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Merge pull request #95 from aaronfranke/update-3.2.4

Update to Godot 3.3
Aaron Franke %!s(int64=4) %!d(string=hai) anos
pai
achega
a53108a179
Modificáronse 65 ficheiros con 5094 adicións e 5077 borrados
  1. 1 0
      door/door.tscn
  2. BIN=BIN
      effects_shared/BlastMesh.mesh
  3. 5 1
      enemies/red_robot/laser/BarrelSmoke.tres
  4. 5 1
      enemies/red_robot/laser/impact_effect/Plane.tres
  5. BIN=BIN
      enemies/red_robot/parts/sparks_effect/SparkParticle.mesh
  6. 3 2
      enemies/red_robot/red_robot.tscn
  7. 1 1
      menu/menu.tscn
  8. 136 136
      player/model/AIM-Center.tres
  9. 136 136
      player/model/AIM-Down.tres
  10. 136 136
      player/model/AIM-Left-noexp.tres
  11. 136 136
      player/model/AIM-Right-noexp.tres
  12. 136 136
      player/model/AIM-Up.tres
  13. 166 166
      player/model/ARMCANNON-noexp.tres
  14. 162 162
      player/model/Cannon_Charge-cycle.tres
  15. 0 0
      player/model/Cannon_Charge.tres
  16. 178 178
      player/model/Cannon_activation-noexp.tres
  17. 8 8
      player/model/Idle-cycle.tres
  18. 11 11
      player/model/Idlecombat-cycle.tres
  19. 11 11
      player/model/Idlecombatrest-cycle.tres
  20. 5 1
      player/model/MuzzleFlashParticle.tres
  21. 9 9
      player/model/Strafeapartirderun-noexp.tres
  22. 11 11
      player/model/Zstrafetest-noexp.tres
  23. 9 9
      player/model/borrar1-noexp.tres
  24. 9 9
      player/model/borrar2-noexp.tres
  25. 9 9
      player/model/borrar3-noexp.tres
  26. 10 10
      player/model/eyes-cycle.tres
  27. 152 152
      player/model/flinch1.tres
  28. 152 152
      player/model/flinch1001.tres
  29. 153 153
      player/model/flinch2.tres
  30. 149 149
      player/model/flinch_heavy.tres
  31. 146 146
      player/model/jump_1_up.tres
  32. 152 152
      player/model/jump_2_upwards-cycle.tres
  33. 143 143
      player/model/jump_3_midair-cycle.tres
  34. 138 138
      player/model/jump_4_falling-cycle.tres
  35. 150 150
      player/model/jump_5_hardlanding.tres
  36. 150 150
      player/model/lean_left-cycle.tres
  37. 155 155
      player/model/lean_right-cycle.tres
  38. 10 10
      player/model/metarigAction-noexp.tres
  39. 9 9
      player/model/running_aiming.tres
  40. 160 160
      player/model/running_gun-cycle.tres
  41. 148 148
      player/model/running_nogun-cycle.tres
  42. 10 10
      player/model/strafe_allinone-noexp.tres
  43. 140 140
      player/model/strafe_back-cycle.tres
  44. 140 140
      player/model/strafe_front-cycle.tres
  45. 12 12
      player/model/strafe_idle_to_forward-noexp.tres
  46. 143 143
      player/model/strafe_left-cycle.tres
  47. 152 152
      player/model/strafe_neu_to_left-noexp.tres
  48. 138 138
      player/model/strafe_neu_to_right-noexp.tres
  49. 143 143
      player/model/strafe_right-cycle.tres
  50. 13 13
      player/model/walking_gun-cycle.tres
  51. 9 9
      player/model/walking_nogun-cycle.tres
  52. 162 162
      player/model/xxx001-noexp.tres
  53. 169 169
      player/model/yateusare-noexp.tres
  54. 13 13
      player/model/zDSDASD-noexp.tres
  55. 164 164
      player/model/zSPINE-BOUNCE-noexp.tres
  56. 17 17
      player/model/zSPINE_LR-noexp.tres
  57. 9 9
      player/model/zSPINE_StS-noexp.tres
  58. 18 18
      player/model/zSPINE_ud-noexp.tres
  59. 7 7
      player/model/z_running_PH-noexp.tres
  60. 11 11
      player/model/zdasdasdas-noexp.tres
  61. 10 10
      player/model/zjump_fullcycle-noexp.tres
  62. 171 171
      player/model/zkneepadmod-noexp.tres
  63. 169 169
      player/model/zzARMCANNONNOUSAR-noexp.tres
  64. 10 10
      player/model/zzIdleph-noexp.tres
  65. 4 1
      player/player.tscn

+ 1 - 0
door/door.tscn

@@ -32,6 +32,7 @@ unit_size = 7.0
 [node name="CollisionShape" type="CollisionShape" parent="."]
 transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55109, 0 )
 shape = SubResource( 1 )
+
 [connection signal="body_entered" from="." to="." method="_on_door_body_entered"]
 
 [editable path="DoorModel"]

BIN=BIN
effects_shared/BlastMesh.mesh


+ 5 - 1
enemies/red_robot/laser/BarrelSmoke.tres

@@ -1,4 +1,7 @@
-[gd_resource type="ArrayMesh" format=2]
+[gd_resource type="ArrayMesh" load_steps=2 format=2]
+
+[sub_resource type="SpatialMaterial" id=1]
+vertex_color_use_as_albedo = true
 
 [resource]
 resource_name = "BarrelSmoke"
@@ -9,6 +12,7 @@ surfaces/0 = {
 "blend_shape_data": [  ],
 "format": 97559,
 "index_count": 288,
+"material": SubResource( 1 ),
 "primitive": 4,
 "skeleton_aabb": [  ],
 "vertex_count": 79

+ 5 - 1
enemies/red_robot/laser/impact_effect/Plane.tres

@@ -1,4 +1,7 @@
-[gd_resource type="ArrayMesh" format=2]
+[gd_resource type="ArrayMesh" load_steps=2 format=2]
+
+[sub_resource type="SpatialMaterial" id=1]
+vertex_color_use_as_albedo = true
 
 [resource]
 resource_name = "Plane"
@@ -9,6 +12,7 @@ surfaces/0 = {
 "blend_shape_data": [  ],
 "format": 97559,
 "index_count": 6,
+"material": SubResource( 1 ),
 "primitive": 4,
 "skeleton_aabb": [  ],
 "vertex_count": 4

BIN=BIN
enemies/red_robot/parts/sparks_effect/SparkParticle.mesh


+ 3 - 2
enemies/red_robot/red_robot.tscn

@@ -400,7 +400,7 @@ nodes/hit3/position = Vector2( 980, 240 )
 nodes/output/position = Vector2( 1180, 200 )
 nodes/state/node = SubResource( 51 )
 nodes/state/position = Vector2( 60, 100 )
-node_connections = [ "output", 0, "hit3", "state", 0, "Animation", "state", 1, "Animation 3", "state", 2, "Animation 2", "state", 3, "Animation 4", "aiming", 0, "state", "aiming", 1, "aim", "hit1", 0, "aiming", "hit1", 1, "Animation 5", "hit2", 0, "hit1", "hit2", 1, "Animation 6", "hit3", 0, "hit2", "hit3", 1, "Animation 7" ]
+node_connections = [ "state", 0, "Animation", "state", 1, "Animation 3", "state", 2, "Animation 2", "state", 3, "Animation 4", "output", 0, "hit3", "aiming", 0, "state", "aiming", 1, "aim", "hit1", 0, "aiming", "hit1", 1, "Animation 5", "hit2", 0, "hit1", "hit2", 1, "Animation 6", "hit3", 0, "hit2", "hit3", 1, "Animation 7" ]
 
