ParticleEffectReader.cs 28 KB

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  1. // Copyright (c) Craftwork Games. All rights reserved.
  2. // Licensed under the MIT license.
  3. // See LICENSE file in the project root for full license information.
  4. using System;
  5. using System.Collections.Generic;
  6. using System.IO;
  7. using System.Net;
  8. using System.Xml;
  9. using Microsoft.Xna.Framework;
  10. using Microsoft.Xna.Framework.Content;
  11. using Microsoft.Xna.Framework.Graphics;
  12. using MonoGame.Extended.Graphics;
  13. using MonoGame.Extended.Particles.Data;
  14. using MonoGame.Extended.Particles.Modifiers;
  15. using MonoGame.Extended.Particles.Modifiers.Containers;
  16. using MonoGame.Extended.Particles.Modifiers.Interpolators;
  17. using MonoGame.Extended.Particles.Profiles;
  18. using MonoGame.Extended.Serialization.Xml;
  19. namespace MonoGame.Extended.Particles;
  20. /// <summary>
  21. /// Represents a reader that deserializes a <see cref="ParticleEffect"/> from an XML configuration.
  22. /// </summary>
  23. public sealed class ParticleEffectReader : IDisposable
  24. {
  25. private readonly XmlReader _reader;
  26. private readonly ContentManager _content;
  27. private readonly string _baseDirectory;
  28. /// <summary>
  29. /// Gets a value that indicates whether this <see cref="ParticleEffectReader"/> has been disposed of.
  30. /// </summary>
  31. public bool IsDisposed { get; private set; }
  32. /// <summary>
  33. /// Initializes a new instance of the <see cref="ParticleEffectReader"/> class that reads from a file.
  34. /// </summary>
  35. /// <param name="fileName">The file path to read the XMl from.</param>
  36. /// <param name="content">The <see cref="ContentManager"/> to use for loading textures.</param>
  37. /// <exception cref="ArgumentNullException"><paramref name="content"/> is <see langword="null"/></exception>
  38. /// <exception cref="ArgumentException"><paramref name="fileName"/> is <see langword="null"/> or empty.</exception>
  39. public ParticleEffectReader(string fileName, ContentManager content)
  40. {
  41. ArgumentNullException.ThrowIfNull(content);
  42. ArgumentException.ThrowIfNullOrEmpty(fileName);
  43. XmlReaderSettings settings = new XmlReaderSettings();
  44. settings.CloseInput = true;
  45. settings.IgnoreComments = true;
  46. settings.IgnoreWhitespace = true;
  47. _content = content;
  48. _reader = XmlReader.Create(fileName, settings);
  49. _baseDirectory = Path.GetDirectoryName(Path.GetFullPath(fileName));
  50. }
  51. /// <summary>
  52. /// Initializes a new instance of the <see cref="ParticleEffectReader"/> class that reads from a stream.
  53. /// </summary>
  54. /// <param name="stream">The stream to read from.</param>
  55. /// <param name="content">The <see cref="ContentManager"/> to use for loading textures.</param>
  56. /// <exception cref="ArgumentNullException"><paramref name="stream"/> or <paramref name="content"/> is <see langword="null"/></exception>
  57. public ParticleEffectReader(Stream stream, ContentManager content)
  58. : this(stream, content, null)
  59. {
  60. }
  61. /// <summary>
  62. /// Initializes a new instance of the <see cref="ParticleEffectReader"/> class that reads from a stream.
  63. /// </summary>
  64. /// <param name="stream">The stream to read from.</param>
  65. /// <param name="content">The <see cref="ContentManager"/> to use for loading textures.</param>
  66. /// <param name="baseDirectory">The base directory to use for resolving relative texture paths. If null, uses the ContentManager's RootDirectory.</param>
  67. /// <exception cref="ArgumentNullException"><paramref name="stream"/> or <paramref name="content"/> is <see langword="null"/></exception>
  68. public ParticleEffectReader(Stream stream, ContentManager content, string baseDirectory)
  69. {
  70. ArgumentNullException.ThrowIfNull(stream);
  71. ArgumentNullException.ThrowIfNull(content);
  72. XmlReaderSettings settings = new XmlReaderSettings();
  73. settings.IgnoreComments = true;
  74. settings.IgnoreWhitespace = true;
  75. settings.CloseInput = false;
  76. _content = content;
  77. _reader = XmlReader.Create(stream, settings);
  78. _baseDirectory = baseDirectory ?? content.RootDirectory;
  79. }
  80. /// <summary/>
  81. ~ParticleEffectReader()
  82. {
  83. Dispose();
  84. }
  85. /// <summary>
  86. /// Reads a <see cref="ParticleEffect"/> from the XML input.
