openxr_render_model_manager.h 3.6 KB

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  1. /**************************************************************************/
  2. /* openxr_render_model_manager.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "modules/modules_enabled.gen.h"
  32. #ifdef MODULE_GLTF_ENABLED
  33. #include "openxr_render_model.h"
  34. #include "scene/3d/node_3d.h"
  35. #include "scene/resources/packed_scene.h"
  36. #include "servers/xr/xr_positional_tracker.h"
  37. #include <openxr/openxr.h>
  38. class OpenXRRenderModelManager : public Node3D {
  39. GDCLASS(OpenXRRenderModelManager, Node3D);
  40. public:
  41. enum RenderModelTracker {
  42. RENDER_MODEL_TRACKER_ANY,
  43. RENDER_MODEL_TRACKER_NONE_SET,
  44. RENDER_MODEL_TRACKER_LEFT_HAND,
  45. RENDER_MODEL_TRACKER_RIGHT_HAND,
  46. };
  47. virtual PackedStringArray get_configuration_warnings() const override;
  48. void set_tracker(RenderModelTracker p_tracker);
  49. RenderModelTracker get_tracker() const;
  50. void set_make_local_to_pose(const String &p_action);
  51. String get_make_local_to_pose() const;
  52. private:
  53. HashMap<RID, Node3D *> render_models;
  54. Node3D *container = nullptr;
  55. bool is_dirty = false;
  56. RenderModelTracker tracker = RENDER_MODEL_TRACKER_ANY;
  57. String make_local_to_pose;
  58. // cached values
  59. Ref<XRPositionalTracker> positional_tracker;
  60. XrPath xr_path = XR_NULL_PATH;
  61. bool _has_filters();
  62. void _on_render_model_added(RID p_render_model);
  63. void _on_render_model_removed(RID p_render_model);
  64. void _on_render_model_top_level_path_changed(RID p_path);
  65. void _update_models();
  66. protected:
  67. static void _bind_methods();
  68. void _notification(int p_what);
  69. };
  70. VARIANT_ENUM_CAST(OpenXRRenderModelManager::RenderModelTracker);
  71. #endif // MODULE_GLTF_ENABLED