 [sub_resource type="SphereShape" id=53]
 radius = 1.11815
@@ -771,7 +771,7 @@ script = ExtResource( 1 )
 bones/14/bound_children = [ NodePath("RayFrom") ]
 
 [node name="RayFrom" type="BoneAttachment" parent="RedRobotModel/Armature/Skeleton" index="4"]
-transform = Transform( -0.999109, -5.97867e-05, 0.0422096, 0.00546806, 0.991389, 0.130834, -0.041854, 0.130948, -0.990505, -0.0813368, 1.99566, 0.277505 )
+transform = Transform( -0.997439, -0.070985, -0.00878045, -0.0710157, 0.99747, 0.00323016, 0.00852894, 0.00384544, -0.999956, -0.149183, 1.9902, 0.191941 )
 bone_name = "CannonAnimRecoil"
 
 [node name="Circle" type="MeshInstance" parent="RedRobotModel/Armature/Skeleton/RayFrom"]
@@ -1105,6 +1105,7 @@ unit_size = 15.0
 stream = ExtResource( 19 )
 unit_db = 3.0
 unit_size = 15.0
+
 [connection signal="body_entered" from="PlayerDetectionArea" to="." method="_on_area_body_entered"]
 [connection signal="body_exited" from="PlayerDetectionArea" to="." method="_on_area_body_exited"]
 

+ 1 - 1
menu/menu.tscn

@@ -652,6 +652,7 @@ transform = Transform( -1, 8.4334e-08, 3.14739e-07, 0, 0.965926, -0.258819, -3.2
 
 [node name="ExplosionAudio" parent="BackgroundCache/Bullet" index="4"]
 unit_db = -80.0
+
 [connection signal="pressed" from="UI/Main/Play" to="." method="_on_play_pressed"]
 [connection signal="pressed" from="UI/Main/Settings" to="." method="_on_settings_pressed"]
 [connection signal="pressed" from="UI/Main/Quit" to="." method="_on_quit_pressed"]
@@ -660,5 +661,4 @@ unit_db = -80.0
 [connection signal="timeout" from="UI/Loading/DoneTimer" to="." method="_on_loading_done_timer_timeout"]
 
 [editable path="PlayerModel"]
-
 [editable path="BackgroundCache/Bullet"]

