Christopher Whitley 50c9f04910 Auto Genereate Region Names in `Textture2DAtlas.Create` (#1014) 6 months ago
..
Effects 3a5269cfea Reorganization (#909) 1 year ago
Geometry 3a5269cfea Reorganization (#909) 1 year ago
AnimatedSprite.cs c4bfb3c37f Fix for first animation frame always showing the first sprite sheet texture region rather than the first animation's texture region. (#972) 1 year ago
Batcher.cs 3a5269cfea Reorganization (#909) 1 year ago
Batcher2D.cs 3a5269cfea Reorganization (#909) 1 year ago
FlipFlags.cs 3a5269cfea Reorganization (#909) 1 year ago
GraphicsDevice.Extensions.cs 4ecb74f6b6 Fna.Extended (#893) 1 year ago
IBatchDrawCallInfo.cs 3a5269cfea Reorganization (#909) 1 year ago
IMatrixChainEffect.cs 3a5269cfea Reorganization (#909) 1 year ago
NinePatch.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 months ago
PrimitiveTypeExtensions.cs 3a5269cfea Reorganization (#909) 1 year ago
RenderTarget2DExtensions.cs 3a5269cfea Reorganization (#909) 1 year ago
Sprite.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 months ago
SpriteBatch.Extensions.cs 15d05c2c38 SpriteBatch.Draw() bugfixes (#1007) 6 months ago
SpriteSheet.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) 1 year ago
SpriteSheetAnimation.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) 1 year ago
SpriteSheetAnimationBuilder.cs 2ad7a9d3db Update animated sprite so the constructor api is similar to original MGE (#906) 1 year ago
SpriteSheetAnimationFrame.cs 3a5269cfea Reorganization (#909) 1 year ago
Texture2DAtlas.cs 50c9f04910 Auto Genereate Region Names in `Textture2DAtlas.Create` (#1014) 6 months ago
Texture2DRegion.Extensions.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 months ago
Texture2DRegion.cs de157c44e8 Texture2DRegion: support trimmed and rotated sprites optionally load origin from atlas data file (#1004) 6 months ago