Christopher Whitley 76858d8661 Add a copy constructor and Clone method to the Sprite class (#1052) vor 3 Monaten
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Effects 3a5269cfea Reorganization (#909) vor 1 Jahr
Geometry 3a5269cfea Reorganization (#909) vor 1 Jahr
AnimatedSprite.cs c4bfb3c37f Fix for first animation frame always showing the first sprite sheet texture region rather than the first animation's texture region. (#972) vor 1 Jahr
Batcher.cs 3a5269cfea Reorganization (#909) vor 1 Jahr
Batcher2D.cs 4d2a35d696 Remove old reference to UIBatcher in comment (#1042) vor 4 Monaten
FlipFlags.cs 3a5269cfea Reorganization (#909) vor 1 Jahr
GraphicsDevice.Extensions.cs 4ecb74f6b6 Fna.Extended (#893) vor 1 Jahr
IBatchDrawCallInfo.cs 3a5269cfea Reorganization (#909) vor 1 Jahr
IMatrixChainEffect.cs 3a5269cfea Reorganization (#909) vor 1 Jahr
NinePatch.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) vor 6 Monaten
PrimitiveTypeExtensions.cs 3a5269cfea Reorganization (#909) vor 1 Jahr
RenderTarget2DExtensions.cs 3a5269cfea Reorganization (#909) vor 1 Jahr
Sprite.cs 76858d8661 Add a copy constructor and Clone method to the Sprite class (#1052) vor 3 Monaten
SpriteBatch.Extensions.cs 15d05c2c38 SpriteBatch.Draw() bugfixes (#1007) vor 6 Monaten
SpriteSheet.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) vor 1 Jahr
SpriteSheetAnimation.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) vor 1 Jahr
SpriteSheetAnimationBuilder.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) vor 1 Jahr
SpriteSheetAnimationFrame.cs 3a5269cfea Reorganization (#909) vor 1 Jahr
Texture2DAtlas.cs 50c9f04910 Auto Genereate Region Names in `Textture2DAtlas.Create` (#1014) vor 6 Monaten
Texture2DRegion.Extensions.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) vor 6 Monaten
Texture2DRegion.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) vor 6 Monaten