+ 136 - 136
player/model/AIM-Center.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, -1.49012e-08, 0, 0, -4.84696e-27, 1.7463e-10, 2.96751e-10, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.25051e-08, 8.1035e-09, -3.13675e-19, 1.43052e-09, 2.19444e-10, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 0, 1.25051e-08, 8.1035e-09, -2.98023e-08, 1.12226e-09, 3.95346e-10, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 9.68575e-08, 1.00583e-07, -4.65952e-08, 4.61936e-07, 2.62633e-07, 9.63919e-07, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, -3.55271e-15, 2.98023e-08, 0, -2.1513e-17, 5.82538e-11, 2.61906e-10, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -1.65455e-08, 1.19209e-07, -2.98023e-08, 5.95974e-08, -3.67663e-10, 4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, -7.42148e-10, -2.88128e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.98023e-08, 2.98023e-08, -1.32248e-07, -2.98023e-08, -1.49012e-08, -1.9744e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 1.45519e-11, -1.00583e-07, 1.6205e-07, 1.04308e-07, 9.31323e-09, -9.77889e-09, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.58559e-08, -1.49012e-07, 7.45058e-08, 2.98023e-08, -6.55651e-07, 3.72531e-09, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 1.3411e-07, 5.7742e-08, 7.45058e-09, 1.49012e-08, -1.58325e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -3.07336e-08, -1.49012e-08, -7.82311e-08, 1.08247e-15, 2.6077e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -1.11759e-08, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, -1.19238e-07, -3.13856e-07, -4.632e-10, -7.84348e-06, 1, 0.999999, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.98023e-08, 1.19137e-07, 5.86733e-08, 7.91647e-09, 3.99103e-06, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.19209e-07, 0, -7.91624e-09, -3.72529e-09, -2.62726e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -1.11759e-07, 0, 0, 2.3283e-10, -1.32713e-08, 8.1227e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 1.2666e-07, -4.33065e-08, -2.23517e-08, -8.61961e-10, 6.00626e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.44355e-08, -3.72529e-09, 0, -1.49012e-08, 3.72529e-08, -1.71363e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.35391e-07, 1.60187e-07, -6.14673e-08, -1.19209e-07, 1.00583e-07, -2.79396e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -7.33417e-08, -1.49012e-08, 5.96046e-08, -7.45058e-08, 1.52737e-07, -3.53902e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 7.45058e-08, -1.19209e-07, 3.1665e-08, 0, -5.06648e-24, 1.30385e-08, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 8.10251e-08, -8.9407e-08, 1.49012e-08, -1.19209e-07, -7.45058e-09, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -3.71352e-09, -4.5472e-13, -7.4566e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 6.98492e-09, 1.3411e-07, 2.12342e-07, -1.19209e-07, 1.78814e-07, -5.96046e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 6.67096e-08, 1.11759e-08, 8.19564e-08, -4.47035e-07, 4.08851e-07, 9.31341e-09, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
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 tracks/74/type = "transform"
-tracks/74/path = NodePath("Robot_Skeleton/Skeleton:cannonrotator_r")
+tracks/74/path = NodePath("Robot_Skeleton/Skeleton:cannonrotator.R")
 tracks/74/interp = 1
 tracks/74/loop_wrap = true
 tracks/74/imported = true
 tracks/74/enabled = true
 tracks/74/keys = PoolRealArray( 0, 1, 0, -1.19209e-07, 1.19209e-07, -2.98024e-08, -4.88418e-14, -2.98023e-08, 1, 1, 1, 1 )
 tracks/75/type = "transform"
-tracks/75/path = NodePath("Robot_Skeleton/Skeleton:cannon_r")
+tracks/75/path = NodePath("Robot_Skeleton/Skeleton:cannon.R")
 tracks/75/interp = 1
 tracks/75/loop_wrap = true
 tracks/75/imported = true
 tracks/75/enabled = true
 tracks/75/keys = PoolRealArray( 0, 1, 1.17579e-07, 3.81201e-07, 0, 4.28713e-09, -1.70505e-13, 5.86684e-09, 1, 1, 1, 1 )
 tracks/76/type = "transform"
-tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand_r")
+tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand.R")
 tracks/76/interp = 1
 tracks/76/loop_wrap = true
 tracks/76/imported = true
 tracks/76/enabled = true
 tracks/76/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 0, 0.999996, -0.000143052, 0.00276444, -8.75775e-07, 1, 1, 1 )
 tracks/77/type = "transform"
-tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider_r")
+tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider.R")
 tracks/77/interp = 1
 tracks/77/loop_wrap = true
 tracks/77/imported = true
 tracks/77/enabled = true
 tracks/77/keys = PoolRealArray( 0, 1, 2.98023e-08, -7.45058e-09, 0, -1.0943e-08, 7.79983e-09, 1.41049e-08, 1, 1, 1, 1 )
 tracks/78/type = "transform"
-tracks/78/path = NodePath("Robot_Skeleton/Skeleton:famod_1_cover_r")
+tracks/78/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-cover.R")
 tracks/78/interp = 1
 tracks/78/loop_wrap = true
 tracks/78/imported = true
 tracks/78/enabled = true
 tracks/78/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, 5.96046e-08, 0.173646, 0.000405126, 0.000801926, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.455e-06, 0.0790256, -1.36904e-06, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298469, 1.51926e-06, 0.087065, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.73959e-06, 0.0683465, -1.13249e-06, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298439, -1.42986e-06, -0.087065, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.47847e-08, 5.96046e-08, 7.96535e-09, 3.72538e-09, 3.91064e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -6.33299e-08, 7.45058e-08, 2.57045e-07, 0.057312, -0.221772, -0.240879, 0.943138, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, -4.47035e-08, 1.93715e-07, -1.93715e-07, 0.138639, 0.0288963, -0.251117, 0.957541, 1, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, 9.31323e-10, 1.49012e-08, -1.19209e-07, 3.49246e-09, 3.72529e-09, 9.16589e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -1.29454e-07, 2.5332e-07, -8.9407e-08, 0.220816, -0.0917069, 0.656576, 0.715359, 1, 0.999999, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, -7.45058e-08, 1.78814e-07, -3.12924e-07, 0.758028, -0.0699831, 0.427093, 0.487942, 1, 1, 0.999999 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 4.47035e-08, 2.98023e-08, 0, 0.305456, 0.0756128, 0.424416, 0.849029, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, -1.78814e-07, 9.68575e-08, 0, 0.301531, -0.0637784, 0.250615, 0.917716, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -7.45058e-09, -5.96046e-08, -1.49012e-08, -5.58793e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -1.46028e-08, -1.17347e-07, -4.47035e-08, -3.72529e-09, -1.71422e-08, 2.57387e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -3.35276e-08, -7.45058e-08, 2.34693e-07, -0.00129462, -0.000945155, 0.0194427, 0.99981, 0.999999, 1, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, -1.04308e-07, 1.04308e-07, -0.00532498, 0.000647719, 0.010408, 0.999931, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, -4.47035e-08, -3.72529e-08, -1.04308e-07, -0.000145531, -0.00351566, 0.00550699, 0.999979, 1, 1, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.08732e-07, -1.86265e-07, -8.10251e-08, 2.98023e-08, -1.11759e-08, 2.51457e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -7.45058e-09, 2.23517e-08, -1.19209e-07, 0.000481189, 0.0020141, -0.00656716, 0.999976, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -1.56462e-07, -7.45058e-08, -4.88013e-07, -0.0118689, 0.00753621, -0.109889, 0.993844, 1, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -8.19564e-08, -1.04308e-07, -1.19209e-07, -0.0309144, -0.0182266, 0.527101, 0.849044, 0.999999, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, -1.78814e-07, 1.11759e-08, 4.47035e-08, 0.441578, -0.0251859, 0.0658688, 0.894447, 1, 0.999999, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, 3.95812e-09, 5.96046e-08, -3.25963e-09, -0.0291238, -0.0360785, -0.0321819, 0.998406, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -8.9407e-08, 6.70552e-08, -2.98023e-08, 0.240526, -0.120529, 0.404135, 0.87424, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -1.49012e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -8.73128e-11, -2.12675e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -4.65661e-10, 1.19209e-07, 2.23517e-08, 2.15687e-09, 0.00269988, 0.000370368, 0.999996, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-07, 5.92991e-10, 1.39607e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 4.55766e-08, -2.45869e-07, 2.98023e-08, 2.37532e-08, 0.00272087, 0.000152829, 0.999996, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.54942e-08, -3.57628e-07, 1.49012e-08, 5.12227e-07, -8.29459e-09, 3.33239e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.49012e-08, 1.19209e-07, 3.04932e-19, -1.74623e-09, -5.23869e-10, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -2.23517e-08, 0, -1.19209e-07, 6.67462e-19, -2.86673e-09, 0, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.35731e-09, 0.00269435, -0.000408755, 0.999996, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 0.217985, -0.0455294, 0.0840034, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, -0.0996021, -0.712032, 0.563538, 2.76274e-11, -0.0148389, -1.86162e-09, 0.99989, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, -0.757282, -1.26334, -0.452607, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Down.