Commit History

Author SHA1 Message Date
  Christopher Whitley a7672bd7fb Hotfix/monogame 384 compat (#1011) 6 months ago
  Christopher Whitley acc65421f3 Hotfix/monogame 384 compat (#1010) 6 months ago
  Christopher Whitley dca32eeb39 Hotfix/monogame 384 compat (#1009) 6 months ago
  Christopher Whitley f8d52cf325 Hotfix/monogame 384 compat (#1008) 6 months ago
  Andreas Loew 15d05c2c38 SpriteBatch.Draw() bugfixes (#1007) 6 months ago
  Andreas Loew de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 months ago
  varelen 59803aa1fe fix(RectangleF): Remove extra open curly braces in the 'ToString' method (#1005) 6 months ago
  Diego García 33580aaaac Removed boxing in TweenMemberss getters and setters (#1002) 7 months ago
  Christopher Whitley 393ba13013 Update contributing documentation (#1003) 7 months ago
  Christopher Whitley 2ea7e85398 Updates to particle system for ember editor (#1001) 7 months ago
  Christopher Whitley 96fe78c4a6 Initial Coding Guidelines (#987) 7 months ago
  Andreas Loew 4560ae70f8 fixed broken Rectangle.Clip() extensions method (#998) 7 months ago
  Andreas Loew 27f7983aaf don't remove subdirectories from atlas image, this makes sprite management more flexible; (#999) 7 months ago
  Christopher Whitley b33b1f5ec0 Just use texture name (#997) 8 months ago
  Christopher Whitley ccd0c5ba2f Add Independent Axis Scale To Particles (#996) 8 months ago
  Christopher Whitley 5fea9192f2 Use texture region bounds (#991) 9 months ago
  Christopher Whitley 168d8fbc36 High-Performance Particle System Rewrite (#990) 9 months ago
  Christopher Whitley 9fe1d3c619 Refactor `HslColor` and Color Utilities (#989) 9 months ago
  Christopher Whitley b88e0d4ab1 Refactor FastRandom class with thread-safe shared instance (#986) 9 months ago
  Christopher Whitley f856694801 Update to use MonoGame 3.8.3 (#982) 10 months ago
  Macocian Alexandru Victor 36d9b3084a Change CollisionEventArgs settter to init require (#978) 11 months ago
  David Fidge c4bfb3c37f Fix for first animation frame always showing the first sprite sheet texture region rather than the first animation's texture region. (#972) 1 year ago
  Wolfgang Schreurs b8d9203ef6 Set initial frame when animation is changed (#976) 1 year ago
  Nikos Kastellanos e5f5bac062 upgrade KNI to v4.0 (#975) 1 year ago
  Christopher Whitley b688d56e81 Remove prerelease part of workflow (#971) 1 year ago
  Christopher Whitley 4a738ebd04 Version 4.0.4 release (#970) 1 year ago
  Christopher Whitley e3406ab6e6 Ensure zero origin for sprite (#969) 1 year ago
  Jeremy Swartwood 080f5e1f23 Add compile time exclusion (#964) 1 year ago
  Eb3yr 8b02498317 Fix Invert(ref Matrix3x2) (#962) 1 year ago
  Eb3yr d3b4482573 Unify and improve FromHex in ColorHelper.cs and ColorExtensions.cs (#961) 1 year ago