Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

#compiler #validator #glsl #shader #spir-v #hlsl #glslang #glslangvalidator #essl #shader #dev-tools

John Kessenich 12c155f303 SPV: RelaxedPrecision: use the result precision for texture sampling. 5 anos atrás
External 1d1fd88554 build: Don't ship GTEST headers in install target 6 anos atrás
OGLCompilersDLL bd69a4fb12 Respect CMAKE_INSTALL_LIBDIR in installed CMake files 5 anos atrás
SPIRV 12c155f303 SPV: RelaxedPrecision: use the result precision for texture sampling. 5 anos atrás
StandAlone d52dce5067 Add -g0 command line argument 5 anos atrás
Test 12c155f303 SPV: RelaxedPrecision: use the result precision for texture sampling. 5 anos atrás
build_overrides 257b25c81f Add BUILD.gn configuration. 6 anos atrás
glslang 12c155f303 SPV: RelaxedPrecision: use the result precision for texture sampling. 5 anos atrás
gtests 12c155f303 SPV: RelaxedPrecision: use the result precision for texture sampling. 5 anos atrás
hlsl f49820dd6b Move hlsl/ source to glslang/HLSL/ 5 anos atrás
kokoro 08bc7cf5fc Remove root kokoro/linux-*-cmake configs 5 anos atrás
ndk_test ca17b723fb Switch ndk_test from gnustl_static to c++_static 5 anos atrás
.appveyor.yml 3ed344dd78 Fix #2059, and also attempt to skip test bots [skip ci] 5 anos atrás
.clang-format 0e5d1bb66a clang-format correction and typo (clang format likely not complete) 6 anos atrás
.gitattributes 00054da5e6 Infrastructure: Fix .gitattributes typo eof -> eol. Also update README 6 anos atrás
.gitignore cd1f169c6a Enable HLSL legalization 7 anos atrás
.travis.yml c13e0f1e99 Update appveyor and travis files 5 anos atrás
Android.mk f49820dd6b Move hlsl/ source to glslang/HLSL/ 5 anos atrás
BUILD.bazel f49820dd6b Move hlsl/ source to glslang/HLSL/ 5 anos atrás
BUILD.gn f49820dd6b Move hlsl/ source to glslang/HLSL/ 5 anos atrás
CMakeLists.txt 1fee6072d0 CMake: Error on unresolved symbols 5 anos atrás
CODE_OF_CONDUCT.md 4685f3246e Create CODE_OF_CONDUCT.md 6 anos atrás
ChooseMSVCCRT.cmake 71241d8221 Allow choice of DLL or static CRT libraries through CMake options. 11 anos atrás
LICENSE.txt 208cb5801f Remove execute permission from LICENSE.txt 6 anos atrás
README-spirv-remap.txt a8456415b8 WIP: SPV Remapper: add remapper test framework 9 anos atrás
README.md adacba3ee9 Update README.md 5 anos atrás
WORKSPACE 0608b9d682 Add Bazel build configuration files. 5 anos atrás
_config.yml c8274e941e Make file formatting comply with POSIX and Unix standards 5 anos atrás
known_good.json 41f62a81ab Update SPIRV-Tools to stable. Also SPIRV-Headers to TOT. (#2250) 5 anos atrás
known_good_khr.json d03da06ac1 Remove execute permissions 7 anos atrás
make-revision c6c80a6e48 Versioning: Address #1255: Move to semantic versioning. 7 anos atrás
update_glslang_sources.py 0cb8ad55f6 tooling: Fix update sources script for Python 3 7 anos atrás

README-spirv-remap.txt


VERSION
--------------------------------------------------------------------------------
spirv-remap 0.97

INTRO:
--------------------------------------------------------------------------------
spirv-remap is a utility to improve compression of SPIR-V binary files via
entropy reduction, plus optional stripping of debug information and
load/store optimization. It transforms SPIR-V to SPIR-V, remapping IDs. The
resulting modules have an increased ID range (IDs are not as tightly packed
around zero), but will compress better when multiple modules are compressed
together, since compressor's dictionary can find better cross module
commonality.

