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Merge pull request #95 from aaronfranke/update-3.2.4

Update to Godot 3.3
Aaron Franke il y a 4 ans
Parent
commit
a53108a179
65 fichiers modifiés avec 5094 ajouts et 5077 suppressions
  1. 1 0
      door/door.tscn
  2. BIN
      effects_shared/BlastMesh.mesh
  3. 5 1
      enemies/red_robot/laser/BarrelSmoke.tres
  4. 5 1
      enemies/red_robot/laser/impact_effect/Plane.tres
  5. BIN
      enemies/red_robot/parts/sparks_effect/SparkParticle.mesh
  6. 3 2
      enemies/red_robot/red_robot.tscn
  7. 1 1
      menu/menu.tscn
  8. 136 136
      player/model/AIM-Center.tres
  9. 136 136
      player/model/AIM-Down.tres
  10. 136 136
      player/model/AIM-Left-noexp.tres
  11. 136 136
      player/model/AIM-Right-noexp.tres
  12. 136 136
      player/model/AIM-Up.tres
  13. 166 166
      player/model/ARMCANNON-noexp.tres
  14. 162 162
      player/model/Cannon_Charge-cycle.tres
  15. 0 0
      player/model/Cannon_Charge.tres
  16. 178 178
      player/model/Cannon_activation-noexp.tres
  17. 8 8
      player/model/Idle-cycle.tres
  18. 11 11
      player/model/Idlecombat-cycle.tres
  19. 11 11
      player/model/Idlecombatrest-cycle.tres
  20. 5 1
      player/model/MuzzleFlashParticle.tres
  21. 9 9
      player/model/Strafeapartirderun-noexp.tres
  22. 11 11
      player/model/Zstrafetest-noexp.tres
  23. 9 9
      player/model/borrar1-noexp.tres
  24. 9 9
      player/model/borrar2-noexp.tres
  25. 9 9
      player/model/borrar3-noexp.tres
  26. 10 10
      player/model/eyes-cycle.tres
  27. 152 152
      player/model/flinch1.tres
  28. 152 152
      player/model/flinch1001.tres
  29. 153 153
      player/model/flinch2.tres
  30. 149 149
      player/model/flinch_heavy.tres
  31. 146 146
      player/model/jump_1_up.tres
  32. 152 152
      player/model/jump_2_upwards-cycle.tres
  33. 143 143
      player/model/jump_3_midair-cycle.tres
  34. 138 138
      player/model/jump_4_falling-cycle.tres
  35. 150 150
      player/model/jump_5_hardlanding.tres
  36. 150 150
      player/model/lean_left-cycle.tres
  37. 155 155
      player/model/lean_right-cycle.tres
  38. 10 10
      player/model/metarigAction-noexp.tres
  39. 9 9
      player/model/running_aiming.tres
  40. 160 160
      player/model/running_gun-cycle.tres
  41. 148 148
      player/model/running_nogun-cycle.tres
  42. 10 10
      player/model/strafe_allinone-noexp.tres
  43. 140 140
      player/model/strafe_back-cycle.tres
  44. 140 140
      player/model/strafe_front-cycle.tres
  45. 12 12
      player/model/strafe_idle_to_forward-noexp.tres
  46. 143 143
      player/model/strafe_left-cycle.tres
  47. 152 152
      player/model/strafe_neu_to_left-noexp.tres
  48. 138 138
      player/model/strafe_neu_to_right-noexp.tres
  49. 143 143
      player/model/strafe_right-cycle.tres
  50. 13 13
      player/model/walking_gun-cycle.tres
  51. 9 9
      player/model/walking_nogun-cycle.tres
  52. 162 162
      player/model/xxx001-noexp.tres
  53. 169 169
      player/model/yateusare-noexp.tres
  54. 13 13
      player/model/zDSDASD-noexp.tres
  55. 164 164
      player/model/zSPINE-BOUNCE-noexp.tres
  56. 17 17
      player/model/zSPINE_LR-noexp.tres
  57. 9 9
      player/model/zSPINE_StS-noexp.tres
  58. 18 18
      player/model/zSPINE_ud-noexp.tres
  59. 7 7
      player/model/z_running_PH-noexp.tres
  60. 11 11
      player/model/zdasdasdas-noexp.tres
  61. 10 10
      player/model/zjump_fullcycle-noexp.tres
  62. 171 171
      player/model/zkneepadmod-noexp.tres
  63. 169 169
      player/model/zzARMCANNONNOUSAR-noexp.tres
  64. 10 10
      player/model/zzIdleph-noexp.tres
  65. 4 1
      player/player.tscn

+ 1 - 0
door/door.tscn

@@ -32,6 +32,7 @@ unit_size = 7.0
 [node name="CollisionShape" type="CollisionShape" parent="."]
 transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55109, 0 )
 shape = SubResource( 1 )
+
 [connection signal="body_entered" from="." to="." method="_on_door_body_entered"]
 
 [editable path="DoorModel"]

BIN
effects_shared/BlastMesh.mesh


+ 5 - 1
enemies/red_robot/laser/BarrelSmoke.tres

@@ -1,4 +1,7 @@
-[gd_resource type="ArrayMesh" format=2]
+[gd_resource type="ArrayMesh" load_steps=2 format=2]
+
+[sub_resource type="SpatialMaterial" id=1]
+vertex_color_use_as_albedo = true
 
 [resource]
 resource_name = "BarrelSmoke"
@@ -9,6 +12,7 @@ surfaces/0 = {
 "blend_shape_data": [  ],
 "format": 97559,
 "index_count": 288,
+"material": SubResource( 1 ),
 "primitive": 4,
 "skeleton_aabb": [  ],
 "vertex_count": 79

+ 5 - 1
enemies/red_robot/laser/impact_effect/Plane.tres

@@ -1,4 +1,7 @@
-[gd_resource type="ArrayMesh" format=2]
+[gd_resource type="ArrayMesh" load_steps=2 format=2]
+
+[sub_resource type="SpatialMaterial" id=1]
+vertex_color_use_as_albedo = true
 
 [resource]
 resource_name = "Plane"
@@ -9,6 +12,7 @@ surfaces/0 = {
 "blend_shape_data": [  ],
 "format": 97559,
 "index_count": 6,
+"material": SubResource( 1 ),
 "primitive": 4,
 "skeleton_aabb": [  ],
 "vertex_count": 4

BIN
enemies/red_robot/parts/sparks_effect/SparkParticle.mesh


+ 3 - 2
enemies/red_robot/red_robot.tscn

@@ -400,7 +400,7 @@ nodes/hit3/position = Vector2( 980, 240 )
 nodes/output/position = Vector2( 1180, 200 )
 nodes/state/node = SubResource( 51 )
 nodes/state/position = Vector2( 60, 100 )
-node_connections = [ "output", 0, "hit3", "state", 0, "Animation", "state", 1, "Animation 3", "state", 2, "Animation 2", "state", 3, "Animation 4", "aiming", 0, "state", "aiming", 1, "aim", "hit1", 0, "aiming", "hit1", 1, "Animation 5", "hit2", 0, "hit1", "hit2", 1, "Animation 6", "hit3", 0, "hit2", "hit3", 1, "Animation 7" ]
+node_connections = [ "state", 0, "Animation", "state", 1, "Animation 3", "state", 2, "Animation 2", "state", 3, "Animation 4", "output", 0, "hit3", "aiming", 0, "state", "aiming", 1, "aim", "hit1", 0, "aiming", "hit1", 1, "Animation 5", "hit2", 0, "hit1", "hit2", 1, "Animation 6", "hit3", 0, "hit2", "hit3", 1, "Animation 7" ]
 
