| 123456789101112131415161718192021222324252627282930313233343536 |
- <Project Sdk="Microsoft.NET.Sdk">
- <PropertyGroup>
- <Description>It makes MonoGame more awesome.</Description>
- <PackageTags>monogame extended pipeline bmfont tiled texture atlas input viewport fps shapes sprite</PackageTags>
- </PropertyGroup>
- <!-- Remove the following dependency files from view in the Solution Explorer panel -->
- <ItemGroup>
- <None Remove="Graphics\Effects\Resources\DefaultEffect.dx11.mgfxo" />
- <None Remove="Graphics\Effects\Resources\DefaultEffect.fx" />
- <None Remove="Graphics\Effects\Resources\DefaultEffect.ogl.mgfxo" />
- <None Remove="Graphics\Effects\Resources\Macros.fxh" />
- <None Remove="Graphics\Effects\Resources\Structures.fxh" />
- </ItemGroup>
- <!-- Add the effects as embedded resources -->
- <ItemGroup>
- <EmbeddedResource Include="Graphics\Effects\Resources\DefaultEffect.dx11.mgfxo" />
- <EmbeddedResource Include="Graphics\Effects\Resources\DefaultEffect.fx" />
- <EmbeddedResource Include="Graphics\Effects\Resources\DefaultEffect.ogl.mgfxo" />
- <EmbeddedResource Include="Graphics\Effects\Resources\Macros.fxh" />
- <EmbeddedResource Include="Graphics\Effects\Resources\Structures.fxh" />
- </ItemGroup>
- <!-- Allow Test project to access internals -->
- <ItemGroup>
- <AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
- <_Parameter1>MonoGame.Extended.Tests</_Parameter1>
- </AssemblyAttribute>
- <AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
- <_Parameter1>MonoGame.Extended.Content.Pipeline</_Parameter1>
- </AssemblyAttribute>
- </ItemGroup>
- </Project>
|