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- /**************************************************************************/
- /* node_view.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "../snapshot_data.h"
- #include "shared_controls.h"
- #include "snapshot_view.h"
- class Tree;
- // When diffing in split view, we have two trees/filters
- // so this struct is used to group their properties together.
- struct NodeTreeElements {
- NodeTreeElements() {
- tree = nullptr;
- filter_bar = nullptr;
- root = nullptr;
- }
- Tree *tree = nullptr;
- TreeSortAndFilterBar *filter_bar = nullptr;
- VBoxContainer *root = nullptr;
- };
- class SnapshotNodeView : public SnapshotView {
- GDCLASS(SnapshotNodeView, SnapshotView);
- enum DiffGroup {
- DIFF_GROUP_NONE,
- DIFF_GROUP_ADDED,
- DIFF_GROUP_REMOVED
- };
- NodeTreeElements main_tree;
- NodeTreeElements diff_tree;
- Tree *active_tree = nullptr;
- PopupMenu *choose_object_menu = nullptr;
- bool combined_diff_view = true;
- HashMap<TreeItem *, LocalVector<SnapshotDataObject *>> tree_item_data;
- void _node_selected(Tree *p_tree_selected_from);
- void _notification(int p_what);
- NodeTreeElements _make_node_tree(const String &p_tree_name);
- void _apply_filters();
- void _refresh_icons();
- void _toggle_diff_mode(bool p_state);
- void _choose_object_pressed(int p_object_idx, bool p_confirm_override);
- void _show_choose_object_menu();
- void _add_snapshot_to_tree(Tree *p_tree, GameStateSnapshot *p_snapshot, DiffGroup p_diff_group = DIFF_GROUP_NONE);
- void _add_children_to_tree(TreeItem *p_parent_item, SnapshotDataObject *p_data, DiffGroup p_diff_group = DIFF_GROUP_NONE);
- TreeItem *_add_item_to_tree(Tree *p_tree, TreeItem *p_parent, const String &p_item_name, DiffGroup p_diff_group = DIFF_GROUP_NONE);
- TreeItem *_add_item_to_tree(Tree *p_tree, TreeItem *p_parent, SnapshotDataObject *p_data, DiffGroup p_diff_group = DIFF_GROUP_NONE);
- public:
- SnapshotNodeView();
- virtual void show_snapshot(GameStateSnapshot *p_data, GameStateSnapshot *p_diff_data) override;
- virtual void clear_snapshot() override;
- };
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