| 123456789101112131415161718 |
- using Microsoft.Xna.Framework;
- using Microsoft.Xna.Framework.Graphics;
- namespace MonoGame.Extended.Tiled
- {
- public class TiledMapImageLayer : TiledMapLayer, IMovable
- {
- public TiledMapImageLayer(string name, string type, Texture2D image, Vector2? position = null, Vector2? offset = null, Vector2? parallaxFactor = null, float opacity = 1.0f, bool isVisible = true)
- : base(name, type, offset, parallaxFactor, opacity, isVisible)
- {
- Image = image;
- Position = position ?? Vector2.Zero;
- }
- public Texture2D Image { get; }
- public Vector2 Position { get; set; }
- }
- }
|