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- /**************************************************************************/
- /* test_resource.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "core/io/resource.h"
- #include "core/io/resource_loader.h"
- #include "core/io/resource_saver.h"
- #include "core/os/os.h"
- #include "scene/main/node.h"
- #include "thirdparty/doctest/doctest.h"
- #include "tests/test_macros.h"
- #include <functional>
- namespace TestResource {
- enum TestDuplicateMode {
- TEST_MODE_RESOURCE_DUPLICATE_SHALLOW,
- TEST_MODE_RESOURCE_DUPLICATE_DEEP,
- TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE,
- TEST_MODE_RESOURCE_DUPLICATE_FOR_LOCAL_SCENE,
- TEST_MODE_VARIANT_DUPLICATE_SHALLOW,
- TEST_MODE_VARIANT_DUPLICATE_DEEP,
- TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE,
- };
- class DuplicateGuineaPigData : public Object {
- GDSOFTCLASS(DuplicateGuineaPigData, Object)
- public:
- const Variant SENTINEL_1 = "A";
- const Variant SENTINEL_2 = 645;
- const Variant SENTINEL_3 = StringName("X");
- const Variant SENTINEL_4 = true;
- Ref<Resource> SUBRES_1 = memnew(Resource);
- Ref<Resource> SUBRES_2 = memnew(Resource);
- Ref<Resource> SUBRES_3 = memnew(Resource);
- Ref<Resource> SUBRES_SL_1 = memnew(Resource);
- Ref<Resource> SUBRES_SL_2 = memnew(Resource);
- Ref<Resource> SUBRES_SL_3 = memnew(Resource);
- Variant obj; // Variant helps with lifetime so duplicates pointing to the same don't try to double-free it.
- Array arr;
- Dictionary dict;
- Variant packed; // A PackedByteArray, but using Variant to be able to tell if the array is shared or not.
- Ref<Resource> subres;
- Ref<Resource> subres_sl;
- void set_defaults() {
- SUBRES_1->set_name("juan");
- SUBRES_2->set_name("you");
- SUBRES_3->set_name("tree");
- SUBRES_SL_1->set_name("maybe_scene_local");
- SUBRES_SL_2->set_name("perhaps_local_to_scene");
- SUBRES_SL_3->set_name("sometimes_locality_scenial");
- // To try some cases of internal and external.
- SUBRES_1->set_path_cache("");
- SUBRES_2->set_path_cache("local://hehe");
- SUBRES_3->set_path_cache("res://some.tscn::1");
- DEV_ASSERT(SUBRES_1->is_built_in());
- DEV_ASSERT(SUBRES_2->is_built_in());
- DEV_ASSERT(SUBRES_3->is_built_in());
- SUBRES_SL_1->set_path_cache("res://thing.scn");
- SUBRES_SL_2->set_path_cache("C:/not/really/possible/but/still/external");
- SUBRES_SL_3->set_path_cache("/this/neither");
- DEV_ASSERT(!SUBRES_SL_1->is_built_in());
- DEV_ASSERT(!SUBRES_SL_2->is_built_in());
- DEV_ASSERT(!SUBRES_SL_3->is_built_in());
- obj = memnew(Object);
- // Construct enough cases to test deep recursion involving resources;
- // we mix some primitive values with recurses nested in different ways,
- // acting as array values and dictionary keys and values, some of those
- // being marked as scene-local when for subcases where scene-local is relevant.
