TiledMapTileContent.cs 348 B

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  1. // Copyright (c) Craftwork Games. All rights reserved.
  2. // Licensed under the MIT license.
  3. // See LICENSE file in the project root for full license information.
  4. using System.Xml.Serialization;
  5. namespace MonoGame.Extended.Content.Tiled;
  6. public struct TiledMapTileContent
  7. {
  8. [XmlAttribute(AttributeName = "gid")] public uint GlobalIdentifier;
  9. }