Bladeren bron

rename namespace

Nick Kastellanos 2 jaren geleden
bovenliggende
commit
3ba9fa94ec
100 gewijzigde bestanden met toevoegingen van 137 en 137 verwijderingen
  1. 1 1
      Animation/Aether.Animation.PORTABLE.csproj
  2. 1 1
      Animation/Aether.Animation.W10.csproj
  3. 1 1
      Animation/Aether.Animation.WINDOWS.MG.csproj
  4. 1 1
      Animation/Aether.Animation.WINDOWS.XNA.csproj
  5. 1 1
      Animation/Animation/Animations.cs
  6. 1 1
      Animation/Animation/Clip.cs
  7. 2 2
      Animation/Animation/CpuAnimatedVertexBuffer.Unsafe.cs
  8. 2 2
      Animation/Animation/CpuAnimatedVertexBuffer.cs
  9. 2 2
      Animation/Animation/Extensions.cs
  10. 1 1
      Animation/Animation/Keyframe.cs
  11. 2 2
      Animation/Animation/NativeExtensions.cs
  12. 1 1
      Animation/ContentReaders/AnimationsReader.cs
  13. 1 1
      Animation/ContentReaders/ClipReader.cs
  14. 2 2
      Animation/ContentReaders/CpuAnimatedVertexBufferReader.cs
  15. 1 1
      Animation/Graphics/VertexTypes/VertexIndicesWeightsPositionNormal.cs
  16. 1 1
      Animation/README.md
  17. 1 1
      Atlas/Aether.Atlas.PORTABLE.csproj
  18. 1 1
      Atlas/Aether.Atlas.WINDOWS.MG.csproj
  19. 1 1
      Atlas/Aether.Atlas.WINDOWS.XNA.csproj
  20. 1 1
      Atlas/Atlas/Extensions.cs
  21. 1 1
      Atlas/Atlas/Sprite.cs
  22. 1 1
      Atlas/Atlas/TextureAtlas.cs
  23. 2 2
      Atlas/ContentReaders/TextureAtlasReader.cs
  24. 1 1
      Content.Pipeline/AnimationImporters/Animation/AnimationsContent.cs
  25. 1 1
      Content.Pipeline/AnimationImporters/Animation/ClipContent.cs
  26. 2 2
      Content.Pipeline/AnimationImporters/Animation/CpuAnimatedVertexBufferContent.cs
  27. 1 1
      Content.Pipeline/AnimationImporters/Animation/KeyframeContent.cs
  28. 1 1
      Content.Pipeline/AnimationImporters/AnimationImporters.PORTABLE.csproj
  29. 1 1
      Content.Pipeline/AnimationImporters/AnimationImporters.WINDOWS.MG.csproj
  30. 1 1
      Content.Pipeline/AnimationImporters/AnimationImporters.WINDOWS.XNA.csproj
  31. 2 2
      Content.Pipeline/AnimationImporters/Processors/AnimationsProcessor.cs
  32. 4 4
      Content.Pipeline/AnimationImporters/Processors/CpuAnimatedModelProcessor.cs
  33. 1 1
      Content.Pipeline/AnimationImporters/Processors/GpuAnimatedModelProcessor.cs
  34. 4 4
      Content.Pipeline/AnimationImporters/Serialization/AnimationsWriter.cs
  35. 4 4
      Content.Pipeline/AnimationImporters/Serialization/ClipWriter.cs
  36. 4 4
      Content.Pipeline/AnimationImporters/Serialization/CpuAnimatedVertexBufferWriter.cs
  37. 1 1
      Content.Pipeline/AtlasImporter/Atlas/SpriteContent.cs
  38. 1 1
      Content.Pipeline/AtlasImporter/Atlas/TextureAtlasContent.cs
  39. 1 1
      Content.Pipeline/AtlasImporter/AtlasImporter.WINDOWS.MG.csproj
  40. 1 1
      Content.Pipeline/AtlasImporter/AtlasImporter.WINDOWS.XNA.csproj
  41. 1 1
      Content.Pipeline/AtlasImporter/AtlasImporter.cs
  42. 1 1
      Content.Pipeline/AtlasImporter/Processors/TextureAtlasProcessor.cs
  43. 2 2
      Content.Pipeline/AtlasImporter/Serialization/TextureAtlasWriter.cs
  44. 1 1
      Content.Pipeline/DDSImporter/DDSHeader.cs
  45. 1 1
      Content.Pipeline/DDSImporter/DDSImporter.PORTABLE.csproj
  46. 1 1
      Content.Pipeline/DDSImporter/DDSImporter.WINDOWS.MG.csproj
  47. 1 1
      Content.Pipeline/DDSImporter/DDSImporter.cs
  48. 1 1
      Content.Pipeline/DDSImporter/DDSPixelFormat.cs
  49. 1 1
      Content.Pipeline/DDSImporter/DDSProcessor.cs
  50. 1 1
      Content.Pipeline/DDSImporter/DXT1Block.cs
  51. 1 1
      Content.Pipeline/GraphicsImporters/Graphics/DynamicIndexBufferContent.cs
  52. 1 1
