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Triangulation
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a4d72eaf6c
Move source projects into source directory
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1 year ago |
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Angle.cs
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a4d72eaf6c
Move source projects into source directory
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1 year ago |
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BoundingRectangle.cs
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9239fced04
Remove `Point2` (#875)
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1 year ago |
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Circle.cs
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ac14470ba1
WIp
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2 months ago |
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CircleF.cs
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9239fced04
Remove `Point2` (#875)
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1 year ago |
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Ellipse.cs
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ac14470ba1
WIp
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2 months ago |
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EllipseF.cs
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9239fced04
Remove `Point2` (#875)
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1 year ago |
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FastRandom.cs
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c4884c2a42
Add `Interval<T>` struct to replace `Range<T>` (#1034)
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5 months ago |
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FloatHelper.cs
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a4d72eaf6c
Move source projects into source directory
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1 year ago |
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IntersectionTests.cs
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ac14470ba1
WIp
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2 months ago |
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Interval.cs
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c4884c2a42
Add `Interval<T>` struct to replace `Range<T>` (#1034)
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5 months ago |
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LineSegment.cs
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ac14470ba1
WIp
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2 months ago |
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Matrix3x2.cs
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532a01dbc1
wip
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3 months ago |
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MatrixExtensions.cs
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a4d72eaf6c
Move source projects into source directory
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1 year ago |
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OrientedRectangle.cs
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980d7a0c00
Remove unnecessary dependencies to SharpDX and Content.Pipeline from the core library (#881)
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1 year ago |
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PrimitivesHelper.cs
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f1fbf9c4b8
Correctly swap rayNear and rayFar distance (#922)
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1 year ago |
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RandomExtensions.cs
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c4884c2a42
Add `Interval<T>` struct to replace `Range<T>` (#1034)
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5 months ago |
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Range.cs
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c4884c2a42
Add `Interval<T>` struct to replace `Range<T>` (#1034)
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5 months ago |
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Ray.cs
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ac14470ba1
WIp
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2 months ago |
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Ray2.cs
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9239fced04
Remove `Point2` (#875)
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1 year ago |
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RectangleF.cs
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ac14470ba1
WIp
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2 months ago |
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Segment2.cs
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9239fced04
Remove `Point2` (#875)
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1 year ago |
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ShapeExtensions.cs
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d49f901e0c
Add defensive check for IsDiposed when getting texture (#1041)
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4 months ago |
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Size.cs
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25206c57da
Rename `Size2` to `SizeF` (#873)
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1 year ago |
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SizeF.cs
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2ad7a9d3db
Update animated sprite so the constructor api is similar to original MGE (#906)
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1 year ago |
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Thickness.cs
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8850875fb4
Texture Atlas Refactor (#890)
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1 year ago |
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Vector2Extensions.cs
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e5324f8ce4
Remove obsolete for Vector2.Rotate for MonoGame.
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3 months ago |