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 1.49012e-08, -2.08616e-07, 3.72529e-09, 2.23517e-08, -5.82076e-11, 6.45997e-10, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 0, 3.5213e-08, 1.64869e-07, 4.47035e-08, 1.66318e-09, -1.39068e-10, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 7.45058e-09, -1.42109e-14, 0, -2.98023e-08, 1.18712e-09, 6.04388e-10, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.03377e-07, -4.65079e-08, 3.87427e-07, 2.48477e-06, 1.35135e-06, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, 0, -2.23517e-07, 0, -2.83604e-17, -8.73104e-10, 3.49218e-10, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -2.21189e-09, 1.19209e-07, 1.78814e-07, 5.95974e-08, -3.67663e-10, 4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, -7.42148e-10, -2.88128e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.98023e-08, 2.98023e-08, -1.32248e-07, -2.98023e-08, -1.49012e-08, -1.9744e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 1.45519e-11, -1.00583e-07, 1.6205e-07, 1.04308e-07, 9.31323e-09, -9.77889e-09, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.58559e-08, -1.49012e-07, 7.45058e-08, 2.98023e-08, -6.55651e-07, 3.72531e-09, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 1.3411e-07, 5.7742e-08, 7.45058e-09, 1.49012e-08, -1.58325e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -3.07336e-08, -1.49012e-08, -7.82311e-08, 1.08247e-15, 2.6077e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -1.11759e-08, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, -1.19238e-07, -3.13856e-07, -4.632e-10, -7.84348e-06, 1, 0.999999, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.98023e-08, 1.19137e-07, 5.86733e-08, 7.91647e-09, 3.99103e-06, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.19209e-07, 0, -7.91624e-09, -3.72529e-09, -2.62726e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -1.11759e-07, 0, 0, 2.3283e-10, -1.32713e-08, 8.1227e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 1.2666e-07, -4.33065e-08, -2.23517e-08, -8.61961e-10, 6.00626e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.44355e-08, -3.72529e-09, 0, -1.49012e-08, 3.72529e-08, -1.71363e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.35391e-07, 1.60187e-07, -6.14673e-08, -1.19209e-07, 1.00583e-07, -2.79396e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -7.33417e-08, -1.49012e-08, 5.96046e-08, -7.45058e-08, 1.52737e-07, -3.53902e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 7.45058e-08, -1.19209e-07, 3.1665e-08, 0, -5.06648e-24, 1.30385e-08, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 8.10251e-08, -8.9407e-08, 1.49012e-08, -1.19209e-07, -7.45058e-09, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -3.71352e-09, -4.5472e-13, -7.4566e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 6.98492e-09, 1.3411e-07, 2.12342e-07, -1.19209e-07, 1.78814e-07, -5.96046e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 6.67096e-08, 1.11759e-08, 8.19564e-08, -4.47035e-07, 4.08851e-07, 9.31341e-09, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, 4.16767e-08, 2.98023e-08, 1.86265e-07, 4.17232e-07, 6.64964e-07, 3.09662e-08, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, -8.9407e-08, 2.98023e-08, 5.58794e-08, -2.98023e-08, -7.45058e-09, -6.51926e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
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 tracks/75/keys = PoolRealArray( 0, 1, 3.13565e-07, 2.62075e-07, -7.86968e-08, -1.05102e-08, 1.71481e-08, -1.2146e-08, 1, 1, 1, 1 )
 tracks/76/type = "transform"
-tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand_r")
+tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand.R")
 tracks/76/interp = 1
 tracks/76/loop_wrap = true
 tracks/76/imported = true
 tracks/76/enabled = true
 tracks/76/keys = PoolRealArray( 0, 1, 5.98375e-08, -1.49012e-08, -5.96046e-08, 0.999996, -0.00014305, 0.00276445, -8.72055e-07, 1, 1, 1 )
 tracks/77/type = "transform"
-tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider_r")
+tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider.R")
 tracks/77/interp = 1
 tracks/77/loop_wrap = true
 tracks/77/imported = true
 tracks/77/enabled = true
 tracks/77/keys = PoolRealArray( 0, 1, 5.96046e-08, 3.72529e-08, 0, -1.83936e-08, 1.90921e-08, 1.40735e-08, 1, 1, 1, 1 )
 tracks/78/type = "transform"
-tracks/78/path = NodePath("Robot_Skeleton/Skeleton:famod_1_cover_r")
+tracks/78/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-cover.R")
 tracks/78/interp = 1
 tracks/78/loop_wrap = true
 tracks/78/imported = true
 tracks/78/enabled = true
 tracks/78/keys = PoolRealArray( 0, 1, -2.98023e-08, -8.9407e-08, 5.96046e-08, 0.173646, 0.000405117, 0.000801959, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.4252e-06, 0.0790257, -1.48825e-06, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298439, 1.60867e-06, 0.0870649, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.70979e-06, 0.0683465, -1.3113e-06, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.45966e-06, -0.0870652, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.16415e-10, -5.96046e-08, 7.50151e-09, 1.86265e-08, 2.60685e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, 1.86265e-08, -4.47035e-08, 1.75089e-07, -0.0971624, -0.747681, -0.228185, 0.616007, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, 1.04308e-07, 2.98023e-08, -3.05474e-07, 0.134379, 0.0289601, -0.252967, 0.957659, 1, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, 1.20024e-07, 5.96046e-08, 1.19209e-07, 1.6531e-08, -3.49246e-09, 9.21136e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -1.29454e-07, 2.5332e-07, -8.9407e-08, -0.0812918, 0.128133, 0.55437, 0.81832, 1, 1, 0.999999 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, -7.45058e-08, 1.78814e-07, -3.12924e-07, 0.622506, -0.119442, 0.564914, 0.528292, 1, 1, 0.999999 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 4.47035e-08, 2.98023e-08, 0, 0.168434, 0.0421327, 0.359557, 0.916828, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, -1.78814e-07, 9.68575e-08, 0, 0.141626, -0.0401237, 0.210561, 0.966435, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -7.45058e-09, -5.96046e-08, -1.49012e-08, -5.58793e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -1.46028e-08, -1.17347e-07, -4.47035e-08, -3.72529e-09, -1.71422e-08, 2.57387e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -3.35276e-08, -7.45058e-08, 2.34693e-07, 0.000810402, 0.000204089, -0.00398894, 0.999992, 1, 0.999999, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, -1.04308e-07, 1.04308e-07, -0.000378156, 7.2433e-05, 0.000122411, 1, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, -4.47035e-08, -3.72529e-08, -1.04308e-07, -0.000144059, 0.00238516, -0.00365118, 0.999991, 1, 1, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.08732e-07, -1.86265e-07, -8.10251e-08, 2.98023e-08, -1.11759e-08, 2.51457e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -7.45058e-09, 2.23517e-08, -1.19209e-07, 0.000481189, 0.0020141, -0.00656716, 0.999976, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -1.41561e-07, -4.47035e-08, -2.42144e-07, -0.00418216, 0.00160594, -0.0184583, 0.99982, 1, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -7.45058e-08, -1.2666e-07, 1.19209e-07, 0.063928, -0.0123426, 0.66105, 0.747512, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 1.49012e-08, -1.3411e-07, 0, 0.267328, -0.0796554, 0.144129, 0.94943, 0.999999, 1, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, -7.21775e-09, 0, -4.65661e-10, -0.0291238, -0.0360785, -0.0321819, 0.998406, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -8.9407e-08, 6.70552e-08, -2.98023e-08, 0.0674538, -0.0774096, 0.251586, 0.962373, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -1.49012e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -8.73128e-11, -2.12675e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -4.65661e-10, 1.19209e-07, 2.23517e-08, 2.15687e-09, 0.00269988, 0.000370368, 0.999996, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-07, 5.92991e-10, 1.39607e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 4.55766e-08, -2.45869e-07, 2.98023e-08, 2.37532e-08, 0.00272087, 0.000152829, 0.999996, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.54942e-08, -3.57628e-07, 1.49012e-08, 5.12227e-07, -8.29459e-09, 3.33239e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.49012e-08, 1.19209e-07, 3.04932e-19, -1.74623e-09, -5.23869e-10, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -2.23517e-08, 0, -1.19209e-07, 6.67462e-19, -2.86673e-09, 0, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.35731e-09, 0.00269435, -0.000408755, 0.999996, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 0.217985, 7.41724, 0.0840092, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, -0.147846, -0.586215, 0.207647, 2.76274e-11, -0.0148389, -1.86162e-09, 0.99989, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, 0.0248661, 0.134301, -0.277586, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Left-noexp.