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- /* bcdec.h - v0.97
- provides functions to decompress blocks of BC compressed images
- written by Sergii "iOrange" Kudlai in 2022
- This library does not allocate memory and is trying to use as less stack as possible
- The library was never optimized specifically for speed but for the overall size
- it has zero external dependencies and is not using any runtime functions
- Supported BC formats:
- BC1 (also known as DXT1) + it's "binary alpha" variant BC1A (DXT1A)
- BC2 (also known as DXT3)
- BC3 (also known as DXT5)
- BC4 (also known as ATI1N)
- BC5 (also known as ATI2N)
- BC6H (HDR format)
- BC7
- BC1/BC2/BC3/BC7 are expected to decompress into 4*4 RGBA blocks 8bit per component (32bit pixel)
- BC4/BC5 are expected to decompress into 4*4 R/RG blocks 8bit per component (8bit and 16bit pixel)
- BC6H is expected to decompress into 4*4 RGB blocks of either 32bit float or 16bit "half" per
- component (96bit or 48bit pixel)
- For more info, issues and suggestions please visit https://github.com/iOrange/bcdec
- CREDITS:
- Aras Pranckevicius (@aras-p) - BC1/BC3 decoders optimizations (up to 3x the speed)
- - BC6H/BC7 bits pulling routines optimizations
- - optimized BC6H by moving unquantize out of the loop
- - Split BC6H decompression function into 'half' and
- 'float' variants
- Michael Schmidt (@RunDevelopment) - Found better "magic" coefficients for integer interpolation
- of reference colors in BC1 color block, that match with
- the floating point interpolation. This also made it faster
- than integer division by 3!
- bugfixes:
- @linkmauve
- LICENSE: See end of file for license information.
- */
- #ifndef BCDEC_HEADER_INCLUDED
- #define BCDEC_HEADER_INCLUDED
- #define BCDEC_VERSION_MAJOR 0
- #define BCDEC_VERSION_MINOR 97
- /* if BCDEC_STATIC causes problems, try defining BCDECDEF to 'inline' or 'static inline' */
- #ifndef BCDECDEF
- #ifdef BCDEC_STATIC
- #define BCDECDEF static
- #else
- #ifdef __cplusplus
- #define BCDECDEF extern "C"
- #else
- #define BCDECDEF extern
- #endif
- #endif
- #endif
- /* Used information sources:
- https://docs.microsoft.com/en-us/windows/win32/direct3d10/d3d10-graphics-programming-guide-resources-block-compression
- https://docs.microsoft.com/en-us/windows/win32/direct3d11/bc6h-format
- https://docs.microsoft.com/en-us/windows/win32/direct3d11/bc7-format
- https://docs.microsoft.com/en-us/windows/win32/direct3d11/bc7-format-mode-reference
- ! WARNING ! Khronos's BPTC partitions tables contain mistakes, do not use them!
- https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.html#BPTC
- ! Use tables from here instead !
- https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_compression_bptc.txt
- Leaving it here as it's a nice read
- https://fgiesen.wordpress.com/2021/10/04/gpu-bcn-decoding/
- Fast half to float function from here
- https://gist.github.com/rygorous/2144712
- */
- #define BCDEC_BC1_BLOCK_SIZE 8
- #define BCDEC_BC2_BLOCK_SIZE 16
- #define BCDEC_BC3_BLOCK_SIZE 16
- #define BCDEC_BC4_BLOCK_SIZE 8
- #define BCDEC_BC5_BLOCK_SIZE 16
- #define BCDEC_BC6H_BLOCK_SIZE 16
- #define BCDEC_BC7_BLOCK_SIZE 16
- #define BCDEC_BC1_COMPRESSED_SIZE(w, h) ((((w)>>2)*((h)>>2))*BCDEC_BC1_BLOCK_SIZE)
- #define BCDEC_BC2_COMPRESSED_SIZE(w, h) ((((w)>>2)*((h)>>2))*BCDEC_BC2_BLOCK_SIZE)
- #define BCDEC_BC3_COMPRESSED_SIZE(w, h) ((((w)>>2)*((h)>>2))*BCDEC_BC3_BLOCK_SIZE)
- #define BCDEC_BC4_COMPRESSED_SIZE(w, h) ((((w)>>2)*((h)>>2))*BCDEC_BC4_BLOCK_SIZE)
- #define BCDEC_BC5_COMPRESSED_SIZE(w, h) ((((w)>>2)*((h)>>2))*BCDEC_BC5_BLOCK_SIZE)
- #define BCDEC_BC6H_COMPRESSED_SIZE(w, h) ((((w)>>2)*((h)>>2))*BCDEC_BC6H_BLOCK_SIZE)
- #define BCDEC_BC7_COMPRESSED_SIZE(w, h) ((((w)>>2)*((h)>>2))*BCDEC_BC7_BLOCK_SIZE)
- BCDECDEF void bcdec_bc1(const void* compressedBlock, void* decompressedBlock, int destinationPitch);
- BCDECDEF void bcdec_bc2(const void* compressedBlock, void* decompressedBlock, int destinationPitch);
- BCDECDEF void bcdec_bc3(const void* compressedBlock, void* decompressedBlock, int destinationPitch);
- BCDECDEF void bcdec_bc4(const void* compressedBlock, void* decompressedBlock, int destinationPitch);
- BCDECDEF void bcdec_bc5(const void* compressedBlock, void* decompressedBlock, int destinationPitch);
- BCDECDEF void bcdec_bc6h_float(const void* compressedBlock, void* decompressedBlock, int destinationPitch, int isSigned);
- BCDECDEF void bcdec_bc6h_half(const void* compressedBlock, void* decompressedBlock, int destinationPitch, int isSigned);
- BCDECDEF void bcdec_bc7(const void* compressedBlock, void* decompressedBlock, int destinationPitch);
- #endif /* BCDEC_HEADER_INCLUDED */
- #ifdef BCDEC_IMPLEMENTATION
- static void bcdec__color_block(const void* compressedBlock, void* decompressedBlock, int destinationPitch, int onlyOpaqueMode) {
- unsigned short c0, c1;
- unsigned int refColors[4]; /* 0xAABBGGRR */
- unsigned char* dstColors;
- unsigned int colorIndices;
- int i, j, idx;
- unsigned int r0, g0, b0, r1, g1, b1, r, g, b;
- c0 = ((unsigned short*)compressedBlock)[0];
- c1 = ((unsigned short*)compressedBlock)[1];
- /* Unpack 565 ref colors */
- r0 = (c0 >> 11) & 0x1F;
- g0 = (c0 >> 5) & 0x3F;
- b0 = c0 & 0x1F;
- r1 = (c1 >> 11) & 0x1F;
- g1 = (c1 >> 5) & 0x3F;
- b1 = c1 & 0x1F;
- /* Expand 565 ref colors to 888 */
- r = (r0 * 527 + 23) >> 6;
- g = (g0 * 259 + 33) >> 6;
- b = (b0 * 527 + 23) >> 6;
- refColors[0] = 0xFF000000 | (b << 16) | (g << 8) | r;
- r = (r1 * 527 + 23) >> 6;
- g = (g1 * 259 + 33) >> 6;
- b = (b1 * 527 + 23) >> 6;
- refColors[1] = 0xFF000000 | (b << 16) | (g << 8) | r;
- if (c0 > c1 || onlyOpaqueMode) { /* Standard BC1 mode (also BC3 color block uses ONLY this mode) */
- /* color_2 = 2/3*color_0 + 1/3*color_1
- color_3 = 1/3*color_0 + 2/3*color_1 */
- r = ((2 * r0 + r1) * 351 + 61) >> 7;
- g = ((2 * g0 + g1) * 2763 + 1039) >> 11;
- b = ((2 * b0 + b1) * 351 + 61) >> 7;
- refColors[2] = 0xFF000000 | (b << 16) | (g << 8) | r;
- r = ((r0 + r1 * 2) * 351 + 61) >> 7;
- g = ((g0 + g1 * 2) * 2763 + 1039) >> 11;
- b = ((b0 + b1 * 2) * 351 + 61) >> 7;
- refColors[3] = 0xFF000000 | (b << 16) | (g << 8) | r;
- } else { /* Quite rare BC1A mode */
- /* color_2 = 1/2*color_0 + 1/2*color_1;
- color_3 = 0; */
- r = ((r0 + r1) * 1053 + 125) >> 8;
- g = ((g0 + g1) * 4145 + 1019) >> 11;
- b = ((b0 + b1) * 1053 + 125) >> 8;
- refColors[2] = 0xFF000000 | (b << 16) | (g << 8) | r;
- refColors[3] = 0x00000000;
- }
- colorIndices = ((unsigned int*)compressedBlock)[1];
- /* Fill out the decompressed color block */
- dstColors = (unsigned char*)decompressedBlock;
- for (i = 0; i < 4; ++i) {
- for (j = 0; j < 4; ++j) {
- idx = colorIndices & 0x03;
- ((unsigned int*)dstColors)[j] = refColors[idx];
- colorIndices >>= 2;
- }
- dstColors += destinationPitch;
- }
- }
- static void bcdec__sharp_alpha_block(const void* compressedBlock, void* decompressedBlock, int destinationPitch) {
- unsigned short* alpha;
- unsigned char* decompressed;
- int i, j;
- alpha = (unsigned short*)compressedBlock;
- decompressed = (unsigned char*)decompressedBlock;
