Aether.Shaders.Deferred.NET4.csproj 2.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{96105100-20DB-4187-9BCA-0A20AC9F1298}</ProjectGuid>
  5. <OutputType>Library</OutputType>
  6. <AppDesignerFolder>Properties</AppDesignerFolder>
  7. <RootNamespace>nkast.Aether.Shaders</RootNamespace>
  8. <AssemblyName>Aether.Shaders.Deferred</AssemblyName>
  9. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  10. <FileAlignment>512</FileAlignment>
  11. </PropertyGroup>
  12. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  13. <DebugSymbols>true</DebugSymbols>
  14. <DebugType>full</DebugType>
  15. <Optimize>false</Optimize>
  16. <OutputPath>..\..\Artifacts\Debug\Libraries\net4\</OutputPath>
  17. <DefineConstants>TRACE;DEBUG;WINDOWS MG</DefineConstants>
  18. <ErrorReport>prompt</ErrorReport>
  19. <WarningLevel>4</WarningLevel>
  20. </PropertyGroup>
  21. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  22. <DebugType>none</DebugType>
  23. <Optimize>true</Optimize>
  24. <OutputPath>..\..\Artifacts\Release\Libraries\net4\</OutputPath>
  25. <DefineConstants>TRACE;WINDOWS MG</DefineConstants>
  26. <ErrorReport>prompt</ErrorReport>
  27. <WarningLevel>4</WarningLevel>
  28. </PropertyGroup>
  29. <ItemGroup>
  30. <Reference Include="System" />
  31. <PackageReference Include="nkast.Xna.Framework" Version="3.13.9001">
  32. <PrivateAssets>all</PrivateAssets>
  33. <ExcludeAssets>runtime</ExcludeAssets>
  34. </PackageReference>
  35. <PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001">
  36. <PrivateAssets>all</PrivateAssets>
  37. <ExcludeAssets>runtime</ExcludeAssets>
  38. </PackageReference>
  39. </ItemGroup>
  40. <ItemGroup>
  41. <Compile Include="DeferredBasicEffect.cs" />
  42. <Compile Include="DeferredClearGBufferEffect.cs" />
  43. <Compile Include="DeferredCombineEffect.cs" />
  44. <Compile Include="DeferredPointLightEffect.cs" />
  45. <Compile Include="DeferredSpotLightEffect.cs" />
  46. </ItemGroup>
  47. <ItemGroup>
  48. <Compile Include="Properties\AssemblyInfo.cs" />
  49. </ItemGroup>
  50. <ItemGroup>
  51. <EmbeddedResource Include="Resources\DeferredBasicEffect.dx11.fxo.10" />
  52. <EmbeddedResource Include="Resources\DeferredClearGBuffer.dx11.fxo.10" />
  53. <EmbeddedResource Include="Resources\DeferredCombine.dx11.fxo.10" />
  54. <EmbeddedResource Include="Resources\DeferredPointLight.dx11.fxo.10" />
  55. <EmbeddedResource Include="Resources\DeferredSpotLight.dx11.fxo.10" />
  56. <EmbeddedResource Include="Resources\DeferredBasicEffect.ogl.fxo.10" />
  57. <EmbeddedResource Include="Resources\DeferredClearGBuffer.ogl.fxo.10" />
  58. <EmbeddedResource Include="Resources\DeferredCombine.ogl.fxo.10" />
  59. <EmbeddedResource Include="Resources\DeferredPointLight.ogl.fxo.10" />
  60. <EmbeddedResource Include="Resources\DeferredSpotLight.ogl.fxo.10" />
  61. </ItemGroup>
  62. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  63. </Project>