  87. /// </summary>
  88. /// <returns>The deserialized <see cref="ParticleEffect"/>.</returns>
  89. /// <exception cref="XmlException">The Xml format is invalid.</exception>
  90. public ParticleEffect ReadParticleEffect()
  91. {
  92. _reader.MoveToContent();
  93. if (_reader.NodeType != XmlNodeType.Element || _reader.LocalName != nameof(ParticleEffect))
  94. {
  95. throw new XmlException($"Expected {nameof(ParticleEffect)} root element");
  96. }
  97. string name = _reader.GetAttribute(nameof(ParticleEffect.Name)) ?? "Unnamed";
  98. ParticleEffect effect = new ParticleEffect(name);
  99. effect.Position = _reader.GetAttributeVector2(nameof(ParticleEffect.Position));
  100. effect.Rotation = _reader.GetAttributeFloat(nameof(ParticleEffect.Rotation));
  101. effect.Scale = _reader.GetAttributeVector2(nameof(ParticleEffect.Scale));
  102. effect.AutoTrigger = _reader.GetAttributeBool(nameof(ParticleEffect.AutoTrigger));
  103. effect.AutoTriggerFrequency = _reader.GetAttributeFloat(nameof(ParticleEffect.AutoTriggerFrequency));
  104. if (_reader.ReadToDescendant(nameof(ParticleEffect.Emitters)))
  105. {
  106. if (_reader.ReadToDescendant(nameof(ParticleEmitter)))
  107. {
  108. do
  109. {
  110. ParticleEmitter emitter = ReadParticleEmitter();
  111. effect.Emitters.Add(emitter);
  112. } while (_reader.ReadToNextSibling(nameof(ParticleEmitter)));
  113. }
  114. }
  115. return effect;
  116. }
  117. private ParticleEmitter ReadParticleEmitter()
  118. {
  119. int capacity = _reader.GetAttributeInt(nameof(ParticleEmitter.Capacity));
  120. ParticleEmitter emitter = new ParticleEmitter(capacity);
  121. emitter.Name = _reader.GetAttribute(nameof(ParticleEmitter.Name)) ?? nameof(ParticleEmitter.Name);
  122. emitter.LifeSpan = _reader.GetAttributeFloat(nameof(ParticleEmitter.LifeSpan));
  123. emitter.Offset = _reader.GetAttributeVector2(nameof(ParticleEmitter.Offset));
  124. emitter.LayerDepth = _reader.GetAttributeFloat(nameof(ParticleEmitter.LayerDepth));
  125. emitter.ReclaimFrequency = _reader.GetAttributeFloat(nameof(ParticleEmitter.ReclaimFrequency));
  126. string strategy = _reader.GetAttribute(nameof(ParticleEmitter.ModifierExecutionStrategy));
  127. if (strategy.Equals(nameof(ModifierExecutionStrategy.Serial)))
  128. {
  129. emitter.ModifierExecutionStrategy = ModifierExecutionStrategy.Serial;
  130. }
  131. else if (strategy.Equals(nameof(ModifierExecutionStrategy.Parallel)))
  132. {
  133. emitter.ModifierExecutionStrategy = ModifierExecutionStrategy.Parallel;
  134. }
  135. else
  136. {
  137. emitter.ModifierExecutionStrategy = ModifierExecutionStrategy.Serial;
  138. }
  139. emitter.RenderingOrder = _reader.GetAttributeEnum<ParticleRenderingOrder>(nameof(ParticleEmitter.RenderingOrder));
  140. using XmlReader subtree = _reader.ReadSubtree();
  141. while (subtree.Read())
