| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 |
- using System;
- using System.Text.Json;
- using System.Text.Json.Serialization;
- using Microsoft.Xna.Framework.Content;
- namespace MonoGame.Extended.Serialization.Json;
- /// <summary>
- /// Loads content from a JSON file into the <see cref="ContentManager"/> using the asset name
- /// </summary>
- /// <typeparam name="T">The type of content to load</typeparam>
- public class ContentManagerJsonConverter<T> : JsonConverter<T>
- {
- private readonly ContentManager _contentManager;
- private readonly Func<T, string> _getAssetName;
- /// <summary>
- /// Initializes a new instance of the <see cref="ContentManagerJsonConverter{T}"/> class.
- /// </summary>
- /// <param name="contentManager">The <see cref="ContentManager"/> used to load content.</param>
- /// <param name="getAssetName">A function that returns the asset name for a given instance of <typeparamref name="T"/>.</param>
- public ContentManagerJsonConverter(ContentManager contentManager, Func<T, string> getAssetName)
- {
- _contentManager = contentManager;
- _getAssetName = getAssetName;
- }
- /// <inheritdoc />
- public override bool CanConvert(Type typeToConvert) => typeToConvert == typeof(T);
- /// <inheritdoc />
- public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
- {
- var assetName = reader.GetString();
- return _contentManager.Load<T>(assetName);
- }
- /// <inheritdoc />
- /// <exception cref="ArgumentNullException">
- /// Throw if <paramref name="writer"/> is <see langword="null"/>.
- /// </exception>
- public override void Write(Utf8JsonWriter writer, T value, JsonSerializerOptions options)
- {
- ArgumentNullException.ThrowIfNull(writer);
- var asset = value;
- var assetName = _getAssetName(asset);
- writer.WriteStringValue(assetName);
- }
- }
|