 [sub_resource type="SphereShape" id=53]
 radius = 1.11815
@@ -771,7 +771,7 @@ script = ExtResource( 1 )
 bones/14/bound_children = [ NodePath("RayFrom") ]
 
 [node name="RayFrom" type="BoneAttachment" parent="RedRobotModel/Armature/Skeleton" index="4"]
-transform = Transform( -0.999109, -5.97867e-05, 0.0422096, 0.00546806, 0.991389, 0.130834, -0.041854, 0.130948, -0.990505, -0.0813368, 1.99566, 0.277505 )
+transform = Transform( -0.997439, -0.070985, -0.00878045, -0.0710157, 0.99747, 0.00323016, 0.00852894, 0.00384544, -0.999956, -0.149183, 1.9902, 0.191941 )
 bone_name = "CannonAnimRecoil"
 
 [node name="Circle" type="MeshInstance" parent="RedRobotModel/Armature/Skeleton/RayFrom"]
@@ -1105,6 +1105,7 @@ unit_size = 15.0
 stream = ExtResource( 19 )
 unit_db = 3.0
 unit_size = 15.0
+
 [connection signal="body_entered" from="PlayerDetectionArea" to="." method="_on_area_body_entered"]
 [connection signal="body_exited" from="PlayerDetectionArea" to="." method="_on_area_body_exited"]
 

+ 1 - 1
menu/menu.tscn

@@ -652,6 +652,7 @@ transform = Transform( -1, 8.4334e-08, 3.14739e-07, 0, 0.965926, -0.258819, -3.2
 
 [node name="ExplosionAudio" parent="BackgroundCache/Bullet" index="4"]
 unit_db = -80.0
+
 [connection signal="pressed" from="UI/Main/Play" to="." method="_on_play_pressed"]
 [connection signal="pressed" from="UI/Main/Settings" to="." method="_on_settings_pressed"]
 [connection signal="pressed" from="UI/Main/Quit" to="." method="_on_quit_pressed"]
@@ -660,5 +661,4 @@ unit_db = -80.0
 [connection signal="timeout" from="UI/Loading/DoneTimer" to="." method="_on_loading_done_timer_timeout"]
 
 [editable path="PlayerModel"]
-
 [editable path="BackgroundCache/Bullet"]

