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- // Copyright (c) Craftwork Games. All rights reserved.
- // Licensed under the MIT license.
- // See LICENSE file in the project root for full license information.
- using System.Collections.Generic;
- using System.Xml.Serialization;
- using MonoGame.Extended.Content.Tiled;
- namespace MonoGame.Extended.Content.Tiled;
- // This content class is going to be a lot more complex than the others we use.
- // Objects can reference a template file which has starting values for the
- // object. The value in the object file overrides any value specified in the
- // template. All values have to be able to store a null value so we know if the
- // XML parser actually found a value for the property and not just a default
- // value. Default values are used when the object and any templates don't
- // specify a value.
- public class TiledMapObjectContent
- {
- // TODO: HACK These shouldn't be public
- public uint? _globalIdentifier;
- public int? _identifier;
- public float? _height;
- public float? _rotation;
- public bool? _visible;
- public float? _width;
- public float? _x;
- public float? _y;
- [XmlAttribute(DataType = "int", AttributeName = "id")]
- public int Identifier { get => _identifier ?? 0; set => _identifier = value; }
- [XmlAttribute(DataType = "string", AttributeName = "name")]
- public string Name { get; set; }
- // Deprecated as of Tiled 1.9.0 (replaced by "class" attribute)
- [XmlAttribute(DataType = "string", AttributeName = "type")]
- public string Type { get; set; }
- [XmlAttribute(DataType = "string", AttributeName = "class")]
- public string Class { get; set; }
- [XmlAttribute(DataType = "float", AttributeName = "x")]
- public float X { get => _x ?? 0; set => _x = value; }
- [XmlAttribute(DataType = "float", AttributeName = "y")]
- public float Y { get => _y ?? 0; set => _y = value; }
- [XmlAttribute(DataType = "float", AttributeName = "width")]
- public float Width { get => _width ?? 0; set => _width = value; }
- [XmlAttribute(DataType = "float", AttributeName = "height")]
- public float Height { get => _height ?? 0; set => _height = value; }
- [XmlAttribute(DataType = "float", AttributeName = "rotation")]
- public float Rotation { get => _rotation ?? 0; set => _rotation = value; }
- [XmlAttribute(DataType = "boolean", AttributeName = "visible")]
- public bool Visible { get => _visible ?? true; set => _visible = value; }
- [XmlArray("properties")]
- [XmlArrayItem("property")]
- public List<TiledMapPropertyContent> Properties { get; set; }
- [XmlAttribute(DataType = "unsignedInt", AttributeName = "gid")]
- public uint GlobalIdentifier { get => _globalIdentifier ?? 0; set => _globalIdentifier = value; }
- [XmlElement(ElementName = "ellipse")]
- public TiledMapEllipseContent Ellipse { get; set; }
- [XmlElement(ElementName = "polygon")]
- public TiledMapPolygonContent Polygon { get; set; }
- [XmlElement(ElementName = "polyline")]
- public TiledMapPolylineContent Polyline { get; set; }
- [XmlAttribute(DataType = "string", AttributeName = "template")]
- public string TemplateSource { get; set; }
- }
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