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- /**************************************************************************/
- /* objectdb_profiler_panel.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "data_viewers/snapshot_view.h"
- #include "snapshot_data.h"
- #include "core/io/dir_access.h"
- #include "core/templates/lru.h"
- class TabContainer;
- class Tree;
- // UI loaded by the debugger.
- class ObjectDBProfilerPanel : public Control {
- GDCLASS(ObjectDBProfilerPanel, Control);
- protected:
- static constexpr int SNAPSHOT_CACHE_MAX_SIZE = 10;
- enum OdbProfilerMenuOptions {
- ODB_MENU_RENAME,
- ODB_MENU_SHOW_IN_FOLDER,
- ODB_MENU_DELETE,
- };
- struct PartialSnapshot {
- int total_size;
- Vector<uint8_t> data;
- };
- int next_request_id = 0;
- bool awaiting_debug_break = false;
- bool requested_break_for_snapshot = false;
- Tree *snapshot_list = nullptr;
- Button *take_snapshot = nullptr;
- TabContainer *view_tabs = nullptr;
- PopupMenu *rmb_menu = nullptr;
- OptionButton *diff_button = nullptr;
- HashMap<int, PartialSnapshot> partial_snapshots;
- LocalVector<SnapshotView *> views;
- Ref<GameStateSnapshot> current_snapshot;
- Ref<GameStateSnapshot> diff_snapshot;
- LRUCache<String, Ref<GameStateSnapshot>> snapshot_cache;
- void _request_object_snapshot();
- void _begin_object_snapshot();
- void _on_debug_breaked(bool p_reallydid, bool p_can_debug, const String &p_reason, bool p_has_stackdump);
- void _show_selected_snapshot();
- void _on_snapshot_deselected();
- Ref<DirAccess> _get_and_create_snapshot_storage_dir();
- TreeItem *_add_snapshot_button(const String &p_snapshot_file_name, const String &p_full_file_path);
- void _snapshot_rmb(const Vector2 &p_pos, MouseButton p_button);
- void _rmb_menu_pressed(int p_tool, bool p_confirm_override);
- void _update_view_tabs();
- void _update_diff_items();
- void _update_enabled_diff_items();
- void _edit_snapshot_name();
- void _view_tab_changed(int p_tab_idx);
- String _to_mb(int p_x);
- public:
- ObjectDBProfilerPanel();
- void receive_snapshot(int p_request_id);
- void show_snapshot(const String &p_snapshot_file_name, const String &p_snapshot_diff_file_name);
- void clear_snapshot(bool p_update_view_tabs = true);
- Ref<GameStateSnapshot> get_snapshot(const String &p_snapshot_file_name);
- void set_enabled(bool p_enabled);
- void add_view(SnapshotView *p_to_add);
- bool handle_debug_message(const String &p_message, const Array &p_data, int p_index);
- };
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