+ 136 - 136
player/model/AIM-Center.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, -1.49012e-08, 0, 0, -4.84696e-27, 1.7463e-10, 2.96751e-10, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.25051e-08, 8.1035e-09, -3.13675e-19, 1.43052e-09, 2.19444e-10, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 0, 1.25051e-08, 8.1035e-09, -2.98023e-08, 1.12226e-09, 3.95346e-10, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 9.68575e-08, 1.00583e-07, -4.65952e-08, 4.61936e-07, 2.62633e-07, 9.63919e-07, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, -3.55271e-15, 2.98023e-08, 0, -2.1513e-17, 5.82538e-11, 2.61906e-10, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -1.65455e-08, 1.19209e-07, -2.98023e-08, 5.95974e-08, -3.67663e-10, 4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, -7.42148e-10, -2.88128e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.98023e-08, 2.98023e-08, -1.32248e-07, -2.98023e-08, -1.49012e-08, -1.9744e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 1.45519e-11, -1.00583e-07, 1.6205e-07, 1.04308e-07, 9.31323e-09, -9.77889e-09, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.58559e-08, -1.49012e-07, 7.45058e-08, 2.98023e-08, -6.55651e-07, 3.72531e-09, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 1.3411e-07, 5.7742e-08, 7.45058e-09, 1.49012e-08, -1.58325e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -3.07336e-08, -1.49012e-08, -7.82311e-08, 1.08247e-15, 2.6077e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -1.11759e-08, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, -1.19238e-07, -3.13856e-07, -4.632e-10, -7.84348e-06, 1, 0.999999, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.98023e-08, 1.19137e-07, 5.86733e-08, 7.91647e-09, 3.99103e-06, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.19209e-07, 0, -7.91624e-09, -3.72529e-09, -2.62726e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -1.11759e-07, 0, 0, 2.3283e-10, -1.32713e-08, 8.1227e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 1.2666e-07, -4.33065e-08, -2.23517e-08, -8.61961e-10, 6.00626e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.44355e-08, -3.72529e-09, 0, -1.49012e-08, 3.72529e-08, -1.71363e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.35391e-07, 1.60187e-07, -6.14673e-08, -1.19209e-07, 1.00583e-07, -2.79396e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -7.33417e-08, -1.49012e-08, 5.96046e-08, -7.45058e-08, 1.52737e-07, -3.53902e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 7.45058e-08, -1.19209e-07, 3.1665e-08, 0, -5.06648e-24, 1.30385e-08, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 8.10251e-08, -8.9407e-08, 1.49012e-08, -1.19209e-07, -7.45058e-09, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -3.71352e-09, -4.5472e-13, -7.4566e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 6.98492e-09, 1.3411e-07, 2.12342e-07, -1.19209e-07, 1.78814e-07, -5.96046e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 6.67096e-08, 1.11759e-08, 8.19564e-08, -4.47035e-07, 4.08851e-07, 9.31341e-09, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, 4.16767e-08, 2.98023e-08, 1.86265e-07, 4.17232e-07, 6.64964e-07, 3.09662e-08, 1, 1, 1, 1 )
 tracks/30/type = "transform"
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 tracks/74/type = "transform"
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+tracks/74/path = NodePath("Robot_Skeleton/Skeleton:cannonrotator.R")
 tracks/74/interp = 1
 tracks/74/loop_wrap = true
 tracks/74/imported = true
 tracks/74/enabled = true
 tracks/74/keys = PoolRealArray( 0, 1, 0, -1.19209e-07, 1.19209e-07, -2.98024e-08, -4.88418e-14, -2.98023e-08, 1, 1, 1, 1 )
 tracks/75/type = "transform"
-tracks/75/path = NodePath("Robot_Skeleton/Skeleton:cannon_r")
+tracks/75/path = NodePath("Robot_Skeleton/Skeleton:cannon.R")
 tracks/75/interp = 1
 tracks/75/loop_wrap = true
 tracks/75/imported = true
 tracks/75/enabled = true
 tracks/75/keys = PoolRealArray( 0, 1, 1.17579e-07, 3.81201e-07, 0, 4.28713e-09, -1.70505e-13, 5.86684e-09, 1, 1, 1, 1 )
 tracks/76/type = "transform"
-tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand_r")
+tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand.R")
 tracks/76/interp = 1
 tracks/76/loop_wrap = true
 tracks/76/imported = true
 tracks/76/enabled = true
 tracks/76/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 0, 0.999996, -0.000143052, 0.00276444, -8.75775e-07, 1, 1, 1 )
 tracks/77/type = "transform"
-tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider_r")
+tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider.R")
 tracks/77/interp = 1
 tracks/77/loop_wrap = true
 tracks/77/imported = true
 tracks/77/enabled = true
 tracks/77/keys = PoolRealArray( 0, 1, 2.98023e-08, -7.45058e-09, 0, -1.0943e-08, 7.79983e-09, 1.41049e-08, 1, 1, 1, 1 )
 tracks/78/type = "transform"
-tracks/78/path = NodePath("Robot_Skeleton/Skeleton:famod_1_cover_r")
+tracks/78/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-cover.R")
 tracks/78/interp = 1
 tracks/78/loop_wrap = true
 tracks/78/imported = true
 tracks/78/enabled = true
 tracks/78/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, 5.96046e-08, 0.173646, 0.000405126, 0.000801926, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.455e-06, 0.0790256, -1.36904e-06, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298469, 1.51926e-06, 0.087065, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.73959e-06, 0.0683465, -1.13249e-06, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298439, -1.42986e-06, -0.087065, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.47847e-08, 5.96046e-08, 7.96535e-09, 3.72538e-09, 3.91064e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -6.33299e-08, 7.45058e-08, 2.57045e-07, 0.057312, -0.221772, -0.240879, 0.943138, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, -4.47035e-08, 1.93715e-07, -1.93715e-07, 0.138639, 0.0288963, -0.251117, 0.957541, 1, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, 9.31323e-10, 1.49012e-08, -1.19209e-07, 3.49246e-09, 3.72529e-09, 9.16589e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -1.29454e-07, 2.5332e-07, -8.9407e-08, 0.220816, -0.0917069, 0.656576, 0.715359, 1, 0.999999, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, -7.45058e-08, 1.78814e-07, -3.12924e-07, 0.758028, -0.0699831, 0.427093, 0.487942, 1, 1, 0.999999 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 4.47035e-08, 2.98023e-08, 0, 0.305456, 0.0756128, 0.424416, 0.849029, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, -1.78814e-07, 9.68575e-08, 0, 0.301531, -0.0637784, 0.250615, 0.917716, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -7.45058e-09, -5.96046e-08, -1.49012e-08, -5.58793e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -1.46028e-08, -1.17347e-07, -4.47035e-08, -3.72529e-09, -1.71422e-08, 2.57387e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -3.35276e-08, -7.45058e-08, 2.34693e-07, -0.00129462, -0.000945155, 0.0194427, 0.99981, 0.999999, 1, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, -1.04308e-07, 1.04308e-07, -0.00532498, 0.000647719, 0.010408, 0.999931, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, -4.47035e-08, -3.72529e-08, -1.04308e-07, -0.000145531, -0.00351566, 0.00550699, 0.999979, 1, 1, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.08732e-07, -1.86265e-07, -8.10251e-08, 2.98023e-08, -1.11759e-08, 2.51457e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -7.45058e-09, 2.23517e-08, -1.19209e-07, 0.000481189, 0.0020141, -0.00656716, 0.999976, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -1.56462e-07, -7.45058e-08, -4.88013e-07, -0.0118689, 0.00753621, -0.109889, 0.993844, 1, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -8.19564e-08, -1.04308e-07, -1.19209e-07, -0.0309144, -0.0182266, 0.527101, 0.849044, 0.999999, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, -1.78814e-07, 1.11759e-08, 4.47035e-08, 0.441578, -0.0251859, 0.0658688, 0.894447, 1, 0.999999, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, 3.95812e-09, 5.96046e-08, -3.25963e-09, -0.0291238, -0.0360785, -0.0321819, 0.998406, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -8.9407e-08, 6.70552e-08, -2.98023e-08, 0.240526, -0.120529, 0.404135, 0.87424, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -1.49012e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -8.73128e-11, -2.12675e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -4.65661e-10, 1.19209e-07, 2.23517e-08, 2.15687e-09, 0.00269988, 0.000370368, 0.999996, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-07, 5.92991e-10, 1.39607e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 4.55766e-08, -2.45869e-07, 2.98023e-08, 2.37532e-08, 0.00272087, 0.000152829, 0.999996, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.54942e-08, -3.57628e-07, 1.49012e-08, 5.12227e-07, -8.29459e-09, 3.33239e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.49012e-08, 1.19209e-07, 3.04932e-19, -1.74623e-09, -5.23869e-10, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -2.23517e-08, 0, -1.19209e-07, 6.67462e-19, -2.86673e-09, 0, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.35731e-09, 0.00269435, -0.000408755, 0.999996, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 0.217985, -0.0455294, 0.0840034, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, -0.0996021, -0.712032, 0.563538, 2.76274e-11, -0.0148389, -1.86162e-09, 0.99989, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, -0.757282, -1.26334, -0.452607, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Down.