Christopher Whitley
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a7672bd7fb
Hotfix/monogame 384 compat (#1011)
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6 months ago |
Christopher Whitley
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acc65421f3
Hotfix/monogame 384 compat (#1010)
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6 months ago |
Christopher Whitley
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dca32eeb39
Hotfix/monogame 384 compat (#1009)
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6 months ago |
Christopher Whitley
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f8d52cf325
Hotfix/monogame 384 compat (#1008)
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6 months ago |
Andreas Loew
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15d05c2c38
SpriteBatch.Draw() bugfixes (#1007)
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6 months ago |
Andreas Loew
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de157c44e8
Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004)
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6 months ago |
varelen
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59803aa1fe
fix(RectangleF): Remove extra open curly braces in the 'ToString' method (#1005)
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6 months ago |
Diego García
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33580aaaac
Removed boxing in TweenMemberss getters and setters (#1002)
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7 months ago |
Christopher Whitley
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393ba13013
Update contributing documentation (#1003)
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7 months ago |
Christopher Whitley
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2ea7e85398
Updates to particle system for ember editor (#1001)
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7 months ago |
Christopher Whitley
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96fe78c4a6
Initial Coding Guidelines (#987)
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7 months ago |
Andreas Loew
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4560ae70f8
fixed broken Rectangle.Clip() extensions method (#998)
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7 months ago |
Andreas Loew
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27f7983aaf
don't remove subdirectories from atlas image, this makes sprite management more flexible; (#999)
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7 months ago |
Christopher Whitley
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b33b1f5ec0
Just use texture name (#997)
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8 months ago |
Christopher Whitley
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ccd0c5ba2f
Add Independent Axis Scale To Particles (#996)
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8 months ago |
Christopher Whitley
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5fea9192f2
Use texture region bounds (#991)
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9 months ago |
Christopher Whitley
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168d8fbc36
High-Performance Particle System Rewrite (#990)
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9 months ago |
Christopher Whitley
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9fe1d3c619
Refactor `HslColor` and Color Utilities (#989)
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9 months ago |
Christopher Whitley
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b88e0d4ab1
Refactor FastRandom class with thread-safe shared instance (#986)
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9 months ago |
Christopher Whitley
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f856694801
Update to use MonoGame 3.8.3 (#982)
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10 months ago |
Macocian Alexandru Victor
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36d9b3084a
Change CollisionEventArgs settter to init require (#978)
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11 months ago |
David Fidge
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c4bfb3c37f
Fix for first animation frame always showing the first sprite sheet texture region rather than the first animation's texture region. (#972)
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1 year ago |
Wolfgang Schreurs
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b8d9203ef6
Set initial frame when animation is changed (#976)
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1 year ago |
Nikos Kastellanos
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e5f5bac062
upgrade KNI to v4.0 (#975)
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1 year ago |
Christopher Whitley
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b688d56e81
Remove prerelease part of workflow (#971)
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1 year ago |
Christopher Whitley
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4a738ebd04
Version 4.0.4 release (#970)
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1 year ago |
Christopher Whitley
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e3406ab6e6
Ensure zero origin for sprite (#969)
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1 year ago |
Jeremy Swartwood
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080f5e1f23
Add compile time exclusion (#964)
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1 year ago |
Eb3yr
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8b02498317
Fix Invert(ref Matrix3x2) (#962)
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1 year ago |
Eb3yr
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d3b4482573
Unify and improve FromHex in ColorHelper.cs and ColorExtensions.cs (#961)
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1 year ago |