  142. {
  143. if (subtree.NodeType == XmlNodeType.Element)
  144. {
  145. switch (subtree.LocalName)
  146. {
  147. case nameof(ParticleEmitter.TextureRegion):
  148. emitter.TextureRegion = ReadTexture2DRegion(subtree);
  149. break;
  150. case nameof(ParticleEmitter.Parameters):
  151. emitter.Parameters = ReadParticleReleaseParameters(subtree);
  152. break;
  153. case nameof(ParticleEmitter.Profile):
  154. emitter.Profile = ReadProfile(subtree);
  155. break;
  156. case nameof(ParticleEmitter.Modifiers):
  157. ReadModifiers(subtree, emitter.Modifiers);
  158. break;
  159. }
  160. }
  161. }
  162. return emitter;
  163. }
  164. private Texture2DRegion ReadTexture2DRegion(XmlReader reader)
  165. {
  166. string name = reader.GetAttribute(nameof(Texture2DRegion.Texture.Name));
  167. if (string.IsNullOrEmpty(name))
  168. {
  169. return null;
  170. }
  171. Rectangle bounds = _reader.GetAttributeRectangle(nameof(Texture2DRegion.Bounds));
  172. try
  173. {
  174. // Try loading directly though the content manager. This should work, but there is a bug
  175. // for relative paths which has been documented at
  176. // https://github.com/MonoGame/MonoGame/issues/8786
  177. // And a propsed fix at
  178. // https://github.com/MonoGame/MonoGame/pull/8787
  179. // But until that is merged and released, we'll attempt to load here, then fall back to direct load in
  180. // the catch
  181. Texture2D texture = _content.Load<Texture2D>(name);
  182. return new Texture2DRegion(texture, bounds);
  183. }
  184. catch (ContentLoadException)
  185. {
  186. return TryLoadTextureDirectly(name, bounds);
  187. }
  188. }
  189. private Texture2DRegion TryLoadTextureDirectly(string name, Rectangle bounds)
  190. {
  191. if(_content?.ServiceProvider == null)
  192. {
  193. return null;
  194. }
  195. IGraphicsDeviceService graphicsDeviceService = _content.ServiceProvider.GetService(typeof(IGraphicsDeviceService)) as IGraphicsDeviceService;
  196. if(graphicsDeviceService?.GraphicsDevice == null)
  197. {
  198. return null;
  199. }
  200. // Try common image extensions
  201. string filePath = Path.Combine(_baseDirectory, name);
  202. if (File.Exists(filePath))
  203. {
  204. try
  205. {
  206. #if KNI
  207. using FileStream stream = File.OpenRead(filePath);
  208. Texture2D texture = Texture2D.FromStream(graphicsDeviceService.GraphicsDevice, stream);
  209. #else
  210. Texture2D texture = Texture2D.FromFile(graphicsDeviceService.GraphicsDevice, filePath);
  211. #endif
  212. texture.Name = name;
  213. return new Texture2DRegion(texture, bounds);
  214. }
  215. catch
  216. {
  217. // TODO: 6.0.0
  218. // Since the file name is baked into the .ember file including
  219. // the extension, we no longer check extensions in a for each
  220. // loop. This means we can't just "continue" in the catch.