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 1.49012e-08, -2.08616e-07, 3.72529e-09, 2.23517e-08, -5.82076e-11, 6.45997e-10, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 0, 3.5213e-08, 1.64869e-07, 4.47035e-08, 1.66318e-09, -1.39068e-10, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 7.45058e-09, -1.42109e-14, 0, -2.98023e-08, 1.18712e-09, 6.04388e-10, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.03377e-07, -4.65079e-08, 3.87427e-07, 2.48477e-06, 1.35135e-06, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, 0, -2.23517e-07, 0, -2.83604e-17, -8.73104e-10, 3.49218e-10, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -2.21189e-09, 1.19209e-07, 1.78814e-07, 5.95974e-08, -3.67663e-10, 4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, -7.42148e-10, -2.88128e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.98023e-08, 2.98023e-08, -1.32248e-07, -2.98023e-08, -1.49012e-08, -1.9744e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 1.45519e-11, -1.00583e-07, 1.6205e-07, 1.04308e-07, 9.31323e-09, -9.77889e-09, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.58559e-08, -1.49012e-07, 7.45058e-08, 2.98023e-08, -6.55651e-07, 3.72531e-09, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 1.3411e-07, 5.7742e-08, 7.45058e-09, 1.49012e-08, -1.58325e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -3.07336e-08, -1.49012e-08, -7.82311e-08, 1.08247e-15, 2.6077e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -1.11759e-08, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, -1.19238e-07, -3.13856e-07, -4.632e-10, -7.84348e-06, 1, 0.999999, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.98023e-08, 1.19137e-07, 5.86733e-08, 7.91647e-09, 3.99103e-06, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.19209e-07, 0, -7.91624e-09, -3.72529e-09, -2.62726e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -1.11759e-07, 0, 0, 2.3283e-10, -1.32713e-08, 8.1227e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 1.2666e-07, -4.33065e-08, -2.23517e-08, -8.61961e-10, 6.00626e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.44355e-08, -3.72529e-09, 0, -1.49012e-08, 3.72529e-08, -1.71363e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.35391e-07, 1.60187e-07, -6.14673e-08, -1.19209e-07, 1.00583e-07, -2.79396e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -7.33417e-08, -1.49012e-08, 5.96046e-08, -7.45058e-08, 1.52737e-07, -3.53902e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 7.45058e-08, -1.19209e-07, 3.1665e-08, 0, -5.06648e-24, 1.30385e-08, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 8.10251e-08, -8.9407e-08, 1.49012e-08, -1.19209e-07, -7.45058e-09, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -3.71352e-09, -4.5472e-13, -7.4566e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 6.98492e-09, 1.3411e-07, 2.12342e-07, -1.19209e-07, 1.78814e-07, -5.96046e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 6.67096e-08, 1.11759e-08, 8.19564e-08, -4.47035e-07, 4.08851e-07, 9.31341e-09, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, 4.16767e-08, 2.98023e-08, 1.86265e-07, 4.17232e-07, 6.64964e-07, 3.09662e-08, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, -8.9407e-08, 2.98023e-08, 5.58794e-08, -2.98023e-08, -7.45058e-09, -6.51926e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scaler_l")
+tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scaler.L")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
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+tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand.R")
 tracks/76/interp = 1
 tracks/76/loop_wrap = true
 tracks/76/imported = true
 tracks/76/enabled = true
 tracks/76/keys = PoolRealArray( 0, 1, 5.98375e-08, -1.49012e-08, -5.96046e-08, 0.999996, -0.00014305, 0.00276445, -8.72055e-07, 1, 1, 1 )
 tracks/77/type = "transform"
-tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider_r")
+tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider.R")
 tracks/77/interp = 1
 tracks/77/loop_wrap = true
 tracks/77/imported = true
 tracks/77/enabled = true
 tracks/77/keys = PoolRealArray( 0, 1, 5.96046e-08, 3.72529e-08, 0, -1.83936e-08, 1.90921e-08, 1.40735e-08, 1, 1, 1, 1 )
 tracks/78/type = "transform"
-tracks/78/path = NodePath("Robot_Skeleton/Skeleton:famod_1_cover_r")
+tracks/78/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-cover.R")
 tracks/78/interp = 1
 tracks/78/loop_wrap = true
 tracks/78/imported = true
 tracks/78/enabled = true
 tracks/78/keys = PoolRealArray( 0, 1, -2.98023e-08, -8.9407e-08, 5.96046e-08, 0.173646, 0.000405117, 0.000801959, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.4252e-06, 0.0790257, -1.48825e-06, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298439, 1.60867e-06, 0.0870649, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.70979e-06, 0.0683465, -1.3113e-06, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.45966e-06, -0.0870652, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.16415e-10, -5.96046e-08, 7.50151e-09, 1.86265e-08, 2.60685e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, 1.86265e-08, -4.47035e-08, 1.75089e-07, -0.0971624, -0.747681, -0.228185, 0.616007, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, 1.04308e-07, 2.98023e-08, -3.05474e-07, 0.134379, 0.0289601, -0.252967, 0.957659, 1, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, 1.20024e-07, 5.96046e-08, 1.19209e-07, 1.6531e-08, -3.49246e-09, 9.21136e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -1.29454e-07, 2.5332e-07, -8.9407e-08, -0.0812918, 0.128133, 0.55437, 0.81832, 1, 1, 0.999999 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, -7.45058e-08, 1.78814e-07, -3.12924e-07, 0.622506, -0.119442, 0.564914, 0.528292, 1, 1, 0.999999 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 4.47035e-08, 2.98023e-08, 0, 0.168434, 0.0421327, 0.359557, 0.916828, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, -1.78814e-07, 9.68575e-08, 0, 0.141626, -0.0401237, 0.210561, 0.966435, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -7.45058e-09, -5.96046e-08, -1.49012e-08, -5.58793e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -1.46028e-08, -1.17347e-07, -4.47035e-08, -3.72529e-09, -1.71422e-08, 2.57387e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -3.35276e-08, -7.45058e-08, 2.34693e-07, 0.000810402, 0.000204089, -0.00398894, 0.999992, 1, 0.999999, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, -1.04308e-07, 1.04308e-07, -0.000378156, 7.2433e-05, 0.000122411, 1, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, -4.47035e-08, -3.72529e-08, -1.04308e-07, -0.000144059, 0.00238516, -0.00365118, 0.999991, 1, 1, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.08732e-07, -1.86265e-07, -8.10251e-08, 2.98023e-08, -1.11759e-08, 2.51457e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -7.45058e-09, 2.23517e-08, -1.19209e-07, 0.000481189, 0.0020141, -0.00656716, 0.999976, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -1.41561e-07, -4.47035e-08, -2.42144e-07, -0.00418216, 0.00160594, -0.0184583, 0.99982, 1, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -7.45058e-08, -1.2666e-07, 1.19209e-07, 0.063928, -0.0123426, 0.66105, 0.747512, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 1.49012e-08, -1.3411e-07, 0, 0.267328, -0.0796554, 0.144129, 0.94943, 0.999999, 1, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, -7.21775e-09, 0, -4.65661e-10, -0.0291238, -0.0360785, -0.0321819, 0.998406, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -8.9407e-08, 6.70552e-08, -2.98023e-08, 0.0674538, -0.0774096, 0.251586, 0.962373, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -1.49012e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -8.73128e-11, -2.12675e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -4.65661e-10, 1.19209e-07, 2.23517e-08, 2.15687e-09, 0.00269988, 0.000370368, 0.999996, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-07, 5.92991e-10, 1.39607e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 4.55766e-08, -2.45869e-07, 2.98023e-08, 2.37532e-08, 0.00272087, 0.000152829, 0.999996, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.54942e-08, -3.57628e-07, 1.49012e-08, 5.12227e-07, -8.29459e-09, 3.33239e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.49012e-08, 1.19209e-07, 3.04932e-19, -1.74623e-09, -5.23869e-10, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -2.23517e-08, 0, -1.19209e-07, 6.67462e-19, -2.86673e-09, 0, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.35731e-09, 0.00269435, -0.000408755, 0.999996, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 0.217985, 7.41724, 0.0840092, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, -0.147846, -0.586215, 0.207647, 2.76274e-11, -0.0148389, -1.86162e-09, 0.99989, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, 0.0248661, 0.134301, -0.277586, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Left-noexp.