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- using Microsoft.Xna.Framework;
- namespace MonoGame.Extended.Input
- {
- /// <summary>Player index enumeration with slots for 8 players</summary>
- public enum ExtendedPlayerIndex
- {
- /// <summary>First player</summary>
- One = PlayerIndex.One,
- /// <summary>Second player</summary>
- Two = PlayerIndex.Two,
- /// <summary>Third player</summary>
- Three = PlayerIndex.Three,
- /// <summary>Fourth player</summary>
- Four = PlayerIndex.Four,
- /// <summary>Fifth player</summary>
- Five,
- /// <summary>Sixth player</summary>
- Six,
- /// <summary>Seventh player</summary>
- Seven,
- /// <summary>Eigth player</summary>
- Eight
- }
- }
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