浏览代码

define shader platform

Nick Kastellanos 2 年之前
父节点
当前提交
b6e3d4567e

+ 2 - 2
Shaders/Deferred/Shaders/BuildShaders.bat

@@ -8,12 +8,12 @@ SET XNAFX="..\..\Tools\CompileEffect\CompileEffect.exe"
 
 @echo Build dx11
 @for /f %%f IN ('dir /b *.fx') do (
-    call %MGFX% %%~nf.fx ..\Resources\%%~nf.dx11.mgfxo /Profile:DirectX_11
+    call %MGFX% %%~nf.fx ..\Resources\%%~nf.dx11.mgfxo /Platform:Windows
 )
 
 @echo Build ogl
 @for /f %%f IN ('dir /b *.fx') do (
-    call %MGFX% %%~nf.fx ..\Resources\%%~nf.ogl.mgfxo
+    call %MGFX% %%~nf.fx ..\Resources\%%~nf.ogl.mgfxo /Platform:DesktopGL
 )
 
 @echo Build dx9/xna Reach

+ 2 - 2
Shaders/FXAA/Shaders/BuildShaders.bat

@@ -8,12 +8,12 @@ SET XNAFX="..\..\Tools\CompileEffect\CompileEffect.exe"
 
 @echo Build dx11
 @for /f %%f IN ('dir /b *.fx') do (
-    call %MGFX% %%~nf.fx ..\Resources\%%~nf.dx11.mgfxo /Profile:DirectX_11
+    call %MGFX% %%~nf.fx ..\Resources\%%~nf.dx11.mgfxo /Platform:Windows
 )
 
 @echo Build ogl
 @for /f %%f IN ('dir /b *.fx') do (
-    call %MGFX% %%~nf.fx ..\Resources\%%~nf.ogl.mgfxo
+    call %MGFX% %%~nf.fx ..\Resources\%%~nf.ogl.mgfxo /Platform:DesktopGL
 )
 
 @echo Build dx9/xna HiDef

+ 2 - 2
Shaders/InfiniteGrid/Shaders/BuildShaders.bat

@@ -8,12 +8,12 @@ SET XNAFX="..\..\Tools\CompileEffect\CompileEffect.exe"
 
 @echo Build dx11
 @for /f %%f IN ('dir /b *.fx') do (
-    call %MGFX% %%~nf.fx ..\Resources\%%~nf.dx11.mgfxo /Profile:DirectX_11
+    call %MGFX% %%~nf.fx ..\Resources\%%~nf.dx11.mgfxo /Platform:Windows
 )
 
 @echo Build ogl
 @for /f %%f IN ('dir /b *.fx') do (
-    call %MGFX% %%~nf.fx ..\Resources\%%~nf.ogl.mgfxo
+    call %MGFX% %%~nf.fx ..\Resources\%%~nf.ogl.mgfxo /Platform:DesktopGL
 )
 
 @echo Build dx9/xna Reach

+ 2 - 2
Shaders/Tilemap/Shaders/BuildShaders.bat

@@ -8,12 +8,12 @@ SET XNAFX="..\..\Tools\CompileEffect\CompileEffect.exe"
 
 @echo Build dx11
 @for /f %%f IN ('dir /b *.fx') do (
-    call %MGFX% %%~nf.fx ..\Resources\%%~nf.dx11.mgfxo /Profile:DirectX_11
+    call %MGFX% %%~nf.fx ..\Resources\%%~nf.dx11.mgfxo /Platform:Windows
 )
 
 @echo Build ogl
 @for /f %%f IN ('dir /b *.fx') do (
-    call %MGFX% %%~nf.fx ..\Resources\%%~nf.ogl.mgfxo
+    call %MGFX% %%~nf.fx ..\Resources\%%~nf.ogl.mgfxo /Platform:DesktopGL
 )
 
 @echo Build dx9/xna Reach