- for (i = 0; i < 4; ++i) {
- for (j = 0; j < 4; ++j) {
- decompressed[j * 4] = ((alpha[i] >> (4 * j)) & 0x0F) * 17;
- }
- decompressed += destinationPitch;
- }
- }
- static void bcdec__smooth_alpha_block(const void* compressedBlock, void* decompressedBlock, int destinationPitch, int pixelSize) {
- unsigned char* decompressed;
- unsigned char alpha[8];
- int i, j;
- unsigned long long block, indices;
- block = *(unsigned long long*)compressedBlock;
- decompressed = (unsigned char*)decompressedBlock;
- alpha[0] = block & 0xFF;
- alpha[1] = (block >> 8) & 0xFF;
- if (alpha[0] > alpha[1]) {
- /* 6 interpolated alpha values. */
- alpha[2] = (6 * alpha[0] + alpha[1] + 1) / 7; /* 6/7*alpha_0 + 1/7*alpha_1 */
- alpha[3] = (5 * alpha[0] + 2 * alpha[1] + 1) / 7; /* 5/7*alpha_0 + 2/7*alpha_1 */
- alpha[4] = (4 * alpha[0] + 3 * alpha[1] + 1) / 7; /* 4/7*alpha_0 + 3/7*alpha_1 */
- alpha[5] = (3 * alpha[0] + 4 * alpha[1] + 1) / 7; /* 3/7*alpha_0 + 4/7*alpha_1 */
- alpha[6] = (2 * alpha[0] + 5 * alpha[1] + 1) / 7; /* 2/7*alpha_0 + 5/7*alpha_1 */
- alpha[7] = ( alpha[0] + 6 * alpha[1] + 1) / 7; /* 1/7*alpha_0 + 6/7*alpha_1 */
- }
- else {
- /* 4 interpolated alpha values. */
- alpha[2] = (4 * alpha[0] + alpha[1] + 1) / 5; /* 4/5*alpha_0 + 1/5*alpha_1 */
- alpha[3] = (3 * alpha[0] + 2 * alpha[1] + 1) / 5; /* 3/5*alpha_0 + 2/5*alpha_1 */
- alpha[4] = (2 * alpha[0] + 3 * alpha[1] + 1) / 5; /* 2/5*alpha_0 + 3/5*alpha_1 */
- alpha[5] = ( alpha[0] + 4 * alpha[1] + 1) / 5; /* 1/5*alpha_0 + 4/5*alpha_1 */
- alpha[6] = 0x00;
- alpha[7] = 0xFF;
- }
- indices = block >> 16;
- for (i = 0; i < 4; ++i) {
- for (j = 0; j < 4; ++j) {
- decompressed[j * pixelSize] = alpha[indices & 0x07];
- indices >>= 3;
- }
- decompressed += destinationPitch;
- }
- }
- typedef struct bcdec__bitstream {
- unsigned long long low;
- unsigned long long high;
- } bcdec__bitstream_t;
- static int bcdec__bitstream_read_bits(bcdec__bitstream_t* bstream, int numBits) {
- unsigned int mask = (1 << numBits) - 1;
- /* Read the low N bits */
- unsigned int bits = (bstream->low & mask);
- bstream->low >>= numBits;
- /* Put the low N bits of "high" into the high 64-N bits of "low". */
- bstream->low |= (bstream->high & mask) << (sizeof(bstream->high) * 8 - numBits);
- bstream->high >>= numBits;
-
- return bits;
- }
- static int bcdec__bitstream_read_bit(bcdec__bitstream_t* bstream) {
- return bcdec__bitstream_read_bits(bstream, 1);
- }
- /* reversed bits pulling, used in BC6H decoding
- why ?? just why ??? */
- static int bcdec__bitstream_read_bits_r(bcdec__bitstream_t* bstream, int numBits) {
- int bits = bcdec__bitstream_read_bits(bstream, numBits);
- /* Reverse the bits. */
- int result = 0;
- while (numBits--) {
- result <<= 1;
- result |= (bits & 1);
- bits >>= 1;
- }
- return result;
- }
- BCDECDEF void bcdec_bc1(const void* compressedBlock, void* decompressedBlock, int destinationPitch) {
- bcdec__color_block(compressedBlock, decompressedBlock, destinationPitch, 0);
- }
- BCDECDEF void bcdec_bc2(const void* compressedBlock, void* decompressedBlock, int destinationPitch) {
- bcdec__color_block(((char*)compressedBlock) + 8, decompressedBlock, destinationPitch, 1);
- bcdec__sharp_alpha_block(compressedBlock, ((char*)decompressedBlock) + 3, destinationPitch);
- }
- BCDECDEF void bcdec_bc3(const void* compressedBlock, void* decompressedBlock, int destinationPitch) {
- bcdec__color_block(((char*)compressedBlock) + 8, decompressedBlock, destinationPitch, 1);
- bcdec__smooth_alpha_block(compressedBlock, ((char*)decompressedBlock) + 3, destinationPitch, 4);
- }
- BCDECDEF void bcdec_bc4(const void* compressedBlock, void* decompressedBlock, int destinationPitch) {
- bcdec__smooth_alpha_block(compressedBlock, decompressedBlock, destinationPitch, 1);
- }
- BCDECDEF void bcdec_bc5(const void* compressedBlock, void* decompressedBlock, int destinationPitch) {
- bcdec__smooth_alpha_block(compressedBlock, decompressedBlock, destinationPitch, 2);
- bcdec__smooth_alpha_block(((char*)compressedBlock) + 8, ((char*)decompressedBlock) + 1, destinationPitch, 2);
- }
- /* http://graphics.stanford.edu/~seander/bithacks.html#VariableSignExtend */
- static int bcdec__extend_sign(int val, int bits) {
- return (val << (32 - bits)) >> (32 - bits);
- }
- static int bcdec__transform_inverse(int val, int a0, int bits, int isSigned) {
- /* If the precision of A0 is "p" bits, then the transform algorithm is:
- B0 = (B0 + A0) & ((1 << p) - 1) */
- val = (val + a0) & ((1 << bits) - 1);
- if (isSigned) {
- val = bcdec__extend_sign(val, bits);
- }
- return val;
- }
- /* pretty much copy-paste from documentation */
- static int bcdec__unquantize(int val, int bits, int isSigned) {
- int unq, s = 0;
- if (!isSigned) {
- if (bits >= 15) {
- unq = val;
- } else if (!val) {
- unq = 0;
- } else if (val == ((1 << bits) - 1)) {
- unq = 0xFFFF;
- } else {
- unq = ((val << 16) + 0x8000) >> bits;
- }
- } else {
- if (bits >= 16) {
- unq = val;
- } else {
- if (val < 0) {
- s = 1;
- val = -val;
- }
- if (val == 0) {
- unq = 0;
- } else if (val >= ((1 << (bits - 1)) - 1)) {
- unq = 0x7FFF;
- } else {
- unq = ((val << 15) + 0x4000) >> (bits - 1);
- }
- if (s) {
- unq = -unq;
- }
- }
- }
- return unq;
- }
- static int bcdec__interpolate(int a, int b, int* weights, int index) {
- return (a * (64 - weights[index]) + b * weights[index] + 32) >> 6;
- }
- static unsigned short bcdec__finish_unquantize(int val, int isSigned) {
- int s;
- if (!isSigned) {
- return (unsigned short)((val * 31) >> 6); /* scale the magnitude by 31 / 64 */
- } else {
- val = (val < 0) ? -(((-val) * 31) >> 5) : (val * 31) >> 5; /* scale the magnitude by 31 / 32 */
- s = 0;
- if (val < 0) {
- s = 0x8000;
- val = -val;
- }
- return (unsigned short)(s | val);
- }
- }
- /* modified half_to_float_fast4 from https://gist.github.com/rygorous/2144712 */
- static float bcdec__half_to_float_quick(unsigned short half) {
- typedef union {
- unsigned int u;
- float f;
- } FP32;
- static const FP32 magic = { 113 << 23 };
- static const unsigned int shifted_exp = 0x7c00 << 13; /* exponent mask after shift */
- FP32 o;
- unsigned int exp;
- o.u = (half & 0x7fff) << 13; /* exponent/mantissa bits */
- exp = shifted_exp & o.u; /* just the exponent */
- o.u += (127 - 15) << 23; /* exponent adjust */
- /* handle exponent special cases */
- if (exp == shifted_exp) { /* Inf/NaN? */
- o.u += (128 - 16) << 23; /* extra exp adjust */
- } else if (exp == 0) { /* Zero/Denormal? */
- o.u += 1 << 23; /* extra exp adjust */
- o.f -= magic.f; /* renormalize */
- }
- o.u |= (half & 0x8000) << 16; /* sign bit */
- return o.f;
- }
- BCDECDEF void bcdec_bc6h_half(const void* compressedBlock, void* decompressedBlock, int destinationPitch, int isSigned) {
- static char actual_bits_count[4][14] = {
- { 10, 7, 11, 11, 11, 9, 8, 8, 8, 6, 10, 11, 12, 16 }, /* W */
- { 5, 6, 5, 4, 4, 5, 6, 5, 5, 6, 10, 9, 8, 4 }, /* dR */
- { 5, 6, 4, 5, 4, 5, 5, 6, 5, 6, 10, 9, 8, 4 }, /* dG */
- { 5, 6, 4, 4, 5, 5, 5, 5, 6, 6, 10, 9, 8, 4 } /* dB */
- };
- /* There are 32 possible partition sets for a two-region tile.
