ITextureEffect.cs 491 B

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  1. using Microsoft.Xna.Framework.Graphics;
  2. namespace MonoGame.Extended.Graphics.Effects
  3. {
  4. /// <summary>
  5. /// Defines an <see cref="Effect" /> that uses a <see cref="Texture2D" />.
  6. /// </summary>
  7. public interface ITextureEffect
  8. {
  9. /// <summary>
  10. /// Gets or sets the <see cref="Texture2D" />.
  11. /// </summary>
  12. /// <value>
  13. /// The <see cref="Texture2D" />.
  14. /// </value>
  15. Texture2D Texture { get; set; }
  16. }
  17. }