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- // Copyright (c) Craftwork Games. All rights reserved.
- // Licensed under the MIT license.
- // See LICENSE file in the project root for full license information.
- using Microsoft.Xna.Framework.Content.Pipeline;
- using MonoGame.Extended.Content.TexturePacker;
- namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
- {
- [ContentImporter(".json", DefaultProcessor = "TexturePackerProcessor", DisplayName = "TexturePacker JSON Importer - MonoGame.Extended")]
- public class TexturePackerJsonImporter : ContentImporter<ContentImporterResult<TexturePackerFileContent>>
- {
- public override ContentImporterResult<TexturePackerFileContent> Import(string filename, ContentImporterContext context)
- {
- var tpFile = TexturePackerFileReader.Read(filename);
- if (tpFile.Meta.Image != null)
- {
- context.AddDependency(tpFile.Meta.Image);
- }
- else if (tpFile.Meta.DataFormat == "monogame-extended")
- {
- // new format: textures are in the textures array
- foreach (var texture in tpFile.Textures)
- {
- context.AddDependency(texture.FileName);
- }
- }
- return new ContentImporterResult<TexturePackerFileContent>(filename, tpFile);
- }
- }
- }
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