- arr.push_back(SENTINEL_1);
- arr.push_back(SUBRES_1);
- arr.push_back(SUBRES_SL_1);
- {
- Dictionary d;
- d[SENTINEL_2] = SENTINEL_3;
- d[SENTINEL_4] = SUBRES_2;
- d[SUBRES_3] = SUBRES_SL_2;
- d[SUBRES_SL_3] = SUBRES_1;
- arr.push_back(d);
- }
- dict[SENTINEL_4] = SENTINEL_1;
- dict[SENTINEL_2] = SUBRES_2;
- dict[SUBRES_3] = SUBRES_SL_1;
- dict[SUBRES_SL_2] = SUBRES_1;
- {
- Array a;
- a.push_back(SENTINEL_3);
- a.push_back(SUBRES_2);
- a.push_back(SUBRES_SL_3);
- dict[SENTINEL_4] = a;
- }
- packed = PackedByteArray{ 0xaa, 0xbb, 0xcc };
- subres = SUBRES_1;
- subres_sl = SUBRES_SL_1;
- }
- void verify_empty() const {
- CHECK(obj.get_type() == Variant::NIL);
- CHECK(arr.size() == 0);
- CHECK(dict.size() == 0);
- CHECK(packed.get_type() == Variant::NIL);
- CHECK(subres.is_null());
- }
- void verify_duplication(const DuplicateGuineaPigData *p_orig, uint32_t p_property_usage, TestDuplicateMode p_test_mode, ResourceDeepDuplicateMode p_deep_mode) const {
- if (!(p_property_usage & PROPERTY_USAGE_STORAGE)) {
- verify_empty();
- return;
- }
- // To see if each resource involved is copied once at most,
- // and then the reference to the duplicate reused.
- HashMap<Resource *, Resource *> duplicates;
- auto _verify_resource = [&](const Ref<Resource> &p_dupe_res, const Ref<Resource> &p_orig_res, bool p_is_property = false) {
- bool expect_true_copy = (p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP && p_orig_res->is_built_in()) ||
- (p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE && p_deep_mode == RESOURCE_DEEP_DUPLICATE_INTERNAL && p_orig_res->is_built_in()) ||
- (p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE && p_deep_mode == RESOURCE_DEEP_DUPLICATE_ALL) ||
- (p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_FOR_LOCAL_SCENE && p_orig_res->is_local_to_scene()) ||
- (p_test_mode == TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE && p_deep_mode == RESOURCE_DEEP_DUPLICATE_INTERNAL && p_orig_res->is_built_in()) ||
- (p_test_mode == TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE && p_deep_mode == RESOURCE_DEEP_DUPLICATE_ALL);
- if (expect_true_copy) {
- if (p_deep_mode == RESOURCE_DEEP_DUPLICATE_NONE) {
- expect_true_copy = false;
- } else if (p_deep_mode == RESOURCE_DEEP_DUPLICATE_INTERNAL) {
- expect_true_copy = p_orig_res->is_built_in();
- }
- }
- if (p_is_property) {
- if ((p_property_usage & PROPERTY_USAGE_ALWAYS_DUPLICATE)) {
- expect_true_copy = true;
- } else if ((p_property_usage & PROPERTY_USAGE_NEVER_DUPLICATE)) {
- expect_true_copy = false;
- }
- }
- if (expect_true_copy) {
- CHECK(p_dupe_res != p_orig_res);
- CHECK(p_dupe_res->get_name() == p_orig_res->get_name());
- if (duplicates.has(p_orig_res.ptr())) {
- CHECK(duplicates[p_orig_res.ptr()] == p_dupe_res.ptr());
- } else {
- duplicates[p_orig_res.ptr()] = p_dupe_res.ptr();
- }
- } else {
- CHECK(p_dupe_res == p_orig_res);
- }
- };
- std::function<void(const Variant &p_a, const Variant &p_b)> _verify_deep_copied_variants = [&](const Variant &p_a, const Variant &p_b) {
- CHECK(p_a.get_type() == p_b.get_type());
- const Ref<Resource> &res_a = p_a;
- const Ref<Resource> &res_b = p_b;
- if (res_a.is_valid()) {
- _verify_resource(res_a, res_b);
- } else if (p_a.get_type() == Variant::ARRAY) {
- const Array &arr_a = p_a;
- const Array &arr_b = p_b;