- Each 4x4 block represents a single shape.
- Here also every fix-up index has MSB bit set. */
- static unsigned char partition_sets[32][4][4] = {
- { {128, 0, 1, 1}, {0, 0, 1, 1}, { 0, 0, 1, 1}, {0, 0, 1, 129} }, /* 0 */
- { {128, 0, 0, 1}, {0, 0, 0, 1}, { 0, 0, 0, 1}, {0, 0, 0, 129} }, /* 1 */
- { {128, 1, 1, 1}, {0, 1, 1, 1}, { 0, 1, 1, 1}, {0, 1, 1, 129} }, /* 2 */
- { {128, 0, 0, 1}, {0, 0, 1, 1}, { 0, 0, 1, 1}, {0, 1, 1, 129} }, /* 3 */
- { {128, 0, 0, 0}, {0, 0, 0, 1}, { 0, 0, 0, 1}, {0, 0, 1, 129} }, /* 4 */
- { {128, 0, 1, 1}, {0, 1, 1, 1}, { 0, 1, 1, 1}, {1, 1, 1, 129} }, /* 5 */
- { {128, 0, 0, 1}, {0, 0, 1, 1}, { 0, 1, 1, 1}, {1, 1, 1, 129} }, /* 6 */
- { {128, 0, 0, 0}, {0, 0, 0, 1}, { 0, 0, 1, 1}, {0, 1, 1, 129} }, /* 7 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, { 0, 0, 0, 1}, {0, 0, 1, 129} }, /* 8 */
- { {128, 0, 1, 1}, {0, 1, 1, 1}, { 1, 1, 1, 1}, {1, 1, 1, 129} }, /* 9 */
- { {128, 0, 0, 0}, {0, 0, 0, 1}, { 0, 1, 1, 1}, {1, 1, 1, 129} }, /* 10 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, { 0, 0, 0, 1}, {0, 1, 1, 129} }, /* 11 */
- { {128, 0, 0, 1}, {0, 1, 1, 1}, { 1, 1, 1, 1}, {1, 1, 1, 129} }, /* 12 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, { 1, 1, 1, 1}, {1, 1, 1, 129} }, /* 13 */
- { {128, 0, 0, 0}, {1, 1, 1, 1}, { 1, 1, 1, 1}, {1, 1, 1, 129} }, /* 14 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, { 0, 0, 0, 0}, {1, 1, 1, 129} }, /* 15 */
- { {128, 0, 0, 0}, {1, 0, 0, 0}, { 1, 1, 1, 0}, {1, 1, 1, 129} }, /* 16 */
- { {128, 1, 129, 1}, {0, 0, 0, 1}, { 0, 0, 0, 0}, {0, 0, 0, 0} }, /* 17 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, {129, 0, 0, 0}, {1, 1, 1, 0} }, /* 18 */
- { {128, 1, 129, 1}, {0, 0, 1, 1}, { 0, 0, 0, 1}, {0, 0, 0, 0} }, /* 19 */
- { {128, 0, 129, 1}, {0, 0, 0, 1}, { 0, 0, 0, 0}, {0, 0, 0, 0} }, /* 20 */
- { {128, 0, 0, 0}, {1, 0, 0, 0}, {129, 1, 0, 0}, {1, 1, 1, 0} }, /* 21 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, {129, 0, 0, 0}, {1, 1, 0, 0} }, /* 22 */
- { {128, 1, 1, 1}, {0, 0, 1, 1}, { 0, 0, 1, 1}, {0, 0, 0, 129} }, /* 23 */
- { {128, 0, 129, 1}, {0, 0, 0, 1}, { 0, 0, 0, 1}, {0, 0, 0, 0} }, /* 24 */
- { {128, 0, 0, 0}, {1, 0, 0, 0}, {129, 0, 0, 0}, {1, 1, 0, 0} }, /* 25 */
- { {128, 1, 129, 0}, {0, 1, 1, 0}, { 0, 1, 1, 0}, {0, 1, 1, 0} }, /* 26 */
- { {128, 0, 129, 1}, {0, 1, 1, 0}, { 0, 1, 1, 0}, {1, 1, 0, 0} }, /* 27 */
- { {128, 0, 0, 1}, {0, 1, 1, 1}, {129, 1, 1, 0}, {1, 0, 0, 0} }, /* 28 */
- { {128, 0, 0, 0}, {1, 1, 1, 1}, {129, 1, 1, 1}, {0, 0, 0, 0} }, /* 29 */
- { {128, 1, 129, 1}, {0, 0, 0, 1}, { 1, 0, 0, 0}, {1, 1, 1, 0} }, /* 30 */
- { {128, 0, 129, 1}, {1, 0, 0, 1}, { 1, 0, 0, 1}, {1, 1, 0, 0} } /* 31 */
- };
- static int aWeight3[8] = { 0, 9, 18, 27, 37, 46, 55, 64 };
- static int aWeight4[16] = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
- bcdec__bitstream_t bstream;
- int mode, partition, numPartitions, i, j, partitionSet, indexBits, index, ep_i, actualBits0Mode;
- int r[4], g[4], b[4]; /* wxyz */
- unsigned short* decompressed;
- int* weights;
- decompressed = (unsigned short*)decompressedBlock;
- bstream.low = ((unsigned long long*)compressedBlock)[0];
- bstream.high = ((unsigned long long*)compressedBlock)[1];
- r[0] = r[1] = r[2] = r[3] = 0;
- g[0] = g[1] = g[2] = g[3] = 0;
- b[0] = b[1] = b[2] = b[3] = 0;
- mode = bcdec__bitstream_read_bits(&bstream, 2);
- if (mode > 1) {
- mode |= (bcdec__bitstream_read_bits(&bstream, 3) << 2);
- }
- /* modes >= 11 (10 in my code) are using 0 one, others will read it from the bitstream */
- partition = 0;
- switch (mode) {
- /* mode 1 */
- case 0b00: {
- /* Partitition indices: 46 bits
- Partition: 5 bits
- Color Endpoints: 75 bits (10.555, 10.555, 10.555) */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gy[4] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* by[4] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* bz[4] */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* rw[9:0] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* gw[9:0] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* bw[9:0] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* rx[4:0] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gz[4] */
- g[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* gy[3:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* gx[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream); /* bz[0] */
- g[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* gz[3:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* bx[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 1; /* bz[1] */
- b[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* by[3:0] */
- r[2] |= bcdec__bitstream_read_bits(&bstream, 5); /* ry[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 2; /* bz[2] */
- r[3] |= bcdec__bitstream_read_bits(&bstream, 5); /* rz[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 3; /* bz[3] */
- partition = bcdec__bitstream_read_bits(&bstream, 5); /* d[4:0] */
- mode = 0;
- } break;
- /* mode 2 */
- case 0b01: {
- /* Partitition indices: 46 bits
- Partition: 5 bits
- Color Endpoints: 75 bits (7666, 7666, 7666) */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 5; /* gy[5] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gz[4] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 5; /* gz[5] */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 7); /* rw[6:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream); /* bz[0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 1; /* bz[1] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* by[4] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 7); /* gw[6:0] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 5; /* by[5] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 2; /* bz[2] */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gy[4] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 7); /* bw[6:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 3; /* bz[3] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 5; /* bz[5] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* bz[4] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 6); /* rx[5:0] */
- g[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* gy[3:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 6); /* gx[5:0] */
- g[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* gz[3:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 6); /* bx[5:0] */
- b[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* by[3:0] */
- r[2] |= bcdec__bitstream_read_bits(&bstream, 6); /* ry[5:0] */
- r[3] |= bcdec__bitstream_read_bits(&bstream, 6); /* rz[5:0] */
- partition = bcdec__bitstream_read_bits(&bstream, 5); /* d[4:0] */
- mode = 1;
- } break;
- /* mode 3 */
- case 0b00010: {
- /* Partitition indices: 46 bits
- Partition: 5 bits
- Color Endpoints: 72 bits (11.555, 11.444, 11.444) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* rw[9:0] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* gw[9:0] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* bw[9:0] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* rx[4:0] */
- r[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* rw[10] */
- g[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* gy[3:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 4); /* gx[3:0] */
- g[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* gw[10] */
- b[3] |= bcdec__bitstream_read_bit(&bstream); /* bz[0] */
- g[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* gz[3:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 4); /* bx[3:0] */
- b[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* bw[10] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 1; /* bz[1] */
- b[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* by[3:0] */
- r[2] |= bcdec__bitstream_read_bits(&bstream, 5); /* ry[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 2; /* bz[2] */
- r[3] |= bcdec__bitstream_read_bits(&bstream, 5); /* rz[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 3; /* bz[3] */
- partition = bcdec__bitstream_read_bits(&bstream, 5); /* d[4:0] */
- mode = 2;
- } break;
- /* mode 4 */
- case 0b00110: {
- /* Partitition indices: 46 bits
- Partition: 5 bits
- Color Endpoints: 72 bits (11.444, 11.555, 11.444) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* rw[9:0] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* gw[9:0] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* bw[9:0] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 4); /* rx[3:0] */
- r[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* rw[10] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gz[4] */
- g[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* gy[3:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* gx[4:0] */
- g[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* gw[10] */
- g[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* gz[3:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 4); /* bx[3:0] */
- b[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* bw[10] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 1; /* bz[1] */
- b[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* by[3:0] */
- r[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* ry[3:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream); /* bz[0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 2; /* bz[2] */
- r[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* rz[3:0] */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gy[4] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 3; /* bz[3] */
- partition = bcdec__bitstream_read_bits(&bstream, 5); /* d[4:0] */
- mode = 3;
- } break;
- /* mode 5 */
- case 0b01010: {
- /* Partitition indices: 46 bits
- Partition: 5 bits
- Color Endpoints: 72 bits (11.444, 11.444, 11.555) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* rw[9:0] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* gw[9:0] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* bw[9:0] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 4); /* rx[3:0] */
- r[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* rw[10] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* by[4] */
- g[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* gy[3:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 4); /* gx[3:0] */
- g[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* gw[10] */
- b[3] |= bcdec__bitstream_read_bit(&bstream); /* bz[0] */
- g[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* gz[3:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* bx[4:0] */
- b[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* bw[10] */
- b[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* by[3:0] */
- r[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* ry[3:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 1; /* bz[1] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 2; /* bz[2] */
