Uygar Yilmaz 7a4f32f321 Fix/5.4.0 preview/tiled fixes (#1098) 1 miesiąc temu
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Effects 7a4f32f321 Fix/5.4.0 preview/tiled fixes (#1098) 1 miesiąc temu
Geometry 3a5269cfea Reorganization (#909) 1 rok temu
AnimatedSprite.cs c4bfb3c37f Fix for first animation frame always showing the first sprite sheet texture region rather than the first animation's texture region. (#972) 1 rok temu
Batcher.cs 3a5269cfea Reorganization (#909) 1 rok temu
Batcher2D.cs 4d2a35d696 Remove old reference to UIBatcher in comment (#1042) 4 miesięcy temu
FlipFlags.cs 3a5269cfea Reorganization (#909) 1 rok temu
GraphicsDevice.Extensions.cs 4ecb74f6b6 Fna.Extended (#893) 1 rok temu
IBatchDrawCallInfo.cs 3a5269cfea Reorganization (#909) 1 rok temu
IMatrixChainEffect.cs 3a5269cfea Reorganization (#909) 1 rok temu
NinePatch.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 miesięcy temu
PrimitiveTypeExtensions.cs 3a5269cfea Reorganization (#909) 1 rok temu
RenderTarget2DExtensions.cs 3a5269cfea Reorganization (#909) 1 rok temu
Sprite.cs 76858d8661 Add a copy constructor and Clone method to the Sprite class (#1052) 3 miesięcy temu
SpriteBatch.Extensions.cs 15d05c2c38 SpriteBatch.Draw() bugfixes (#1007) 6 miesięcy temu
SpriteSheet.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) 1 rok temu
SpriteSheetAnimation.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) 1 rok temu
SpriteSheetAnimationBuilder.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) 1 rok temu
SpriteSheetAnimationFrame.cs 3a5269cfea Reorganization (#909) 1 rok temu
Texture2DAtlas.cs 50c9f04910 Auto Genereate Region Names in `Textture2DAtlas.Create` (#1014) 6 miesięcy temu
Texture2DRegion.Extensions.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 miesięcy temu
Texture2DRegion.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 miesięcy temu