Andreas Loew 15d05c2c38 SpriteBatch.Draw() bugfixes (#1007) 6 месяцев назад
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Effects 3a5269cfea Reorganization (#909) 1 год назад
Geometry 3a5269cfea Reorganization (#909) 1 год назад
AnimatedSprite.cs c4bfb3c37f Fix for first animation frame always showing the first sprite sheet texture region rather than the first animation's texture region. (#972) 1 год назад
Batcher.cs 3a5269cfea Reorganization (#909) 1 год назад
Batcher2D.cs 3a5269cfea Reorganization (#909) 1 год назад
FlipFlags.cs 3a5269cfea Reorganization (#909) 1 год назад
GraphicsDevice.Extensions.cs 4ecb74f6b6 Fna.Extended (#893) 1 год назад
IBatchDrawCallInfo.cs 3a5269cfea Reorganization (#909) 1 год назад
IMatrixChainEffect.cs 3a5269cfea Reorganization (#909) 1 год назад
NinePatch.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 месяцев назад
PrimitiveTypeExtensions.cs 3a5269cfea Reorganization (#909) 1 год назад
RenderTarget2DExtensions.cs 3a5269cfea Reorganization (#909) 1 год назад
Sprite.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 месяцев назад
SpriteBatch.Extensions.cs 15d05c2c38 SpriteBatch.Draw() bugfixes (#1007) 6 месяцев назад
SpriteSheet.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) 1 год назад
SpriteSheetAnimation.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) 1 год назад
SpriteSheetAnimationBuilder.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) 1 год назад
SpriteSheetAnimationFrame.cs 3a5269cfea Reorganization (#909) 1 год назад
Texture2DAtlas.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 месяцев назад
Texture2DRegion.Extensions.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 месяцев назад
Texture2DRegion.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 месяцев назад