Remapping is accomplished via canonicalization. Thus, modules can be
compressed one at a time with no loss of quality relative to operating on
many modules at once. The command line tool operates on multiple modules
only in the trivial repetition sense, for ease of use. The remapper API
only accepts a single module at a time.

There are two modes of use: command line, and a C++11 API. Both are
described below.

spirv-remap is currently in an alpha state. Although there are no known
remapping defects, it has only been exercised on one real world game shader
workload.


FEEDBACK
--------------------------------------------------------------------------------
Report defects, enhancements requests, code improvements, etc to:
[email protected]


COMMAND LINE USAGE:
--------------------------------------------------------------------------------
Examples are given with a verbosity of one (-v), but more verbosity can be
had via -vv, -vvv, etc, or an integer parameter to --verbose, such as
"--verbose 4". With no verbosity, the command is silent and returns 0 on
success, and a positive integer error on failure.

Pre-built binaries for several OSs are available. Examples presented are
for Linux. Command line arguments can be provided in any order.

1. Basic ID remapping

Perform ID remapping on all shaders in "*.spv", writing new files with
the same basenames to /tmp/out_dir.

spirv-remap -v --map all --input *.spv --output /tmp/out_dir

2. Perform all possible size reductions

spirv-remap-linux-64 -v --do-everything --input *.spv --output /tmp/out_dir

Note that --do-everything is a synonym for:

--map all --dce all --opt all --strip all

API USAGE:
--------------------------------------------------------------------------------

The public interface to the remapper is defined in SPIRV/SPVRemapper.h as follows:

namespace spv {

class spirvbin_t
{
public:
enum Options { ... };
spirvbin_t(int verbose = 0); // construct

// remap an existing binary in memory
void remap(std::vector& spv, std::uint32_t opts = DO_EVERYTHING);

// Type for error/log handler functions
typedef std::function errorfn_t;
typedef std::function logfn_t;

// Register error/log handling functions (can be c/c++ fn, lambda fn, or functor)
static void registerErrorHandler(errorfn_t handler) { errorHandler = handler; }
static void registerLogHandler(logfn_t handler) { logHandler = handler; }
};

} // namespace spv

The class definition is in SPVRemapper.cpp.

remap() accepts an std::vector of SPIR-V words, modifies them per the
request given in 'opts', and leaves the 'spv' container with the result.
It is safe to instantiate one spirvbin_t per thread and process a different
SPIR-V in each.

The "opts" parameter to remap() accepts a bit mask of desired remapping
options. See REMAPPING AND OPTIMIZATION OPTIONS.

On error, the function supplied to registerErrorHandler() will be invoked.
This can be a standard C/C++ function, a lambda function, or a functor.
The default handler simply calls exit(5); The error handler is a static
member, so need only be set up once, not once per spirvbin_t instance.

Log messages are supplied to registerLogHandler(). By default, log
messages are eaten silently. The log handler is also a static member.

BUILD DEPENDENCIES:
--------------------------------------------------------------------------------
1. C++11 compatible compiler
2. cmake
3. glslang


BUILDING
--------------------------------------------------------------------------------
The standalone remapper is built along side glslangValidator through its
normal build process.


REMAPPING AND OPTIMIZATION OPTIONS
--------------------------------------------------------------------------------
API:
These are bits defined under spv::spirvbin_t::, and can be
bitwise or-ed together as desired.

MAP_TYPES = canonicalize type IDs
MAP_NAMES = canonicalize named data
MAP_FUNCS = canonicalize function bodies
DCE_FUNCS = remove dead functions
DCE_VARS = remove dead variables
DCE_TYPES = remove dead types
OPT_LOADSTORE = optimize unneeded load/stores
MAP_ALL = (MAP_TYPES | MAP_NAMES | MAP_FUNCS)
DCE_ALL = (DCE_FUNCS | DCE_VARS | DCE_TYPES)
OPT_ALL = (OPT_LOADSTORE)
ALL_BUT_STRIP = (MAP_ALL | DCE_ALL | OPT_ALL)
DO_EVERYTHING = (STRIP | ALL_BUT_STRIP)