- CHECK(!arr_a.is_same_instance(arr_b));
- CHECK(arr_a.size() == arr_b.size());
- for (int i = 0; i < arr_a.size(); i++) {
- _verify_deep_copied_variants(arr_a[i], arr_b[i]);
- }
- } else if (p_a.get_type() == Variant::DICTIONARY) {
- const Dictionary &dict_a = p_a;
- const Dictionary &dict_b = p_b;
- CHECK(!dict_a.is_same_instance(dict_b));
- CHECK(dict_a.size() == dict_b.size());
- for (int i = 0; i < dict_a.size(); i++) {
- _verify_deep_copied_variants(dict_a.get_key_at_index(i), dict_b.get_key_at_index(i));
- _verify_deep_copied_variants(dict_a.get_value_at_index(i), dict_b.get_value_at_index(i));
- }
- } else {
- CHECK(p_a == p_b);
- }
- };
- CHECK(this != p_orig);
- CHECK((Object *)obj == (Object *)p_orig->obj);
- bool expect_true_copy = p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP ||
- p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE ||
- p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_FOR_LOCAL_SCENE ||
- p_test_mode == TEST_MODE_VARIANT_DUPLICATE_DEEP ||
- p_test_mode == TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE;
- if (expect_true_copy) {
- _verify_deep_copied_variants(arr, p_orig->arr);
- _verify_deep_copied_variants(dict, p_orig->dict);
- CHECK(!packed.identity_compare(p_orig->packed));
- } else {
- CHECK(arr.is_same_instance(p_orig->arr));
- CHECK(dict.is_same_instance(p_orig->dict));
- CHECK(packed.identity_compare(p_orig->packed));
- }
- _verify_resource(subres, p_orig->subres, true);
- _verify_resource(subres_sl, p_orig->subres_sl, true);
- }
- void enable_scene_local_subresources() {
- SUBRES_SL_1->set_local_to_scene(true);
- SUBRES_SL_2->set_local_to_scene(true);
- SUBRES_SL_3->set_local_to_scene(true);
- }
- virtual ~DuplicateGuineaPigData() {
- Object *obj_ptr = obj.get_validated_object();
- if (obj_ptr) {
- memdelete(obj_ptr);
- }
- }
- };
- #define DEFINE_DUPLICATE_GUINEA_PIG(m_class_name, m_property_usage) \
- class m_class_name : public Resource { \
- GDCLASS(m_class_name, Resource) \
- \
- DuplicateGuineaPigData data; \
- \
- public: \
- void set_obj(Object *p_obj) { \
- data.obj = p_obj; \
- } \
- Object *get_obj() const { \
- return data.obj; \
- } \
- \
- void set_arr(const Array &p_arr) { \
- data.arr = p_arr; \
- } \
- Array get_arr() const { \
- return data.arr; \
- } \
- \
- void set_dict(const Dictionary &p_dict) { \
- data.dict = p_dict; \
- } \
- Dictionary get_dict() const { \
- return data.dict; \
- } \
- \
- void set_packed(const Variant &p_packed) { \
- data.packed = p_packed; \
- } \
- Variant get_packed() const { \
- return data.packed; \
- } \
- \
- void set_subres(const Ref<Resource> &p_subres) { \
- data.subres = p_subres; \
- } \
- Ref<Resource> get_subres() const { \
- return data.subres; \
- } \
- \
- void set_subres_sl(const Ref<Resource> &p_subres) { \
- data.subres_sl = p_subres; \
- } \
- Ref<Resource> get_subres_sl() const { \
- return data.subres_sl; \
- } \
- \
- void set_defaults() { \
- data.set_defaults(); \
- } \
- \
- Object *get_data() { \
- return &data; \
- } \
- \
- void verify_duplication(const Ref<Resource> &p_orig, int p_test_mode, int p_deep_mode) const { \
- const DuplicateGuineaPigData *orig_data = Object::cast_to<DuplicateGuineaPigData>(p_orig->call("get_data")); \
