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- // Copyright (c) Craftwork Games. All rights reserved.
- // Licensed under the MIT license.
- // See LICENSE file in the project root for full license information.
- using System.Xml.Serialization;
- using MonoGame.Extended.Tiled;
- namespace MonoGame.Extended.Content.Tiled;
- public class TiledMapTileLayerContent : TiledMapLayerContent
- {
- public TiledMapTileLayerContent()
- : base(TiledMapLayerType.TileLayer)
- {
- }
- [XmlAttribute(AttributeName = "x")]
- public int X { get; set; }
- [XmlAttribute(AttributeName = "y")]
- public int Y { get; set; }
- [XmlAttribute(AttributeName = "width")]
- public int Width { get; set; }
- [XmlAttribute(AttributeName = "height")]
- public int Height { get; set; }
- [XmlElement(ElementName = "data")]
- public TiledMapTileLayerDataContent Data { get; set; }
- [XmlIgnore]
- public TiledMapTile[] Tiles { get; set; }
- }
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