  221. // We'll need to throw an exception, but doing so would be
  222. // a breaking change, so we'll return null for now, document
  223. // it and update it for 6.0.0
  224. return null;
  225. }
  226. }
  227. return null;
  228. }
  229. private ParticleReleaseParameters ReadParticleReleaseParameters(XmlReader reader)
  230. {
  231. ParticleReleaseParameters parameters = new ParticleReleaseParameters();
  232. using XmlReader subtree = reader.ReadSubtree();
  233. while (subtree.Read())
  234. {
  235. if (subtree.NodeType == XmlNodeType.Element)
  236. {
  237. switch (subtree.LocalName)
  238. {
  239. case nameof(ParticleReleaseParameters.Quantity):
  240. parameters.Quantity = ReadParticleInt32Parameter(subtree);
  241. break;
  242. case nameof(ParticleReleaseParameters.Speed):
  243. parameters.Speed = ReadParticleFloatParameter(subtree);
  244. break;
  245. case nameof(ParticleReleaseParameters.Color):
  246. parameters.Color = ReadParticleColorParameter(subtree);
  247. break;
  248. case nameof(ParticleReleaseParameters.Opacity):
  249. parameters.Opacity = ReadParticleFloatParameter(subtree);
  250. break;
  251. case nameof(ParticleReleaseParameters.Scale):
  252. parameters.Scale = ReadParticleVector2Parameter(subtree);
  253. break;
  254. case nameof(ParticleReleaseParameters.Rotation):
  255. parameters.Rotation = ReadParticleFloatParameter(subtree);
  256. break;
  257. case nameof(ParticleReleaseParameters.Mass):
  258. parameters.Mass = ReadParticleFloatParameter(subtree);
  259. break;
  260. }
  261. }
  262. }
  263. return parameters;
  264. }
  265. private ParticleInt32Parameter ReadParticleInt32Parameter(XmlReader reader)
  266. {
  267. ParticleValueKind kind = reader.GetAttributeEnum<ParticleValueKind>(nameof(ParticleInt32Parameter.Kind));
  268. if (kind == ParticleValueKind.Constant)
  269. {
  270. int value = reader.GetAttributeInt(nameof(ParticleInt32Parameter.Constant));
  271. return new ParticleInt32Parameter(value);
  272. }
  273. else if (kind == ParticleValueKind.Random)
  274. {
  275. int min = reader.GetAttributeInt(nameof(ParticleInt32Parameter.RandomMin));
  276. int max = reader.GetAttributeInt(nameof(ParticleInt32Parameter.RandomMax));
  277. return new ParticleInt32Parameter(min, max);
  278. }
  279. return new ParticleInt32Parameter(0);
  280. }
  281. private ParticleFloatParameter ReadParticleFloatParameter(XmlReader reader)
  282. {
  283. ParticleValueKind kind = reader.GetAttributeEnum<ParticleValueKind>(nameof(ParticleFloatParameter.Kind));
  284. if (kind == ParticleValueKind.Constant)
  285. {
  286. float value = reader.GetAttributeFloat(nameof(ParticleFloatParameter.Constant));
  287. return new ParticleFloatParameter(value);
  288. }
  289. else if (kind == ParticleValueKind.Random)
  290. {
  291. float min = reader.GetAttributeFloat(nameof(ParticleFloatParameter.RandomMin));
  292. float max = reader.GetAttributeFloat(nameof(ParticleFloatParameter.RandomMax));
  293. return new ParticleFloatParameter(min, max);
  294. }
  295. return new ParticleFloatParameter(0);
  296. }
  297. private ParticleVector2Parameter ReadParticleVector2Parameter(XmlReader reader)
  298. {
  299. ParticleValueKind kind = reader.GetAttributeEnum<ParticleValueKind>(nameof(ParticleVector2Parameter.Kind));
  300. if(kind == ParticleValueKind.Constant)
  301. {
  302. Vector2 value = reader.GetAttributeVector2(nameof(ParticleVector2Parameter.Constant));
  303. return new ParticleVector2Parameter(value);
  304. }
  305. else if(kind == ParticleValueKind.Random)
  306. {
  307. Vector2 min = reader.GetAttributeVector2(nameof(ParticleVector2Parameter.RandomMin));
  308. Vector2 max = reader.GetAttributeVector2(nameof(ParticleVector2Parameter.RandomMax));
  309. return new ParticleVector2Parameter(min, max);
  310. }
  311. return new ParticleVector2Parameter(Vector2.Zero);