- data.verify_duplication(orig_data, m_property_usage, (TestDuplicateMode)p_test_mode, (ResourceDeepDuplicateMode)p_deep_mode); \
- } \
- \
- protected: \
- static void _bind_methods() { \
- ClassDB::bind_method(D_METHOD("set_obj", "obj"), &m_class_name::set_obj); \
- ClassDB::bind_method(D_METHOD("get_obj"), &m_class_name::get_obj); \
- \
- ClassDB::bind_method(D_METHOD("set_arr", "arr"), &m_class_name::set_arr); \
- ClassDB::bind_method(D_METHOD("get_arr"), &m_class_name::get_arr); \
- \
- ClassDB::bind_method(D_METHOD("set_dict", "dict"), &m_class_name::set_dict); \
- ClassDB::bind_method(D_METHOD("get_dict"), &m_class_name::get_dict); \
- \
- ClassDB::bind_method(D_METHOD("set_packed", "packed"), &m_class_name::set_packed); \
- ClassDB::bind_method(D_METHOD("get_packed"), &m_class_name::get_packed); \
- \
- ClassDB::bind_method(D_METHOD("set_subres", "subres"), &m_class_name::set_subres); \
- ClassDB::bind_method(D_METHOD("get_subres"), &m_class_name::get_subres); \
- \
- ClassDB::bind_method(D_METHOD("set_subres_sl", "subres"), &m_class_name::set_subres_sl); \
- ClassDB::bind_method(D_METHOD("get_subres_sl"), &m_class_name::get_subres_sl); \
- \
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "obj", PROPERTY_HINT_NONE, "", m_property_usage), "set_obj", "get_obj"); \
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "arr", PROPERTY_HINT_NONE, "", m_property_usage), "set_arr", "get_arr"); \
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "dict", PROPERTY_HINT_NONE, "", m_property_usage), "set_dict", "get_dict"); \
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "packed", PROPERTY_HINT_NONE, "", m_property_usage), "set_packed", "get_packed"); \
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "subres", PROPERTY_HINT_NONE, "", m_property_usage), "set_subres", "get_subres"); \
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "subres_sl", PROPERTY_HINT_NONE, "", m_property_usage), "set_subres_sl", "get_subres_sl"); \
- \
- ClassDB::bind_method(D_METHOD("set_defaults"), &m_class_name::set_defaults); \
- ClassDB::bind_method(D_METHOD("get_data"), &m_class_name::get_data); \
- ClassDB::bind_method(D_METHOD("verify_duplication", "orig", "test_mode", "deep_mode"), &m_class_name::verify_duplication); \
- } \
- \
- public: \
- static m_class_name *register_and_instantiate() { \
- static bool registered = false; \
- if (!registered) { \
- GDREGISTER_CLASS(m_class_name); \
- registered = true; \
- } \
- return memnew(m_class_name); \
- } \
- };
- DEFINE_DUPLICATE_GUINEA_PIG(DuplicateGuineaPig_None, PROPERTY_USAGE_NONE)
- DEFINE_DUPLICATE_GUINEA_PIG(DuplicateGuineaPig_Always, PROPERTY_USAGE_ALWAYS_DUPLICATE)
- DEFINE_DUPLICATE_GUINEA_PIG(DuplicateGuineaPig_Storage, PROPERTY_USAGE_STORAGE)
- DEFINE_DUPLICATE_GUINEA_PIG(DuplicateGuineaPig_Storage_Always, (PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_ALWAYS_DUPLICATE))
- DEFINE_DUPLICATE_GUINEA_PIG(DuplicateGuineaPig_Storage_Never, (PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NEVER_DUPLICATE))
- TEST_CASE("[Resource] Duplication") {
- auto _run_test = [](
- TestDuplicateMode p_test_mode,
- ResourceDeepDuplicateMode p_deep_mode,
- Ref<Resource> (*p_duplicate_fn)(const Ref<Resource> &)) -> void {
- LocalVector<Ref<Resource>> resources = {
- DuplicateGuineaPig_None::register_and_instantiate(),