- r[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* rz[3:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* bz[4] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 3; /* bz[3] */
- partition = bcdec__bitstream_read_bits(&bstream, 5); /* d[4:0] */
- mode = 4;
- } break;
- /* mode 6 */
- case 0b01110: {
- /* Partitition indices: 46 bits
- Partition: 5 bits
- Color Endpoints: 72 bits (9555, 9555, 9555) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 9); /* rw[8:0] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* by[4] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 9); /* gw[8:0] */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gy[4] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 9); /* bw[8:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* bz[4] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* rx[4:0] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gz[4] */
- g[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* gy[3:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* gx[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream); /* bz[0] */
- g[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* gx[3:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* bx[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 1; /* bz[1] */
- b[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* by[3:0] */
- r[2] |= bcdec__bitstream_read_bits(&bstream, 5); /* ry[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 2; /* bz[2] */
- r[3] |= bcdec__bitstream_read_bits(&bstream, 5); /* rz[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 3; /* bz[3] */
- partition = bcdec__bitstream_read_bits(&bstream, 5); /* d[4:0] */
- mode = 5;
- } break;
- /* mode 7 */
- case 0b10010: {
- /* Partitition indices: 46 bits
- Partition: 5 bits
- Color Endpoints: 72 bits (8666, 8555, 8555) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 8); /* rw[7:0] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gz[4] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* by[4] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 8); /* gw[7:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 2; /* bz[2] */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gy[4] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 8); /* bw[7:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 3; /* bz[3] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* bz[4] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 6); /* rx[5:0] */
- g[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* gy[3:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* gx[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream); /* bz[0] */
- g[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* gz[3:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* bx[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 1; /* bz[1] */
- b[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* by[3:0] */
- r[2] |= bcdec__bitstream_read_bits(&bstream, 6); /* ry[5:0] */
- r[3] |= bcdec__bitstream_read_bits(&bstream, 6); /* rz[5:0] */
- partition = bcdec__bitstream_read_bits(&bstream, 5); /* d[4:0] */
- mode = 6;
- } break;
- /* mode 8 */
- case 0b10110: {
- /* Partitition indices: 46 bits
- Partition: 5 bits
- Color Endpoints: 72 bits (8555, 8666, 8555) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 8); /* rw[7:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream); /* bz[0] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* by[4] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 8); /* gw[7:0] */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 5; /* gy[5] */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gy[4] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 8); /* bw[7:0] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 5; /* gz[5] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* bz[4] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* rx[4:0] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gz[4] */
- g[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* gy[3:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 6); /* gx[5:0] */
- g[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* zx[3:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* bx[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 1; /* bz[1] */
- b[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* by[3:0] */
- r[2] |= bcdec__bitstream_read_bits(&bstream, 5); /* ry[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 2; /* bz[2] */
- r[3] |= bcdec__bitstream_read_bits(&bstream, 5); /* rz[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 3; /* bz[3] */
- partition = bcdec__bitstream_read_bits(&bstream, 5); /* d[4:0] */
- mode = 7;
- } break;
- /* mode 9 */
- case 0b11010: {
- /* Partitition indices: 46 bits
- Partition: 5 bits
- Color Endpoints: 72 bits (8555, 8555, 8666) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 8); /* rw[7:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 1; /* bz[1] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* by[4] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 8); /* gw[7:0] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 5; /* by[5] */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gy[4] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 8); /* bw[7:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 5; /* bz[5] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* bz[4] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* bw[4:0] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gz[4] */
- g[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* gy[3:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 5); /* gx[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream); /* bz[0] */
- g[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* gz[3:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 6); /* bx[5:0] */
- b[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* by[3:0] */
- r[2] |= bcdec__bitstream_read_bits(&bstream, 5); /* ry[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 2; /* bz[2] */
- r[3] |= bcdec__bitstream_read_bits(&bstream, 5); /* rz[4:0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 3; /* bz[3] */
- partition = bcdec__bitstream_read_bits(&bstream, 5); /* d[4:0] */
- mode = 8;
- } break;
- /* mode 10 */
- case 0b11110: {
- /* Partitition indices: 46 bits
- Partition: 5 bits
- Color Endpoints: 72 bits (6666, 6666, 6666) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 6); /* rw[5:0] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gz[4] */
- b[3] |= bcdec__bitstream_read_bit(&bstream); /* bz[0] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 1; /* bz[1] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* by[4] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 6); /* gw[5:0] */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 5; /* gy[5] */
- b[2] |= bcdec__bitstream_read_bit(&bstream) << 5; /* by[5] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 2; /* bz[2] */
- g[2] |= bcdec__bitstream_read_bit(&bstream) << 4; /* gy[4] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 6); /* bw[5:0] */
- g[3] |= bcdec__bitstream_read_bit(&bstream) << 5; /* gz[5] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 3; /* bz[3] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 5; /* bz[5] */
- b[3] |= bcdec__bitstream_read_bit(&bstream) << 4; /* bz[4] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 6); /* rx[5:0] */
- g[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* gy[3:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 6); /* gx[5:0] */
- g[3] |= bcdec__bitstream_read_bits(&bstream, 4); /* gz[3:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 6); /* bx[5:0] */
- b[2] |= bcdec__bitstream_read_bits(&bstream, 4); /* by[3:0] */
- r[2] |= bcdec__bitstream_read_bits(&bstream, 6); /* ry[5:0] */
- r[3] |= bcdec__bitstream_read_bits(&bstream, 6); /* rz[5:0] */
- partition = bcdec__bitstream_read_bits(&bstream, 5); /* d[4:0] */
- mode = 9;
- } break;
- /* mode 11 */
- case 0b00011: {
- /* Partitition indices: 63 bits
- Partition: 0 bits
- Color Endpoints: 60 bits (10.10, 10.10, 10.10) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* rw[9:0] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* gw[9:0] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* bw[9:0] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 10); /* rx[9:0] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 10); /* gx[9:0] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 10); /* bx[9:0] */
- mode = 10;
- } break;
- /* mode 12 */
- case 0b00111: {
- /* Partitition indices: 63 bits
- Partition: 0 bits
- Color Endpoints: 60 bits (11.9, 11.9, 11.9) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* rw[9:0] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* gw[9:0] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* bw[9:0] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 9); /* rx[8:0] */
- r[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* rw[10] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 9); /* gx[8:0] */
- g[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* gw[10] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 9); /* bx[8:0] */
- b[0] |= bcdec__bitstream_read_bit(&bstream) << 10; /* bw[10] */
- mode = 11;
- } break;
- /* mode 13 */
- case 0b01011: {
- /* Partitition indices: 63 bits
- Partition: 0 bits
- Color Endpoints: 60 bits (12.8, 12.8, 12.8) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* rw[9:0] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* gw[9:0] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* bw[9:0] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 8); /* rx[7:0] */
- r[0] |= bcdec__bitstream_read_bits_r(&bstream, 2) << 10;/* rx[10:11] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 8); /* gx[7:0] */
- g[0] |= bcdec__bitstream_read_bits_r(&bstream, 2) << 10;/* gx[10:11] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 8); /* bx[7:0] */
- b[0] |= bcdec__bitstream_read_bits_r(&bstream, 2) << 10;/* bx[10:11] */
- mode = 12;
- } break;
- /* mode 14 */
- case 0b01111: {
- /* Partitition indices: 63 bits
- Partition: 0 bits
- Color Endpoints: 60 bits (16.4, 16.4, 16.4) */
- r[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* rw[9:0] */
- g[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* gw[9:0] */
- b[0] |= bcdec__bitstream_read_bits(&bstream, 10); /* bw[9:0] */
- r[1] |= bcdec__bitstream_read_bits(&bstream, 4); /* rx[3:0] */
- r[0] |= bcdec__bitstream_read_bits_r(&bstream, 6) << 10;/* rw[10:15] */
- g[1] |= bcdec__bitstream_read_bits(&bstream, 4); /* gx[3:0] */
- g[0] |= bcdec__bitstream_read_bits_r(&bstream, 6) << 10;/* gw[10:15] */
- b[1] |= bcdec__bitstream_read_bits(&bstream, 4); /* bx[3:0] */
- b[0] |= bcdec__bitstream_read_bits_r(&bstream, 6) << 10;/* bw[10:15] */
- mode = 13;
- } break;
- default: {
- /* Modes 10011, 10111, 11011, and 11111 (not shown) are reserved.