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 1.46683e-08, 6.39201e-11, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 8.9407e-08, 5.00205e-08, 3.2414e-08, 4.47035e-08, -4.76848e-09, -1.47792e-08, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 1.49012e-08, -2.13163e-14, 0, -2.98023e-08, -1.04717e-09, 2.14329e-08, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.31316e-07, -5.80912e-08, 3.87428e-07, 1.51433e-06, 1.64378e-06, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, -2.38419e-07, -1.28465e-15, 5.82539e-11, 1.56396e-08, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -3.1534e-08, 1.18278e-07, 4.5693e-09, -1.09139e-11, -9.79719e-09, 4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, 3.69619e-08, -7.07223e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.93367e-08, 7.82311e-08, -6.70552e-08, 9.38773e-07, 1.4901e-08, -1.86265e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 2.98169e-08, -8.9407e-08, 1.03377e-07, 3.12924e-07, -5.58795e-09, -3.44589e-08, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 5.3551e-08, -2.16067e-07, 1.19209e-07, -9.23872e-07, -4.84288e-07, 8.19559e-08, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -8.88178e-15, 1.49012e-08, -3.72529e-09, 0, -1.29247e-26, -9.31323e-10, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -6.14673e-08, 5.96046e-08, 2.98023e-08, 5.82867e-16, 1.86265e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -4.47035e-08, -1.19209e-07, 1.78814e-07, 3.72529e-09, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, 5.96046e-08, -9.68576e-08, -4.65346e-10, -3.2535e-06, 1, 1, 0.999999, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, -5.58794e-08, 8.9407e-08, -1.45519e-11, 2.0559e-07, 4.70321e-08, 2.03912e-06, 1, 1, 0.999999, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -4.47035e-08, 5.96046e-08, -5.96046e-08, -3.72529e-09, -1.39698e-09, -1.13878e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, 3.72529e-08, -5.96046e-08, 5.95901e-08, 2.3283e-10, -5.82077e-09, 8.15271e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 9.68575e-08, -4.70318e-08, -2.23517e-08, -4.55145e-09, 5.95475e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 8.89413e-08, -1.52737e-07, 5.21541e-08, 8.9407e-07, 5.2154e-08, -1.04308e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.34809e-07, 7.82311e-08, -2.98023e-08, 2.98023e-07, 3.35276e-08, -3.7253e-09, 1, 0.999999, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -4.51691e-08, -5.96046e-08, -1.49012e-08, -6.4075e-07, 4.47035e-08, -5.12227e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 4.47035e-08, -1.19209e-07, -8.75443e-08, 2.23517e-08, -6.93889e-18, -9.31323e-10, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, -1.67638e-08, -4.47035e-08, 5.21541e-08, -2.98023e-08, 7.45058e-09, 2.23517e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -3.0268e-08, -1.19209e-07, 1.19209e-07, 1.17665e-11, -3.72575e-09, -2.23578e-08, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 8.9407e-08, -7.07805e-08, 7.45058e-08, 1.63913e-07, 1.2666e-07, -4.47035e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 1.26132e-07, -2.42144e-07, 1.22935e-07, 5.96046e-08, 5.4948e-08, -9.31326e-10, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, -4.6799e-08, 1.04308e-07, 1.37836e-07, 1.93715e-07, 7.17118e-08, -4.65663e-09, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.49012e-07, -1.86265e-09, -7.45058e-09, -7.45058e-09, 8.3819e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scaler_l")
+tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scaler.L")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
 tracks/31/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -4.47035e-08, -5.96047e-08, 2.23517e-08, -3.35276e-08, 1, 1, 1, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm_3_l")
+tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm.03.L")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
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 tracks/77/type = "transform"
-tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider_r")
+tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider.R")
 tracks/77/interp = 1
 tracks/77/loop_wrap = true
 tracks/77/imported = true
 tracks/77/enabled = true
 tracks/77/keys = PoolRealArray( 0, 1, -5.96046e-08, -1.49012e-08, 0, -9.31323e-09, 4.07454e-09, -7.86258e-10, 1, 1, 1, 1 )
 tracks/78/type = "transform"
-tracks/78/path = NodePath("Robot_Skeleton/Skeleton:famod_1_cover_r")
+tracks/78/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-cover.R")
 tracks/78/interp = 1
 tracks/78/loop_wrap = true
 tracks/78/imported = true
 tracks/78/enabled = true
 tracks/78/keys = PoolRealArray( 0, 1, -2.98023e-08, -1.19209e-07, -5.96046e-08, 0.173646, 0.000405132, 0.00080194, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.30599e-06, 0.0790257, -1.48825e-06, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298439, 1.53417e-06, 0.0870649, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.70979e-06, 0.0683465, -1.3113e-06, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.44476e-06, -0.0870652, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 1.78814e-07, 0, -5.96046e-08, 1.12268e-08, -3.7252e-09, 2.97929e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -1.52737e-07, 1.78814e-07, 1.56462e-07, 0.115507, 0.00126769, -0.17225, 0.978257, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, -0.121906, -0.0669067, -0.0416774, 0.0115699, 0.28537, 0.434324, 0.854279, 1, 0.999999, 0.999999 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, -2.71248e-08, 4.47035e-08, 1.19209e-07, -7.91624e-09, 3.72529e-09, 1.71894e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, 6.79865e-08, 0, -2.98023e-08, 0.165047, 0.140988, -0.289987, 0.932089, 0.999999, 1, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, 5.96046e-08, 1.49012e-08, 0, 0.0647234, 0.0828716, -0.2706, 0.956932, 1, 1, 1 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 1.3411e-07, 7.45058e-08, 5.21541e-08, -0.00307588, -0.00132626, -0.166023, 0.986116, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, 2.98023e-08, -2.98023e-08, -1.49012e-08, 0.0633986, 0.0312486, -0.355122, 0.932144, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -1.49012e-08, -8.19564e-08, 9.68575e-08, -5.2154e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -2.92057e-08, -2.36556e-07, -4.47035e-08, -3.72529e-09, 1.4843e-08, 9.5315e-10, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, 4.09782e-08, -1.86265e-07, -1.49012e-08, -0.124798, -0.03615, 0.708756, 0.693386, 0.999998, 0.999999, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -1.49012e-07, -2.98023e-08, 1.19209e-07, -0.274774, 0.041659, 0.339289, 0.898692, 1, 1, 0.999999 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, 1.04308e-07, 2.6077e-08, -1.93715e-07, -0.0834288, -0.0439595, 0.0975937, 0.990749, 1, 1, 0.999999 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -3.77186e-08, -1.86265e-08, -1.15018e-07, -2.23517e-08, -3.72529e-09, -3.72529e-09, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -1.11759e-08, 1.60187e-07, -2.98023e-07, 0.0325286, 0.107024, -0.354193, 0.928459, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -2.01166e-07, -1.78814e-07, -3.83705e-07, 0.00238844, -0.00898878, 0.166274, 0.986036, 1, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -4.47035e-08, -2.38419e-07, 0, 0.123404, -0.0028073, 0.540437, 0.832281, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 1.49012e-08, 7.45058e-08, -8.9407e-08, 0.370165, -0.154946, 0.27184, 0.874684, 1, 0.999999, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, -3.39933e-08, 6.70552e-08, 1.13389e-07, -1.86265e-08, -7.45058e-09, 3.0268e-09, 1, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -1.49012e-08, 7.45058e-08, -5.96046e-08, 0.0821552, 0.0708391, -0.217056, 0.970113, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, 1.49012e-08, 2.08616e-07, 2.98023e-08, -1.49012e-08, 7.8363e-09, -2.47517e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -1.33878e-09, 3.50177e-07, 1.86265e-08, 1.67616e-08, 0.115479, 0.0158413, 0.993184, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 1.51267e-08, -1.15484e-07, 0, 1.41561e-07, 1.23946e-08, -2.23736e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, -1.58034e-08, 2.38419e-07, -1.49012e-08, 6.85704e-09, 0.116377, 0.00653671, 0.993184, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -3.9654e-10, -2.40281e-07, 0, 5.04777e-07, 7.13047e-10, 5.6034e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 3.72529e-08, 0, 1.2666e-07, -7.45058e-09, -8.51287e-10, -1.03028e-08, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.49012e-08, -2.38419e-07, 1.9387e-25, -8.73115e-10, -2.56114e-09, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -3.36405e-08, 0.115241, -0.0174831, 0.993184, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 7.40998, -0.608299, -1.90735e-06, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Right-noexp.