- DuplicateGuineaPig_Always::register_and_instantiate(),
- DuplicateGuineaPig_Storage::register_and_instantiate(),
- DuplicateGuineaPig_Storage_Always::register_and_instantiate(),
- DuplicateGuineaPig_Storage_Never::register_and_instantiate(),
- };
- for (const Ref<Resource> &orig : resources) {
- INFO(std::string(String(orig->get_class_name()).utf8().get_data()));
- orig->call("set_defaults");
- const Ref<Resource> &dupe = p_duplicate_fn(orig);
- dupe->call("verify_duplication", orig, p_test_mode, p_deep_mode);
- }
- };
- SUBCASE("Resource::duplicate(), shallow") {
- _run_test(
- TEST_MODE_RESOURCE_DUPLICATE_SHALLOW,
- RESOURCE_DEEP_DUPLICATE_MAX,
- [](const Ref<Resource> &p_res) -> Ref<Resource> {
- return p_res->duplicate(false);
- });
- }
- SUBCASE("Resource::duplicate(), deep") {
- _run_test(
- TEST_MODE_RESOURCE_DUPLICATE_DEEP,
- RESOURCE_DEEP_DUPLICATE_MAX,
- [](const Ref<Resource> &p_res) -> Ref<Resource> {
- return p_res->duplicate(true);
- });
- }
- SUBCASE("Resource::duplicate_deep()") {
- static int deep_mode = 0;
- for (deep_mode = 0; deep_mode < RESOURCE_DEEP_DUPLICATE_MAX; deep_mode++) {
- _run_test(
- TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE,
- (ResourceDeepDuplicateMode)deep_mode,
- [](const Ref<Resource> &p_res) -> Ref<Resource> {
- return p_res->duplicate_deep((ResourceDeepDuplicateMode)deep_mode);
- });
- }
- }
- SUBCASE("Resource::duplicate_for_local_scene()") {
- static int mark_main_as_local = 0;
- static int mark_some_subs_as_local = 0;
- for (mark_main_as_local = 0; mark_main_as_local < 2; ++mark_main_as_local) { // Whether main is local-to-scene shouldn't matter.
- for (mark_some_subs_as_local = 0; mark_some_subs_as_local < 2; ++mark_some_subs_as_local) {
- _run_test(
- TEST_MODE_RESOURCE_DUPLICATE_FOR_LOCAL_SCENE,
- RESOURCE_DEEP_DUPLICATE_MAX,
- [](const Ref<Resource> &p_res) -> Ref<Resource> {
- if (mark_main_as_local) {
- p_res->set_local_to_scene(true);
- }
- if (mark_some_subs_as_local) {
- Object::cast_to<DuplicateGuineaPigData>(p_res->call("get_data"))->enable_scene_local_subresources();
- }
- HashMap<Ref<Resource>, Ref<Resource>> remap_cache;
- Node fake_scene;
- return p_res->duplicate_for_local_scene(&fake_scene, remap_cache);
- });
- }
- }
- }
- SUBCASE("Variant::duplicate(), shallow") {
- _run_test(
- TEST_MODE_VARIANT_DUPLICATE_SHALLOW,
- RESOURCE_DEEP_DUPLICATE_MAX,
- [](const Ref<Resource> &p_res) -> Ref<Resource> {
- return Variant(p_res).duplicate(false);
- });
- }
- SUBCASE("Variant::duplicate(), deep") {
- _run_test(
- TEST_MODE_VARIANT_DUPLICATE_DEEP,
- RESOURCE_DEEP_DUPLICATE_MAX,
- [](const Ref<Resource> &p_res) -> Ref<Resource> {
- return Variant(p_res).duplicate(true);
- });
- }
- SUBCASE("Variant::duplicate_deep()") {
- static int deep_mode = 0;
- for (deep_mode = 0; deep_mode < RESOURCE_DEEP_DUPLICATE_MAX; deep_mode++) {
- _run_test(
- TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE,
- (ResourceDeepDuplicateMode)deep_mode,
- [](const Ref<Resource> &p_res) -> Ref<Resource> {
- return Variant(p_res).duplicate_deep((ResourceDeepDuplicateMode)deep_mode);
- });
- }
- }
- SUBCASE("Via Variant, resource not being the root") {
- // Variant controls the deep copy, recursing until resources are found, and then
- // it's Resource who controls the deep copy from it onwards.
