ExtendedPlayerIndex.cs 746 B

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  1. using Microsoft.Xna.Framework;
  2. namespace MonoGame.Extended.Input
  3. {
  4. /// <summary>Player index enumeration with slots for 8 players</summary>
  5. public enum ExtendedPlayerIndex
  6. {
  7. /// <summary>First player</summary>
  8. One = PlayerIndex.One,
  9. /// <summary>Second player</summary>
  10. Two = PlayerIndex.Two,
  11. /// <summary>Third player</summary>
  12. Three = PlayerIndex.Three,
  13. /// <summary>Fourth player</summary>
  14. Four = PlayerIndex.Four,
  15. /// <summary>Fifth player</summary>
  16. Five,
  17. /// <summary>Sixth player</summary>
  18. Six,
  19. /// <summary>Seventh player</summary>
  20. Seven,
  21. /// <summary>Eigth player</summary>
  22. Eight
  23. }
  24. }