structure.blend.import 1.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748
  1. [remap]
  2. importer="scene"
  3. importer_version=1
  4. type="PackedScene"
  5. uid="uid://cp4crk56c73te"
  6. path="res://.godot/imported/structure.blend-2d69e2db1d8681577498654083c06512.scn"
  7. [deps]
  8. source_file="res://level/geometry/models/structure.blend"
  9. dest_files=["res://.godot/imported/structure.blend-2d69e2db1d8681577498654083c06512.scn"]
  10. [params]
  11. nodes/root_type=""
  12. nodes/root_name=""
  13. nodes/apply_root_scale=false
  14. nodes/root_scale=1.0
  15. meshes/ensure_tangents=true
  16. meshes/generate_lods=true
  17. meshes/create_shadow_meshes=true
  18. meshes/light_baking=1
  19. meshes/lightmap_texel_size=0.2
  20. skins/use_named_skins=true
  21. animation/import=true
  22. animation/fps=30
  23. animation/trimming=false
  24. animation/remove_immutable_tracks=true
  25. import_script/path=""
  26. _subresources={}
  27. gltf/embedded_image_handling=1
  28. blender/nodes/visible=0
  29. blender/nodes/punctual_lights=true
  30. blender/nodes/cameras=true
  31. blender/nodes/custom_properties=true
  32. blender/nodes/modifiers=1
  33. blender/meshes/colors=false
  34. blender/meshes/uvs=true
  35. blender/meshes/normals=true
  36. blender/meshes/tangents=true
  37. blender/meshes/skins=2
  38. blender/meshes/export_bones_deforming_mesh_only=false
  39. blender/materials/unpack_enabled=true
  40. blender/materials/export_materials=1
  41. blender/animation/limit_playback=true
  42. blender/animation/always_sample=true
  43. blender/animation/group_tracks=true