      Content.Pipeline/GraphicsImporters/Graphics/DynamicModelContent.cs
  53. 1 1
      Content.Pipeline/GraphicsImporters/Graphics/DynamicModelMeshContent.cs
  54. 1 1
      Content.Pipeline/GraphicsImporters/Graphics/DynamicModelMeshPartContent.cs
  55. 1 1
      Content.Pipeline/GraphicsImporters/Graphics/DynamicVertexBufferContent.cs
  56. 1 1
      Content.Pipeline/GraphicsImporters/GraphicsImporters.PORTABLE.csproj
  57. 1 1
      Content.Pipeline/GraphicsImporters/GraphicsImporters.WINDOWS.MG.csproj
  58. 1 1
      Content.Pipeline/GraphicsImporters/GraphicsImporters.WINDOWS.XNA.csproj
  59. 2 2
      Content.Pipeline/GraphicsImporters/Processors/DynamicModelProcessor.cs
  60. 3 3
      Content.Pipeline/GraphicsImporters/Serialization/DynamicIndexBufferWriter.cs
  61. 2 2
      Content.Pipeline/GraphicsImporters/Serialization/DynamicModelWriter.cs
  62. 3 3
      Content.Pipeline/GraphicsImporters/Serialization/DynamicVertexBufferWriter.cs
  63. 1 1
      Content.Pipeline/RawModelProcessor/RawModelProcessor.PORTABLE.csproj
  64. 1 1
      Content.Pipeline/RawModelProcessor/RawModelProcessor.WINDOWS.MG.csproj
  65. 1 1
      Content.Pipeline/RawModelProcessor/RawModelProcessor.cs
  66. 1 1
      Content.Pipeline/SLMCImporter/Processors/SLMCOutputFormat.cs
  67. 1 1
      Content.Pipeline/SLMCImporter/Processors/SLMCProcessor.cs
  68. 1 1
      Content.Pipeline/SLMCImporter/SLMCImporter.WINDOWS.MG.csproj
  69. 1 1
      Content.Pipeline/SLMCImporter/SLMCImporter.WINDOWS.XNA.csproj
  70. 1 1
      Content.Pipeline/SLMCImporter/SLMCImporter.cs
  71. 1 1
      Content.Pipeline/TilemapImporters/Processors/TilePacker.cs
  72. 1 1
      Content.Pipeline/TilemapImporters/Processors/TilemapProcessor.cs
  73. 2 2
      Content.Pipeline/TilemapImporters/Serialization/TilemapWriter.cs
  74. 1 1
      Content.Pipeline/TilemapImporters/Tilemap/TileContent.cs
  75. 1 1
      Content.Pipeline/TilemapImporters/Tilemap/TilemapContent.cs
  76. 1 1
      Content.Pipeline/TilemapImporters/Tilemap/TilesetContent.cs
  77. 1 1
      Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.MG.csproj
  78. 1 1
      Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.MG.csproj.user
  79. 1 1
      Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.XNA.csproj
  80. 1 1
      Content.Pipeline/TilemapImporters/TilemapImporter.cs
  81. 1 1
      Content.Pipeline/VoxelImporters/VertexPositionNormalColor.cs
  82. 1 1
      Content.Pipeline/VoxelImporters/Vox/VoxHeader.cs
  83. 1 1
      Content.Pipeline/VoxelImporters/Vox/VoxImporter.cs
  84. 1 1
      Content.Pipeline/VoxelImporters/VoxelContent.cs
  85. 1 1
      Content.Pipeline/VoxelImporters/VoxelImporters.WINDOWS.MG.csproj
  86. 1 1
      Content.Pipeline/VoxelImporters/VoxelImporters.WINDOWS.XNA.csproj
  87. 1 1
      Content.Pipeline/VoxelImporters/VoxelModelImporter.cs
  88. 1 1
      Graphics/Aether.Graphics.PORTABLE.csproj
  89. 1 1
      Graphics/Aether.Graphics.WINDOWS.MG.csproj
  90. 1 1
      Graphics/Aether.Graphics.WINDOWS.XNA.csproj
  91. 1 1
      Graphics/ContentReaders/DynamicIndexBufferReader.cs
  92. 1 1
      Graphics/ContentReaders/DynamicVertexBufferReader.cs
  93. 2 2
      Native.Animation/Aether.Native.Animation.WP8.vcxproj
  94. 7 7
      Native.Animation/Animation/CpuAnimatedVertexBufferHelper.cpp
  95. 3 3
      Native.Animation/Animation/CpuAnimatedVertexBufferHelper.h
  96. 1 1
      Native.Animation/Data/Int4Data.h
  97. 1 1
      Native.Animation/Data/Matrix.h
  98. 1 1
      Native.Animation/Data/Vector2Data.h
  99. 1 1
      Native.Animation/Data/Vector3Data.h
  100. 1 1
      Native.Animation/Data/Vector4Data.h

+ 1 - 1
Animation/Aether.Animation.PORTABLE.csproj

@@ -6,7 +6,7 @@
     <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
     <ProjectGuid>{11DC5896-8B7A-43ED-978C-45D0ECD4DD42}</ProjectGuid>
     <OutputType>Library</OutputType>
-    <RootNamespace>tainicom.Aether.Animation</RootNamespace>
+    <RootNamespace>nkast.Aether.Animation</RootNamespace>
     <AssemblyName>Aether.Animation</AssemblyName>
     <TargetFrameworkProfile>Profile328</TargetFrameworkProfile>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>

+ 1 - 1
Animation/Aether.Animation.W10.csproj

@@ -7,7 +7,7 @@
     <ProjectGuid>{A312F64C-A5D4-4B28-A250-3A75CD5C4952}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Animation</RootNamespace>
+    <RootNamespace>nkast.Aether.Animation</RootNamespace>
     <AssemblyName>Aether.Animation</AssemblyName>
     <DefaultLanguage>en-US</DefaultLanguage>
     <TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>

+ 1 - 1
Animation/Aether.Animation.WINDOWS.MG.csproj

@@ -7,7 +7,7 @@
     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Animation</RootNamespace>
+    <RootNamespace>nkast.Aether.Animation</RootNamespace>
     <AssemblyName>Aether.Animation</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>

+ 1 - 1
Animation/Aether.Animation.WINDOWS.XNA.csproj

@@ -7,7 +7,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Animation</RootNamespace>
+    <RootNamespace>nkast.Aether.Animation</RootNamespace>
     <AssemblyName>Aether.Animation</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>

+ 1 - 1
Animation/Animation/Animations.cs

@@ -18,7 +18,7 @@ using System;
 using System.Collections.Generic;
 using Microsoft.Xna.Framework;
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {    
     public class Animations
     {

+ 1 - 1
Animation/Animation/Clip.cs

@@ -16,7 +16,7 @@
 
 using System;
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
     public class Clip
     {

+ 2 - 2
Animation/Animation/CpuAnimatedVertexBuffer.Unsafe.cs

@@ -16,7 +16,7 @@
 
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 #if MAPPEDMEM
 using System;
 using System.Reflection;
@@ -24,7 +24,7 @@ using SharpDX.Direct3D11;
 #endif
 
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
     public class CpuAnimatedVertexBuffer: DynamicVertexBuffer
     {

+ 2 - 2
Animation/Animation/CpuAnimatedVertexBuffer.cs

@@ -16,9 +16,9 @@
 
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
     public class CpuAnimatedVertexBuffer: DynamicVertexBuffer
     {

+ 2 - 2
Animation/Animation/Extensions.cs

@@ -16,9 +16,9 @@
 
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
     public static class Extensions
     {

+ 1 - 1
Animation/Animation/Keyframe.cs

@@ -18,7 +18,7 @@ using System;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content;
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
     public struct Keyframe
     {

+ 2 - 2
Animation/Animation/NativeExtensions.cs

@@ -15,9 +15,9 @@
 #endregion
 
 using Microsoft.Xna.Framework;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
     internal static class NativeExtensions
     {        

+ 1 - 1
Animation/ContentReaders/AnimationsReader.cs

@@ -19,7 +19,7 @@ using System.Collections.Generic;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content;
 
-namespace tainicom.Aether.Animation.Content
+namespace nkast.Aether.Animation.Content
 {
     public class AnimationsReader : ContentTypeReader<Animations>
     {

+ 1 - 1
Animation/ContentReaders/ClipReader.cs

@@ -17,7 +17,7 @@
 using System;
 using Microsoft.Xna.Framework.Content;
 
-namespace tainicom.Aether.Animation.Content
+namespace nkast.Aether.Animation.Content
 {
     public class ClipReader : ContentTypeReader<Clip>
     {

+ 2 - 2
Animation/ContentReaders/CpuAnimatedVertexBufferReader.cs

@@ -19,9 +19,9 @@ using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics.PackedVector;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
-namespace tainicom.Aether.Animation.Content
+namespace nkast.Aether.Animation.Content
 {
     public class CpuAnimatedVertexBufferReader : ContentTypeReader<CpuAnimatedVertexBuffer>
     {

+ 1 - 1
Animation/Graphics/VertexTypes/VertexIndicesWeightsPositionNormal.cs

@@ -18,7 +18,7 @@ using System.Runtime.InteropServices;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Graphics
+namespace nkast.Aether.Graphics
 {
     [StructLayout(LayoutKind.Explicit)]
     public struct VertexIndicesWeightsPositionNormal : IVertexType

+ 1 - 1
Animation/README.md

@@ -1,5 +1,5 @@
 
-# tainicom.Aether.Animation.*
+# nkast.Aether.Animation.*
 
 Play animated 3D models and support for CPU animation.
 CPU animation is optimized using unsafe code, writing directly to mapped VertexBuffer memory using reflection (DirectX).

+ 1 - 1
Atlas/Aether.Atlas.PORTABLE.csproj

@@ -6,7 +6,7 @@
     <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
     <ProjectGuid>{E5907795-BC19-4CAA-9909-9F7145E1BB0D}</ProjectGuid>
     <OutputType>Library</OutputType>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Atlas</AssemblyName>
     <TargetFrameworkProfile>Profile328</TargetFrameworkProfile>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>

+ 1 - 1
Atlas/Aether.Atlas.WINDOWS.MG.csproj

@@ -7,7 +7,7 @@
     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Atlas</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>

+ 1 - 1
Atlas/Aether.Atlas.WINDOWS.XNA.csproj

@@ -7,7 +7,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Atlas</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>

+ 1 - 1
Atlas/Atlas/Extensions.cs

@@ -15,7 +15,7 @@
 #endregion
 
 using Microsoft.Xna.Framework;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
 namespace Microsoft.Xna.Framework.Graphics
 {

+ 1 - 1
Atlas/Atlas/Sprite.cs

@@ -17,7 +17,7 @@
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Graphics
+namespace nkast.Aether.Graphics
 {
     public class Sprite
     {

+ 1 - 1
Atlas/Atlas/TextureAtlas.cs

@@ -17,7 +17,7 @@
 using System.Collections.Generic;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Graphics
+namespace nkast.Aether.Graphics
 {
     public class TextureAtlas
     {

+ 2 - 2
Atlas/ContentReaders/TextureAtlasReader.cs

@@ -18,9 +18,9 @@ using System;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
-namespace tainicom.Aether.Graphics.Content
+namespace nkast.Aether.Graphics.Content
 {
     public class TextureAtlasReader : ContentTypeReader<TextureAtlas>
     {

+ 1 - 1
Content.Pipeline/AnimationImporters/Animation/AnimationsContent.cs

@@ -17,7 +17,7 @@
 using System.Collections.Generic;
 using Microsoft.Xna.Framework;
 
-namespace tainicom.Aether.Content.Pipeline.Animation
+namespace nkast.Aether.Content.Pipeline.Animation
 {
     public class AnimationsContent
     {

+ 1 - 1
Content.Pipeline/AnimationImporters/Animation/ClipContent.cs

@@ -16,7 +16,7 @@
 
 using System;
 
-namespace tainicom.Aether.Content.Pipeline.Animation
+namespace nkast.Aether.Content.Pipeline.Animation
 {
     public class ClipContent
     {

+ 2 - 2
Content.Pipeline/AnimationImporters/Animation/CpuAnimatedVertexBufferContent.cs

@@ -15,9 +15,9 @@
 #endregion
 
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline.Animation
+namespace nkast.Aether.Content.Pipeline.Animation
 {
     public class CpuAnimatedVertexBufferContent : DynamicVertexBufferContent
     {

+ 1 - 1
Content.Pipeline/AnimationImporters/Animation/KeyframeContent.cs

@@ -17,7 +17,7 @@
 using System;
 using Microsoft.Xna.Framework;
 
-namespace tainicom.Aether.Content.Pipeline.Animation
+namespace nkast.Aether.Content.Pipeline.Animation
 {
     public struct KeyframeContent
     {

+ 1 - 1
Content.Pipeline/AnimationImporters/AnimationImporters.PORTABLE.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{962D579A-91F7-4FAB-940A-423E04B8465E}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.AnimationImporters</AssemblyName>
     <DefaultLanguage>en-US</DefaultLanguage>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/AnimationImporters/AnimationImporters.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <SchemaVersion>2.0</SchemaVersion>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.AnimationImporters</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/AnimationImporters/AnimationImporters.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.AnimationImporters</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>

+ 2 - 2
Content.Pipeline/AnimationImporters/Processors/AnimationsProcessor.cs

@@ -21,9 +21,9 @@ using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Content.Pipeline.Animation;
+using nkast.Aether.Content.Pipeline.Animation;
 
-namespace tainicom.Aether.Content.Pipeline.Processors
+namespace nkast.Aether.Content.Pipeline.Processors
 {
     [ContentProcessor(DisplayName = "Animation - Aether")]
     class AnimationsProcessor : ContentProcessor<NodeContent, AnimationsContent>

+ 4 - 4
Content.Pipeline/AnimationImporters/Processors/CpuAnimatedModelProcessor.cs

@@ -20,11 +20,11 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Content.Pipeline.Animation;
-using tainicom.Aether.Content.Pipeline.Serialization;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Animation;
+using nkast.Aether.Content.Pipeline.Serialization;
+using nkast.Aether.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline.Processors
+namespace nkast.Aether.Content.Pipeline.Processors
 {
     [ContentProcessor(DisplayName = "CPU AnimatedModel - Aether")]
     class CpuAnimatedModelProcessor : DynamicModelProcessor, IContentProcessor

+ 1 - 1
Content.Pipeline/AnimationImporters/Processors/GpuAnimatedModelProcessor.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline.Processors
+namespace nkast.Aether.Content.Pipeline.Processors
 {
     [ContentProcessor(DisplayName = "GPU AnimatedModel - Aether")]
     public class GpuAnimatedModelProcessor : ModelProcessor

+ 4 - 4
Content.Pipeline/AnimationImporters/Serialization/AnimationsWriter.cs

@@ -18,9 +18,9 @@ using System;
 using System.Collections.Generic;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Animation;
+using nkast.Aether.Content.Pipeline.Animation;
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {   
     [ContentTypeWriter]
     class AnimationsDataWriter : ContentTypeWriter<AnimationsContent>
@@ -97,12 +97,12 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
 
         public override string GetRuntimeType(TargetPlatform targetPlatform)
         {
-            return "tainicom.Aether.Animation.Animations, Aether.Animation";
+            return "nkast.Aether.Animation.Animations, Aether.Animation";
         }
 
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
-            return "tainicom.Aether.Animation.Content.AnimationsReader, Aether.Animation";
+            return "nkast.Aether.Animation.Content.AnimationsReader, Aether.Animation";
         }
     }
         

+ 4 - 4
Content.Pipeline/AnimationImporters/Serialization/ClipWriter.cs

@@ -18,10 +18,10 @@ using System;
 using System.Collections.Generic;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Animation;
+using nkast.Aether.Content.Pipeline.Animation;
 
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
     [ContentTypeWriter]
     class ClipWriter : ContentTypeWriter<ClipContent>
@@ -66,12 +66,12 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
 
         public override string GetRuntimeType(TargetPlatform targetPlatform)
         {
-            return "tainicom.Aether.Animation.Clip, Aether.Animation";
+            return "nkast.Aether.Animation.Clip, Aether.Animation";
         }
 
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
-            return "tainicom.Aether.Animation.Content.ClipReader, Aether.Animation";
+            return "nkast.Aether.Animation.Content.ClipReader, Aether.Animation";
         }
     }
     

+ 4 - 4
Content.Pipeline/AnimationImporters/Serialization/CpuAnimatedVertexBufferWriter.cs

@@ -17,10 +17,10 @@
 using System;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Animation;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Animation;
+using nkast.Aether.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
     [ContentTypeWriter]
     public class CpuAnimatedVertexBufferWriter : ContentTypeWriter<CpuAnimatedVertexBufferContent>
@@ -42,7 +42,7 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
         
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
-            return "tainicom.Aether.Animation.Content.CpuAnimatedVertexBufferReader, Aether.Animation";
+            return "nkast.Aether.Animation.Content.CpuAnimatedVertexBufferReader, Aether.Animation";
         }
     }
 }

+ 1 - 1
Content.Pipeline/AtlasImporter/Atlas/SpriteContent.cs

@@ -18,7 +18,7 @@
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     public class SpriteContent
     {

+ 1 - 1
Content.Pipeline/AtlasImporter/Atlas/TextureAtlasContent.cs

@@ -18,7 +18,7 @@ using System.Collections.Generic;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     public class TextureAtlasContent : Texture2DContent
     {

+ 1 - 1
Content.Pipeline/AtlasImporter/AtlasImporter.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{E710FBEA-8C75-405D-B6B4-CFC82CB48FB5}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.AtlasImporter</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/AtlasImporter/AtlasImporter.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.AtlasImporter</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaPlatform>Windows</XnaPlatform>

+ 1 - 1
Content.Pipeline/AtlasImporter/AtlasImporter.cs

@@ -24,7 +24,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     [ContentImporter(".tmx", DisplayName = "Atlas Importer - Aether", DefaultProcessor = "AtlasProcessor")]
     public class AtlasImporter : ContentImporter<TextureAtlasContent>

+ 1 - 1
Content.Pipeline/AtlasImporter/Processors/TextureAtlasProcessor.cs

@@ -21,7 +21,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     [ContentProcessor(DisplayName = "AtlasProcessor - Aether")]
     public class AtlasProcessor : TextureProcessor, IContentProcessor

+ 2 - 2
Content.Pipeline/AtlasImporter/Serialization/TextureAtlasWriter.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
     [ContentTypeWriter]
     class TextureAtlasWriter : ContentTypeWriter<TextureAtlasContent>
@@ -46,7 +46,7 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
         
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
-            return "tainicom.Aether.Graphics.Content.TextureAtlasReader, Aether.Atlas";
+            return "nkast.Aether.Graphics.Content.TextureAtlasReader, Aether.Atlas";
         }
         
     }

+ 1 - 1
Content.Pipeline/DDSImporter/DDSHeader.cs

@@ -16,7 +16,7 @@
 
 using System;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     internal struct DDSHeader
     {   

+ 1 - 1
Content.Pipeline/DDSImporter/DDSImporter.PORTABLE.csproj

@@ -10,7 +10,7 @@
     <ProjectGuid>{84F55AF5-6C7F-416F-A497-ECDC70682625}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.DDSImporter</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/DDSImporter/DDSImporter.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{26C387C6-7313-47D4-A05F-14639AB02D70}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.DDSImporter</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/DDSImporter/DDSImporter.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     [ContentImporter(".dds", DisplayName = "DDS Importer - Aether", DefaultProcessor = "DDSProcessor")]
     public class DDSImporter : ContentImporter<TextureContent>

+ 1 - 1
Content.Pipeline/DDSImporter/DDSPixelFormat.cs

@@ -16,7 +16,7 @@
 
 using System;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     internal struct DDSPixelFormat
     {

+ 1 - 1
Content.Pipeline/DDSImporter/DDSProcessor.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     [ContentProcessor(DisplayName = "DDSProcessor - Aether")]
     public class DDSProcessor : ContentProcessor<TextureContent, TextureContent>

+ 1 - 1
Content.Pipeline/DDSImporter/DXT1Block.cs

@@ -19,7 +19,7 @@ using System.Runtime.InteropServices;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics.PackedVector;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
      
     [StructLayout(LayoutKind.Sequential, Pack = 1)]

+ 1 - 1
Content.Pipeline/GraphicsImporters/Graphics/DynamicIndexBufferContent.cs

@@ -17,7 +17,7 @@
 using System.Collections.Generic;
 using System.Collections.ObjectModel;
 
-namespace tainicom.Aether.Content.Pipeline.Graphics
+namespace nkast.Aether.Content.Pipeline.Graphics
 {
     public class DynamicIndexBufferContent: Collection<int>
     {

+ 1 - 1
Content.Pipeline/GraphicsImporters/Graphics/DynamicModelContent.cs

@@ -19,7 +19,7 @@ using System.Collections.Generic;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
-namespace tainicom.Aether.Content.Pipeline.Graphics 
+namespace nkast.Aether.Content.Pipeline.Graphics 
 {    
     public class DynamicModelContent
     {

+ 1 - 1
Content.Pipeline/GraphicsImporters/Graphics/DynamicModelMeshContent.cs

@@ -19,7 +19,7 @@ using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
-namespace tainicom.Aether.Content.Pipeline.Graphics
+namespace nkast.Aether.Content.Pipeline.Graphics
 {
     public class DynamicModelMeshContent
     {   

+ 1 - 1
Content.Pipeline/GraphicsImporters/Graphics/DynamicModelMeshPartContent.cs

@@ -19,7 +19,7 @@ using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
-namespace tainicom.Aether.Content.Pipeline.Graphics
+namespace nkast.Aether.Content.Pipeline.Graphics
 {
     public class DynamicModelMeshPartContent
     {

+ 1 - 1
Content.Pipeline/GraphicsImporters/Graphics/DynamicVertexBufferContent.cs

@@ -16,7 +16,7 @@
 
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
-namespace tainicom.Aether.Content.Pipeline.Graphics
+namespace nkast.Aether.Content.Pipeline.Graphics
 {
     public class DynamicVertexBufferContent: VertexBufferContent 
     {

+ 1 - 1
Content.Pipeline/GraphicsImporters/GraphicsImporters.PORTABLE.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{0A079394-D331-433A-94DF-AA25B6522279}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.GraphicsImporters</AssemblyName>
     <DefaultLanguage>en-US</DefaultLanguage>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/GraphicsImporters/GraphicsImporters.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{400DC7B2-739D-4156-916D-2F2E1920310D}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.GraphicsImporters</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/GraphicsImporters/GraphicsImporters.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.GraphicsImporters</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaPlatform>Windows</XnaPlatform>

+ 2 - 2
Content.Pipeline/GraphicsImporters/Processors/DynamicModelProcessor.cs

@@ -21,9 +21,9 @@ using System.ComponentModel;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
     [ContentProcessor(DisplayName = "DynamicModel - Aether")]
     public class DynamicModelProcessor : ModelProcessor, IContentProcessor

+ 3 - 3
Content.Pipeline/GraphicsImporters/Serialization/DynamicIndexBufferWriter.cs

@@ -17,9 +17,9 @@
 using System;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
     [ContentTypeWriter]
     class DynamicIndexBufferWriter : ContentTypeWriter<DynamicIndexBufferContent>
@@ -64,7 +64,7 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
         
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
-            return "tainicom.Aether.Graphics.Content.DynamicIndexBufferReader, Aether.Graphics";
+            return "nkast.Aether.Graphics.Content.DynamicIndexBufferReader, Aether.Graphics";
         }
         
     }

+ 2 - 2
Content.Pipeline/GraphicsImporters/Serialization/DynamicModelWriter.cs

@@ -20,9 +20,9 @@ using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
     [ContentTypeWriter]
     class DynamicModelWriter : ContentTypeWriter<DynamicModelContent>

+ 3 - 3
Content.Pipeline/GraphicsImporters/Serialization/DynamicVertexBufferWriter.cs

@@ -17,9 +17,9 @@
 using System;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
     [ContentTypeWriter]
     public class DynamicVertexBufferWriter : ContentTypeWriter<DynamicVertexBufferContent>
@@ -43,7 +43,7 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
                 
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
-            return "tainicom.Aether.Graphics.Content.DynamicVertexBufferReader, Aether.Graphics";
+            return "nkast.Aether.Graphics.Content.DynamicVertexBufferReader, Aether.Graphics";
         }
         
     }

+ 1 - 1
Content.Pipeline/RawModelProcessor/RawModelProcessor.PORTABLE.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{C3218A39-5491-44BF-B820-754832E318DB}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.RawModelProcessor</AssemblyName>
     <DefaultLanguage>en-US</DefaultLanguage>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/RawModelProcessor/RawModelProcessor.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{48E4029A-115C-4DC2-AF3A-0AB94F36BFC0}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.RawModelProcessor</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/RawModelProcessor/RawModelProcessor.cs

@@ -18,7 +18,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     [ContentProcessor(DisplayName = "RawModelProcessor - Aether")]
     class RawModelProcessor : ModelProcessor

+ 1 - 1
Content.Pipeline/SLMCImporter/Processors/SLMCOutputFormat.cs

@@ -16,7 +16,7 @@
 
 using System;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 
     public enum SLMCOutputFormat

+ 1 - 1
Content.Pipeline/SLMCImporter/Processors/SLMCProcessor.cs

@@ -22,7 +22,7 @@ using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics.PackedVector;
 using System.ComponentModel;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     [ContentProcessor(DisplayName = "SLMCProcessor - Aether")]
     public class SLMCProcessor : ContentProcessor<TextureContent, TextureContent>

+ 1 - 1
Content.Pipeline/SLMCImporter/SLMCImporter.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{C9FA924B-DA91-4641-8B7D-CBC09E5560AE}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.SLMCImporter</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/SLMCImporter/SLMCImporter.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.SLMCImporter</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaPlatform>Windows</XnaPlatform>

+ 1 - 1
Content.Pipeline/SLMCImporter/SLMCImporter.cs

@@ -24,7 +24,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     [ContentImporter(".slmc", DisplayName = "SLMC Importer - Aether", DefaultProcessor = "SLMCProcessor")]
     public class SLMCImporter : ContentImporter<TextureContent>

+ 1 - 1
Content.Pipeline/TilemapImporters/Processors/TilePacker.cs

@@ -18,7 +18,7 @@ using System;
 using System.Collections.Generic;
 using Microsoft.Xna.Framework;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 	internal static class TilePacker
 	{

+ 1 - 1
Content.Pipeline/TilemapImporters/Processors/TilemapProcessor.cs

@@ -21,7 +21,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     [ContentProcessor(DisplayName = "Tilemap Processor - Aether")]
     public class TilemapProcessor : TextureProcessor, IContentProcessor

+ 2 - 2
Content.Pipeline/TilemapImporters/Serialization/TilemapWriter.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Graphics;
 using System;
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
     [ContentTypeWriter]
     class TextureAtlasWriter : ContentTypeWriter<TilemapContent>
@@ -48,7 +48,7 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
         
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
-            return "tainicom.Aether.Graphics.Content.TilemapReader, Aether.Tilemap";
+            return "nkast.Aether.Graphics.Content.TilemapReader, Aether.Tilemap";
         }
         
     }

+ 1 - 1
Content.Pipeline/TilemapImporters/Tilemap/TileContent.cs

@@ -18,7 +18,7 @@
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     public class TileContent
     {

+ 1 - 1
Content.Pipeline/TilemapImporters/Tilemap/TilemapContent.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     public class TilemapContent : Texture2DContent
     {

+ 1 - 1
Content.Pipeline/TilemapImporters/Tilemap/TilesetContent.cs

@@ -18,7 +18,7 @@ using System.Collections.Generic;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     public class TilesetContent : Texture2DContent
     {

+ 1 - 1
Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{9B0F9C6B-3C43-472D-B0C1-91E11A9FDE89}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.TilemapImporter</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.MG.csproj.user

@@ -13,6 +13,6 @@
     <StartAction>Program</StartAction>
     <StartProgram>C:\Program Files %28x86%29\MSBuild\MonoGame\v3.0\Tools\MGCB.exe</StartProgram>
     <StartArguments>/reference:..\..\bin\Debug\Windows\Aether.Content.Pipeline.TilemapImporter.dll /importer:TilemapImporter /processor:TilemapProcessor /build:tilemapNoMipmap.tmx</StartArguments>
-    <StartWorkingDirectory>P:\tainicom\Aether.Extras\Samples\TilemapContent</StartWorkingDirectory>
+    <StartWorkingDirectory>P:\nkast\Aether.Extras\Samples\TilemapContent</StartWorkingDirectory>
   </PropertyGroup>
 </Project>

+ 1 - 1
Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.TilemapImporter</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaPlatform>Windows</XnaPlatform>

+ 1 - 1
Content.Pipeline/TilemapImporters/TilemapImporter.cs

@@ -24,7 +24,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     [ContentImporter(".tmx", DisplayName = "Tilemap Importer - Aether", DefaultProcessor = "TilemapProcessor")]
     public class TilemapImporter : ContentImporter<TilemapContent>

+ 1 - 1
Content.Pipeline/VoxelImporters/VertexPositionNormalColor.cs

@@ -18,7 +18,7 @@ using System;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     public struct VertexPositionNormalColor : IVertexType, IEquatable<VertexPositionNormalColor>
     {

+ 1 - 1
Content.Pipeline/VoxelImporters/Vox/VoxHeader.cs

@@ -17,7 +17,7 @@
 using System;
 using Microsoft.Xna.Framework.Content.Pipeline;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     struct VoxHeader
     {

+ 1 - 1
Content.Pipeline/VoxelImporters/Vox/VoxImporter.cs

@@ -19,7 +19,7 @@ using System.IO;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     class VoxImporter
     {

+ 1 - 1
Content.Pipeline/VoxelImporters/VoxelContent.cs

@@ -20,7 +20,7 @@ using System.Linq;
 using System.Text;
 using Microsoft.Xna.Framework;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     public class VoxelContent
     {

+ 1 - 1
Content.Pipeline/VoxelImporters/VoxelImporters.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{AA15CF95-0AF2-4346-9465-CB6EDBE22ED9}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.VoxelImporters</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/VoxelImporters/VoxelImporters.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.VoxelImporters</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaPlatform>Windows</XnaPlatform>

+ 1 - 1
Content.Pipeline/VoxelImporters/VoxelModelImporter.cs

@@ -22,7 +22,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
     [ContentImporter(".vox", DisplayName = "Voxel Model Importer - Aether", DefaultProcessor = "ModelProcessor")]
     public class VoxelModelImporter : ContentImporter<NodeContent>

+ 1 - 1
Graphics/Aether.Graphics.PORTABLE.csproj

@@ -6,7 +6,7 @@
     <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
     <ProjectGuid>{3E3BB349-662A-4628-B033-154CB8CD2F2A}</ProjectGuid>
     <OutputType>Library</OutputType>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Graphics</AssemblyName>
     <TargetFrameworkProfile>Profile328</TargetFrameworkProfile>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>

+ 1 - 1
Graphics/Aether.Graphics.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{0A4ED2DF-9CDD-4C98-83AA-1898A394AC27}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Graphics</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Graphics/Aether.Graphics.WINDOWS.XNA.csproj

