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- /**************************************************************************/
- /* foldable_container.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "scene/gui/container.h"
- class FoldableGroup;
- class TextLine;
- class FoldableContainer : public Container {
- GDCLASS(FoldableContainer, Container);
- public:
- enum TitlePosition {
- POSITION_TOP,
- POSITION_BOTTOM,
- POSITION_MAX
- };
- private:
- bool folded = false;
- String title;
- Ref<FoldableGroup> foldable_group;
- String language;
- TextDirection title_text_direction = TEXT_DIRECTION_AUTO;
- HorizontalAlignment title_alignment = HORIZONTAL_ALIGNMENT_LEFT;
- TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING;
- TitlePosition title_position = POSITION_TOP;
- Ref<TextLine> text_buf;
- bool changing_group = false;
- bool is_hovering = false;
- mutable Vector2 title_minimum_size;
- LocalVector<Control *> title_controls;
- struct ThemeCache {
- Ref<StyleBox> title_style;
- Ref<StyleBox> title_hover_style;
- Ref<StyleBox> title_collapsed_style;
- Ref<StyleBox> title_collapsed_hover_style;
- Ref<StyleBox> panel_style;
- Ref<StyleBox> focus_style;
- Color title_font_color;
- Color title_hovered_font_color;
- Color title_collapsed_font_color;
- Color title_font_outline_color;
- Ref<Font> title_font;
- int title_font_size = 0;
- int title_font_outline_size = 0;
- Ref<Texture2D> expanded_arrow;
- Ref<Texture2D> expanded_arrow_mirrored;
- Ref<Texture2D> folded_arrow;
- Ref<Texture2D> folded_arrow_mirrored;
- int h_separation = 0;
- } theme_cache;
- Ref<StyleBox> _get_title_style() const;
- Ref<Texture2D> _get_title_icon() const;
- int _get_h_separation() const { return MAX(theme_cache.h_separation, 0); }
- real_t _get_title_controls_width() const;
- void _update_title_min_size() const;
- void _shape();
- HorizontalAlignment _get_actual_alignment() const;
- void _update_group();
- void _draw_flippable_stylebox(const Ref<StyleBox> p_stylebox, const Rect2 &p_rect);
- protected:
- virtual void gui_input(const Ref<InputEvent> &p_event) override;
- virtual String get_tooltip(const Point2 &p_pos) const override;
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void fold();
- void expand();
- void set_folded(bool p_folded);
- bool is_folded() const;
- void set_foldable_group(const Ref<FoldableGroup> &p_group);
- Ref<FoldableGroup> get_foldable_group() const;
- void set_title(const String &p_text);
- String get_title() const;
- void set_title_alignment(HorizontalAlignment p_alignment);
- HorizontalAlignment get_title_alignment() const;
- void set_title_text_direction(TextDirection p_text_direction);
- TextDirection get_title_text_direction() const;
- void set_title_text_overrun_behavior(TextServer::OverrunBehavior p_overrun_behavior);
- TextServer::OverrunBehavior get_title_text_overrun_behavior() const;
- void set_language(const String &p_language);
- String get_language() const;
- void set_title_position(TitlePosition p_title_position);
- TitlePosition get_title_position() const;
- void add_title_bar_control(Control *p_control);
- void remove_title_bar_control(Control *p_control);
- virtual Size2 get_minimum_size() const override;
- virtual Vector<int> get_allowed_size_flags_horizontal() const override { return { SIZE_FILL, SIZE_SHRINK_BEGIN, SIZE_SHRINK_CENTER, SIZE_SHRINK_END }; }
- virtual Vector<int> get_allowed_size_flags_vertical() const override { return { SIZE_FILL, SIZE_SHRINK_BEGIN, SIZE_SHRINK_CENTER, SIZE_SHRINK_END }; }
- FoldableContainer(const String &p_text = String());
- ~FoldableContainer();
- };
- VARIANT_ENUM_CAST(FoldableContainer::TitlePosition);
- class FoldableGroup : public Resource {
- GDCLASS(FoldableGroup, Resource);
- friend class FoldableContainer;
- HashSet<FoldableContainer *> containers;
- bool allow_folding_all = false;
- bool updating_group = false;
- protected:
- static void _bind_methods();
- public:
- FoldableContainer *get_expanded_container() const;
- void get_containers(List<FoldableContainer *> *r_containers) const;
- TypedArray<FoldableContainer> _get_containers() const;
- void set_allow_folding_all(bool p_enabled);
- bool is_allow_folding_all() const;
- FoldableGroup();
- };
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