| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889 | /**************************************************************************//*  gdscript_tokenizer_buffer.h                                           *//**************************************************************************//*                         This file is part of:                          *//*                             GODOT ENGINE                               *//*                        https://godotengine.org                         *//**************************************************************************//* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). *//* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  *//*                                                                        *//* Permission is hereby granted, free of charge, to any person obtaining  *//* a copy of this software and associated documentation files (the        *//* "Software"), to deal in the Software without restriction, including    *//* without limitation the rights to use, copy, modify, merge, publish,    *//* distribute, sublicense, and/or sell copies of the Software, and to     *//* permit persons to whom the Software is furnished to do so, subject to  *//* the following conditions:                                              *//*                                                                        *//* The above copyright notice and this permission notice shall be         *//* included in all copies or substantial portions of the Software.        *//*                                                                        *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 *//**************************************************************************/#pragma once#include "gdscript_tokenizer.h"class GDScriptTokenizerBuffer : public GDScriptTokenizer {public:	enum CompressMode {		COMPRESS_NONE,		COMPRESS_ZSTD,	};	static constexpr uint32_t TOKENIZER_VERSION = 101;	static constexpr uint32_t TOKEN_BYTE_MASK = 0x80;	static constexpr uint32_t TOKEN_BITS = 8;	static constexpr uint32_t TOKEN_MASK = (1 << (TOKEN_BITS - 1)) - 1;	Vector<StringName> identifiers;	Vector<Variant> constants;	Vector<int> continuation_lines;	HashMap<int, int> token_lines;	HashMap<int, int> token_columns;	Vector<Token> tokens;	int current = 0;	uint32_t current_line = 1;	bool multiline_mode = false;	List<int> indent_stack;	List<List<int>> indent_stack_stack; // For lambdas, which require manipulating the indentation point.	int pending_indents = 0;	bool last_token_was_newline = false;#ifdef TOOLS_ENABLED	HashMap<int, CommentData> dummy;#endif // TOOLS_ENABLED	static int _token_to_binary(const Token &p_token, Vector<uint8_t> &r_buffer, int p_start, HashMap<StringName, uint32_t> &r_identifiers_map, HashMap<Variant, uint32_t> &r_constants_map);	Token _binary_to_token(const uint8_t *p_buffer);public:	Error set_code_buffer(const Vector<uint8_t> &p_buffer);	static Vector<uint8_t> parse_code_string(const String &p_code, CompressMode p_compress_mode);	virtual int get_cursor_line() const override;	virtual int get_cursor_column() const override;	virtual void set_cursor_position(int p_line, int p_column) override;	virtual void set_multiline_mode(bool p_state) override;	virtual bool is_past_cursor() const override;	virtual void push_expression_indented_block() override; // For lambdas, or blocks inside expressions.	virtual void pop_expression_indented_block() override; // For lambdas, or blocks inside expressions.	virtual bool is_text() override { return false; }#ifdef TOOLS_ENABLED	virtual const HashMap<int, CommentData> &get_comments() const override {		return dummy;	}#endif // TOOLS_ENABLED	virtual Token scan() override;};
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