detect.py 6.3 KB

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  1. import os
  2. import sys
  3. from typing import TYPE_CHECKING
  4. from methods import detect_darwin_sdk_path, detect_darwin_toolchain_path, print_error, print_warning
  5. from platform_methods import validate_arch
  6. if TYPE_CHECKING:
  7. from SCons.Script.SConscript import SConsEnvironment
  8. def get_name():
  9. return "iOS"
  10. def can_build():
  11. if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ):
  12. return True
  13. return False
  14. def get_opts():
  15. from SCons.Variables import BoolVariable
  16. return [
  17. ("vulkan_sdk_path", "Path to the Vulkan SDK", ""),
  18. ("SWIFT_FRONTEND", "Path to the swift-frontend binary", ""),
  19. # APPLE_TOOLCHAIN_PATH Example: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain
  20. (("APPLE_TOOLCHAIN_PATH", "IOS_TOOLCHAIN_PATH"), "Path to the Apple toolchain", ""),
  21. (("APPLE_SDK_PATH", "IOS_SDK_PATH"), "Path to the iOS SDK", ""),
  22. (("apple_target_triple", "ios_triple"), "Triple for the corresponding target Apple platform toolchain", ""),
  23. BoolVariable(("simulator", "ios_simulator"), "Build for Simulator", False),
  24. BoolVariable("generate_bundle", "Generate an APP bundle after building iOS/macOS binaries", False),
  25. ]
  26. def get_doc_classes():
  27. return [
  28. "EditorExportPlatformIOS",
  29. ]
  30. def get_doc_path():
  31. return "doc_classes"
  32. def get_flags():
  33. return {
  34. "arch": "arm64",
  35. "target": "template_debug",
  36. "use_volk": False,
  37. "metal": True,
  38. "supported": ["metal", "mono"],
  39. "builtin_pcre2_with_jit": False,
  40. }
  41. def configure(env: "SConsEnvironment"):
  42. # Validate arch.
  43. supported_arches = ["x86_64", "arm64"]
  44. validate_arch(env["arch"], get_name(), supported_arches)
  45. detect_darwin_toolchain_path(env)
  46. ## LTO
  47. if env["lto"] == "auto": # Disable by default as it makes linking in Xcode very slow.
  48. env["lto"] = "none"
  49. if env["lto"] != "none":
  50. if env["lto"] == "thin":
  51. env.Append(CCFLAGS=["-flto=thin"])
  52. env.Append(LINKFLAGS=["-flto=thin"])
  53. else:
  54. env.Append(CCFLAGS=["-flto"])
  55. env.Append(LINKFLAGS=["-flto"])
  56. ## Compiler configuration
  57. # Save this in environment for use by other modules
  58. if "OSXCROSS_IOS" in os.environ:
  59. env["osxcross"] = True
  60. env["ENV"]["PATH"] = env["APPLE_TOOLCHAIN_PATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
  61. compiler_path = "$APPLE_TOOLCHAIN_PATH/usr/bin/${apple_target_triple}"
  62. ccache_path = os.environ.get("CCACHE")
  63. if ccache_path is None:
  64. env["CC"] = compiler_path + "clang"
  65. env["CXX"] = compiler_path + "clang++"
  66. env["S_compiler"] = compiler_path + "clang"
  67. else:
  68. # there aren't any ccache wrappers available for iOS,
  69. # to enable caching we need to prepend the path to the ccache binary
  70. env["CC"] = ccache_path + " " + compiler_path + "clang"
  71. env["CXX"] = ccache_path + " " + compiler_path + "clang++"
  72. env["S_compiler"] = ccache_path + " " + compiler_path + "clang"
  73. env["AR"] = compiler_path + "ar"
  74. env["RANLIB"] = compiler_path + "ranlib"
  75. ## Compile flags
  76. if env["simulator"]:
  77. env["APPLE_PLATFORM"] = "iossimulator"
  78. env.Append(ASFLAGS=["-mios-simulator-version-min=14.0"])
  79. env.Append(CCFLAGS=["-mios-simulator-version-min=14.0"])
  80. env.Append(CPPDEFINES=["IOS_SIMULATOR"])
  81. env.extra_suffix = ".simulator" + env.extra_suffix
  82. else:
  83. env["APPLE_PLATFORM"] = "ios"
  84. env.Append(ASFLAGS=["-miphoneos-version-min=14.0"])
  85. env.Append(CCFLAGS=["-miphoneos-version-min=14.0"])
  86. detect_darwin_sdk_path(env["APPLE_PLATFORM"], env)
  87. if env["arch"] == "x86_64":
  88. if not env["simulator"]:
  89. print_error("Building for iOS with 'arch=x86_64' requires 'simulator=yes'.")
  90. sys.exit(255)
  91. env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9"
  92. env.Append(
  93. CCFLAGS=(
  94. "-fobjc-arc -arch x86_64"
  95. " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks"
  96. " -fasm-blocks -isysroot $APPLE_SDK_PATH"
  97. ).split()
  98. )
  99. env.Append(ASFLAGS=["-arch", "x86_64"])
  100. elif env["arch"] == "arm64":
  101. env.Append(
  102. CCFLAGS=(
  103. "-fobjc-arc -arch arm64 -fmessage-length=0"
  104. " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
  105. " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies"
  106. " -isysroot $APPLE_SDK_PATH".split()
  107. )
  108. )
  109. env.Append(ASFLAGS=["-arch", "arm64"])
  110. # Temp fix for ABS/MAX/MIN macros in iOS SDK blocking compilation
  111. env.Append(CCFLAGS=["-Wno-ambiguous-macro"])
  112. env.Prepend(
  113. CPPPATH=[
  114. "$APPLE_SDK_PATH/usr/include",
  115. "$APPLE_SDK_PATH/System/Library/Frameworks/AudioUnit.framework/Headers",
  116. ]
  117. )
  118. env.Prepend(CPPPATH=["#platform/ios"])
  119. env.Append(CPPDEFINES=["IOS_ENABLED", "APPLE_EMBEDDED_ENABLED", "UNIX_ENABLED", "COREAUDIO_ENABLED"])
  120. if env["metal"] and env["simulator"]:
  121. print_warning("iOS Simulator does not support the Metal rendering driver")
  122. env["metal"] = False
  123. if env["metal"]:
  124. env.AppendUnique(CPPDEFINES=["METAL_ENABLED", "RD_ENABLED"])
  125. env.Prepend(
  126. CPPPATH=[
  127. "$APPLE_SDK_PATH/System/Library/Frameworks/Metal.framework/Headers",
  128. "$APPLE_SDK_PATH/System/Library/Frameworks/MetalFX.framework/Headers",
  129. "$APPLE_SDK_PATH/System/Library/Frameworks/QuartzCore.framework/Headers",
  130. ]
  131. )
  132. env.Prepend(CPPPATH=["#thirdparty/spirv-cross"])
  133. if env["vulkan"] and env["simulator"]:
  134. print_warning("iOS Simulator does not support the Vulkan rendering driver")
  135. env["vulkan"] = False
  136. if env["vulkan"]:
  137. env.AppendUnique(CPPDEFINES=["VULKAN_ENABLED", "RD_ENABLED"])
  138. if env["opengl3"]:
  139. env.Append(CPPDEFINES=["GLES3_ENABLED", "GLES_SILENCE_DEPRECATION"])
  140. env.Append(CCFLAGS=["-Wno-module-import-in-extern-c"])
  141. env.Prepend(
  142. CPPPATH=[
  143. "$APPLE_SDK_PATH/System/Library/Frameworks/OpenGLES.framework/Headers",
  144. ]
  145. )