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 1.46683e-08, 6.39201e-11, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 8.9407e-08, 5.00205e-08, 3.2414e-08, 4.47035e-08, -4.76848e-09, -1.47792e-08, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 1.49012e-08, -2.13163e-14, 0, -2.98023e-08, -1.04717e-09, 2.14329e-08, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.31316e-07, -5.80912e-08, 3.87428e-07, 1.51433e-06, 1.64378e-06, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, -2.38419e-07, -1.28465e-15, 5.82539e-11, 1.56396e-08, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -3.1534e-08, 1.18278e-07, 4.5693e-09, -1.09139e-11, -9.79719e-09, 4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, 3.69619e-08, -7.07223e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.93367e-08, 7.82311e-08, -6.70552e-08, 9.38773e-07, 1.4901e-08, -1.86265e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 2.98169e-08, -8.9407e-08, 1.03377e-07, 3.12924e-07, -5.58795e-09, -3.44589e-08, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 5.3551e-08, -2.16067e-07, 1.19209e-07, -9.23872e-07, -4.84288e-07, 8.19559e-08, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -8.88178e-15, 1.49012e-08, -3.72529e-09, 0, -1.29247e-26, -9.31323e-10, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -6.14673e-08, 5.96046e-08, 2.98023e-08, 5.82867e-16, 1.86265e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -4.47035e-08, -1.19209e-07, 1.78814e-07, 3.72529e-09, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, 5.96046e-08, -9.68576e-08, -4.65346e-10, -3.2535e-06, 1, 1, 0.999999, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, -5.58794e-08, 8.9407e-08, -1.45519e-11, 2.0559e-07, 4.70321e-08, 2.03912e-06, 1, 1, 0.999999, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -4.47035e-08, 5.96046e-08, -5.96046e-08, -3.72529e-09, -1.39698e-09, -1.13878e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, 3.72529e-08, -5.96046e-08, 5.95901e-08, 2.3283e-10, -5.82077e-09, 8.15271e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 9.68575e-08, -4.70318e-08, -2.23517e-08, -4.55145e-09, 5.95475e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 8.89413e-08, -1.52737e-07, 5.21541e-08, 8.9407e-07, 5.2154e-08, -1.04308e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.34809e-07, 7.82311e-08, -2.98023e-08, 2.98023e-07, 3.35276e-08, -3.7253e-09, 1, 0.999999, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -4.51691e-08, -5.96046e-08, -1.49012e-08, -6.4075e-07, 4.47035e-08, -5.12227e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 4.47035e-08, -1.19209e-07, -8.75443e-08, 2.23517e-08, -6.93889e-18, -9.31323e-10, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, -1.67638e-08, -4.47035e-08, 5.21541e-08, -2.98023e-08, 7.45058e-09, 2.23517e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -3.0268e-08, -1.19209e-07, 1.19209e-07, 1.17665e-11, -3.72575e-09, -2.23578e-08, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 8.9407e-08, -7.07805e-08, 7.45058e-08, 1.63913e-07, 1.2666e-07, -4.47035e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 1.26132e-07, -2.42144e-07, 1.22935e-07, 5.96046e-08, 5.4948e-08, -9.31326e-10, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, -4.6799e-08, 1.04308e-07, 1.37836e-07, 1.93715e-07, 7.17118e-08, -4.65663e-09, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.49012e-07, -1.86265e-09, -7.45058e-09, -7.45058e-09, 8.3819e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scaler_l")
+tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scaler.L")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
 tracks/31/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -4.47035e-08, -5.96047e-08, 2.23517e-08, -3.35276e-08, 1, 1, 1, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm_3_l")
+tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm.03.L")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
 tracks/32/keys = PoolRealArray( 0, 1, -7.45058e-09, 1.19209e-07, 5.96046e-08, -5.6885e-14, -5.58794e-09, -7.4506e-09, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Robot_Skeleton/Skeleton:handcoverplateikt_l")
+tracks/33/path = NodePath("Robot_Skeleton/Skeleton:hand-coverplate-ikt.L")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
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 tracks/78/type = "transform"
-tracks/78/path = NodePath("Robot_Skeleton/Skeleton:famod_1_cover_r")
+tracks/78/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-cover.R")
 tracks/78/interp = 1
 tracks/78/loop_wrap = true
 tracks/78/imported = true
 tracks/78/enabled = true
 tracks/78/keys = PoolRealArray( 0, 1, -2.98023e-08, -1.19209e-07, -5.96046e-08, 0.173646, 0.000405132, 0.00080194, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.30599e-06, 0.0790257, -1.48825e-06, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298439, 1.53417e-06, 0.0870649, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.70979e-06, 0.0683465, -1.3113e-06, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.44476e-06, -0.0870652, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 1.78814e-07, 0, -5.96046e-08, 1.12268e-08, -3.7252e-09, 2.97929e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -1.52737e-07, 1.78814e-07, 1.56462e-07, 0.115507, 0.00126769, -0.17225, 0.978257, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, -0.121906, -0.0669067, -0.0416774, 0.0115699, 0.28537, 0.434324, 0.854279, 1, 0.999999, 0.999999 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, -2.71248e-08, 4.47035e-08, 1.19209e-07, -7.91624e-09, 3.72529e-09, 1.71894e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, 6.79865e-08, 0, -2.98023e-08, 0.165047, 0.140988, -0.289987, 0.932089, 0.999999, 1, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, 5.96046e-08, 1.49012e-08, 0, 0.0647234, 0.0828716, -0.2706, 0.956932, 1, 1, 1 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 1.3411e-07, 7.45058e-08, 5.21541e-08, -0.00307588, -0.00132626, -0.166023, 0.986116, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, 2.98023e-08, -2.98023e-08, -1.49012e-08, 0.0633986, 0.0312486, -0.355122, 0.932144, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -1.49012e-08, -8.19564e-08, 9.68575e-08, -5.2154e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -2.92057e-08, -2.36556e-07, -4.47035e-08, -3.72529e-09, 1.4843e-08, 9.5315e-10, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, 4.09782e-08, -1.86265e-07, -1.49012e-08, -0.124798, -0.03615, 0.708756, 0.693386, 0.999998, 0.999999, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -1.49012e-07, -2.98023e-08, 1.19209e-07, -0.274774, 0.041659, 0.339289, 0.898692, 1, 1, 0.999999 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, 1.04308e-07, 2.6077e-08, -1.93715e-07, -0.0834288, -0.0439595, 0.0975937, 0.990749, 1, 1, 0.999999 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -3.77186e-08, -1.86265e-08, -1.15018e-07, -2.23517e-08, -3.72529e-09, -3.72529e-09, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -1.11759e-08, 1.60187e-07, -2.98023e-07, 0.0325286, 0.107024, -0.354193, 0.928459, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -2.01166e-07, -1.78814e-07, -3.83705e-07, 0.00238844, -0.00898878, 0.166274, 0.986036, 1, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -4.47035e-08, -2.38419e-07, 0, 0.123404, -0.0028073, 0.540437, 0.832281, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 1.49012e-08, 7.45058e-08, -8.9407e-08, 0.370165, -0.154946, 0.27184, 0.874684, 1, 0.999999, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, -3.39933e-08, 6.70552e-08, 1.13389e-07, -1.86265e-08, -7.45058e-09, 3.0268e-09, 1, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -1.49012e-08, 7.45058e-08, -5.96046e-08, 0.0821552, 0.0708391, -0.217056, 0.970113, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, 1.49012e-08, 2.08616e-07, 2.98023e-08, -1.49012e-08, 7.8363e-09, -2.47517e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -1.33878e-09, 3.50177e-07, 1.86265e-08, 1.67616e-08, 0.115479, 0.0158413, 0.993184, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 1.51267e-08, -1.15484e-07, 0, 1.41561e-07, 1.23946e-08, -2.23736e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, -1.58034e-08, 2.38419e-07, -1.49012e-08, 6.85704e-09, 0.116377, 0.00653671, 0.993184, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -3.9654e-10, -2.40281e-07, 0, 5.04777e-07, 7.13047e-10, 5.6034e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 3.72529e-08, 0, 1.2666e-07, -7.45058e-09, -8.51287e-10, -1.03028e-08, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.49012e-08, -2.38419e-07, 1.9387e-25, -8.73115e-10, -2.56114e-09, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -3.36405e-08, 0.115241, -0.0174831, 0.993184, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 7.40998, -0.608299, -1.90735e-06, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Right-noexp.