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- using System.Collections.Generic;
- namespace MonoGame.Extended.Content.Pipeline.Animations
- {
- public class AstridAnimatorAnimation
- {
- public string Name { get; set; }
- public int FramesPerSecond { get; set; }
- public List<string> Frames { get; set; }
- public bool IsLooping { get; set; }
- public bool IsReversed { get; set; }
- public bool IsPingPong { get; set; }
- public AstridAnimatorAnimation(string name, int framesPerSecond)
- {
- Name = name;
- FramesPerSecond = framesPerSecond;
- Frames = new List<string>();
- IsLooping = true;
- IsReversed = false;
- IsPingPong = false;
- }
- }
- }
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