- using System.Collections.Generic;
- namespace MonoGame.Extended.Content.Pipeline.Animations
- {
- public class AstridAnimatorFile
- {
- public string TextureAtlas { get; set; }
- public List<AstridAnimatorAnimation> Animations { get; set; }
- public AstridAnimatorFile()
- {
- Animations = new List<AstridAnimatorAnimation>();
- }
- }
- }
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