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 1.11759e-08, -2.08616e-07, 5.96046e-08, 7.94913e-17, -2.23517e-08, 3.55638e-09, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 2.23517e-08, -1.04646e-07, 2.16289e-07, 4.44088e-16, -1.55922e-08, 2.5252e-08, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 0, 2.50102e-08, 1.6207e-08, -2.98023e-08, 3.36314e-09, -1.18916e-09, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 3.72529e-08, -4.19095e-08, -2.42988e-07, 5.06639e-07, 2.19047e-06, 4.33995e-07, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, -1.86265e-09, 2.98023e-08, 2.38419e-07, 1.16048e-15, -1.74563e-10, -1.41681e-08, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -3.46336e-09, 2.38419e-07, 2.91038e-11, -3.63798e-12, -2.69591e-09, -1.39698e-09, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 7.45058e-09, 0, 0, -1.49012e-08, -2.19734e-09, -1.65892e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, 0, 8.19564e-08, -1.04308e-07, -2.01166e-06, -3.72525e-08, -1.8999e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, -2.97878e-08, -8.9407e-08, 1.04308e-07, -1.13249e-06, 1.30386e-08, -2.98023e-08, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.81842e-08, -2.98023e-08, 1.11759e-07, 1.19209e-06, 7.89761e-07, -9.68585e-08, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 7.45058e-08, -3.72529e-09, 0, 0, -1.49012e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 1.11759e-08, -1.49012e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -7.45058e-08, -5.96046e-08, 0, 3.72529e-09, 3.72574e-09, -8.38189e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, -5.96046e-08, -5.96046e-08, 1.19209e-07, -9.68575e-08, 5.12298e-09, -7.27726e-06, 1, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, -4.09782e-08, 0, 1.19137e-07, 4.66826e-07, 8.00954e-08, 3.6935e-06, 1, 1, 0.999999, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, 1.11759e-08, 8.9407e-08, -1.1918e-07, -7.45058e-09, 6.98492e-10, -2.63044e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -2.23517e-08, -5.96046e-08, 0, 7.91624e-09, 6.47116e-17, 8.17454e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -5.96046e-08, 7.45058e-08, -1.10827e-07, -2.23517e-08, 2.82755e-09, 6.05776e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.04308e-07, -7.45058e-08, 1.11759e-08, 1.13249e-06, 4.47033e-08, -1.2666e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.04774e-07, -5.58794e-08, -2.04891e-08, 5.36442e-07, -1.6205e-07, 9.3141e-10, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -1.35507e-07, 7.45058e-08, -4.47035e-08, -8.19564e-07, -2.75671e-07, -2.70086e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 4.47035e-08, -3.12924e-07, 1.86265e-09, 2.23517e-08, -6.93889e-18, -9.31323e-10, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 1.67638e-08, 0, 3.72529e-09, -2.98023e-08, 3.72529e-09, 3.72529e-09, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -7.91624e-09, 5.96046e-08, 1.19209e-07, 1.18803e-11, 1.86264e-09, -9.31925e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 7.45058e-08, 0, 3.72529e-09, 1.3411e-07, 1.56462e-07, -1.19209e-07, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 1.47156e-08, -2.5332e-07, 4.47035e-08, 1.93715e-07, 6.14673e-08, -9.31335e-10, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, -3.91155e-08, -1.49012e-08, 1.19209e-07, 4.39584e-07, 1.07102e-07, -1.11759e-08, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.49012e-08, -3.72529e-09, -2.23517e-08, -7.45058e-09, 4.65661e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scaler_l")
+tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scaler.L")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
 tracks/31/keys = PoolRealArray( 0, 1, -1.76951e-08, -1.11759e-07, 3.72529e-09, -5.96046e-08, 7.45058e-09, -1.11759e-08, 1, 1, 1, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm_3_l")
+tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm.03.L")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
 tracks/32/keys = PoolRealArray( 0, 1, -4.47035e-08, 1.19209e-07, 0, -1.49012e-08, -5.58794e-09, -1.86267e-09, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Robot_Skeleton/Skeleton:handcoverplateikt_l")
+tracks/33/path = NodePath("Robot_Skeleton/Skeleton:hand-coverplate-ikt.L")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
 tracks/33/keys = PoolRealArray( 0, 1, -7.45058e-09, 5.96046e-08, -1.19209e-07, -7.45058e-09, -4.65661e-10, -2.88373e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Robot_Skeleton/Skeleton:palm_l")
+tracks/34/path = NodePath("Robot_Skeleton/Skeleton:palm.L")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
 tracks/34/keys = PoolRealArray( 0, 1, 1.89817e-08, 7.12234e-08, -5.53186e-08, 3.1665e-08, 9.31321e-09, -9.47619e-08, 1, 1, 0.999998, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Robot_Skeleton/Skeleton:palm_l_1")
+tracks/35/path = NodePath("Robot_Skeleton/Skeleton:palm.L.001")
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 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298439, 1.51181e-06, 0.087065, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.65018e-06, 0.0683465, -1.13249e-06, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.40751e-06, -0.0870652, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.47847e-08, -1.78814e-07, 1.49521e-08, 1.86273e-09, 2.23426e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -6.33299e-08, 8.9407e-08, 1.41561e-07, 0.115507, 0.00126771, -0.17225, 0.978257, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, -0.252879, 0.209015, -0.018495, 0.0425561, -0.164697, -0.215273, 0.961624, 0.999999, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, -6.63567e-09, -2.98023e-08, 1.19209e-07, -7.68341e-09, -3.72529e-09, -5.68434e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -9.77889e-09, -3.72529e-08, -2.98023e-08, 0.198107, -0.0764544, 0.325811, 0.921279, 1, 1, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, 5.96046e-08, 4.47035e-08, 1.49012e-08, 0.558289, -0.0753347, 0.396783, 0.724708, 1, 1, 1 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.63913e-07, 5.96046e-08, 0.145124, 0.0363424, 0.321415, 0.935046, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 1.04308e-07, 0.175534, -0.0364146, 0.139378, 0.973877, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -1.41561e-07, -1.3411e-07, 8.9407e-08, -5.2154e-08, 4.47035e-08, 1.77636e-15, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -3.32329e-08, -1.17347e-07, -1.49012e-08, -3.72529e-09, -9.67702e-09, 3.86353e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -1.41561e-07, -6.70552e-08, 1.15484e-07, -0.0574369, 0.0130661, -0.305484, 0.950373, 1, 1, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, 1.11759e-07, -1.19209e-07, 0.135034, 0.00304333, -0.729011, 0.671044, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.457523, 0.213414, -0.492279, 0.709076, 1, 0.999999, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.38301e-07, -1.86265e-07, -7.91624e-08, 7.45058e-09, 3.72529e-09, 1.44355e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, 3.35276e-08, 4.09782e-08, -8.9407e-08, -0.0138865, -0.0424602, 0.141256, 0.988965, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -1.49012e-08, -8.19564e-08, -2.49594e-07, -0.250681, 0.0798336, -0.791187, 0.552095, 1, 0.999998, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -1.49012e-07, -1.63913e-07, -2.38419e-07, -0.210755, -0.0129424, -0.302349, 0.929516, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 5.96046e-08, -2.6077e-08, -4.47035e-08, 0.0285971, 0.154542, -0.248516, 0.955792, 1, 1, 0.999999 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, 1.86265e-09, 2.98023e-08, -1.62981e-09, -1.11759e-08, -7.45058e-09, 3.0268e-09, 1, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, 5.96046e-08, -5.21541e-08, 1.49012e-07, 0.126608, -0.0623246, 0.20918, 0.967641, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -2.6077e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -7.79992e-09, -1.66189e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, 8.52742e-09, 2.23517e-07, -3.72529e-08, -2.34464e-10, -0.116754, -0.0160162, 0.993032, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, -3.71074e-09, 0, 5.96046e-08, 1.41561e-07, -1.8299e-08, -4.39286e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 2.27883e-08, -1.19209e-07, 0, -7.76663e-09, -0.117661, -0.00660888, 0.993032, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.51267e-08, -1.21072e-07, -5.96046e-08, 5.01052e-07, -1.6109e-08, 3.0359e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 2.98023e-08, 0, 0, -7.45058e-09, 9.8953e-10, 1.92085e-09, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -1.49012e-08, 2.98023e-08, 0, -4.69087e-18, -1.13505e-09, -4.24916e-09, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.66117e-08, -0.116514, 0.0176762, 0.993032, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, -7.51555, -0.608299, -4.76837e-07, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Up.