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 1.11759e-08, -2.08616e-07, 5.96046e-08, 7.94913e-17, -2.23517e-08, 3.55638e-09, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 2.23517e-08, -1.04646e-07, 2.16289e-07, 4.44088e-16, -1.55922e-08, 2.5252e-08, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 0, 2.50102e-08, 1.6207e-08, -2.98023e-08, 3.36314e-09, -1.18916e-09, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 3.72529e-08, -4.19095e-08, -2.42988e-07, 5.06639e-07, 2.19047e-06, 4.33995e-07, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, -1.86265e-09, 2.98023e-08, 2.38419e-07, 1.16048e-15, -1.74563e-10, -1.41681e-08, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -3.46336e-09, 2.38419e-07, 2.91038e-11, -3.63798e-12, -2.69591e-09, -1.39698e-09, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 7.45058e-09, 0, 0, -1.49012e-08, -2.19734e-09, -1.65892e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, 0, 8.19564e-08, -1.04308e-07, -2.01166e-06, -3.72525e-08, -1.8999e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, -2.97878e-08, -8.9407e-08, 1.04308e-07, -1.13249e-06, 1.30386e-08, -2.98023e-08, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.81842e-08, -2.98023e-08, 1.11759e-07, 1.19209e-06, 7.89761e-07, -9.68585e-08, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 7.45058e-08, -3.72529e-09, 0, 0, -1.49012e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 1.11759e-08, -1.49012e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -7.45058e-08, -5.96046e-08, 0, 3.72529e-09, 3.72574e-09, -8.38189e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, -5.96046e-08, -5.96046e-08, 1.19209e-07, -9.68575e-08, 5.12298e-09, -7.27726e-06, 1, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, -4.09782e-08, 0, 1.19137e-07, 4.66826e-07, 8.00954e-08, 3.6935e-06, 1, 1, 0.999999, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, 1.11759e-08, 8.9407e-08, -1.1918e-07, -7.45058e-09, 6.98492e-10, -2.63044e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -2.23517e-08, -5.96046e-08, 0, 7.91624e-09, 6.47116e-17, 8.17454e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -5.96046e-08, 7.45058e-08, -1.10827e-07, -2.23517e-08, 2.82755e-09, 6.05776e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.04308e-07, -7.45058e-08, 1.11759e-08, 1.13249e-06, 4.47033e-08, -1.2666e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.04774e-07, -5.58794e-08, -2.04891e-08, 5.36442e-07, -1.6205e-07, 9.3141e-10, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -1.35507e-07, 7.45058e-08, -4.47035e-08, -8.19564e-07, -2.75671e-07, -2.70086e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 4.47035e-08, -3.12924e-07, 1.86265e-09, 2.23517e-08, -6.93889e-18, -9.31323e-10, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 1.67638e-08, 0, 3.72529e-09, -2.98023e-08, 3.72529e-09, 3.72529e-09, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -7.91624e-09, 5.96046e-08, 1.19209e-07, 1.18803e-11, 1.86264e-09, -9.31925e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 7.45058e-08, 0, 3.72529e-09, 1.3411e-07, 1.56462e-07, -1.19209e-07, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 1.47156e-08, -2.5332e-07, 4.47035e-08, 1.93715e-07, 6.14673e-08, -9.31335e-10, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, -3.91155e-08, -1.49012e-08, 1.19209e-07, 4.39584e-07, 1.07102e-07, -1.11759e-08, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.49012e-08, -3.72529e-09, -2.23517e-08, -7.45058e-09, 4.65661e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scaler_l")
+tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scaler.L")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
 tracks/31/keys = PoolRealArray( 0, 1, -1.76951e-08, -1.11759e-07, 3.72529e-09, -5.96046e-08, 7.45058e-09, -1.11759e-08, 1, 1, 1, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm_3_l")
+tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm.03.L")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
 tracks/32/keys = PoolRealArray( 0, 1, -4.47035e-08, 1.19209e-07, 0, -1.49012e-08, -5.58794e-09, -1.86267e-09, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Robot_Skeleton/Skeleton:handcoverplateikt_l")
+tracks/33/path = NodePath("Robot_Skeleton/Skeleton:hand-coverplate-ikt.L")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
 tracks/33/keys = PoolRealArray( 0, 1, -7.45058e-09, 5.96046e-08, -1.19209e-07, -7.45058e-09, -4.65661e-10, -2.88373e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
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 tracks/78/keys = PoolRealArray( 0, 1, -1.77636e-15, -2.98023e-08, -5.96046e-08, 0.173646, 0.000405132, 0.000801944, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.3656e-06, 0.0790257, -1.60746e-06, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298439, 1.51181e-06, 0.087065, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.65018e-06, 0.0683465, -1.13249e-06, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.40751e-06, -0.0870652, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.47847e-08, -1.78814e-07, 1.49521e-08, 1.86273e-09, 2.23426e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -6.33299e-08, 8.9407e-08, 1.41561e-07, 0.115507, 0.00126771, -0.17225, 0.978257, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, -0.252879, 0.209015, -0.018495, 0.0425561, -0.164697, -0.215273, 0.961624, 0.999999, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, -6.63567e-09, -2.98023e-08, 1.19209e-07, -7.68341e-09, -3.72529e-09, -5.68434e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -9.77889e-09, -3.72529e-08, -2.98023e-08, 0.198107, -0.0764544, 0.325811, 0.921279, 1, 1, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, 5.96046e-08, 4.47035e-08, 1.49012e-08, 0.558289, -0.0753347, 0.396783, 0.724708, 1, 1, 1 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.63913e-07, 5.96046e-08, 0.145124, 0.0363424, 0.321415, 0.935046, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 1.04308e-07, 0.175534, -0.0364146, 0.139378, 0.973877, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -1.41561e-07, -1.3411e-07, 8.9407e-08, -5.2154e-08, 4.47035e-08, 1.77636e-15, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -3.32329e-08, -1.17347e-07, -1.49012e-08, -3.72529e-09, -9.67702e-09, 3.86353e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -1.41561e-07, -6.70552e-08, 1.15484e-07, -0.0574369, 0.0130661, -0.305484, 0.950373, 1, 1, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, 1.11759e-07, -1.19209e-07, 0.135034, 0.00304333, -0.729011, 0.671044, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.457523, 0.213414, -0.492279, 0.709076, 1, 0.999999, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.38301e-07, -1.86265e-07, -7.91624e-08, 7.45058e-09, 3.72529e-09, 1.44355e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, 3.35276e-08, 4.09782e-08, -8.9407e-08, -0.0138865, -0.0424602, 0.141256, 0.988965, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -1.49012e-08, -8.19564e-08, -2.49594e-07, -0.250681, 0.0798336, -0.791187, 0.552095, 1, 0.999998, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -1.49012e-07, -1.63913e-07, -2.38419e-07, -0.210755, -0.0129424, -0.302349, 0.929516, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 5.96046e-08, -2.6077e-08, -4.47035e-08, 0.0285971, 0.154542, -0.248516, 0.955792, 1, 1, 0.999999 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, 1.86265e-09, 2.98023e-08, -1.62981e-09, -1.11759e-08, -7.45058e-09, 3.0268e-09, 1, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, 5.96046e-08, -5.21541e-08, 1.49012e-07, 0.126608, -0.0623246, 0.20918, 0.967641, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -2.6077e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -7.79992e-09, -1.66189e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, 8.52742e-09, 2.23517e-07, -3.72529e-08, -2.34464e-10, -0.116754, -0.0160162, 0.993032, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, -3.71074e-09, 0, 5.96046e-08, 1.41561e-07, -1.8299e-08, -4.39286e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 2.27883e-08, -1.19209e-07, 0, -7.76663e-09, -0.117661, -0.00660888, 0.993032, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.51267e-08, -1.21072e-07, -5.96046e-08, 5.01052e-07, -1.6109e-08, 3.0359e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 2.98023e-08, 0, 0, -7.45058e-09, 9.8953e-10, 1.92085e-09, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -1.49012e-08, 2.98023e-08, 0, -4.69087e-18, -1.13505e-09, -4.24916e-09, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.66117e-08, -0.116514, 0.0176762, 0.993032, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, -7.51555, -0.608299, -4.76837e-07, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Up.