- using System;
- using System.IO;
- namespace MonoGame.Extended.Content.Pipeline
- {
- public static class PathExtensions
- {
- public static string GetApplicationFullPath(params string[] pathParts)
- {
- var path = Path.Combine(pathParts);
- return Path.Combine(AppDomain.CurrentDomain.BaseDirectory, path);
- }
- }
- }
|