color_rect.cpp 3.0 KB

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  1. /**************************************************************************/
  2. /* color_rect.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "color_rect.h"
  31. void ColorRect::set_color(const Color &p_color) {
  32. if (color == p_color) {
  33. return;
  34. }
  35. color = p_color;
  36. queue_accessibility_update();
  37. queue_redraw();
  38. }
  39. Color ColorRect::get_color() const {
  40. return color;
  41. }
  42. void ColorRect::_notification(int p_what) {
  43. switch (p_what) {
  44. case NOTIFICATION_ACCESSIBILITY_UPDATE: {
  45. RID ae = get_accessibility_element();
  46. ERR_FAIL_COND(ae.is_null());
  47. DisplayServer::get_singleton()->accessibility_update_set_color_value(ae, color);
  48. } break;
  49. case NOTIFICATION_DRAW: {
  50. draw_rect(Rect2(Point2(), get_size()), color);
  51. } break;
  52. }
  53. }
  54. void ColorRect::_bind_methods() {
  55. ClassDB::bind_method(D_METHOD("set_color", "color"), &ColorRect::set_color);
  56. ClassDB::bind_method(D_METHOD("get_color"), &ColorRect::get_color);
  57. ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
  58. }