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- // Copyright (c) Craftwork Games. All rights reserved.
- // Licensed under the MIT license.
- // See LICENSE file in the project root for full license information.
- using System.Collections.Generic;
- using System.Xml.Serialization;
- using MonoGame.Extended.Tiled;
- namespace MonoGame.Extended.Content.Tiled;
- public class TiledMapImageLayerContent : TiledMapLayerContent
- {
- [XmlAttribute(AttributeName = "x")]
- public int X { get; set; }
- [XmlAttribute(AttributeName = "y")]
- public int Y { get; set; }
- [XmlElement(ElementName = "image")]
- public TiledMapImageContent Image { get; set; }
- public TiledMapImageLayerContent()
- : base(TiledMapLayerType.ImageLayer)
- {
- Opacity = 1.0f;
- Visible = true;
- Properties = new List<TiledMapPropertyContent>();
- }
- public override string ToString()
- {
- return $"{Name}: {Image}";
- }
- }
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