ground.x 1.3 KB

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  1. xof 0303txt 0032
  2. // DirectX - from MilkShape3D
  3. Frame ground100uRFrame
  4. {
  5. FrameTransformMatrix
  6. {
  7. 1.000000,0.000000,0.000000,0.000000,
  8. 0.000000,1.000000,0.000000,0.000000,
  9. 0.000000,0.000000,1.000000,0.000000,
  10. 0.000000,0.000000,0.000000,1.000000;;
  11. }
  12. Mesh ground100uRMesh
  13. {
  14. 4;
  15. 99.970673;0.000000;99.970673;,
  16. -100.000000;0.000000;100.000000;,
  17. -100.000000;0.000000;-100.000000;,
  18. 100.000000;0.000000;-100.000000;;
  19. 2;
  20. 3;0,2,1;,
  21. 3;0,3,2;;
  22. MeshNormals
  23. {
  24. 1;
  25. 0.000000;1.000000;0.000000;;
  26. 2;
  27. 3;0,0,0;,
  28. 3;0,0,0;;
  29. }
  30. MeshTextureCoords
  31. {
  32. 4;
  33. 0.000000;0.000000;,
  34. 0.000000;32.000000;,
  35. 32.000000;32.000000;,
  36. 32.000000;0.000000;;
  37. }
  38. MeshMaterialList
  39. {
  40. 1;
  41. 2;
  42. 0,
  43. 0;
  44. Material MatD3D01
  45. {
  46. 0.800000;0.800000;0.800000;1.000000;;
  47. 0.000000;
  48. 0.000000;0.000000;0.000000;;
  49. 0.000000;0.000000;0.000000;;
  50. TextureFileName
  51. {
  52. "ground.png";
  53. }
  54. }
  55. }
  56. }
  57. }