Browse Source

Merge pull request #131 from Calinou/enable-physical-light-attenuation

Hugo Locurcio 3 years ago
parent
commit
15fd5df21c
1 changed files with 1 additions and 0 deletions
  1. 1 0
      project.godot

+ 1 - 0
project.godot

@@ -220,5 +220,6 @@ common/physics_interpolation=true
 
 vram_compression/import_etc2=false
 quality/shadow_atlas/size=2048
+quality/shading/use_physical_light_attenuation=true
 quality/filters/msaa=2
 environment/default_environment="res://default_env.tres"