- // Therefore, we have to test if Variant is able to track unique duplicates across
- // multiple times Resource takes over.
- // Since the other test cases already prove Resource's mechanism to have at most
- // one duplicate per resource involved, the test for Variant is simple.
- Ref<Resource> res;
- res.instantiate();
- res->set_name("risi");
- Array a;
- a.push_back(res);
- {
- Dictionary d;
- d[res] = res;
- a.push_back(d);
- }
- Array dupe_a;
- Ref<Resource> dupe_res;
- SUBCASE("Variant::duplicate(), shallow") {
- dupe_a = Variant(a).duplicate(false);
- // Ensure it's referencing the original.
- dupe_res = dupe_a[0];
- CHECK(dupe_res == res);
- }
- SUBCASE("Variant::duplicate(), deep") {
- dupe_a = Variant(a).duplicate(true);
- // Ensure it's referencing the original.
- dupe_res = dupe_a[0];
- CHECK(dupe_res == res);
- }
- SUBCASE("Variant::duplicate_deep(), no resources") {
- dupe_a = Variant(a).duplicate_deep(RESOURCE_DEEP_DUPLICATE_NONE);
- // Ensure it's referencing the original.
- dupe_res = dupe_a[0];
- CHECK(dupe_res == res);
- }
- SUBCASE("Variant::duplicate_deep(), with resources") {
- dupe_a = Variant(a).duplicate_deep(RESOURCE_DEEP_DUPLICATE_ALL);
- // Ensure it's a copy.
- dupe_res = dupe_a[0];
- CHECK(dupe_res != res);
- CHECK(dupe_res->get_name() == "risi");
- // Ensure the map is already gone so we get new instances.
- Array dupe_a_2 = Variant(a).duplicate_deep(RESOURCE_DEEP_DUPLICATE_ALL);
- CHECK(dupe_a_2[0] != dupe_a[0]);
- }
- // Ensure all the usages are of the same resource.
- CHECK(((Dictionary)dupe_a[1]).get_key_at_index(0) == dupe_res);
- CHECK(((Dictionary)dupe_a[1]).get_value_at_index(0) == dupe_res);
- }
- }
- TEST_CASE("[Resource] Saving and loading") {
- Ref<Resource> resource = memnew(Resource);
- resource->set_name("Hello world");
- resource->set_meta("ExampleMetadata", Vector2i(40, 80));
- resource->set_meta("string", "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks");
- Ref<Resource> child_resource = memnew(Resource);
- child_resource->set_name("I'm a child resource");
- resource->set_meta("other_resource", child_resource);
- const String save_path_binary = TestUtils::get_temp_path("resource.res");
- const String save_path_text = TestUtils::get_temp_path("resource.tres");
- ResourceSaver::save(resource, save_path_binary);
- ResourceSaver::save(resource, save_path_text);
- const Ref<Resource> &loaded_resource_binary = ResourceLoader::load(save_path_binary);
- CHECK_MESSAGE(
- loaded_resource_binary->get_name() == "Hello world",
- "The loaded resource name should be equal to the expected value.");
- CHECK_MESSAGE(
- loaded_resource_binary->get_meta("ExampleMetadata") == Vector2i(40, 80),
- "The loaded resource metadata should be equal to the expected value.");
- CHECK_MESSAGE(
- loaded_resource_binary->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
- "The loaded resource metadata should be equal to the expected value.");
- const Ref<Resource> &loaded_child_resource_binary = loaded_resource_binary->get_meta("other_resource");
- CHECK_MESSAGE(
- loaded_child_resource_binary->get_name() == "I'm a child resource",
- "The loaded child resource name should be equal to the expected value.");
- const Ref<Resource> &loaded_resource_text = ResourceLoader::load(save_path_text);
- CHECK_MESSAGE(