- Do not use these in your encoder. If the hardware is passed blocks
- with one of these modes specified, the resulting decompressed block
- must contain all zeroes in all channels except for the alpha channel. */
- for (i = 0; i < 4; ++i) {
- for (j = 0; j < 4; ++j) {
- decompressed[j * 3 + 0] = 0;
- decompressed[j * 3 + 1] = 0;
- decompressed[j * 3 + 2] = 0;
- }
- decompressed += destinationPitch;
- }
- return;
- }
- }
- numPartitions = (mode >= 10) ? 0 : 1;
- actualBits0Mode = actual_bits_count[0][mode];
- if (isSigned) {
- r[0] = bcdec__extend_sign(r[0], actualBits0Mode);
- g[0] = bcdec__extend_sign(g[0], actualBits0Mode);
- b[0] = bcdec__extend_sign(b[0], actualBits0Mode);
- }
- /* Mode 11 (like Mode 10) does not use delta compression,
- and instead stores both color endpoints explicitly. */
- if ((mode != 9 && mode != 10) || isSigned) {
- for (i = 1; i < (numPartitions + 1) * 2; ++i) {
- r[i] = bcdec__extend_sign(r[i], actual_bits_count[1][mode]);
- g[i] = bcdec__extend_sign(g[i], actual_bits_count[2][mode]);
- b[i] = bcdec__extend_sign(b[i], actual_bits_count[3][mode]);
- }
- }
- if (mode != 9 && mode != 10) {
- for (i = 1; i < (numPartitions + 1) * 2; ++i) {
- r[i] = bcdec__transform_inverse(r[i], r[0], actualBits0Mode, isSigned);
- g[i] = bcdec__transform_inverse(g[i], g[0], actualBits0Mode, isSigned);
- b[i] = bcdec__transform_inverse(b[i], b[0], actualBits0Mode, isSigned);
- }
- }
- for (i = 0; i < (numPartitions + 1) * 2; ++i) {
- r[i] = bcdec__unquantize(r[i], actualBits0Mode, isSigned);
- g[i] = bcdec__unquantize(g[i], actualBits0Mode, isSigned);
- b[i] = bcdec__unquantize(b[i], actualBits0Mode, isSigned);
- }
- weights = (mode >= 10) ? aWeight4 : aWeight3;
- for (i = 0; i < 4; ++i) {
- for (j = 0; j < 4; ++j) {
- partitionSet = (mode >= 10) ? ((i|j) ? 0 : 128) : partition_sets[partition][i][j];
- indexBits = (mode >= 10) ? 4 : 3;
- /* fix-up index is specified with one less bit */
- /* The fix-up index for subset 0 is always index 0 */
- if (partitionSet & 0x80) {
- indexBits--;
- }
- partitionSet &= 0x01;
- index = bcdec__bitstream_read_bits(&bstream, indexBits);
- ep_i = partitionSet * 2;
- decompressed[j * 3 + 0] = bcdec__finish_unquantize(
- bcdec__interpolate(r[ep_i], r[ep_i+1], weights, index), isSigned);
- decompressed[j * 3 + 1] = bcdec__finish_unquantize(
- bcdec__interpolate(g[ep_i], g[ep_i+1], weights, index), isSigned);
- decompressed[j * 3 + 2] = bcdec__finish_unquantize(
- bcdec__interpolate(b[ep_i], b[ep_i+1], weights, index), isSigned);
- }
- decompressed += destinationPitch;
- }
- }
- BCDECDEF void bcdec_bc6h_float(const void* compressedBlock, void* decompressedBlock, int destinationPitch, int isSigned) {
- unsigned short block[16*3];
- float* decompressed;
- const unsigned short* b;
- int i, j;
- bcdec_bc6h_half(compressedBlock, block, 4*3, isSigned);
- b = block;
- decompressed = (float*)decompressedBlock;
- for (i = 0; i < 4; ++i) {
- for (j = 0; j < 4; ++j) {
- decompressed[j * 3 + 0] = bcdec__half_to_float_quick(*b++);
- decompressed[j * 3 + 1] = bcdec__half_to_float_quick(*b++);
- decompressed[j * 3 + 2] = bcdec__half_to_float_quick(*b++);
- }
- decompressed += destinationPitch;
- }
- }
- static void bcdec__swap_values(int* a, int* b) {
- a[0] ^= b[0], b[0] ^= a[0], a[0] ^= b[0];
- }
- BCDECDEF void bcdec_bc7(const void* compressedBlock, void* decompressedBlock, int destinationPitch) {
- static char actual_bits_count[2][8] = {
- { 4, 6, 5, 7, 5, 7, 7, 5 }, /* RGBA */
- { 0, 0, 0, 0, 6, 8, 7, 5 }, /* Alpha */
- };
- /* There are 64 possible partition sets for a two-region tile.
- Each 4x4 block represents a single shape.
- Here also every fix-up index has MSB bit set. */
- static unsigned char partition_sets[2][64][4][4] = {
- { /* Partition table for 2-subset BPTC */
- { {128, 0, 1, 1}, {0, 0, 1, 1}, { 0, 0, 1, 1}, {0, 0, 1, 129} }, /* 0 */
- { {128, 0, 0, 1}, {0, 0, 0, 1}, { 0, 0, 0, 1}, {0, 0, 0, 129} }, /* 1 */
- { {128, 1, 1, 1}, {0, 1, 1, 1}, { 0, 1, 1, 1}, {0, 1, 1, 129} }, /* 2 */
- { {128, 0, 0, 1}, {0, 0, 1, 1}, { 0, 0, 1, 1}, {0, 1, 1, 129} }, /* 3 */
- { {128, 0, 0, 0}, {0, 0, 0, 1}, { 0, 0, 0, 1}, {0, 0, 1, 129} }, /* 4 */
- { {128, 0, 1, 1}, {0, 1, 1, 1}, { 0, 1, 1, 1}, {1, 1, 1, 129} }, /* 5 */
- { {128, 0, 0, 1}, {0, 0, 1, 1}, { 0, 1, 1, 1}, {1, 1, 1, 129} }, /* 6 */
- { {128, 0, 0, 0}, {0, 0, 0, 1}, { 0, 0, 1, 1}, {0, 1, 1, 129} }, /* 7 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, { 0, 0, 0, 1}, {0, 0, 1, 129} }, /* 8 */
- { {128, 0, 1, 1}, {0, 1, 1, 1}, { 1, 1, 1, 1}, {1, 1, 1, 129} }, /* 9 */
- { {128, 0, 0, 0}, {0, 0, 0, 1}, { 0, 1, 1, 1}, {1, 1, 1, 129} }, /* 10 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, { 0, 0, 0, 1}, {0, 1, 1, 129} }, /* 11 */
- { {128, 0, 0, 1}, {0, 1, 1, 1}, { 1, 1, 1, 1}, {1, 1, 1, 129} }, /* 12 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, { 1, 1, 1, 1}, {1, 1, 1, 129} }, /* 13 */
- { {128, 0, 0, 0}, {1, 1, 1, 1}, { 1, 1, 1, 1}, {1, 1, 1, 129} }, /* 14 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, { 0, 0, 0, 0}, {1, 1, 1, 129} }, /* 15 */
- { {128, 0, 0, 0}, {1, 0, 0, 0}, { 1, 1, 1, 0}, {1, 1, 1, 129} }, /* 16 */
- { {128, 1, 129, 1}, {0, 0, 0, 1}, { 0, 0, 0, 0}, {0, 0, 0, 0} }, /* 17 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, {129, 0, 0, 0}, {1, 1, 1, 0} }, /* 18 */
- { {128, 1, 129, 1}, {0, 0, 1, 1}, { 0, 0, 0, 1}, {0, 0, 0, 0} }, /* 19 */
- { {128, 0, 129, 1}, {0, 0, 0, 1}, { 0, 0, 0, 0}, {0, 0, 0, 0} }, /* 20 */
- { {128, 0, 0, 0}, {1, 0, 0, 0}, {129, 1, 0, 0}, {1, 1, 1, 0} }, /* 21 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, {129, 0, 0, 0}, {1, 1, 0, 0} }, /* 22 */
- { {128, 1, 1, 1}, {0, 0, 1, 1}, { 0, 0, 1, 1}, {0, 0, 0, 129} }, /* 23 */
- { {128, 0, 129, 1}, {0, 0, 0, 1}, { 0, 0, 0, 1}, {0, 0, 0, 0} }, /* 24 */
