@@ -4,7 +4,7 @@ setlocal
cd %~dp0
SET MGFX="C:\Program Files (x86)\MSBuild\MonoGame\v3.0\Tools\2mgfx.exe"
-SET XNAFX="CompileEffect\CompileEffect.exe"
+SET XNAFX="..\..\Tools\CompileEffect\CompileEffect.exe"
@echo Build dx11
@for /f %%f IN ('dir /b *.fx') do (
@@ -1,3 +0,0 @@
-<?xml version="1.0"?>
-<configuration>
-<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup></configuration>
@@ -5,4 +5,6 @@ Command-line utility that uses the Content Pipeline to compile a .fx source file
source:
http://xbox.create.msdn.com/en-us/education/catalog/sample/stock_effects/
https://github.com/DDReaper/XNAGameStudio/wiki/Stock%20Effects
+https://github.com/nkast/XNAGameStudio/tree/master/Samples/Stock-Effects
+