- using MonoGame.Extended.Content.Tiled;
- namespace MonoGame.Extended.Content.Pipeline.Tiled
- {
- public class TiledMapTilesetContentItem : TiledContentItem<TiledMapTilesetContent>
- {
- public TiledMapTilesetContentItem(TiledMapTilesetContent data)
- : base(data)
- {
- }
- }
- }
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