- { {128, 0, 0, 0}, {1, 0, 0, 0}, {129, 0, 0, 0}, {1, 1, 0, 0} }, /* 25 */
- { {128, 1, 129, 0}, {0, 1, 1, 0}, { 0, 1, 1, 0}, {0, 1, 1, 0} }, /* 26 */
- { {128, 0, 129, 1}, {0, 1, 1, 0}, { 0, 1, 1, 0}, {1, 1, 0, 0} }, /* 27 */
- { {128, 0, 0, 1}, {0, 1, 1, 1}, {129, 1, 1, 0}, {1, 0, 0, 0} }, /* 28 */
- { {128, 0, 0, 0}, {1, 1, 1, 1}, {129, 1, 1, 1}, {0, 0, 0, 0} }, /* 29 */
- { {128, 1, 129, 1}, {0, 0, 0, 1}, { 1, 0, 0, 0}, {1, 1, 1, 0} }, /* 30 */
- { {128, 0, 129, 1}, {1, 0, 0, 1}, { 1, 0, 0, 1}, {1, 1, 0, 0} }, /* 31 */
- { {128, 1, 0, 1}, {0, 1, 0, 1}, { 0, 1, 0, 1}, {0, 1, 0, 129} }, /* 32 */
- { {128, 0, 0, 0}, {1, 1, 1, 1}, { 0, 0, 0, 0}, {1, 1, 1, 129} }, /* 33 */
- { {128, 1, 0, 1}, {1, 0, 129, 0}, { 0, 1, 0, 1}, {1, 0, 1, 0} }, /* 34 */
- { {128, 0, 1, 1}, {0, 0, 1, 1}, {129, 1, 0, 0}, {1, 1, 0, 0} }, /* 35 */
- { {128, 0, 129, 1}, {1, 1, 0, 0}, { 0, 0, 1, 1}, {1, 1, 0, 0} }, /* 36 */
- { {128, 1, 0, 1}, {0, 1, 0, 1}, {129, 0, 1, 0}, {1, 0, 1, 0} }, /* 37 */
- { {128, 1, 1, 0}, {1, 0, 0, 1}, { 0, 1, 1, 0}, {1, 0, 0, 129} }, /* 38 */
- { {128, 1, 0, 1}, {1, 0, 1, 0}, { 1, 0, 1, 0}, {0, 1, 0, 129} }, /* 39 */
- { {128, 1, 129, 1}, {0, 0, 1, 1}, { 1, 1, 0, 0}, {1, 1, 1, 0} }, /* 40 */
- { {128, 0, 0, 1}, {0, 0, 1, 1}, {129, 1, 0, 0}, {1, 0, 0, 0} }, /* 41 */
- { {128, 0, 129, 1}, {0, 0, 1, 0}, { 0, 1, 0, 0}, {1, 1, 0, 0} }, /* 42 */
- { {128, 0, 129, 1}, {1, 0, 1, 1}, { 1, 1, 0, 1}, {1, 1, 0, 0} }, /* 43 */
- { {128, 1, 129, 0}, {1, 0, 0, 1}, { 1, 0, 0, 1}, {0, 1, 1, 0} }, /* 44 */
- { {128, 0, 1, 1}, {1, 1, 0, 0}, { 1, 1, 0, 0}, {0, 0, 1, 129} }, /* 45 */
- { {128, 1, 1, 0}, {0, 1, 1, 0}, { 1, 0, 0, 1}, {1, 0, 0, 129} }, /* 46 */
- { {128, 0, 0, 0}, {0, 1, 129, 0}, { 0, 1, 1, 0}, {0, 0, 0, 0} }, /* 47 */
- { {128, 1, 0, 0}, {1, 1, 129, 0}, { 0, 1, 0, 0}, {0, 0, 0, 0} }, /* 48 */
- { {128, 0, 129, 0}, {0, 1, 1, 1}, { 0, 0, 1, 0}, {0, 0, 0, 0} }, /* 49 */
- { {128, 0, 0, 0}, {0, 0, 129, 0}, { 0, 1, 1, 1}, {0, 0, 1, 0} }, /* 50 */
- { {128, 0, 0, 0}, {0, 1, 0, 0}, {129, 1, 1, 0}, {0, 1, 0, 0} }, /* 51 */
- { {128, 1, 1, 0}, {1, 1, 0, 0}, { 1, 0, 0, 1}, {0, 0, 1, 129} }, /* 52 */
- { {128, 0, 1, 1}, {0, 1, 1, 0}, { 1, 1, 0, 0}, {1, 0, 0, 129} }, /* 53 */
- { {128, 1, 129, 0}, {0, 0, 1, 1}, { 1, 0, 0, 1}, {1, 1, 0, 0} }, /* 54 */
- { {128, 0, 129, 1}, {1, 0, 0, 1}, { 1, 1, 0, 0}, {0, 1, 1, 0} }, /* 55 */
- { {128, 1, 1, 0}, {1, 1, 0, 0}, { 1, 1, 0, 0}, {1, 0, 0, 129} }, /* 56 */
- { {128, 1, 1, 0}, {0, 0, 1, 1}, { 0, 0, 1, 1}, {1, 0, 0, 129} }, /* 57 */
- { {128, 1, 1, 1}, {1, 1, 1, 0}, { 1, 0, 0, 0}, {0, 0, 0, 129} }, /* 58 */
- { {128, 0, 0, 1}, {1, 0, 0, 0}, { 1, 1, 1, 0}, {0, 1, 1, 129} }, /* 59 */
- { {128, 0, 0, 0}, {1, 1, 1, 1}, { 0, 0, 1, 1}, {0, 0, 1, 129} }, /* 60 */
- { {128, 0, 129, 1}, {0, 0, 1, 1}, { 1, 1, 1, 1}, {0, 0, 0, 0} }, /* 61 */
- { {128, 0, 129, 0}, {0, 0, 1, 0}, { 1, 1, 1, 0}, {1, 1, 1, 0} }, /* 62 */
- { {128, 1, 0, 0}, {0, 1, 0, 0}, { 0, 1, 1, 1}, {0, 1, 1, 129} } /* 63 */
- },
- { /* Partition table for 3-subset BPTC */
- { {128, 0, 1, 129}, {0, 0, 1, 1}, { 0, 2, 2, 1}, { 2, 2, 2, 130} }, /* 0 */
- { {128, 0, 0, 129}, {0, 0, 1, 1}, {130, 2, 1, 1}, { 2, 2, 2, 1} }, /* 1 */
- { {128, 0, 0, 0}, {2, 0, 0, 1}, {130, 2, 1, 1}, { 2, 2, 1, 129} }, /* 2 */
- { {128, 2, 2, 130}, {0, 0, 2, 2}, { 0, 0, 1, 1}, { 0, 1, 1, 129} }, /* 3 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, {129, 1, 2, 2}, { 1, 1, 2, 130} }, /* 4 */
- { {128, 0, 1, 129}, {0, 0, 1, 1}, { 0, 0, 2, 2}, { 0, 0, 2, 130} }, /* 5 */
- { {128, 0, 2, 130}, {0, 0, 2, 2}, { 1, 1, 1, 1}, { 1, 1, 1, 129} }, /* 6 */
- { {128, 0, 1, 1}, {0, 0, 1, 1}, {130, 2, 1, 1}, { 2, 2, 1, 129} }, /* 7 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, {129, 1, 1, 1}, { 2, 2, 2, 130} }, /* 8 */
- { {128, 0, 0, 0}, {1, 1, 1, 1}, {129, 1, 1, 1}, { 2, 2, 2, 130} }, /* 9 */
- { {128, 0, 0, 0}, {1, 1, 129, 1}, { 2, 2, 2, 2}, { 2, 2, 2, 130} }, /* 10 */
- { {128, 0, 1, 2}, {0, 0, 129, 2}, { 0, 0, 1, 2}, { 0, 0, 1, 130} }, /* 11 */
- { {128, 1, 1, 2}, {0, 1, 129, 2}, { 0, 1, 1, 2}, { 0, 1, 1, 130} }, /* 12 */
- { {128, 1, 2, 2}, {0, 129, 2, 2}, { 0, 1, 2, 2}, { 0, 1, 2, 130} }, /* 13 */
- { {128, 0, 1, 129}, {0, 1, 1, 2}, { 1, 1, 2, 2}, { 1, 2, 2, 130} }, /* 14 */
- { {128, 0, 1, 129}, {2, 0, 0, 1}, {130, 2, 0, 0}, { 2, 2, 2, 0} }, /* 15 */
- { {128, 0, 0, 129}, {0, 0, 1, 1}, { 0, 1, 1, 2}, { 1, 1, 2, 130} }, /* 16 */
- { {128, 1, 1, 129}, {0, 0, 1, 1}, {130, 0, 0, 1}, { 2, 2, 0, 0} }, /* 17 */
- { {128, 0, 0, 0}, {1, 1, 2, 2}, {129, 1, 2, 2}, { 1, 1, 2, 130} }, /* 18 */
- { {128, 0, 2, 130}, {0, 0, 2, 2}, { 0, 0, 2, 2}, { 1, 1, 1, 129} }, /* 19 */
- { {128, 1, 1, 129}, {0, 1, 1, 1}, { 0, 2, 2, 2}, { 0, 2, 2, 130} }, /* 20 */
- { {128, 0, 0, 129}, {0, 0, 0, 1}, {130, 2, 2, 1}, { 2, 2, 2, 1} }, /* 21 */
- { {128, 0, 0, 0}, {0, 0, 129, 1}, { 0, 1, 2, 2}, { 0, 1, 2, 130} }, /* 22 */
- { {128, 0, 0, 0}, {1, 1, 0, 0}, {130, 2, 129, 0}, { 2, 2, 1, 0} }, /* 23 */
- { {128, 1, 2, 130}, {0, 129, 2, 2}, { 0, 0, 1, 1}, { 0, 0, 0, 0} }, /* 24 */
- { {128, 0, 1, 2}, {0, 0, 1, 2}, {129, 1, 2, 2}, { 2, 2, 2, 130} }, /* 25 */
- { {128, 1, 1, 0}, {1, 2, 130, 1}, {129, 2, 2, 1}, { 0, 1, 1, 0} }, /* 26 */
- { {128, 0, 0, 0}, {0, 1, 129, 0}, { 1, 2, 130, 1}, { 1, 2, 2, 1} }, /* 27 */
- { {128, 0, 2, 2}, {1, 1, 0, 2}, {129, 1, 0, 2}, { 0, 0, 2, 130} }, /* 28 */
- { {128, 1, 1, 0}, {0, 129, 1, 0}, { 2, 0, 0, 2}, { 2, 2, 2, 130} }, /* 29 */
- { {128, 0, 1, 1}, {0, 1, 2, 2}, { 0, 1, 130, 2}, { 0, 0, 1, 129} }, /* 30 */
- { {128, 0, 0, 0}, {2, 0, 0, 0}, {130, 2, 1, 1}, { 2, 2, 2, 129} }, /* 31 */
- { {128, 0, 0, 0}, {0, 0, 0, 2}, {129, 1, 2, 2}, { 1, 2, 2, 130} }, /* 32 */
- { {128, 2, 2, 130}, {0, 0, 2, 2}, { 0, 0, 1, 2}, { 0, 0, 1, 129} }, /* 33 */
- { {128, 0, 1, 129}, {0, 0, 1, 2}, { 0, 0, 2, 2}, { 0, 2, 2, 130} }, /* 34 */
- { {128, 1, 2, 0}, {0, 129, 2, 0}, { 0, 1, 130, 0}, { 0, 1, 2, 0} }, /* 35 */