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 4.44089e-16, -2.08616e-07, 3.72529e-09, 2.23517e-08, 5.82112e-11, 5.29582e-10, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 2.98023e-08, 3.5213e-08, 1.64869e-07, -7.45058e-08, 1.32354e-09, -3.81902e-10, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 0, 1.00041e-07, 6.4828e-08, -2.98023e-08, 5.23926e-10, -9.5261e-10, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.03377e-07, -4.65079e-08, 2.9802e-07, 2.48663e-06, 1.37556e-06, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.49012e-08, -1.19209e-07, -1.90142e-17, -4.07386e-10, 2.32802e-10, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -1.26747e-08, -1.19209e-07, -1.78843e-07, 5.95974e-08, -1.83605e-11, -4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, -7.42148e-10, -2.88128e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.98023e-08, 2.98023e-08, -1.32248e-07, -2.98023e-08, -1.49012e-08, -1.9744e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 1.45519e-11, -1.00583e-07, 1.6205e-07, 1.04308e-07, 9.31323e-09, -9.77889e-09, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.58559e-08, -1.49012e-07, 7.45058e-08, 2.98023e-08, -6.55651e-07, 3.72531e-09, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 1.3411e-07, 5.7742e-08, 7.45058e-09, 1.49012e-08, -1.58325e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -3.07336e-08, -1.49012e-08, -7.82311e-08, 1.08247e-15, 2.6077e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -1.11759e-08, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, -1.19238e-07, -3.13856e-07, -4.632e-10, -7.84348e-06, 1, 0.999999, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.98023e-08, 1.19137e-07, 5.86733e-08, 7.91647e-09, 3.99103e-06, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.19209e-07, 0, -7.91624e-09, -3.72529e-09, -2.62726e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -1.11759e-07, 0, 0, 2.3283e-10, -1.32713e-08, 8.1227e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 1.2666e-07, -4.33065e-08, -2.23517e-08, -8.61961e-10, 6.00626e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.44355e-08, -3.72529e-09, 0, -1.49012e-08, 3.72529e-08, -1.71363e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.35391e-07, 1.60187e-07, -6.14673e-08, -1.19209e-07, 1.00583e-07, -2.79396e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -7.33417e-08, -1.49012e-08, 5.96046e-08, -7.45058e-08, 1.52737e-07, -3.53902e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 7.45058e-08, -1.19209e-07, 3.1665e-08, 0, -5.06648e-24, 1.30385e-08, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 8.10251e-08, -8.9407e-08, 1.49012e-08, -1.19209e-07, -7.45058e-09, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -3.71352e-09, -4.5472e-13, -7.4566e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 6.98492e-09, 1.3411e-07, 2.12342e-07, -1.19209e-07, 1.78814e-07, -5.96046e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 6.67096e-08, 1.11759e-08, 8.19564e-08, -4.47035e-07, 4.08851e-07, 9.31341e-09, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, 4.16767e-08, 2.98023e-08, 1.86265e-07, 4.17232e-07, 6.64964e-07, 3.09662e-08, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, -8.9407e-08, 2.98023e-08, 5.58794e-08, -2.98023e-08, -7.45058e-09, -6.51926e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scaler_l")
+tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scaler.L")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
 tracks/31/keys = PoolRealArray( 0, 1, -5.4948e-08, 4.47035e-08, 5.96046e-08, -5.96046e-08, -7.45058e-09, -1.11759e-08, 1, 1, 1, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm_3_l")
+tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm.03.L")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
 tracks/32/keys = PoolRealArray( 0, 1, 5.96046e-08, 0, 1.19209e-07, -3.72535e-09, -3.72529e-09, 5.45831e-15, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Robot_Skeleton/Skeleton:handcoverplateikt_l")
+tracks/33/path = NodePath("Robot_Skeleton/Skeleton:hand-coverplate-ikt.L")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
 tracks/33/keys = PoolRealArray( 0, 1, 1.49012e-08, 0, 0, 3.72529e-09, 1.86265e-09, 7.45055e-09, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Robot_Skeleton/Skeleton:palm_l")
+tracks/34/path = NodePath("Robot_Skeleton/Skeleton:palm.L")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
 tracks/34/keys = PoolRealArray( 0, 1, 8.34071e-09, 6.60195e-08, 3.57041e-09, 3.7253e-09, 1.86264e-08, -6.43776e-08, 1, 1, 0.999998, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Robot_Skeleton/Skeleton:palm_l_1")
+tracks/35/path = NodePath("Robot_Skeleton/Skeleton:palm.L.001")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
 tracks/35/keys = PoolRealArray( 0, 1, -5.58794e-08, 1.08033e-07, -1.04308e-07, 3.28719e-05, 1.23085e-05, 5.59126e-06, 1, 1, 1, 1 )
 tracks/36/type = "transform"
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 tracks/80/keys = PoolRealArray( 0, 1, 0.000298409, 1.54907e-06, 0.087065, -3.72529e-09, -7.45058e-09, -1.86265e-09, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.67998e-06, 0.0683465, -1.2517e-06, -3.72529e-09, -7.45058e-09, -1.86265e-09, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.48946e-06, -0.0870651, -3.72529e-09, -7.45058e-09, -1.86265e-09, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 7.45058e-08, 0, -1.78814e-07, 7.50151e-09, 1.11759e-08, 1.48923e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -4.84288e-08, 1.04308e-07, 3.91155e-07, 0.128498, 0.0761803, -0.211341, 0.96593, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.78814e-07, -3.20375e-07, 0.147227, 0.0630043, -0.247317, 0.955609, 1, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, 9.31323e-10, 5.96046e-08, -1.19209e-07, 6.98492e-09, 5.58793e-09, 2.40598e-08, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -1.29454e-07, 2.5332e-07, -8.9407e-08, 0.504327, -0.0553558, 0.58126, 0.636182, 0.999999, 0.999999, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, -7.45058e-08, 1.78814e-07, -3.12924e-07, 0.740961, -0.0212033, 0.254333, 0.621162, 0.999999, 1, 0.999999 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 4.47035e-08, 2.98023e-08, 0, 0.315336, 0.0776875, 0.331888, 0.885651, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, -1.78814e-07, 9.68575e-08, 0, 0.427928, -0.0691031, 0.160153, 0.886822, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -7.45058e-09, -5.96046e-08, -1.49012e-08, -5.58793e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -1.46028e-08, -1.17347e-07, -4.47035e-08, -3.72529e-09, -1.71422e-08, 2.57387e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -3.35276e-08, -7.45058e-08, 2.34693e-07, -0.092961, -0.0282887, 0.556875, 0.824893, 0.999998, 1, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, -1.04308e-07, 1.04308e-07, -0.0782887, 0.0131789, 0.0653747, 0.994698, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, -4.47035e-08, -3.72529e-08, -1.04308e-07, 0.108998, -0.117801, 0.144438, 0.976412, 1, 1, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.08732e-07, -1.86265e-07, -8.10251e-08, 2.98023e-08, -1.11759e-08, 2.51457e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -7.45058e-09, 2.23517e-08, -1.19209e-07, 0.000481189, 0.0020141, -0.00656716, 0.999976, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -7.45058e-08, -3.72529e-08, -3.72529e-09, 0.140513, -0.00760458, -0.272934, 0.951685, 0.999999, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -8.19564e-08, -4.47035e-08, 0, 0.173356, 0.00941335, 0.291701, 0.940622, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 1.04308e-07, 2.6077e-08, 5.96046e-08, 0.624097, 0.078313, -0.0912778, 0.772035, 1, 1, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.222492, 0.121944, -0.496181, 0.83032, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -8.9407e-08, 6.70552e-08, -2.98023e-08, 0.449145, -0.102697, 0.366711, 0.808236, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -1.49012e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -8.73128e-11, -2.12675e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -4.65661e-10, 1.19209e-07, 2.23517e-08, 2.15687e-09, 0.00269988, 0.000370368, 0.999996, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-07, 5.92991e-10, 1.39607e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 4.55766e-08, -2.45869e-07, 2.98023e-08, 2.37532e-08, 0.00272087, 0.000152829, 0.999996, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.54942e-08, -3.57628e-07, 1.49012e-08, 5.12227e-07, -8.29459e-09, 3.33239e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.49012e-08, 1.19209e-07, 3.04932e-19, -1.74623e-09, -5.23869e-10, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -2.23517e-08, 0, -1.19209e-07, 6.67462e-19, -2.86673e-09, 0, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.35731e-09, 0.00269435, -0.000408755, 0.999996, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 0.217985, -8.21203, 0.0839968, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, -0.199032, -0.522571, 0.985792, 2.76274e-11, -0.0148389, -1.86162e-09, 0.99989, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, -0.551849, 0.128651, -0.277585, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 166 - 166
player/model/ARMCANNON-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 162 - 162
player/model/Cannon_Charge-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 0 - 0
player/model/Cannon_Charge.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 178 - 178
player/model/Cannon_activation-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 8 - 8
player/model/Idle-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 11 - 11
player/model/Idlecombat-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 11 - 11
player/model/Idlecombatrest-cycle.tres