- loaded_resource_text->get_name() == "Hello world",
- "The loaded resource name should be equal to the expected value.");
- CHECK_MESSAGE(
- loaded_resource_text->get_meta("ExampleMetadata") == Vector2i(40, 80),
- "The loaded resource metadata should be equal to the expected value.");
- CHECK_MESSAGE(
- loaded_resource_text->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
- "The loaded resource metadata should be equal to the expected value.");
- const Ref<Resource> &loaded_child_resource_text = loaded_resource_text->get_meta("other_resource");
- CHECK_MESSAGE(
- loaded_child_resource_text->get_name() == "I'm a child resource",
- "The loaded child resource name should be equal to the expected value.");
- }
- TEST_CASE("[Resource] Breaking circular references on save") {
- Ref<Resource> resource_a = memnew(Resource);
- resource_a->set_name("A");
- Ref<Resource> resource_b = memnew(Resource);
- resource_b->set_name("B");
- Ref<Resource> resource_c = memnew(Resource);
- resource_c->set_name("C");
- resource_a->set_meta("next", resource_b);
- resource_b->set_meta("next", resource_c);
- resource_c->set_meta("next", resource_b);
- const String save_path_binary = TestUtils::get_temp_path("resource.res");
- const String save_path_text = TestUtils::get_temp_path("resource.tres");
- ResourceSaver::save(resource_a, save_path_binary);
- // Suppress expected errors caused by the resources above being uncached.
- ERR_PRINT_OFF;
- ResourceSaver::save(resource_a, save_path_text);
- const Ref<Resource> &loaded_resource_a_binary = ResourceLoader::load(save_path_binary);
- ERR_PRINT_ON;
- CHECK_MESSAGE(
- loaded_resource_a_binary->get_name() == "A",
- "The loaded resource name should be equal to the expected value.");
- const Ref<Resource> &loaded_resource_b_binary = loaded_resource_a_binary->get_meta("next");
- CHECK_MESSAGE(
- loaded_resource_b_binary->get_name() == "B",
- "The loaded child resource name should be equal to the expected value.");
- const Ref<Resource> &loaded_resource_c_binary = loaded_resource_b_binary->get_meta("next");
- CHECK_MESSAGE(
- loaded_resource_c_binary->get_name() == "C",
- "The loaded child resource name should be equal to the expected value.");
- CHECK_MESSAGE(
- !loaded_resource_c_binary->has_meta("next"),
- "The loaded child resource circular reference should be NULL.");
- const Ref<Resource> &loaded_resource_a_text = ResourceLoader::load(save_path_text);
- CHECK_MESSAGE(
- loaded_resource_a_text->get_name() == "A",
- "The loaded resource name should be equal to the expected value.");
- const Ref<Resource> &loaded_resource_b_text = loaded_resource_a_text->get_meta("next");
- CHECK_MESSAGE(
- loaded_resource_b_text->get_name() == "B",
- "The loaded child resource name should be equal to the expected value.");
- const Ref<Resource> &loaded_resource_c_text = loaded_resource_b_text->get_meta("next");
- CHECK_MESSAGE(
- loaded_resource_c_text->get_name() == "C",
- "The loaded child resource name should be equal to the expected value.");
- CHECK_MESSAGE(
- !loaded_resource_c_text->has_meta("next"),
- "The loaded child resource circular reference should be NULL.");
- // Break circular reference to avoid memory leak
- resource_c->remove_meta("next");
- }
- } // namespace TestResource
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