- { {128, 0, 0, 0}, {1, 1, 129, 1}, { 2, 2, 130, 2}, { 0, 0, 0, 0} }, /* 36 */
- { {128, 1, 2, 0}, {1, 2, 0, 1}, {130, 0, 129, 2}, { 0, 1, 2, 0} }, /* 37 */
- { {128, 1, 2, 0}, {2, 0, 1, 2}, {129, 130, 0, 1}, { 0, 1, 2, 0} }, /* 38 */
- { {128, 0, 1, 1}, {2, 2, 0, 0}, { 1, 1, 130, 2}, { 0, 0, 1, 129} }, /* 39 */
- { {128, 0, 1, 1}, {1, 1, 130, 2}, { 2, 2, 0, 0}, { 0, 0, 1, 129} }, /* 40 */
- { {128, 1, 0, 129}, {0, 1, 0, 1}, { 2, 2, 2, 2}, { 2, 2, 2, 130} }, /* 41 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, {130, 1, 2, 1}, { 2, 1, 2, 129} }, /* 42 */
- { {128, 0, 2, 2}, {1, 129, 2, 2}, { 0, 0, 2, 2}, { 1, 1, 2, 130} }, /* 43 */
- { {128, 0, 2, 130}, {0, 0, 1, 1}, { 0, 0, 2, 2}, { 0, 0, 1, 129} }, /* 44 */
- { {128, 2, 2, 0}, {1, 2, 130, 1}, { 0, 2, 2, 0}, { 1, 2, 2, 129} }, /* 45 */
- { {128, 1, 0, 1}, {2, 2, 130, 2}, { 2, 2, 2, 2}, { 0, 1, 0, 129} }, /* 46 */
- { {128, 0, 0, 0}, {2, 1, 2, 1}, {130, 1, 2, 1}, { 2, 1, 2, 129} }, /* 47 */
- { {128, 1, 0, 129}, {0, 1, 0, 1}, { 0, 1, 0, 1}, { 2, 2, 2, 130} }, /* 48 */
- { {128, 2, 2, 130}, {0, 1, 1, 1}, { 0, 2, 2, 2}, { 0, 1, 1, 129} }, /* 49 */
- { {128, 0, 0, 2}, {1, 129, 1, 2}, { 0, 0, 0, 2}, { 1, 1, 1, 130} }, /* 50 */
- { {128, 0, 0, 0}, {2, 129, 1, 2}, { 2, 1, 1, 2}, { 2, 1, 1, 130} }, /* 51 */
- { {128, 2, 2, 2}, {0, 129, 1, 1}, { 0, 1, 1, 1}, { 0, 2, 2, 130} }, /* 52 */
- { {128, 0, 0, 2}, {1, 1, 1, 2}, {129, 1, 1, 2}, { 0, 0, 0, 130} }, /* 53 */
- { {128, 1, 1, 0}, {0, 129, 1, 0}, { 0, 1, 1, 0}, { 2, 2, 2, 130} }, /* 54 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, { 2, 1, 129, 2}, { 2, 1, 1, 130} }, /* 55 */
- { {128, 1, 1, 0}, {0, 129, 1, 0}, { 2, 2, 2, 2}, { 2, 2, 2, 130} }, /* 56 */
- { {128, 0, 2, 2}, {0, 0, 1, 1}, { 0, 0, 129, 1}, { 0, 0, 2, 130} }, /* 57 */
- { {128, 0, 2, 2}, {1, 1, 2, 2}, {129, 1, 2, 2}, { 0, 0, 2, 130} }, /* 58 */
- { {128, 0, 0, 0}, {0, 0, 0, 0}, { 0, 0, 0, 0}, { 2, 129, 1, 130} }, /* 59 */
- { {128, 0, 0, 130}, {0, 0, 0, 1}, { 0, 0, 0, 2}, { 0, 0, 0, 129} }, /* 60 */
- { {128, 2, 2, 2}, {1, 2, 2, 2}, { 0, 2, 2, 2}, {129, 2, 2, 130} }, /* 61 */
- { {128, 1, 0, 129}, {2, 2, 2, 2}, { 2, 2, 2, 2}, { 2, 2, 2, 130} }, /* 62 */
- { {128, 1, 1, 129}, {2, 0, 1, 1}, {130, 2, 0, 1}, { 2, 2, 2, 0} } /* 63 */
- }
- };
- static int aWeight2[] = { 0, 21, 43, 64 };
- static int aWeight3[] = { 0, 9, 18, 27, 37, 46, 55, 64 };
- static int aWeight4[] = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
- static unsigned char sModeHasPBits = 0b11001011;
- bcdec__bitstream_t bstream;
- int mode, partition, numPartitions, numEndpoints, i, j, k, rotation, partitionSet;
- int indexSelectionBit, indexBits, indexBits2, index, index2;
- int endpoints[6][4];
- char indices[4][4];
- int r, g, b, a;
- int* weights, * weights2;
- unsigned char* decompressed;
- decompressed = (unsigned char*)decompressedBlock;
- bstream.low = ((unsigned long long*)compressedBlock)[0];
- bstream.high = ((unsigned long long*)compressedBlock)[1];
- for (mode = 0; mode < 8 && (0 == bcdec__bitstream_read_bit(&bstream)); ++mode);
- /* unexpected mode, clear the block (transparent black) */
- if (mode >= 8) {
- for (i = 0; i < 4; ++i) {
- for (j = 0; j < 4; ++j) {
- decompressed[j * 4 + 0] = 0;
- decompressed[j * 4 + 1] = 0;
- decompressed[j * 4 + 2] = 0;
- decompressed[j * 4 + 3] = 0;
- }
- decompressed += destinationPitch;
- }
- return;
- }
- partition = 0;
- numPartitions = 1;
- rotation = 0;
- indexSelectionBit = 0;
- if (mode == 0 || mode == 1 || mode == 2 || mode == 3 || mode == 7) {
- numPartitions = (mode == 0 || mode == 2) ? 3 : 2;
- partition = bcdec__bitstream_read_bits(&bstream, (mode == 0) ? 4 : 6);
- }
- numEndpoints = numPartitions * 2;
- if (mode == 4 || mode == 5) {
- rotation = bcdec__bitstream_read_bits(&bstream, 2);
- if (mode == 4) {
- indexSelectionBit = bcdec__bitstream_read_bit(&bstream);
- }
- }
- /* Extract endpoints */
- /* RGB */
- for (i = 0; i < 3; ++i) {
- for (j = 0; j < numEndpoints; ++j) {
- endpoints[j][i] = bcdec__bitstream_read_bits(&bstream, actual_bits_count[0][mode]);
- }
- }
- /* Alpha (if any) */
- if (actual_bits_count[1][mode] > 0) {
- for (j = 0; j < numEndpoints; ++j) {
- endpoints[j][3] = bcdec__bitstream_read_bits(&bstream, actual_bits_count[1][mode]);
- }
- }
- /* Fully decode endpoints */
- /* First handle modes that have P-bits */
- if (mode == 0 || mode == 1 || mode == 3 || mode == 6 || mode == 7) {
- for (i = 0; i < numEndpoints; ++i) {
- /* component-wise left-shift */
- for (j = 0; j < 4; ++j) {
- endpoints[i][j] <<= 1;
- }
- }
- /* if P-bit is shared */
- if (mode == 1) {
- i = bcdec__bitstream_read_bit(&bstream);
- j = bcdec__bitstream_read_bit(&bstream);
- /* rgb component-wise insert pbits */
- for (k = 0; k < 3; ++k) {
- endpoints[0][k] |= i;
- endpoints[1][k] |= i;
- endpoints[2][k] |= j;
- endpoints[3][k] |= j;
- }
- } else if (sModeHasPBits & (1 << mode)) {
- /* unique P-bit per endpoint */
- for (i = 0; i < numEndpoints; ++i) {
- j = bcdec__bitstream_read_bit(&bstream);
- for (k = 0; k < 4; ++k) {
- endpoints[i][k] |= j;
- }
- }
- }
- }
- for (i = 0; i < numEndpoints; ++i) {
- /* get color components precision including pbit */
- j = actual_bits_count[0][mode] + ((sModeHasPBits >> mode) & 1);
- for (k = 0; k < 3; ++k) {
- /* left shift endpoint components so that their MSB lies in bit 7 */
- endpoints[i][k] = endpoints[i][k] << (8 - j);
- /* Replicate each component's MSB into the LSBs revealed by the left-shift operation above */
- endpoints[i][k] = endpoints[i][k] | (endpoints[i][k] >> j);
- }
- /* get alpha component precision including pbit */
- j = actual_bits_count[1][mode] + ((sModeHasPBits >> mode) & 1);
- /* left shift endpoint components so that their MSB lies in bit 7 */
- endpoints[i][3] = endpoints[i][3] << (8 - j);