+ 5 - 1
player/model/MuzzleFlashParticle.tres

@@ -1,4 +1,7 @@
-[gd_resource type="ArrayMesh" format=2]
+[gd_resource type="ArrayMesh" load_steps=2 format=2]
+
+[sub_resource type="SpatialMaterial" id=1]
+vertex_color_use_as_albedo = true
 
 [resource]
 resource_name = "MuzzleFlashParticle"
@@ -9,6 +12,7 @@ surfaces/0 = {
 "blend_shape_data": [  ],
 "format": 97559,
 "index_count": 24,
+"material": SubResource( 1 ),
 "primitive": 4,
 "skeleton_aabb": [  ],
 "vertex_count": 24

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 9 - 9
player/model/Strafeapartirderun-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 11 - 11
player/model/Zstrafetest-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 9 - 9
player/model/borrar1-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 9 - 9
player/model/borrar2-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 9 - 9
player/model/borrar3-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 10 - 10
player/model/eyes-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 152 - 152
player/model/flinch1.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 152 - 152
player/model/flinch1001.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 153 - 153
player/model/flinch2.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 149 - 149
player/model/flinch_heavy.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 146 - 146
player/model/jump_1_up.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 152 - 152
player/model/jump_2_upwards-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 143 - 143
player/model/jump_3_midair-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 138 - 138
player/model/jump_4_falling-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 150 - 150
player/model/jump_5_hardlanding.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 150 - 150
player/model/lean_left-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 155 - 155
player/model/lean_right-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 10 - 10
player/model/metarigAction-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 9 - 9
player/model/running_aiming.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 160 - 160
player/model/running_gun-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 148 - 148
player/model/running_nogun-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 10 - 10
player/model/strafe_allinone-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 140 - 140
player/model/strafe_back-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 140 - 140
player/model/strafe_front-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 12 - 12
player/model/strafe_idle_to_forward-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 143 - 143
player/model/strafe_left-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 152 - 152
player/model/strafe_neu_to_left-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 138 - 138
player/model/strafe_neu_to_right-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 143 - 143
player/model/strafe_right-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 13 - 13
player/model/walking_gun-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 9 - 9
player/model/walking_nogun-cycle.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 162 - 162
player/model/xxx001-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 169 - 169
player/model/yateusare-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 13 - 13
player/model/zDSDASD-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 164 - 164
player/model/zSPINE-BOUNCE-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 17 - 17
player/model/zSPINE_LR-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 9 - 9
player/model/zSPINE_StS-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 18 - 18
player/model/zSPINE_ud-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 7 - 7
player/model/z_running_PH-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 11 - 11
player/model/zdasdasdas-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 10 - 10
player/model/zjump_fullcycle-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 171 - 171
player/model/zkneepadmod-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 169 - 169
player/model/zzARMCANNONNOUSAR-noexp.tres


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 10 - 10
player/model/zzIdleph-noexp.tres


+ 4 - 1
player/player.tscn

@@ -270,12 +270,15 @@ script = ExtResource( 1 )
 [node name="Robot_Skeleton" parent="PlayerModel" index="0"]
 transform = Transform( 0.803991, 0, 0, 0, 0.803991, 0, 0, 0, 0.803991, 0, 0, 0 )
 
+[node name="Skeleton" parent="PlayerModel/Robot_Skeleton" index="0"]
+bones/55/bound_children = [ NodePath("GunBone") ]
+
 [node name="GunBone" type="BoneAttachment" parent="PlayerModel/Robot_Skeleton/Skeleton" index="5"]
 transform = Transform( 0.897421, -0.247601, 0.365395, -0.262988, -0.964798, -0.00816901, 0.354591, -0.0887302, -0.930816, -0.207098, 1.36135, 0.549705 )
 bone_name = "hand.R"
 
 [node name="ShootFrom" type="Position3D" parent="PlayerModel/Robot_Skeleton/Skeleton/GunBone"]
-transform = Transform( 0.999919, 0.0106283, -0.00705317, -0.0105956, 0.99993, 0.00505793, 0.00710796, -0.0049828, 0.999962, 0.0100024, -0.00491095, -0.40371 )
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0 )
 
 [node name="ShootParticle" type="Particles" parent="PlayerModel/Robot_Skeleton/Skeleton/GunBone/ShootFrom"]
 transform = Transform( 1, 2.04891e-08, 0, 3.21306e-08, 1, 5.58794e-09, 0, 0, 1, 0, 0, 0 )

Algúns arquivos non se mostraron porque demasiados arquivos cambiaron neste cambio