  312. }
  313. private ParticleColorParameter ReadParticleColorParameter(XmlReader reader)
  314. {
  315. ParticleValueKind kind = reader.GetAttributeEnum<ParticleValueKind>(nameof(ParticleColorParameter.Kind));
  316. if (kind == ParticleValueKind.Constant)
  317. {
  318. Vector3 value = reader.GetAttributeVector3(nameof(ParticleColorParameter.Constant));
  319. return new ParticleColorParameter(value);
  320. }
  321. else if (kind == ParticleValueKind.Random)
  322. {
  323. Vector3 min = reader.GetAttributeVector3(nameof(ParticleColorParameter.RandomMin));
  324. Vector3 max = reader.GetAttributeVector3(nameof(ParticleColorParameter.RandomMax));
  325. return new ParticleColorParameter(min, max);
  326. }
  327. return new ParticleColorParameter(Vector3.Zero);
  328. }
  329. private Profile ReadProfile(XmlReader reader)
  330. {
  331. string type = reader.GetAttribute(nameof(Type));
  332. switch (type)
  333. {
  334. case nameof(BoxProfile):
  335. BoxProfile boxProfile = new BoxProfile();
  336. boxProfile.Width = reader.GetAttributeFloat(nameof(BoxProfile.Width));
  337. boxProfile.Height = reader.GetAttributeFloat(nameof(BoxProfile.Height));
  338. return boxProfile;
  339. case nameof(BoxFillProfile):
  340. BoxFillProfile boxFillProfile = new BoxFillProfile();
  341. boxFillProfile.Width = reader.GetAttributeFloat(nameof(BoxFillProfile.Width));
  342. boxFillProfile.Height = reader.GetAttributeFloat(nameof(BoxFillProfile.Height));
  343. return boxFillProfile;
  344. case nameof(BoxUniformProfile):
  345. BoxUniformProfile boxUniformProfile = new BoxUniformProfile();
  346. boxUniformProfile.Width = reader.GetAttributeFloat(nameof(BoxUniformProfile.Width));
  347. boxUniformProfile.Height = reader.GetAttributeFloat(nameof(BoxUniformProfile.Height));
  348. return boxUniformProfile;
  349. case nameof(CircleProfile):
  350. CircleProfile circleProfile = new CircleProfile();
  351. circleProfile.Radius = reader.GetAttributeFloat(nameof(CircleProfile.Radius));
  352. circleProfile.Radiate = reader.GetAttributeEnum<CircleRadiation>(nameof(CircleProfile.Radiate));
  353. return circleProfile;
  354. case nameof(LineProfile):
  355. LineProfile lineProfile = new LineProfile();
  356. lineProfile.Axis = reader.GetAttributeVector2(nameof(LineProfile.Axis));
  357. lineProfile.Length = reader.GetAttributeFloat(nameof(LineProfile.Length));
  358. return lineProfile;
  359. case nameof(PointProfile):
  360. return Profile.Point();
  361. case nameof(RingProfile):
  362. RingProfile ringProfile = new RingProfile();
  363. ringProfile.Radius = reader.GetAttributeFloat(nameof(RingProfile.Radius));
  364. ringProfile.Radiate = reader.GetAttributeEnum<CircleRadiation>(nameof(RingProfile.Radiate));
  365. return ringProfile;
  366. case nameof(SprayProfile):
  367. SprayProfile sprayProfile = new SprayProfile();
  368. sprayProfile.Direction = reader.GetAttributeVector2(nameof(SprayProfile.Direction));
  369. sprayProfile.Spread = reader.GetAttributeFloat(nameof(SprayProfile.Spread));
  370. return sprayProfile;
  371. default:
  372. return new PointProfile();
  373. }
  374. }
  375. private void ReadModifiers(XmlReader reader, List<Modifier> modifiers)
  376. {
  377. using XmlReader subtree = reader.ReadSubtree();
  378. while (subtree.Read())
  379. {
  380. if (subtree.NodeType == XmlNodeType.Element && subtree.LocalName == nameof(Modifier))
  381. {
  382. Modifier modifier = ReadModifier(subtree);
  383. if (modifier != null)
  384. {
  385. modifiers.Add(modifier);
  386. }
  387. }
  388. }
  389. }
  390. private Modifier ReadModifier(XmlReader reader)
  391. {
  392. string type = reader.GetAttribute(nameof(Type));
  393. string name = reader.GetAttribute(nameof(Modifier.Name));
  394. float frequency = reader.GetAttributeFloat(nameof(Modifier.Frequency));
  395. