Browse Source

rename namespace

Nick Kastellanos 2 years ago
parent
commit
3ba9fa94ec
100 changed files with 137 additions and 137 deletions
  1. 1 1
      Animation/Aether.Animation.PORTABLE.csproj
  2. 1 1
      Animation/Aether.Animation.W10.csproj
  3. 1 1
      Animation/Aether.Animation.WINDOWS.MG.csproj
  4. 1 1
      Animation/Aether.Animation.WINDOWS.XNA.csproj
  5. 1 1
      Animation/Animation/Animations.cs
  6. 1 1
      Animation/Animation/Clip.cs
  7. 2 2
      Animation/Animation/CpuAnimatedVertexBuffer.Unsafe.cs
  8. 2 2
      Animation/Animation/CpuAnimatedVertexBuffer.cs
  9. 2 2
      Animation/Animation/Extensions.cs
  10. 1 1
      Animation/Animation/Keyframe.cs
  11. 2 2
      Animation/Animation/NativeExtensions.cs
  12. 1 1
      Animation/ContentReaders/AnimationsReader.cs
  13. 1 1
      Animation/ContentReaders/ClipReader.cs
  14. 2 2
      Animation/ContentReaders/CpuAnimatedVertexBufferReader.cs
  15. 1 1
      Animation/Graphics/VertexTypes/VertexIndicesWeightsPositionNormal.cs
  16. 1 1
      Animation/README.md
  17. 1 1
      Atlas/Aether.Atlas.PORTABLE.csproj
  18. 1 1
      Atlas/Aether.Atlas.WINDOWS.MG.csproj
  19. 1 1
      Atlas/Aether.Atlas.WINDOWS.XNA.csproj
  20. 1 1
      Atlas/Atlas/Extensions.cs
  21. 1 1
      Atlas/Atlas/Sprite.cs
  22. 1 1
      Atlas/Atlas/TextureAtlas.cs
  23. 2 2
      Atlas/ContentReaders/TextureAtlasReader.cs
  24. 1 1
      Content.Pipeline/AnimationImporters/Animation/AnimationsContent.cs
  25. 1 1
      Content.Pipeline/AnimationImporters/Animation/ClipContent.cs
  26. 2 2
      Content.Pipeline/AnimationImporters/Animation/CpuAnimatedVertexBufferContent.cs
  27. 1 1
      Content.Pipeline/AnimationImporters/Animation/KeyframeContent.cs
  28. 1 1
      Content.Pipeline/AnimationImporters/AnimationImporters.PORTABLE.csproj
  29. 1 1
      Content.Pipeline/AnimationImporters/AnimationImporters.WINDOWS.MG.csproj
  30. 1 1
      Content.Pipeline/AnimationImporters/AnimationImporters.WINDOWS.XNA.csproj
  31. 2 2
      Content.Pipeline/AnimationImporters/Processors/AnimationsProcessor.cs
  32. 4 4
      Content.Pipeline/AnimationImporters/Processors/CpuAnimatedModelProcessor.cs
  33. 1 1
      Content.Pipeline/AnimationImporters/Processors/GpuAnimatedModelProcessor.cs
  34. 4 4
      Content.Pipeline/AnimationImporters/Serialization/AnimationsWriter.cs
  35. 4 4
      Content.Pipeline/AnimationImporters/Serialization/ClipWriter.cs
  36. 4 4
      Content.Pipeline/AnimationImporters/Serialization/CpuAnimatedVertexBufferWriter.cs
  37. 1 1
      Content.Pipeline/AtlasImporter/Atlas/SpriteContent.cs
  38. 1 1
      Content.Pipeline/AtlasImporter/Atlas/TextureAtlasContent.cs
  39. 1 1
      Content.Pipeline/AtlasImporter/AtlasImporter.WINDOWS.MG.csproj
  40. 1 1
      Content.Pipeline/AtlasImporter/AtlasImporter.WINDOWS.XNA.csproj
  41. 1 1
      Content.Pipeline/AtlasImporter/AtlasImporter.cs
  42. 1 1
      Content.Pipeline/AtlasImporter/Processors/TextureAtlasProcessor.cs
  43. 2 2
      Content.Pipeline/AtlasImporter/Serialization/TextureAtlasWriter.cs
  44. 1 1
      Content.Pipeline/DDSImporter/DDSHeader.cs
  45. 1 1
      Content.Pipeline/DDSImporter/DDSImporter.PORTABLE.csproj
  46. 1 1
      Content.Pipeline/DDSImporter/DDSImporter.WINDOWS.MG.csproj
  47. 1 1
      Content.Pipeline/DDSImporter/DDSImporter.cs
  48. 1 1
      Content.Pipeline/DDSImporter/DDSPixelFormat.cs
  49. 1 1
      Content.Pipeline/DDSImporter/DDSProcessor.cs
  50. 1 1
      Content.Pipeline/DDSImporter/DXT1Block.cs
  51. 1 1
      Content.Pipeline/GraphicsImporters/Graphics/DynamicIndexBufferContent.cs
  52. 1 1
      Content.Pipeline/GraphicsImporters/Graphics/DynamicModelContent.cs
  53. 1 1
      Content.Pipeline/GraphicsImporters/Graphics/DynamicModelMeshContent.cs
  54. 1 1
      Content.Pipeline/GraphicsImporters/Graphics/DynamicModelMeshPartContent.cs
  55. 1 1
      Content.Pipeline/GraphicsImporters/Graphics/DynamicVertexBufferContent.cs
  56. 1 1
      Content.Pipeline/GraphicsImporters/GraphicsImporters.PORTABLE.csproj
  57. 1 1
      Content.Pipeline/GraphicsImporters/GraphicsImporters.WINDOWS.MG.csproj
  58. 1 1
      Content.Pipeline/GraphicsImporters/GraphicsImporters.WINDOWS.XNA.csproj
  59. 2 2
      Content.Pipeline/GraphicsImporters/Processors/DynamicModelProcessor.cs
  60. 3 3
      Content.Pipeline/GraphicsImporters/Serialization/DynamicIndexBufferWriter.cs
  61. 2 2
      Content.Pipeline/GraphicsImporters/Serialization/DynamicModelWriter.cs
  62. 3 3
      Content.Pipeline/GraphicsImporters/Serialization/DynamicVertexBufferWriter.cs
  63. 1 1
      Content.Pipeline/RawModelProcessor/RawModelProcessor.PORTABLE.csproj
  64. 1 1
      Content.Pipeline/RawModelProcessor/RawModelProcessor.WINDOWS.MG.csproj
  65. 1 1
      Content.Pipeline/RawModelProcessor/RawModelProcessor.cs
  66. 1 1
      Content.Pipeline/SLMCImporter/Processors/SLMCOutputFormat.cs
  67. 1 1
      Content.Pipeline/SLMCImporter/Processors/SLMCProcessor.cs
  68. 1 1
      Content.Pipeline/SLMCImporter/SLMCImporter.WINDOWS.MG.csproj
  69. 1 1
      Content.Pipeline/SLMCImporter/SLMCImporter.WINDOWS.XNA.csproj
  70. 1 1
      Content.Pipeline/SLMCImporter/SLMCImporter.cs
  71. 1 1
      Content.Pipeline/TilemapImporters/Processors/TilePacker.cs
  72. 1 1
      Content.Pipeline/TilemapImporters/Processors/TilemapProcessor.cs
  73. 2 2
      Content.Pipeline/TilemapImporters/Serialization/TilemapWriter.cs
  74. 1 1
      Content.Pipeline/TilemapImporters/Tilemap/TileContent.cs
  75. 1 1
      Content.Pipeline/TilemapImporters/Tilemap/TilemapContent.cs
  76. 1 1
      Content.Pipeline/TilemapImporters/Tilemap/TilesetContent.cs
  77. 1 1
      Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.MG.csproj
  78. 1 1
      Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.MG.csproj.user
  79. 1 1
      Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.XNA.csproj
  80. 1 1
      Content.Pipeline/TilemapImporters/TilemapImporter.cs
  81. 1 1
      Content.Pipeline/VoxelImporters/VertexPositionNormalColor.cs
  82. 1 1
      Content.Pipeline/VoxelImporters/Vox/VoxHeader.cs
  83. 1 1
      Content.Pipeline/VoxelImporters/Vox/VoxImporter.cs
  84. 1 1
      Content.Pipeline/VoxelImporters/VoxelContent.cs
  85. 1 1
      Content.Pipeline/VoxelImporters/VoxelImporters.WINDOWS.MG.csproj
  86. 1 1
      Content.Pipeline/VoxelImporters/VoxelImporters.WINDOWS.XNA.csproj
  87. 1 1
      Content.Pipeline/VoxelImporters/VoxelModelImporter.cs
  88. 1 1
      Graphics/Aether.Graphics.PORTABLE.csproj
  89. 1 1
      Graphics/Aether.Graphics.WINDOWS.MG.csproj
  90. 1 1
      Graphics/Aether.Graphics.WINDOWS.XNA.csproj
  91. 1 1
      Graphics/ContentReaders/DynamicIndexBufferReader.cs
  92. 1 1
      Graphics/ContentReaders/DynamicVertexBufferReader.cs
  93. 2 2
      Native.Animation/Aether.Native.Animation.WP8.vcxproj
  94. 7 7
      Native.Animation/Animation/CpuAnimatedVertexBufferHelper.cpp
  95. 3 3
      Native.Animation/Animation/CpuAnimatedVertexBufferHelper.h
  96. 1 1
      Native.Animation/Data/Int4Data.h
  97. 1 1
      Native.Animation/Data/Matrix.h
  98. 1 1
      Native.Animation/Data/Vector2Data.h
  99. 1 1
      Native.Animation/Data/Vector3Data.h
  100. 1 1
      Native.Animation/Data/Vector4Data.h

+ 1 - 1
Animation/Aether.Animation.PORTABLE.csproj

@@ -6,7 +6,7 @@
     <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
     <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
     <ProjectGuid>{11DC5896-8B7A-43ED-978C-45D0ECD4DD42}</ProjectGuid>
     <ProjectGuid>{11DC5896-8B7A-43ED-978C-45D0ECD4DD42}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
-    <RootNamespace>tainicom.Aether.Animation</RootNamespace>
+    <RootNamespace>nkast.Aether.Animation</RootNamespace>
     <AssemblyName>Aether.Animation</AssemblyName>
     <AssemblyName>Aether.Animation</AssemblyName>
     <TargetFrameworkProfile>Profile328</TargetFrameworkProfile>
     <TargetFrameworkProfile>Profile328</TargetFrameworkProfile>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>

+ 1 - 1
Animation/Aether.Animation.W10.csproj

@@ -7,7 +7,7 @@
     <ProjectGuid>{A312F64C-A5D4-4B28-A250-3A75CD5C4952}</ProjectGuid>
     <ProjectGuid>{A312F64C-A5D4-4B28-A250-3A75CD5C4952}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Animation</RootNamespace>
+    <RootNamespace>nkast.Aether.Animation</RootNamespace>
     <AssemblyName>Aether.Animation</AssemblyName>
     <AssemblyName>Aether.Animation</AssemblyName>
     <DefaultLanguage>en-US</DefaultLanguage>
     <DefaultLanguage>en-US</DefaultLanguage>
     <TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
     <TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>

+ 1 - 1
Animation/Aether.Animation.WINDOWS.MG.csproj

@@ -7,7 +7,7 @@
     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Animation</RootNamespace>
+    <RootNamespace>nkast.Aether.Animation</RootNamespace>
     <AssemblyName>Aether.Animation</AssemblyName>
     <AssemblyName>Aether.Animation</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>

+ 1 - 1
Animation/Aether.Animation.WINDOWS.XNA.csproj

@@ -7,7 +7,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Animation</RootNamespace>
+    <RootNamespace>nkast.Aether.Animation</RootNamespace>
     <AssemblyName>Aether.Animation</AssemblyName>
     <AssemblyName>Aether.Animation</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>

+ 1 - 1
Animation/Animation/Animations.cs

@@ -18,7 +18,7 @@ using System;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {    
 {    
     public class Animations
     public class Animations
     {
     {

+ 1 - 1
Animation/Animation/Clip.cs

@@ -16,7 +16,7 @@
 
 
 using System;
 using System;
 
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
 {
     public class Clip
     public class Clip
     {
     {

+ 2 - 2
Animation/Animation/CpuAnimatedVertexBuffer.Unsafe.cs

@@ -16,7 +16,7 @@
 
 
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 #if MAPPEDMEM
 #if MAPPEDMEM
 using System;
 using System;
 using System.Reflection;
 using System.Reflection;
@@ -24,7 +24,7 @@ using SharpDX.Direct3D11;
 #endif
 #endif
 
 
 
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
 {
     public class CpuAnimatedVertexBuffer: DynamicVertexBuffer
     public class CpuAnimatedVertexBuffer: DynamicVertexBuffer
     {
     {

+ 2 - 2
Animation/Animation/CpuAnimatedVertexBuffer.cs

@@ -16,9 +16,9 @@
 
 
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
 {
     public class CpuAnimatedVertexBuffer: DynamicVertexBuffer
     public class CpuAnimatedVertexBuffer: DynamicVertexBuffer
     {
     {

+ 2 - 2
Animation/Animation/Extensions.cs

@@ -16,9 +16,9 @@
 
 
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
 {
     public static class Extensions
     public static class Extensions
     {
     {

+ 1 - 1
Animation/Animation/Keyframe.cs

@@ -18,7 +18,7 @@ using System;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content;
 
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
 {
     public struct Keyframe
     public struct Keyframe
     {
     {

+ 2 - 2
Animation/Animation/NativeExtensions.cs

@@ -15,9 +15,9 @@
 #endregion
 #endregion
 
 
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
 
-namespace tainicom.Aether.Animation
+namespace nkast.Aether.Animation
 {
 {
     internal static class NativeExtensions
     internal static class NativeExtensions
     {        
     {        

+ 1 - 1
Animation/ContentReaders/AnimationsReader.cs

@@ -19,7 +19,7 @@ using System.Collections.Generic;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content;
 
 
-namespace tainicom.Aether.Animation.Content
+namespace nkast.Aether.Animation.Content
 {
 {
     public class AnimationsReader : ContentTypeReader<Animations>
     public class AnimationsReader : ContentTypeReader<Animations>
     {
     {

+ 1 - 1
Animation/ContentReaders/ClipReader.cs

@@ -17,7 +17,7 @@
 using System;
 using System;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content;
 
 
-namespace tainicom.Aether.Animation.Content
+namespace nkast.Aether.Animation.Content
 {
 {
     public class ClipReader : ContentTypeReader<Clip>
     public class ClipReader : ContentTypeReader<Clip>
     {
     {

+ 2 - 2
Animation/ContentReaders/CpuAnimatedVertexBufferReader.cs

@@ -19,9 +19,9 @@ using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics.PackedVector;
 using Microsoft.Xna.Framework.Graphics.PackedVector;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
 
-namespace tainicom.Aether.Animation.Content
+namespace nkast.Aether.Animation.Content
 {
 {
     public class CpuAnimatedVertexBufferReader : ContentTypeReader<CpuAnimatedVertexBuffer>
     public class CpuAnimatedVertexBufferReader : ContentTypeReader<CpuAnimatedVertexBuffer>
     {
     {

+ 1 - 1
Animation/Graphics/VertexTypes/VertexIndicesWeightsPositionNormal.cs

@@ -18,7 +18,7 @@ using System.Runtime.InteropServices;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Graphics
+namespace nkast.Aether.Graphics
 {
 {
     [StructLayout(LayoutKind.Explicit)]
     [StructLayout(LayoutKind.Explicit)]
     public struct VertexIndicesWeightsPositionNormal : IVertexType
     public struct VertexIndicesWeightsPositionNormal : IVertexType

+ 1 - 1
Animation/README.md

@@ -1,5 +1,5 @@
 
 
-# tainicom.Aether.Animation.*
+# nkast.Aether.Animation.*
 
 
 Play animated 3D models and support for CPU animation.
 Play animated 3D models and support for CPU animation.
 CPU animation is optimized using unsafe code, writing directly to mapped VertexBuffer memory using reflection (DirectX).
 CPU animation is optimized using unsafe code, writing directly to mapped VertexBuffer memory using reflection (DirectX).

+ 1 - 1
Atlas/Aether.Atlas.PORTABLE.csproj

@@ -6,7 +6,7 @@
     <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
     <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
     <ProjectGuid>{E5907795-BC19-4CAA-9909-9F7145E1BB0D}</ProjectGuid>
     <ProjectGuid>{E5907795-BC19-4CAA-9909-9F7145E1BB0D}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Atlas</AssemblyName>
     <AssemblyName>Aether.Atlas</AssemblyName>
     <TargetFrameworkProfile>Profile328</TargetFrameworkProfile>
     <TargetFrameworkProfile>Profile328</TargetFrameworkProfile>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>

+ 1 - 1
Atlas/Aether.Atlas.WINDOWS.MG.csproj

@@ -7,7 +7,7 @@
     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Atlas</AssemblyName>
     <AssemblyName>Aether.Atlas</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>

+ 1 - 1
Atlas/Aether.Atlas.WINDOWS.XNA.csproj

@@ -7,7 +7,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Atlas</AssemblyName>
     <AssemblyName>Aether.Atlas</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>

+ 1 - 1
Atlas/Atlas/Extensions.cs

@@ -15,7 +15,7 @@
 #endregion
 #endregion
 
 
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
 
 namespace Microsoft.Xna.Framework.Graphics
 namespace Microsoft.Xna.Framework.Graphics
 {
 {

+ 1 - 1
Atlas/Atlas/Sprite.cs

@@ -17,7 +17,7 @@
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Graphics
+namespace nkast.Aether.Graphics
 {
 {
     public class Sprite
     public class Sprite
     {
     {

+ 1 - 1
Atlas/Atlas/TextureAtlas.cs

@@ -17,7 +17,7 @@
 using System.Collections.Generic;
 using System.Collections.Generic;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Graphics
+namespace nkast.Aether.Graphics
 {
 {
     public class TextureAtlas
     public class TextureAtlas
     {
     {

+ 2 - 2
Atlas/ContentReaders/TextureAtlasReader.cs

@@ -18,9 +18,9 @@ using System;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Graphics;
+using nkast.Aether.Graphics;
 
 
-namespace tainicom.Aether.Graphics.Content
+namespace nkast.Aether.Graphics.Content
 {
 {
     public class TextureAtlasReader : ContentTypeReader<TextureAtlas>
     public class TextureAtlasReader : ContentTypeReader<TextureAtlas>
     {
     {

+ 1 - 1
Content.Pipeline/AnimationImporters/Animation/AnimationsContent.cs

@@ -17,7 +17,7 @@
 using System.Collections.Generic;
 using System.Collections.Generic;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 
 
-namespace tainicom.Aether.Content.Pipeline.Animation
+namespace nkast.Aether.Content.Pipeline.Animation
 {
 {
     public class AnimationsContent
     public class AnimationsContent
     {
     {

+ 1 - 1
Content.Pipeline/AnimationImporters/Animation/ClipContent.cs

@@ -16,7 +16,7 @@
 
 
 using System;
 using System;
 
 
-namespace tainicom.Aether.Content.Pipeline.Animation
+namespace nkast.Aether.Content.Pipeline.Animation
 {
 {
     public class ClipContent
     public class ClipContent
     {
     {

+ 2 - 2
Content.Pipeline/AnimationImporters/Animation/CpuAnimatedVertexBufferContent.cs

@@ -15,9 +15,9 @@
 #endregion
 #endregion
 
 
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline.Animation
+namespace nkast.Aether.Content.Pipeline.Animation
 {
 {
     public class CpuAnimatedVertexBufferContent : DynamicVertexBufferContent
     public class CpuAnimatedVertexBufferContent : DynamicVertexBufferContent
     {
     {

+ 1 - 1
Content.Pipeline/AnimationImporters/Animation/KeyframeContent.cs

@@ -17,7 +17,7 @@
 using System;
 using System;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 
 
-namespace tainicom.Aether.Content.Pipeline.Animation
+namespace nkast.Aether.Content.Pipeline.Animation
 {
 {
     public struct KeyframeContent
     public struct KeyframeContent
     {
     {

+ 1 - 1
Content.Pipeline/AnimationImporters/AnimationImporters.PORTABLE.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{962D579A-91F7-4FAB-940A-423E04B8465E}</ProjectGuid>
     <ProjectGuid>{962D579A-91F7-4FAB-940A-423E04B8465E}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.AnimationImporters</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.AnimationImporters</AssemblyName>
     <DefaultLanguage>en-US</DefaultLanguage>
     <DefaultLanguage>en-US</DefaultLanguage>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/AnimationImporters/AnimationImporters.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <SchemaVersion>2.0</SchemaVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.AnimationImporters</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.AnimationImporters</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/AnimationImporters/AnimationImporters.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.AnimationImporters</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.AnimationImporters</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>

+ 2 - 2
Content.Pipeline/AnimationImporters/Processors/AnimationsProcessor.cs

@@ -21,9 +21,9 @@ using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Content.Pipeline.Animation;
+using nkast.Aether.Content.Pipeline.Animation;
 
 
-namespace tainicom.Aether.Content.Pipeline.Processors
+namespace nkast.Aether.Content.Pipeline.Processors
 {
 {
     [ContentProcessor(DisplayName = "Animation - Aether")]
     [ContentProcessor(DisplayName = "Animation - Aether")]
     class AnimationsProcessor : ContentProcessor<NodeContent, AnimationsContent>
     class AnimationsProcessor : ContentProcessor<NodeContent, AnimationsContent>

+ 4 - 4
Content.Pipeline/AnimationImporters/Processors/CpuAnimatedModelProcessor.cs

@@ -20,11 +20,11 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
-using tainicom.Aether.Content.Pipeline.Animation;
-using tainicom.Aether.Content.Pipeline.Serialization;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Animation;
+using nkast.Aether.Content.Pipeline.Serialization;
+using nkast.Aether.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline.Processors
+namespace nkast.Aether.Content.Pipeline.Processors
 {
 {
     [ContentProcessor(DisplayName = "CPU AnimatedModel - Aether")]
     [ContentProcessor(DisplayName = "CPU AnimatedModel - Aether")]
     class CpuAnimatedModelProcessor : DynamicModelProcessor, IContentProcessor
     class CpuAnimatedModelProcessor : DynamicModelProcessor, IContentProcessor

+ 1 - 1
Content.Pipeline/AnimationImporters/Processors/GpuAnimatedModelProcessor.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline.Processors
+namespace nkast.Aether.Content.Pipeline.Processors
 {
 {
     [ContentProcessor(DisplayName = "GPU AnimatedModel - Aether")]
     [ContentProcessor(DisplayName = "GPU AnimatedModel - Aether")]
     public class GpuAnimatedModelProcessor : ModelProcessor
     public class GpuAnimatedModelProcessor : ModelProcessor

+ 4 - 4
Content.Pipeline/AnimationImporters/Serialization/AnimationsWriter.cs

@@ -18,9 +18,9 @@ using System;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Animation;
+using nkast.Aether.Content.Pipeline.Animation;
 
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {   
 {   
     [ContentTypeWriter]
     [ContentTypeWriter]
     class AnimationsDataWriter : ContentTypeWriter<AnimationsContent>
     class AnimationsDataWriter : ContentTypeWriter<AnimationsContent>
@@ -97,12 +97,12 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
 
 
         public override string GetRuntimeType(TargetPlatform targetPlatform)
         public override string GetRuntimeType(TargetPlatform targetPlatform)
         {
         {
-            return "tainicom.Aether.Animation.Animations, Aether.Animation";
+            return "nkast.Aether.Animation.Animations, Aether.Animation";
         }
         }
 
 
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
         {
-            return "tainicom.Aether.Animation.Content.AnimationsReader, Aether.Animation";
+            return "nkast.Aether.Animation.Content.AnimationsReader, Aether.Animation";
         }
         }
     }
     }
         
         

+ 4 - 4
Content.Pipeline/AnimationImporters/Serialization/ClipWriter.cs

@@ -18,10 +18,10 @@ using System;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Animation;
+using nkast.Aether.Content.Pipeline.Animation;
 
 
 
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
 {
     [ContentTypeWriter]
     [ContentTypeWriter]
     class ClipWriter : ContentTypeWriter<ClipContent>
     class ClipWriter : ContentTypeWriter<ClipContent>
@@ -66,12 +66,12 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
 
 
         public override string GetRuntimeType(TargetPlatform targetPlatform)
         public override string GetRuntimeType(TargetPlatform targetPlatform)
         {
         {
-            return "tainicom.Aether.Animation.Clip, Aether.Animation";
+            return "nkast.Aether.Animation.Clip, Aether.Animation";
         }
         }
 
 
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
         {
-            return "tainicom.Aether.Animation.Content.ClipReader, Aether.Animation";
+            return "nkast.Aether.Animation.Content.ClipReader, Aether.Animation";
         }
         }
     }
     }
     
     

+ 4 - 4
Content.Pipeline/AnimationImporters/Serialization/CpuAnimatedVertexBufferWriter.cs

@@ -17,10 +17,10 @@
 using System;
 using System;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Animation;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Animation;
+using nkast.Aether.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
 {
     [ContentTypeWriter]
     [ContentTypeWriter]
     public class CpuAnimatedVertexBufferWriter : ContentTypeWriter<CpuAnimatedVertexBufferContent>
     public class CpuAnimatedVertexBufferWriter : ContentTypeWriter<CpuAnimatedVertexBufferContent>
@@ -42,7 +42,7 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
         
         
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
         {
-            return "tainicom.Aether.Animation.Content.CpuAnimatedVertexBufferReader, Aether.Animation";
+            return "nkast.Aether.Animation.Content.CpuAnimatedVertexBufferReader, Aether.Animation";
         }
         }
     }
     }
 }
 }

+ 1 - 1
Content.Pipeline/AtlasImporter/Atlas/SpriteContent.cs

@@ -18,7 +18,7 @@
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     public class SpriteContent
     public class SpriteContent
     {
     {

+ 1 - 1
Content.Pipeline/AtlasImporter/Atlas/TextureAtlasContent.cs

@@ -18,7 +18,7 @@ using System.Collections.Generic;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     public class TextureAtlasContent : Texture2DContent
     public class TextureAtlasContent : Texture2DContent
     {
     {

+ 1 - 1
Content.Pipeline/AtlasImporter/AtlasImporter.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{E710FBEA-8C75-405D-B6B4-CFC82CB48FB5}</ProjectGuid>
     <ProjectGuid>{E710FBEA-8C75-405D-B6B4-CFC82CB48FB5}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.AtlasImporter</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.AtlasImporter</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/AtlasImporter/AtlasImporter.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.AtlasImporter</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.AtlasImporter</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaPlatform>Windows</XnaPlatform>
     <XnaPlatform>Windows</XnaPlatform>

+ 1 - 1
Content.Pipeline/AtlasImporter/AtlasImporter.cs

@@ -24,7 +24,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     [ContentImporter(".tmx", DisplayName = "Atlas Importer - Aether", DefaultProcessor = "AtlasProcessor")]
     [ContentImporter(".tmx", DisplayName = "Atlas Importer - Aether", DefaultProcessor = "AtlasProcessor")]
     public class AtlasImporter : ContentImporter<TextureAtlasContent>
     public class AtlasImporter : ContentImporter<TextureAtlasContent>

+ 1 - 1
Content.Pipeline/AtlasImporter/Processors/TextureAtlasProcessor.cs

@@ -21,7 +21,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     [ContentProcessor(DisplayName = "AtlasProcessor - Aether")]
     [ContentProcessor(DisplayName = "AtlasProcessor - Aether")]
     public class AtlasProcessor : TextureProcessor, IContentProcessor
     public class AtlasProcessor : TextureProcessor, IContentProcessor

+ 2 - 2
Content.Pipeline/AtlasImporter/Serialization/TextureAtlasWriter.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
 {
     [ContentTypeWriter]
     [ContentTypeWriter]
     class TextureAtlasWriter : ContentTypeWriter<TextureAtlasContent>
     class TextureAtlasWriter : ContentTypeWriter<TextureAtlasContent>
@@ -46,7 +46,7 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
         
         
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
         {
-            return "tainicom.Aether.Graphics.Content.TextureAtlasReader, Aether.Atlas";
+            return "nkast.Aether.Graphics.Content.TextureAtlasReader, Aether.Atlas";
         }
         }
         
         
     }
     }

+ 1 - 1
Content.Pipeline/DDSImporter/DDSHeader.cs

@@ -16,7 +16,7 @@
 
 
 using System;
 using System;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     internal struct DDSHeader
     internal struct DDSHeader
     {   
     {   

+ 1 - 1
Content.Pipeline/DDSImporter/DDSImporter.PORTABLE.csproj

@@ -10,7 +10,7 @@
     <ProjectGuid>{84F55AF5-6C7F-416F-A497-ECDC70682625}</ProjectGuid>
     <ProjectGuid>{84F55AF5-6C7F-416F-A497-ECDC70682625}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.DDSImporter</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.DDSImporter</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/DDSImporter/DDSImporter.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{26C387C6-7313-47D4-A05F-14639AB02D70}</ProjectGuid>
     <ProjectGuid>{26C387C6-7313-47D4-A05F-14639AB02D70}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.DDSImporter</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.DDSImporter</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/DDSImporter/DDSImporter.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     [ContentImporter(".dds", DisplayName = "DDS Importer - Aether", DefaultProcessor = "DDSProcessor")]
     [ContentImporter(".dds", DisplayName = "DDS Importer - Aether", DefaultProcessor = "DDSProcessor")]
     public class DDSImporter : ContentImporter<TextureContent>
     public class DDSImporter : ContentImporter<TextureContent>

+ 1 - 1
Content.Pipeline/DDSImporter/DDSPixelFormat.cs

@@ -16,7 +16,7 @@
 
 
 using System;
 using System;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     internal struct DDSPixelFormat
     internal struct DDSPixelFormat
     {
     {

+ 1 - 1
Content.Pipeline/DDSImporter/DDSProcessor.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     [ContentProcessor(DisplayName = "DDSProcessor - Aether")]
     [ContentProcessor(DisplayName = "DDSProcessor - Aether")]
     public class DDSProcessor : ContentProcessor<TextureContent, TextureContent>
     public class DDSProcessor : ContentProcessor<TextureContent, TextureContent>

+ 1 - 1
Content.Pipeline/DDSImporter/DXT1Block.cs

@@ -19,7 +19,7 @@ using System.Runtime.InteropServices;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics.PackedVector;
 using Microsoft.Xna.Framework.Graphics.PackedVector;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
      
      
     [StructLayout(LayoutKind.Sequential, Pack = 1)]
     [StructLayout(LayoutKind.Sequential, Pack = 1)]

+ 1 - 1
Content.Pipeline/GraphicsImporters/Graphics/DynamicIndexBufferContent.cs

@@ -17,7 +17,7 @@
 using System.Collections.Generic;
 using System.Collections.Generic;
 using System.Collections.ObjectModel;
 using System.Collections.ObjectModel;
 
 
-namespace tainicom.Aether.Content.Pipeline.Graphics
+namespace nkast.Aether.Content.Pipeline.Graphics
 {
 {
     public class DynamicIndexBufferContent: Collection<int>
     public class DynamicIndexBufferContent: Collection<int>
     {
     {

+ 1 - 1
Content.Pipeline/GraphicsImporters/Graphics/DynamicModelContent.cs

@@ -19,7 +19,7 @@ using System.Collections.Generic;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
 
-namespace tainicom.Aether.Content.Pipeline.Graphics 
+namespace nkast.Aether.Content.Pipeline.Graphics 
 {    
 {    
     public class DynamicModelContent
     public class DynamicModelContent
     {
     {

+ 1 - 1
Content.Pipeline/GraphicsImporters/Graphics/DynamicModelMeshContent.cs

@@ -19,7 +19,7 @@ using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
 
-namespace tainicom.Aether.Content.Pipeline.Graphics
+namespace nkast.Aether.Content.Pipeline.Graphics
 {
 {
     public class DynamicModelMeshContent
     public class DynamicModelMeshContent
     {   
     {   

+ 1 - 1
Content.Pipeline/GraphicsImporters/Graphics/DynamicModelMeshPartContent.cs

@@ -19,7 +19,7 @@ using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
 
-namespace tainicom.Aether.Content.Pipeline.Graphics
+namespace nkast.Aether.Content.Pipeline.Graphics
 {
 {
     public class DynamicModelMeshPartContent
     public class DynamicModelMeshPartContent
     {
     {

+ 1 - 1
Content.Pipeline/GraphicsImporters/Graphics/DynamicVertexBufferContent.cs

@@ -16,7 +16,7 @@
 
 
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
 
-namespace tainicom.Aether.Content.Pipeline.Graphics
+namespace nkast.Aether.Content.Pipeline.Graphics
 {
 {
     public class DynamicVertexBufferContent: VertexBufferContent 
     public class DynamicVertexBufferContent: VertexBufferContent 
     {
     {

+ 1 - 1
Content.Pipeline/GraphicsImporters/GraphicsImporters.PORTABLE.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{0A079394-D331-433A-94DF-AA25B6522279}</ProjectGuid>
     <ProjectGuid>{0A079394-D331-433A-94DF-AA25B6522279}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.GraphicsImporters</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.GraphicsImporters</AssemblyName>
     <DefaultLanguage>en-US</DefaultLanguage>
     <DefaultLanguage>en-US</DefaultLanguage>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/GraphicsImporters/GraphicsImporters.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{400DC7B2-739D-4156-916D-2F2E1920310D}</ProjectGuid>
     <ProjectGuid>{400DC7B2-739D-4156-916D-2F2E1920310D}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.GraphicsImporters</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.GraphicsImporters</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/GraphicsImporters/GraphicsImporters.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.GraphicsImporters</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.GraphicsImporters</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaPlatform>Windows</XnaPlatform>
     <XnaPlatform>Windows</XnaPlatform>

+ 2 - 2
Content.Pipeline/GraphicsImporters/Processors/DynamicModelProcessor.cs

@@ -21,9 +21,9 @@ using System.ComponentModel;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
 {
     [ContentProcessor(DisplayName = "DynamicModel - Aether")]
     [ContentProcessor(DisplayName = "DynamicModel - Aether")]
     public class DynamicModelProcessor : ModelProcessor, IContentProcessor
     public class DynamicModelProcessor : ModelProcessor, IContentProcessor

+ 3 - 3
Content.Pipeline/GraphicsImporters/Serialization/DynamicIndexBufferWriter.cs

@@ -17,9 +17,9 @@
 using System;
 using System;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
 {
     [ContentTypeWriter]
     [ContentTypeWriter]
     class DynamicIndexBufferWriter : ContentTypeWriter<DynamicIndexBufferContent>
     class DynamicIndexBufferWriter : ContentTypeWriter<DynamicIndexBufferContent>
@@ -64,7 +64,7 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
         
         
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
         {
-            return "tainicom.Aether.Graphics.Content.DynamicIndexBufferReader, Aether.Graphics";
+            return "nkast.Aether.Graphics.Content.DynamicIndexBufferReader, Aether.Graphics";
         }
         }
         
         
     }
     }

+ 2 - 2
Content.Pipeline/GraphicsImporters/Serialization/DynamicModelWriter.cs

@@ -20,9 +20,9 @@ using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
 {
     [ContentTypeWriter]
     [ContentTypeWriter]
     class DynamicModelWriter : ContentTypeWriter<DynamicModelContent>
     class DynamicModelWriter : ContentTypeWriter<DynamicModelContent>

+ 3 - 3
Content.Pipeline/GraphicsImporters/Serialization/DynamicVertexBufferWriter.cs

@@ -17,9 +17,9 @@
 using System;
 using System;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
-using tainicom.Aether.Content.Pipeline.Graphics;
+using nkast.Aether.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
 {
     [ContentTypeWriter]
     [ContentTypeWriter]
     public class DynamicVertexBufferWriter : ContentTypeWriter<DynamicVertexBufferContent>
     public class DynamicVertexBufferWriter : ContentTypeWriter<DynamicVertexBufferContent>
@@ -43,7 +43,7 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
                 
                 
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
         {
-            return "tainicom.Aether.Graphics.Content.DynamicVertexBufferReader, Aether.Graphics";
+            return "nkast.Aether.Graphics.Content.DynamicVertexBufferReader, Aether.Graphics";
         }
         }
         
         
     }
     }

+ 1 - 1
Content.Pipeline/RawModelProcessor/RawModelProcessor.PORTABLE.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{C3218A39-5491-44BF-B820-754832E318DB}</ProjectGuid>
     <ProjectGuid>{C3218A39-5491-44BF-B820-754832E318DB}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.RawModelProcessor</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.RawModelProcessor</AssemblyName>
     <DefaultLanguage>en-US</DefaultLanguage>
     <DefaultLanguage>en-US</DefaultLanguage>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/RawModelProcessor/RawModelProcessor.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{48E4029A-115C-4DC2-AF3A-0AB94F36BFC0}</ProjectGuid>
     <ProjectGuid>{48E4029A-115C-4DC2-AF3A-0AB94F36BFC0}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.RawModelProcessor</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.RawModelProcessor</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/RawModelProcessor/RawModelProcessor.cs

@@ -18,7 +18,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     [ContentProcessor(DisplayName = "RawModelProcessor - Aether")]
     [ContentProcessor(DisplayName = "RawModelProcessor - Aether")]
     class RawModelProcessor : ModelProcessor
     class RawModelProcessor : ModelProcessor

+ 1 - 1
Content.Pipeline/SLMCImporter/Processors/SLMCOutputFormat.cs

@@ -16,7 +16,7 @@
 
 
 using System;
 using System;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
 
 
     public enum SLMCOutputFormat
     public enum SLMCOutputFormat

+ 1 - 1
Content.Pipeline/SLMCImporter/Processors/SLMCProcessor.cs

@@ -22,7 +22,7 @@ using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics.PackedVector;
 using Microsoft.Xna.Framework.Graphics.PackedVector;
 using System.ComponentModel;
 using System.ComponentModel;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     [ContentProcessor(DisplayName = "SLMCProcessor - Aether")]
     [ContentProcessor(DisplayName = "SLMCProcessor - Aether")]
     public class SLMCProcessor : ContentProcessor<TextureContent, TextureContent>
     public class SLMCProcessor : ContentProcessor<TextureContent, TextureContent>

+ 1 - 1
Content.Pipeline/SLMCImporter/SLMCImporter.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{C9FA924B-DA91-4641-8B7D-CBC09E5560AE}</ProjectGuid>
     <ProjectGuid>{C9FA924B-DA91-4641-8B7D-CBC09E5560AE}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.SLMCImporter</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.SLMCImporter</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/SLMCImporter/SLMCImporter.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.SLMCImporter</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.SLMCImporter</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaPlatform>Windows</XnaPlatform>
     <XnaPlatform>Windows</XnaPlatform>

+ 1 - 1
Content.Pipeline/SLMCImporter/SLMCImporter.cs

@@ -24,7 +24,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     [ContentImporter(".slmc", DisplayName = "SLMC Importer - Aether", DefaultProcessor = "SLMCProcessor")]
     [ContentImporter(".slmc", DisplayName = "SLMC Importer - Aether", DefaultProcessor = "SLMCProcessor")]
     public class SLMCImporter : ContentImporter<TextureContent>
     public class SLMCImporter : ContentImporter<TextureContent>

+ 1 - 1
Content.Pipeline/TilemapImporters/Processors/TilePacker.cs

@@ -18,7 +18,7 @@ using System;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
 	internal static class TilePacker
 	internal static class TilePacker
 	{
 	{

+ 1 - 1
Content.Pipeline/TilemapImporters/Processors/TilemapProcessor.cs

@@ -21,7 +21,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 using Microsoft.Xna.Framework.Content.Pipeline.Processors;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     [ContentProcessor(DisplayName = "Tilemap Processor - Aether")]
     [ContentProcessor(DisplayName = "Tilemap Processor - Aether")]
     public class TilemapProcessor : TextureProcessor, IContentProcessor
     public class TilemapProcessor : TextureProcessor, IContentProcessor

+ 2 - 2
Content.Pipeline/TilemapImporters/Serialization/TilemapWriter.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 using System;
 using System;
 
 
-namespace tainicom.Aether.Content.Pipeline.Serialization
+namespace nkast.Aether.Content.Pipeline.Serialization
 {
 {
     [ContentTypeWriter]
     [ContentTypeWriter]
     class TextureAtlasWriter : ContentTypeWriter<TilemapContent>
     class TextureAtlasWriter : ContentTypeWriter<TilemapContent>
@@ -48,7 +48,7 @@ namespace tainicom.Aether.Content.Pipeline.Serialization
         
         
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         public override string GetRuntimeReader(TargetPlatform targetPlatform)
         {
         {
-            return "tainicom.Aether.Graphics.Content.TilemapReader, Aether.Tilemap";
+            return "nkast.Aether.Graphics.Content.TilemapReader, Aether.Tilemap";
         }
         }
         
         
     }
     }

+ 1 - 1
Content.Pipeline/TilemapImporters/Tilemap/TileContent.cs

@@ -18,7 +18,7 @@
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     public class TileContent
     public class TileContent
     {
     {

+ 1 - 1
Content.Pipeline/TilemapImporters/Tilemap/TilemapContent.cs

@@ -20,7 +20,7 @@ using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     public class TilemapContent : Texture2DContent
     public class TilemapContent : Texture2DContent
     {
     {

+ 1 - 1
Content.Pipeline/TilemapImporters/Tilemap/TilesetContent.cs

@@ -18,7 +18,7 @@ using System.Collections.Generic;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     public class TilesetContent : Texture2DContent
     public class TilesetContent : Texture2DContent
     {
     {

+ 1 - 1
Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{9B0F9C6B-3C43-472D-B0C1-91E11A9FDE89}</ProjectGuid>
     <ProjectGuid>{9B0F9C6B-3C43-472D-B0C1-91E11A9FDE89}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.TilemapImporter</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.TilemapImporter</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.MG.csproj.user

@@ -13,6 +13,6 @@
     <StartAction>Program</StartAction>
     <StartAction>Program</StartAction>
     <StartProgram>C:\Program Files %28x86%29\MSBuild\MonoGame\v3.0\Tools\MGCB.exe</StartProgram>
     <StartProgram>C:\Program Files %28x86%29\MSBuild\MonoGame\v3.0\Tools\MGCB.exe</StartProgram>
     <StartArguments>/reference:..\..\bin\Debug\Windows\Aether.Content.Pipeline.TilemapImporter.dll /importer:TilemapImporter /processor:TilemapProcessor /build:tilemapNoMipmap.tmx</StartArguments>
     <StartArguments>/reference:..\..\bin\Debug\Windows\Aether.Content.Pipeline.TilemapImporter.dll /importer:TilemapImporter /processor:TilemapProcessor /build:tilemapNoMipmap.tmx</StartArguments>
-    <StartWorkingDirectory>P:\tainicom\Aether.Extras\Samples\TilemapContent</StartWorkingDirectory>
+    <StartWorkingDirectory>P:\nkast\Aether.Extras\Samples\TilemapContent</StartWorkingDirectory>
   </PropertyGroup>
   </PropertyGroup>
 </Project>
 </Project>

+ 1 - 1
Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.TilemapImporter</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.TilemapImporter</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaPlatform>Windows</XnaPlatform>
     <XnaPlatform>Windows</XnaPlatform>

+ 1 - 1
Content.Pipeline/TilemapImporters/TilemapImporter.cs

@@ -24,7 +24,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     [ContentImporter(".tmx", DisplayName = "Tilemap Importer - Aether", DefaultProcessor = "TilemapProcessor")]
     [ContentImporter(".tmx", DisplayName = "Tilemap Importer - Aether", DefaultProcessor = "TilemapProcessor")]
     public class TilemapImporter : ContentImporter<TilemapContent>
     public class TilemapImporter : ContentImporter<TilemapContent>

+ 1 - 1
Content.Pipeline/VoxelImporters/VertexPositionNormalColor.cs

@@ -18,7 +18,7 @@ using System;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     public struct VertexPositionNormalColor : IVertexType, IEquatable<VertexPositionNormalColor>
     public struct VertexPositionNormalColor : IVertexType, IEquatable<VertexPositionNormalColor>
     {
     {

+ 1 - 1
Content.Pipeline/VoxelImporters/Vox/VoxHeader.cs

@@ -17,7 +17,7 @@
 using System;
 using System;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     struct VoxHeader
     struct VoxHeader
     {
     {

+ 1 - 1
Content.Pipeline/VoxelImporters/Vox/VoxImporter.cs

@@ -19,7 +19,7 @@ using System.IO;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     class VoxImporter
     class VoxImporter
     {
     {

+ 1 - 1
Content.Pipeline/VoxelImporters/VoxelContent.cs

@@ -20,7 +20,7 @@ using System.Linq;
 using System.Text;
 using System.Text;
 using Microsoft.Xna.Framework;
 using Microsoft.Xna.Framework;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     public class VoxelContent
     public class VoxelContent
     {
     {

+ 1 - 1
Content.Pipeline/VoxelImporters/VoxelImporters.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{AA15CF95-0AF2-4346-9465-CB6EDBE22ED9}</ProjectGuid>
     <ProjectGuid>{AA15CF95-0AF2-4346-9465-CB6EDBE22ED9}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.VoxelImporters</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.VoxelImporters</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Content.Pipeline/VoxelImporters/VoxelImporters.WINDOWS.XNA.csproj

@@ -6,7 +6,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Content.Pipeline</RootNamespace>
+    <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
     <AssemblyName>Aether.Content.Pipeline.VoxelImporters</AssemblyName>
     <AssemblyName>Aether.Content.Pipeline.VoxelImporters</AssemblyName>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
     <XnaPlatform>Windows</XnaPlatform>
     <XnaPlatform>Windows</XnaPlatform>

+ 1 - 1
Content.Pipeline/VoxelImporters/VoxelModelImporter.cs

@@ -22,7 +22,7 @@ using Microsoft.Xna.Framework.Content.Pipeline;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Content.Pipeline
+namespace nkast.Aether.Content.Pipeline
 {
 {
     [ContentImporter(".vox", DisplayName = "Voxel Model Importer - Aether", DefaultProcessor = "ModelProcessor")]
     [ContentImporter(".vox", DisplayName = "Voxel Model Importer - Aether", DefaultProcessor = "ModelProcessor")]
     public class VoxelModelImporter : ContentImporter<NodeContent>
     public class VoxelModelImporter : ContentImporter<NodeContent>

+ 1 - 1
Graphics/Aether.Graphics.PORTABLE.csproj

@@ -6,7 +6,7 @@
     <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
     <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
     <ProjectGuid>{3E3BB349-662A-4628-B033-154CB8CD2F2A}</ProjectGuid>
     <ProjectGuid>{3E3BB349-662A-4628-B033-154CB8CD2F2A}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Graphics</AssemblyName>
     <AssemblyName>Aether.Graphics</AssemblyName>
     <TargetFrameworkProfile>Profile328</TargetFrameworkProfile>
     <TargetFrameworkProfile>Profile328</TargetFrameworkProfile>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>

+ 1 - 1
Graphics/Aether.Graphics.WINDOWS.MG.csproj

@@ -8,7 +8,7 @@
     <ProjectGuid>{0A4ED2DF-9CDD-4C98-83AA-1898A394AC27}</ProjectGuid>
     <ProjectGuid>{0A4ED2DF-9CDD-4C98-83AA-1898A394AC27}</ProjectGuid>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Graphics</AssemblyName>
     <AssemblyName>Aether.Graphics</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <FileAlignment>512</FileAlignment>

+ 1 - 1
Graphics/Aether.Graphics.WINDOWS.XNA.csproj

@@ -7,7 +7,7 @@
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
     <OutputType>Library</OutputType>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>tainicom.Aether.Graphics</RootNamespace>
+    <RootNamespace>nkast.Aether.Graphics</RootNamespace>
     <AssemblyName>Aether.Graphics</AssemblyName>
     <AssemblyName>Aether.Graphics</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>
     <TargetFrameworkProfile>Client</TargetFrameworkProfile>

+ 1 - 1
Graphics/ContentReaders/DynamicIndexBufferReader.cs

@@ -17,7 +17,7 @@
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Graphics.Content
+namespace nkast.Aether.Graphics.Content
 {
 {
     public class DynamicIndexBufferReader : ContentTypeReader<DynamicIndexBuffer>
     public class DynamicIndexBufferReader : ContentTypeReader<DynamicIndexBuffer>
     {
     {

+ 1 - 1
Graphics/ContentReaders/DynamicVertexBufferReader.cs

@@ -17,7 +17,7 @@
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Content;
 using Microsoft.Xna.Framework.Graphics;
 using Microsoft.Xna.Framework.Graphics;
 
 
-namespace tainicom.Aether.Graphics.Content
+namespace nkast.Aether.Graphics.Content
 {
 {
     public class DynamicVertexBufferReader : ContentTypeReader<DynamicVertexBuffer>
     public class DynamicVertexBufferReader : ContentTypeReader<DynamicVertexBuffer>
     {
     {

+ 2 - 2
Native.Animation/Aether.Native.Animation.WP8.vcxproj

@@ -20,11 +20,11 @@
   </ItemGroup>
   </ItemGroup>
   <PropertyGroup Label="Globals">
   <PropertyGroup Label="Globals">
     <ProjectGuid>{22c72dc0-022d-4d1b-b738-c764f67421ea}</ProjectGuid>
     <ProjectGuid>{22c72dc0-022d-4d1b-b738-c764f67421ea}</ProjectGuid>
-    <RootNamespace>tainicom.Aether.Native.Animation</RootNamespace>
+    <RootNamespace>nkast.Aether.Native.Animation</RootNamespace>
     <DefaultLanguage>en-US</DefaultLanguage>
     <DefaultLanguage>en-US</DefaultLanguage>
     <MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
     <MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
     <WinMDAssembly>true</WinMDAssembly>
     <WinMDAssembly>true</WinMDAssembly>
-    <ProjectName>tainicom.Aether.Native.Animation</ProjectName>
+    <ProjectName>nkast.Aether.Native.Animation</ProjectName>
   </PropertyGroup>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+ 7 - 7
Native.Animation/Animation/CpuAnimatedVertexBufferHelper.cpp

@@ -21,23 +21,23 @@
 //using namespace DirectX;
 //using namespace DirectX;
 using namespace Platform;
 using namespace Platform;
 using namespace Platform::Collections;
 using namespace Platform::Collections;
-using namespace tainicom::Aether::Native::Animation;
-using namespace tainicom::Aether::Native::Animation::Data;
+using namespace nkast::Aether::Native::Animation;
+using namespace nkast::Aether::Native::Animation::Data;
 
 
 
 
-tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::CpuAnimatedVertexBufferHelper(void)
+nkast::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::CpuAnimatedVertexBufferHelper(void)
 {
 {
 	_cpuVertices = nullptr;
 	_cpuVertices = nullptr;
 	_cpuVerticesLength = 0;
 	_cpuVerticesLength = 0;
 }
 }
 
 
-tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::~CpuAnimatedVertexBufferHelper(void)
+nkast::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::~CpuAnimatedVertexBufferHelper(void)
 {
 {
 	delete _cpuVertices;
 	delete _cpuVertices;
 	_cpuVerticesLength = 0;
 	_cpuVerticesLength = 0;
 }
 }
 
 
-void tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::SetCpuVertices(const Platform::Array<VertexIndicesWeightsPositionNormal>^ cpuVertices)
+void nkast::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::SetCpuVertices(const Platform::Array<VertexIndicesWeightsPositionNormal>^ cpuVertices)
 {
 {
 	_cpuVerticesLength = cpuVertices->Length;
 	_cpuVerticesLength = cpuVertices->Length;
 	_cpuVertices = new VertexIndicesWeightsPositionNormal[_cpuVerticesLength = cpuVertices->Length];
 	_cpuVertices = new VertexIndicesWeightsPositionNormal[_cpuVerticesLength = cpuVertices->Length];
@@ -48,7 +48,7 @@ void tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::SetCpuV
 	return;
 	return;
 }
 }
 
 
-void tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::UpdateVertices(
+void nkast::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::UpdateVertices(
 	int64 pBoneTransforms, int64 pGpuVertices, int startIndex, int elementCount)
 	int64 pBoneTransforms, int64 pGpuVertices, int startIndex, int elementCount)
 {
 {
 	MatrixData* pBone = (MatrixData*)pBoneTransforms;
 	MatrixData* pBone = (MatrixData*)pBoneTransforms;
@@ -57,7 +57,7 @@ void tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::UpdateV
 }
 }
 
 
 
 
-void tainicom::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::UpdateVertices(
+void nkast::Aether::Native::Animation::CpuAnimatedVertexBufferHelper::UpdateVertices(
 	MatrixData* pBoneTransforms, VertexPositionNormalTextureData* pGpuVertices, int startIndex, int elementCount)
 	MatrixData* pBoneTransforms, VertexPositionNormalTextureData* pGpuVertices, int startIndex, int elementCount)
 {
 {
 	VertexPositionNormalTextureData* vout = pGpuVertices;
 	VertexPositionNormalTextureData* vout = pGpuVertices;

+ 3 - 3
Native.Animation/Animation/CpuAnimatedVertexBufferHelper.h

@@ -18,11 +18,11 @@
 #include "..\VertexPositionNormalTextureData.h"
 #include "..\VertexPositionNormalTextureData.h"
 
 
 using namespace Platform;
 using namespace Platform;
-using namespace tainicom::Aether::Native::Animation::Data;
-using namespace tainicom::Aether::Native::Animation::VertexTypes;
+using namespace nkast::Aether::Native::Animation::Data;
+using namespace nkast::Aether::Native::Animation::VertexTypes;
 
 
 
 
-namespace tainicom
+namespace nkast
 {
 {
 	namespace Aether
 	namespace Aether
 	{
 	{

+ 1 - 1
Native.Animation/Data/Int4Data.h

@@ -16,7 +16,7 @@
 #include <stdint.h>
 #include <stdint.h>
 
 
 
 
-namespace tainicom
+namespace nkast
 {
 {
 	namespace Aether
 	namespace Aether
 	{
 	{

+ 1 - 1
Native.Animation/Data/Matrix.h

@@ -15,7 +15,7 @@
 #pragma once
 #pragma once
 
 
 
 
-namespace tainicom
+namespace nkast
 {
 {
 	namespace Aether
 	namespace Aether
 	{
 	{

+ 1 - 1
Native.Animation/Data/Vector2Data.h

@@ -15,7 +15,7 @@
 #pragma once
 #pragma once
 
 
 
 
-namespace tainicom
+namespace nkast
 {
 {
 	namespace Aether
 	namespace Aether
 	{
 	{

+ 1 - 1
Native.Animation/Data/Vector3Data.h

@@ -15,7 +15,7 @@
 #pragma once
 #pragma once
 
 
 
 
-namespace tainicom
+namespace nkast
 {
 {
 	namespace Aether
 	namespace Aether
 	{
 	{

+ 1 - 1
Native.Animation/Data/Vector4Data.h

@@ -15,7 +15,7 @@
 #pragma once
 #pragma once
 
 
 
 
-namespace tainicom
+namespace nkast
 {
 {
 	namespace Aether
 	namespace Aether
 	{
 	{

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