Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

#compiler #validator #glsl #shader #spir-v #hlsl #glslang #glslangvalidator #essl #shader #dev-tools

John Kessenich 8a97d38913 HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable 5 tahun lalu
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SPIRV 90e402f42b SPV_KHR_physical_storage_buffer/SPV: Add GL_EXT_buffer_reference_uvec2 5 tahun lalu
StandAlone 8317e6c683 SPV: Support SPIR-V 1.5; five extensions no longer need OpExtension. 5 tahun lalu
Test 8a97d38913 HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable 5 tahun lalu
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glslang 8a97d38913 HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable 5 tahun lalu
gtests 2d9b0a3550 HLSL: Fix #1912: add attribute syntax for overriding image formats. 5 tahun lalu
hlsl 8a97d38913 HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable 5 tahun lalu
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.appveyor.yml 6fef1ca6f9 Latest known-good SPIRV-Tools: WARNING: Needs python 3.x. 6 tahun lalu
.clang-format 0e5d1bb66a clang-format correction and typo (clang format likely not complete) 6 tahun lalu
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LICENSE.txt 208cb5801f Remove execute permission from LICENSE.txt 6 tahun lalu
README-spirv-remap.txt a8456415b8 WIP: SPV Remapper: add remapper test framework 9 tahun lalu
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make-revision c6c80a6e48 Versioning: Address #1255: Move to semantic versioning. 7 tahun lalu
update_glslang_sources.py 0cb8ad55f6 tooling: Fix update sources script for Python 3 7 tahun lalu

README-spirv-remap.txt


VERSION
--------------------------------------------------------------------------------
spirv-remap 0.97

INTRO:
--------------------------------------------------------------------------------
spirv-remap is a utility to improve compression of SPIR-V binary files via
entropy reduction, plus optional stripping of debug information and
load/store optimization. It transforms SPIR-V to SPIR-V, remapping IDs. The
resulting modules have an increased ID range (IDs are not as tightly packed
around zero), but will compress better when multiple modules are compressed
together, since compressor's dictionary can find better cross module
commonality.

Remapping is accomplished via canonicalization. Thus, modules can be
compressed one at a time with no loss of quality relative to operating on
many modules at once. The command line tool operates on multiple modules
only in the trivial repetition sense, for ease of use. The remapper API
only accepts a single module at a time.

There are two modes of use: command line, and a C++11 API. Both are
described below.

spirv-remap is currently in an alpha state. Although there are no known
remapping defects, it has only been exercised on one real world game shader
workload.


FEEDBACK
--------------------------------------------------------------------------------
Report defects, enhancements requests, code improvements, etc to:
[email protected]


COMMAND LINE USAGE:
--------------------------------------------------------------------------------
Examples are given with a verbosity of one (-v), but more verbosity can be
had via -vv, -vvv, etc, or an integer parameter to --verbose, such as
"--verbose 4". With no verbosity, the command is silent and returns 0 on
success, and a positive integer error on failure.

Pre-built binaries for several OSs are available. Examples presented are
for Linux. Command line arguments can be provided in any order.

1. Basic ID remapping

Perform ID remapping on all shaders in "*.spv", writing new files with
the same basenames to /tmp/out_dir.

spirv-remap -v --map all --input *.spv --output /tmp/out_dir

2. Perform all possible size reductions

spirv-remap-linux-64 -v --do-everything --input *.spv --output /tmp/out_dir

Note that --do-everything is a synonym for:

--map all --dce all --opt all --strip all

API USAGE:
--------------------------------------------------------------------------------

The public interface to the remapper is defined in SPIRV/SPVRemapper.h as follows:

namespace spv {

class spirvbin_t
{
public:
enum Options { ... };
spirvbin_t(int verbose = 0); // construct

// remap an existing binary in memory
void remap(std::vector& spv, std::uint32_t opts = DO_EVERYTHING);

// Type for error/log handler functions
typedef std::function errorfn_t;
typedef std::function logfn_t;

// Register error/log handling functions (can be c/c++ fn, lambda fn, or functor)
static void registerErrorHandler(errorfn_t handler) { errorHandler = handler; }
static void registerLogHandler(logfn_t handler) { logHandler = handler; }
};

} // namespace spv

The class definition is in SPVRemapper.cpp.

remap() accepts an std::vector of SPIR-V words, modifies them per the
request given in 'opts', and leaves the 'spv' container with the result.
It is safe to instantiate one spirvbin_t per thread and process a different
SPIR-V in each.

The "opts" parameter to remap() accepts a bit mask of desired remapping
options. See REMAPPING AND OPTIMIZATION OPTIONS.

On error, the function supplied to registerErrorHandler() will be invoked.
This can be a standard C/C++ function, a lambda function, or a functor.
The default handler simply calls exit(5); The error handler is a static
member, so need only be set up once, not once per spirvbin_t instance.

Log messages are supplied to registerLogHandler(). By default, log
messages are eaten silently. The log handler is also a static member.

BUILD DEPENDENCIES:
--------------------------------------------------------------------------------
1. C++11 compatible compiler
2. cmake
3. glslang


BUILDING
--------------------------------------------------------------------------------
The standalone remapper is built along side glslangValidator through its
normal build process.


REMAPPING AND OPTIMIZATION OPTIONS
--------------------------------------------------------------------------------
API:
These are bits defined under spv::spirvbin_t::, and can be
bitwise or-ed together as desired.

MAP_TYPES = canonicalize type IDs
MAP_NAMES = canonicalize named data
MAP_FUNCS = canonicalize function bodies
DCE_FUNCS = remove dead functions
DCE_VARS = remove dead variables
DCE_TYPES = remove dead types
OPT_LOADSTORE = optimize unneeded load/stores
MAP_ALL = (MAP_TYPES | MAP_NAMES | MAP_FUNCS)
DCE_ALL = (DCE_FUNCS | DCE_VARS | DCE_TYPES)
OPT_ALL = (OPT_LOADSTORE)
ALL_BUT_STRIP = (MAP_ALL | DCE_ALL | OPT_ALL)
DO_EVERYTHING = (STRIP | ALL_BUT_STRIP)