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 4.44089e-16, -2.08616e-07, 3.72529e-09, 2.23517e-08, 5.82112e-11, 5.29582e-10, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 2.98023e-08, 3.5213e-08, 1.64869e-07, -7.45058e-08, 1.32354e-09, -3.81902e-10, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 0, 1.00041e-07, 6.4828e-08, -2.98023e-08, 5.23926e-10, -9.5261e-10, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.03377e-07, -4.65079e-08, 2.9802e-07, 2.48663e-06, 1.37556e-06, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.49012e-08, -1.19209e-07, -1.90142e-17, -4.07386e-10, 2.32802e-10, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -1.26747e-08, -1.19209e-07, -1.78843e-07, 5.95974e-08, -1.83605e-11, -4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, -7.42148e-10, -2.88128e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.98023e-08, 2.98023e-08, -1.32248e-07, -2.98023e-08, -1.49012e-08, -1.9744e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 1.45519e-11, -1.00583e-07, 1.6205e-07, 1.04308e-07, 9.31323e-09, -9.77889e-09, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.58559e-08, -1.49012e-07, 7.45058e-08, 2.98023e-08, -6.55651e-07, 3.72531e-09, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 1.3411e-07, 5.7742e-08, 7.45058e-09, 1.49012e-08, -1.58325e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -3.07336e-08, -1.49012e-08, -7.82311e-08, 1.08247e-15, 2.6077e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -1.11759e-08, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, -1.19238e-07, -3.13856e-07, -4.632e-10, -7.84348e-06, 1, 0.999999, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.98023e-08, 1.19137e-07, 5.86733e-08, 7.91647e-09, 3.99103e-06, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.19209e-07, 0, -7.91624e-09, -3.72529e-09, -2.62726e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -1.11759e-07, 0, 0, 2.3283e-10, -1.32713e-08, 8.1227e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 1.2666e-07, -4.33065e-08, -2.23517e-08, -8.61961e-10, 6.00626e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.44355e-08, -3.72529e-09, 0, -1.49012e-08, 3.72529e-08, -1.71363e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.35391e-07, 1.60187e-07, -6.14673e-08, -1.19209e-07, 1.00583e-07, -2.79396e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -7.33417e-08, -1.49012e-08, 5.96046e-08, -7.45058e-08, 1.52737e-07, -3.53902e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 7.45058e-08, -1.19209e-07, 3.1665e-08, 0, -5.06648e-24, 1.30385e-08, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 8.10251e-08, -8.9407e-08, 1.49012e-08, -1.19209e-07, -7.45058e-09, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -3.71352e-09, -4.5472e-13, -7.4566e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 6.98492e-09, 1.3411e-07, 2.12342e-07, -1.19209e-07, 1.78814e-07, -5.96046e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 6.67096e-08, 1.11759e-08, 8.19564e-08, -4.47035e-07, 4.08851e-07, 9.31341e-09, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, 4.16767e-08, 2.98023e-08, 1.86265e-07, 4.17232e-07, 6.64964e-07, 3.09662e-08, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, -8.9407e-08, 2.98023e-08, 5.58794e-08, -2.98023e-08, -7.45058e-09, -6.51926e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scaler_l")
+tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scaler.L")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
 tracks/31/keys = PoolRealArray( 0, 1, -5.4948e-08, 4.47035e-08, 5.96046e-08, -5.96046e-08, -7.45058e-09, -1.11759e-08, 1, 1, 1, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm_3_l")
+tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm.03.L")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
 tracks/32/keys = PoolRealArray( 0, 1, 5.96046e-08, 0, 1.19209e-07, -3.72535e-09, -3.72529e-09, 5.45831e-15, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Robot_Skeleton/Skeleton:handcoverplateikt_l")
+tracks/33/path = NodePath("Robot_Skeleton/Skeleton:hand-coverplate-ikt.L")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
 tracks/33/keys = PoolRealArray( 0, 1, 1.49012e-08, 0, 0, 3.72529e-09, 1.86265e-09, 7.45055e-09, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Robot_Skeleton/Skeleton:palm_l")
+tracks/34/path = NodePath("Robot_Skeleton/Skeleton:palm.L")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
 tracks/34/keys = PoolRealArray( 0, 1, 8.34071e-09, 6.60195e-08, 3.57041e-09, 3.7253e-09, 1.86264e-08, -6.43776e-08, 1, 1, 0.999998, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Robot_Skeleton/Skeleton:palm_l_1")
+tracks/35/path = NodePath("Robot_Skeleton/Skeleton:palm.L.001")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
 tracks/35/keys = PoolRealArray( 0, 1, -5.58794e-08, 1.08033e-07, -1.04308e-07, 3.28719e-05, 1.23085e-05, 5.59126e-06, 1, 1, 1, 1 )
 tracks/36/type = "transform"
-tracks/36/path = NodePath("Robot_Skeleton/Skeleton:hand_l")
+tracks/36/path = NodePath("Robot_Skeleton/Skeleton:hand.L")
 tracks/36/interp = 1
 tracks/36/loop_wrap = true
 tracks/36/imported = true
 tracks/36/enabled = true
 tracks/36/keys = PoolRealArray( 0, 1, -7.45058e-09, 0, 5.96046e-08, -4.22589e-08, -1.82074e-07, -7.15311e-07, 1, 1, 1, 1 )
 tracks/37/type = "transform"
-tracks/37/path = NodePath("Robot_Skeleton/Skeleton:forearm_l_3")
+tracks/37/path = NodePath("Robot_Skeleton/Skeleton:forearm.L.003")
 tracks/37/interp = 1
 tracks/37/loop_wrap = true
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 tracks/82/type = "transform"
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+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.48946e-06, -0.0870651, -3.72529e-09, -7.45058e-09, -1.86265e-09, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 7.45058e-08, 0, -1.78814e-07, 7.50151e-09, 1.11759e-08, 1.48923e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -4.84288e-08, 1.04308e-07, 3.91155e-07, 0.128498, 0.0761803, -0.211341, 0.96593, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.78814e-07, -3.20375e-07, 0.147227, 0.0630043, -0.247317, 0.955609, 1, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, 9.31323e-10, 5.96046e-08, -1.19209e-07, 6.98492e-09, 5.58793e-09, 2.40598e-08, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -1.29454e-07, 2.5332e-07, -8.9407e-08, 0.504327, -0.0553558, 0.58126, 0.636182, 0.999999, 0.999999, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, -7.45058e-08, 1.78814e-07, -3.12924e-07, 0.740961, -0.0212033, 0.254333, 0.621162, 0.999999, 1, 0.999999 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 4.47035e-08, 2.98023e-08, 0, 0.315336, 0.0776875, 0.331888, 0.885651, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, -1.78814e-07, 9.68575e-08, 0, 0.427928, -0.0691031, 0.160153, 0.886822, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -7.45058e-09, -5.96046e-08, -1.49012e-08, -5.58793e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -1.46028e-08, -1.17347e-07, -4.47035e-08, -3.72529e-09, -1.71422e-08, 2.57387e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -3.35276e-08, -7.45058e-08, 2.34693e-07, -0.092961, -0.0282887, 0.556875, 0.824893, 0.999998, 1, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, -1.04308e-07, 1.04308e-07, -0.0782887, 0.0131789, 0.0653747, 0.994698, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, -4.47035e-08, -3.72529e-08, -1.04308e-07, 0.108998, -0.117801, 0.144438, 0.976412, 1, 1, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.08732e-07, -1.86265e-07, -8.10251e-08, 2.98023e-08, -1.11759e-08, 2.51457e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -7.45058e-09, 2.23517e-08, -1.19209e-07, 0.000481189, 0.0020141, -0.00656716, 0.999976, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -7.45058e-08, -3.72529e-08, -3.72529e-09, 0.140513, -0.00760458, -0.272934, 0.951685, 0.999999, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -8.19564e-08, -4.47035e-08, 0, 0.173356, 0.00941335, 0.291701, 0.940622, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 1.04308e-07, 2.6077e-08, 5.96046e-08, 0.624097, 0.078313, -0.0912778, 0.772035, 1, 1, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.222492, 0.121944, -0.496181, 0.83032, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -8.9407e-08, 6.70552e-08, -2.98023e-08, 0.449145, -0.102697, 0.366711, 0.808236, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -1.49012e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -8.73128e-11, -2.12675e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -4.65661e-10, 1.19209e-07, 2.23517e-08, 2.15687e-09, 0.00269988, 0.000370368, 0.999996, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-07, 5.92991e-10, 1.39607e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 4.55766e-08, -2.45869e-07, 2.98023e-08, 2.37532e-08, 0.00272087, 0.000152829, 0.999996, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.54942e-08, -3.57628e-07, 1.49012e-08, 5.12227e-07, -8.29459e-09, 3.33239e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.49012e-08, 1.19209e-07, 3.04932e-19, -1.74623e-09, -5.23869e-10, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -2.23517e-08, 0, -1.19209e-07, 6.67462e-19, -2.86673e-09, 0, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.35731e-09, 0.00269435, -0.000408755, 0.999996, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 0.217985, -8.21203, 0.0839968, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, -0.199032, -0.522571, 0.985792, 2.76274e-11, -0.0148389, -1.86162e-09, 0.99989, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, -0.551849, 0.128651, -0.277585, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

