video_stream_player.h 4.5 KB

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  1. /**************************************************************************/
  2. /* video_stream_player.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "scene/gui/control.h"
  32. #include "scene/resources/video_stream.h"
  33. #include "servers/audio/audio_rb_resampler.h"
  34. class VideoStreamPlayer : public Control {
  35. GDCLASS(VideoStreamPlayer, Control);
  36. struct Output {
  37. AudioFrame vol;
  38. int bus_index = 0;
  39. Viewport *viewport = nullptr; //pointer only used for reference to previous mix
  40. };
  41. Ref<VideoStreamPlayback> playback;
  42. Ref<VideoStream> stream;
  43. int sp_get_channel_count() const;
  44. bool mix(AudioFrame *p_buffer, int p_frames);
  45. RID stream_rid;
  46. Ref<Texture2D> texture;
  47. Size2 texture_size;
  48. void texture_changed(const Ref<Texture2D> &p_texture);
  49. AudioRBResampler resampler;
  50. Vector<AudioFrame> mix_buffer;
  51. int wait_resampler = 0;
  52. int wait_resampler_limit = 2;
  53. bool paused = false;
  54. bool paused_from_tree = false;
  55. bool autoplay = false;
  56. float volume = 1.0;
  57. float speed_scale = 1.0;
  58. bool expand = false;
  59. bool loop = false;
  60. bool first_frame = false;
  61. int buffering_ms = 500;
  62. int audio_track = 0;
  63. int bus_index = 0;
  64. StringName bus;
  65. void _mix_audio();
  66. static int _audio_mix_callback(void *p_udata, const float *p_data, int p_frames);
  67. static void _mix_audios(void *p_self);
  68. protected:
  69. static void _bind_methods();
  70. void _notification(int p_notification);
  71. void _validate_property(PropertyInfo &p_property) const;
  72. public:
  73. Size2 get_minimum_size() const override;
  74. void set_expand(bool p_expand);
  75. bool has_expand() const;
  76. Ref<Texture2D> get_video_texture() const;
  77. void set_stream(const Ref<VideoStream> &p_stream);
  78. Ref<VideoStream> get_stream() const;
  79. void play();
  80. void stop();
  81. bool is_playing() const;
  82. void set_loop(bool p_loop);
  83. bool has_loop() const;
  84. void set_paused(bool p_paused);
  85. bool is_paused() const;
  86. void set_volume(float p_vol);
  87. float get_volume() const;
  88. void set_volume_db(float p_db);
  89. float get_volume_db() const;
  90. void set_speed_scale(float p_speed_scale);
  91. float get_speed_scale() const;
  92. String get_stream_name() const;
  93. double get_stream_length() const;
  94. double get_stream_position() const;
  95. void set_stream_position(double p_position);
  96. void set_autoplay(bool p_enable);
  97. bool has_autoplay() const;
  98. void set_audio_track(int p_track);
  99. int get_audio_track() const;
  100. void set_buffering_msec(int p_msec);
  101. int get_buffering_msec() const;
  102. void set_bus(const StringName &p_bus);
  103. StringName get_bus() const;
  104. ~VideoStreamPlayer();
  105. };