CpuAnimatedVertexBufferHelper.h 1.6 KB

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  1. // Copyright 2015-2016 Kastellanos Nikolaos
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. #pragma once
  15. #include "..\Data\Matrix.h"
  16. #include "..\Graphics\VertexTypes\VertexIndicesWeightsPositionNormal.h"
  17. #include "..\VertexPositionNormalTextureData.h"
  18. using namespace Platform;
  19. using namespace nkast::Aether::Native::Animation::Data;
  20. using namespace nkast::Aether::Native::Animation::VertexTypes;
  21. namespace nkast
  22. {
  23. namespace Aether
  24. {
  25. namespace Native
  26. {
  27. namespace Animation
  28. {
  29. public ref class CpuAnimatedVertexBufferHelper sealed
  30. {
  31. private:
  32. VertexIndicesWeightsPositionNormal* _cpuVertices;
  33. int _cpuVerticesLength;
  34. public:
  35. CpuAnimatedVertexBufferHelper(void);
  36. virtual ~CpuAnimatedVertexBufferHelper(void);
  37. void SetCpuVertices(const Platform::Array<VertexIndicesWeightsPositionNormal>^ cpuVertices);
  38. void UpdateVertices(int64 pBoneTransforms, int64 pGpuVertices, int startIndex, int elementCount);
  39. private:
  40. void UpdateVertices(MatrixData* pBoneTransforms, VertexPositionNormalTextureData* pGpuVertex, int startIndex, int elementCount);
  41. };
  42. }
  43. }
  44. }
  45. }