@@ -7,7 +7,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Graphics</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>

+ 1 - 1
Graphics/ContentReaders/DynamicIndexBufferReader.cs

@@ -17,7 +17,7 @@
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Graphics.Content
+namespace nkast.Aether.Graphics.Content
 {
     public class DynamicIndexBufferReader : ContentTypeReader<DynamicIndexBuffer>
     {

+ 1 - 1
Graphics/ContentReaders/DynamicVertexBufferReader.cs

@@ -17,7 +17,7 @@
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Graphics;
 
-namespace tainicom.Aether.Graphics.Content
+namespace nkast.Aether.Graphics.Content
 {
     public class DynamicVertexBufferReader : ContentTypeReader<DynamicVertexBuffer>
     {

+ 2 - 2
Native.Animation/Aether.Native.Animation.WP8.vcxproj

@@ -20,11 +20,11 @@
   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{22c72dc0-022d-4d1b-b738-c764f67421ea}</ProjectGuid>
-    <RootNamespace>tainicom.Aether.Native.Animation</RootNamespace>
+    <RootNamespace>nkast.Aether.Native.Animation</RootNamespace>
     <DefaultLanguage>en-US</DefaultLanguage>
     <MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
     <WinMDAssembly>true</WinMDAssembly>
-    <ProjectName>tainicom.Aether.Native.Animation</ProjectName>
+    <ProjectName>nkast.Aether.Native.Animation</ProjectName>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+ 7 - 7
Native.Animation/Animation/CpuAnimatedVertexBufferHelper.cpp

@@ -21,23 +21,23 @@
 //using namespace DirectX;
 using namespace Platform;
 using namespace Platform::Collections;
-using namespace tainicom::Aether::Native::Animation;
-using namespace tainicom::Aether::Native::Animation::Data;
+using namespace nkast::Aether::Native::Animation;
+using namespace nkast::Aether::Native::Animation::Data;
 
 
-tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::CpuAnimatedVertexBufferHelper(void)
+nkast::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::CpuAnimatedVertexBufferHelper(void)
 {
 	_cpuVertices = nullptr;
 	_cpuVerticesLength = 0;
 }
 
-tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::~CpuAnimatedVertexBufferHelper(void)
+nkast::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::~CpuAnimatedVertexBufferHelper(void)
 {
 	delete _cpuVertices;
 	_cpuVerticesLength = 0;
 }
 
-void tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::SetCpuVertices(const Platform::Array<VertexIndicesWeightsPositionNormal>^ cpuVertices)
+void nkast::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::SetCpuVertices(const Platform::Array<VertexIndicesWeightsPositionNormal>^ cpuVertices)
 {
 	_cpuVerticesLength = cpuVertices->Length;
 	_cpuVertices = new VertexIndicesWeightsPositionNormal[_cpuVerticesLength = cpuVertices->Length];
@@ -48,7 +48,7 @@ void tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::SetCpuV
 	return;
 }
 
-void tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::UpdateVertices(
+void nkast::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::UpdateVertices(
 	int64 pBoneTransforms, int64 pGpuVertices, int startIndex, int elementCount)
 {
 	MatrixData* pBone = (MatrixData*)pBoneTransforms;
@@ -57,7 +57,7 @@ void tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::UpdateV
 }
 
 
-void tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::UpdateVertices(
+void nkast::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::UpdateVertices(
 	MatrixData* pBoneTransforms, VertexPositionNormalTextureData* pGpuVertices, int startIndex, int elementCount)
 {
 	VertexPositionNormalTextureData* vout = pGpuVertices;

+ 3 - 3
Native.Animation/Animation/CpuAnimatedVertexBufferHelper.h

@@ -18,11 +18,11 @@
 #include "..\VertexPositionNormalTextureData.h"
 
 using namespace Platform;
-using namespace tainicom::Aether::Native::Animation::Data;
-using namespace tainicom::Aether::Native::Animation::VertexTypes;
+using namespace nkast::Aether::Native::Animation::Data;
+using namespace nkast::Aether::Native::Animation::VertexTypes;
 
 
-namespace tainicom
+namespace nkast
 {
 	namespace Aether
 	{

+ 1 - 1
Native.Animation/Data/Int4Data.h

@@ -16,7 +16,7 @@
 #include <stdint.h>
 
 
-namespace tainicom
+namespace nkast
 {
 	namespace Aether
 	{

+ 1 - 1
Native.Animation/Data/Matrix.h

@@ -15,7 +15,7 @@
 #pragma once
 
 
-namespace tainicom
+namespace nkast
 {
 	namespace Aether
 	{

+ 1 - 1
Native.Animation/Data/Vector2Data.h

@@ -15,7 +15,7 @@
 #pragma once
 
 
-namespace tainicom
+namespace nkast
 {
 	namespace Aether
 	{

+ 1 - 1
Native.Animation/Data/Vector3Data.h

@@ -15,7 +15,7 @@
 #pragma once
 
 
-namespace tainicom
+namespace nkast
 {
 	namespace Aether
 	{

+ 1 - 1
Native.Animation/Data/Vector4Data.h

@@ -15,7 +15,7 @@
 #pragma once
 
 
-namespace tainicom
+namespace nkast
 {
 	namespace Aether
 	{

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