- /* Replicate each component's MSB into the LSBs revealed by the left-shift operation above */
- endpoints[i][3] = endpoints[i][3] | (endpoints[i][3] >> j);
- }
- /* If this mode does not explicitly define the alpha component */
- /* set alpha equal to 1.0 */
- if (!actual_bits_count[1][mode]) {
- for (j = 0; j < numEndpoints; ++j) {
- endpoints[j][3] = 0xFF;
- }
- }
- /* Determine weights tables */
- indexBits = (mode == 0 || mode == 1) ? 3 : ((mode == 6) ? 4 : 2);
- indexBits2 = (mode == 4) ? 3 : ((mode == 5) ? 2 : 0);
- weights = (indexBits == 2) ? aWeight2 : ((indexBits == 3) ? aWeight3 : aWeight4);
- weights2 = (indexBits2 == 2) ? aWeight2 : aWeight3;
- /* Quite inconvenient that indices aren't interleaved so we have to make 2 passes here */
- /* Pass #1: collecting color indices */
- for (i = 0; i < 4; ++i) {
- for (j = 0; j < 4; ++j) {
- partitionSet = (numPartitions == 1) ? ((i | j) ? 0 : 128) : partition_sets[numPartitions - 2][partition][i][j];
- indexBits = (mode == 0 || mode == 1) ? 3 : ((mode == 6) ? 4 : 2);
- /* fix-up index is specified with one less bit */
- /* The fix-up index for subset 0 is always index 0 */
- if (partitionSet & 0x80) {
- indexBits--;
- }
- indices[i][j] = bcdec__bitstream_read_bits(&bstream, indexBits);
- }
- }
- /* Pass #2: reading alpha indices (if any) and interpolating & rotating */
- for (i = 0; i < 4; ++i) {
- for (j = 0; j < 4; ++j) {
- partitionSet = (numPartitions == 1) ? ((i|j) ? 0 : 128) : partition_sets[numPartitions - 2][partition][i][j];
- partitionSet &= 0x03;
- index = indices[i][j];
- if (!indexBits2) {
- r = bcdec__interpolate(endpoints[partitionSet * 2][0], endpoints[partitionSet * 2 + 1][0], weights, index);
- g = bcdec__interpolate(endpoints[partitionSet * 2][1], endpoints[partitionSet * 2 + 1][1], weights, index);
- b = bcdec__interpolate(endpoints[partitionSet * 2][2], endpoints[partitionSet * 2 + 1][2], weights, index);
- a = bcdec__interpolate(endpoints[partitionSet * 2][3], endpoints[partitionSet * 2 + 1][3], weights, index);
- } else {
- index2 = bcdec__bitstream_read_bits(&bstream, (i|j) ? indexBits2 : (indexBits2 - 1));
- /* The index value for interpolating color comes from the secondary index bits for the texel
- if the mode has an index selection bit and its value is one, and from the primary index bits otherwise.
- The alpha index comes from the secondary index bits if the block has a secondary index and
- the block either doesn’t have an index selection bit or that bit is zero, and from the primary index bits otherwise. */
- if (!indexSelectionBit) {
- r = bcdec__interpolate(endpoints[partitionSet * 2][0], endpoints[partitionSet * 2 + 1][0], weights, index);
- g = bcdec__interpolate(endpoints[partitionSet * 2][1], endpoints[partitionSet * 2 + 1][1], weights, index);
- b = bcdec__interpolate(endpoints[partitionSet * 2][2], endpoints[partitionSet * 2 + 1][2], weights, index);
- a = bcdec__interpolate(endpoints[partitionSet * 2][3], endpoints[partitionSet * 2 + 1][3], weights2, index2);
- } else {
- r = bcdec__interpolate(endpoints[partitionSet * 2][0], endpoints[partitionSet * 2 + 1][0], weights2, index2);
- g = bcdec__interpolate(endpoints[partitionSet * 2][1], endpoints[partitionSet * 2 + 1][1], weights2, index2);
- b = bcdec__interpolate(endpoints[partitionSet * 2][2], endpoints[partitionSet * 2 + 1][2], weights2, index2);
- a = bcdec__interpolate(endpoints[partitionSet * 2][3], endpoints[partitionSet * 2 + 1][3], weights, index);
- }
- }
- switch (rotation) {
- case 1: { /* 01 – Block format is Scalar(R) Vector(AGB) - swap A and R */
- bcdec__swap_values(&a, &r);
- } break;
- case 2: { /* 10 – Block format is Scalar(G) Vector(RAB) - swap A and G */
- bcdec__swap_values(&a, &g);
- } break;
- case 3: { /* 11 - Block format is Scalar(B) Vector(RGA) - swap A and B */
- bcdec__swap_values(&a, &b);
- } break;
- }
- decompressed[j * 4 + 0] = r;
- decompressed[j * 4 + 1] = g;
- decompressed[j * 4 + 2] = b;
- decompressed[j * 4 + 3] = a;
- }
- decompressed += destinationPitch;
- }
- }
- #endif /* BCDEC_IMPLEMENTATION */
- /* LICENSE:
- This software is available under 2 licenses -- choose whichever you prefer.
- ------------------------------------------------------------------------------
- ALTERNATIVE A - MIT License
- Copyright (c) 2022 Sergii Kudlai
- Permission is hereby granted, free of charge, to any person obtaining a copy of
- this software and associated documentation files (the "Software"), to deal in
- the Software without restriction, including without limitation the rights to
- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
- of the Software, and to permit persons to whom the Software is furnished to do
- so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in all
- copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- SOFTWARE.
- ------------------------------------------------------------------------------
- ALTERNATIVE B - The Unlicense
- This is free and unencumbered software released into the public domain.
- Anyone is free to copy, modify, publish, use, compile, sell, or
- distribute this software, either in source code form or as a compiled
- binary, for any purpose, commercial or non-commercial, and by any
- means.
- In jurisdictions that recognize copyright laws, the author or authors
- of this software dedicate any and all copyright interest in the
- software to the public domain. We make this dedication for the benefit
- of the public at large and to the detriment of our heirs and
- successors. We intend this dedication to be an overt act of
- relinquishment in perpetuity of all present and future rights to this
- software under copyright law.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- For more information, please refer to <https://unlicense.org>
- */
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