Fichier diff supprimé car celui-ci est trop grand
+ 166 - 166
player/model/ARMCANNON-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 162 - 162
player/model/Cannon_Charge-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 0 - 0
player/model/Cannon_Charge.tres


Fichier diff supprimé car celui-ci est trop grand
+ 178 - 178
player/model/Cannon_activation-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 8 - 8
player/model/Idle-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 11 - 11
player/model/Idlecombat-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 11 - 11
player/model/Idlecombatrest-cycle.tres


+ 5 - 1
player/model/MuzzleFlashParticle.tres

@@ -1,4 +1,7 @@
-[gd_resource type="ArrayMesh" format=2]
+[gd_resource type="ArrayMesh" load_steps=2 format=2]
+
+[sub_resource type="SpatialMaterial" id=1]
+vertex_color_use_as_albedo = true
 
 [resource]
 resource_name = "MuzzleFlashParticle"
@@ -9,6 +12,7 @@ surfaces/0 = {
 "blend_shape_data": [  ],
 "format": 97559,
 "index_count": 24,
+"material": SubResource( 1 ),
 "primitive": 4,
 "skeleton_aabb": [  ],
 "vertex_count": 24

Fichier diff supprimé car celui-ci est trop grand
+ 9 - 9
player/model/Strafeapartirderun-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 11 - 11
player/model/Zstrafetest-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 9 - 9
player/model/borrar1-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 9 - 9
player/model/borrar2-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 9 - 9
player/model/borrar3-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 10 - 10
player/model/eyes-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 152 - 152
player/model/flinch1.tres


Fichier diff supprimé car celui-ci est trop grand
+ 152 - 152
player/model/flinch1001.tres


Fichier diff supprimé car celui-ci est trop grand
+ 153 - 153
player/model/flinch2.tres


Fichier diff supprimé car celui-ci est trop grand
+ 149 - 149
player/model/flinch_heavy.tres


Fichier diff supprimé car celui-ci est trop grand
+ 146 - 146
player/model/jump_1_up.tres


Fichier diff supprimé car celui-ci est trop grand
+ 152 - 152
player/model/jump_2_upwards-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 143 - 143
player/model/jump_3_midair-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 138 - 138
player/model/jump_4_falling-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 150 - 150
player/model/jump_5_hardlanding.tres


Fichier diff supprimé car celui-ci est trop grand
+ 150 - 150
player/model/lean_left-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 155 - 155
player/model/lean_right-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 10 - 10
player/model/metarigAction-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 9 - 9
player/model/running_aiming.tres


Fichier diff supprimé car celui-ci est trop grand
+ 160 - 160
player/model/running_gun-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 148 - 148
player/model/running_nogun-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 10 - 10
player/model/strafe_allinone-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 140 - 140
player/model/strafe_back-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 140 - 140
player/model/strafe_front-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 12 - 12
player/model/strafe_idle_to_forward-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 143 - 143
player/model/strafe_left-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 152 - 152
player/model/strafe_neu_to_left-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 138 - 138
player/model/strafe_neu_to_right-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 143 - 143
player/model/strafe_right-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 13 - 13
player/model/walking_gun-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 9 - 9
player/model/walking_nogun-cycle.tres


Fichier diff supprimé car celui-ci est trop grand
+ 162 - 162
player/model/xxx001-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 169 - 169
player/model/yateusare-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 13 - 13
player/model/zDSDASD-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 164 - 164
player/model/zSPINE-BOUNCE-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 17 - 17
player/model/zSPINE_LR-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 9 - 9
player/model/zSPINE_StS-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 18 - 18
player/model/zSPINE_ud-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 7 - 7
player/model/z_running_PH-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 11 - 11
player/model/zdasdasdas-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 10 - 10
player/model/zjump_fullcycle-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 171 - 171
player/model/zkneepadmod-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 169 - 169
player/model/zzARMCANNONNOUSAR-noexp.tres


Fichier diff supprimé car celui-ci est trop grand
+ 10 - 10
player/model/zzIdleph-noexp.tres


+ 4 - 1
player/player.tscn

@@ -270,12 +270,15 @@ script = ExtResource( 1 )
 [node name="Robot_Skeleton" parent="PlayerModel" index="0"]
 transform = Transform( 0.803991, 0, 0, 0, 0.803991, 0, 0, 0, 0.803991, 0, 0, 0 )
 
+[node name="Skeleton" parent="PlayerModel/Robot_Skeleton" index="0"]
+bones/55/bound_children = [ NodePath("GunBone") ]
+
 [node name="GunBone" type="BoneAttachment" parent="PlayerModel/Robot_Skeleton/Skeleton" index="5"]
 transform = Transform( 0.897421, -0.247601, 0.365395, -0.262988, -0.964798, -0.00816901, 0.354591, -0.0887302, -0.930816, -0.207098, 1.36135, 0.549705 )
 bone_name = "hand.R"
 
 [node name="ShootFrom" type="Position3D" parent="PlayerModel/Robot_Skeleton/Skeleton/GunBone"]
-transform = Transform( 0.999919, 0.0106283, -0.00705317, -0.0105956, 0.99993, 0.00505793, 0.00710796, -0.0049828, 0.999962, 0.0100024, -0.00491095, -0.40371 )
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0 )
 
 [node name="ShootParticle" type="Particles" parent="PlayerModel/Robot_Skeleton/Skeleton/GunBone/ShootFrom"]
 transform = Transform( 1, 2.04891e-08, 0, 3.21306e-08, 1, 5.58794e-09, 0, 0, 1, 0, 0, 0 )

Certains fichiers n'ont pas été affichés car il y a eu trop de fichiers modifiés dans ce diff