Christopher Whitley
|
a52264aa73
Merge branch 'develop' into hotfix/monogame-384-compat
|
6 månader sedan |
Christopher Whitley
|
6cb1abbe2d
Merge branch 'hotfix/monogame-384-compat' of https://github.com/MonoGame-Extended/Monogame-Extended into hotfix/monogame-384-compat
|
6 månader sedan |
Christopher Whitley
|
589ed9bee2
Bump to version 4.1.2
|
6 månader sedan |
Christopher Whitley
|
4889a9107f
update workflow to choose version tag
|
6 månader sedan |
Christopher Whitley
|
f8d52cf325
Hotfix/monogame 384 compat (#1008)
|
6 månader sedan |
Christopher Whitley
|
5b5a845201
Merge branch 'develop' into hotfix/monogame-384-compat
|
6 månader sedan |
Christopher Whitley
|
873ff14b40
Bump patch version to 4.1.1
|
6 månader sedan |
Christopher Whitley
|
88e15ceeb5
Hotfix: Update MonoGame reference to 3.8.4
|
6 månader sedan |
Andreas Loew
|
15d05c2c38
SpriteBatch.Draw() bugfixes (#1007)
|
6 månader sedan |
Andreas Loew
|
de157c44e8
Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004)
|
6 månader sedan |
varelen
|
59803aa1fe
fix(RectangleF): Remove extra open curly braces in the 'ToString' method (#1005)
|
6 månader sedan |
Diego García
|
33580aaaac
Removed boxing in TweenMemberss getters and setters (#1002)
|
6 månader sedan |
Christopher Whitley
|
393ba13013
Update contributing documentation (#1003)
|
7 månader sedan |
Christopher Whitley
|
2ea7e85398
Updates to particle system for ember editor (#1001)
|
7 månader sedan |
Christopher Whitley
|
96fe78c4a6
Initial Coding Guidelines (#987)
|
7 månader sedan |
Andreas Loew
|
4560ae70f8
fixed broken Rectangle.Clip() extensions method (#998)
|
7 månader sedan |
Andreas Loew
|
27f7983aaf
don't remove subdirectories from atlas image, this makes sprite management more flexible; (#999)
|
7 månader sedan |
Christopher Whitley
|
b33b1f5ec0
Just use texture name (#997)
|
8 månader sedan |
Christopher Whitley
|
ccd0c5ba2f
Add Independent Axis Scale To Particles (#996)
|
8 månader sedan |
Christopher Whitley
|
5fea9192f2
Use texture region bounds (#991)
|
9 månader sedan |
Christopher Whitley
|
168d8fbc36
High-Performance Particle System Rewrite (#990)
|
9 månader sedan |
Christopher Whitley
|
9fe1d3c619
Refactor `HslColor` and Color Utilities (#989)
|
9 månader sedan |
Christopher Whitley
|
b88e0d4ab1
Refactor FastRandom class with thread-safe shared instance (#986)
|
9 månader sedan |
Christopher Whitley
|
f856694801
Update to use MonoGame 3.8.3 (#982)
|
10 månader sedan |
Macocian Alexandru Victor
|
36d9b3084a
Change CollisionEventArgs settter to init require (#978)
|
11 månader sedan |
David Fidge
|
c4bfb3c37f
Fix for first animation frame always showing the first sprite sheet texture region rather than the first animation's texture region. (#972)
|
1 år sedan |
Wolfgang Schreurs
|
b8d9203ef6
Set initial frame when animation is changed (#976)
|
1 år sedan |
Nikos Kastellanos
|
e5f5bac062
upgrade KNI to v4.0 (#975)
|
1 år sedan |
Christopher Whitley
|
b688d56e81
Remove prerelease part of workflow (#971)
|
1 år sedan |
Christopher Whitley
|
4a738ebd04
Version 4.0.4 release (#970)
|
1 år sedan |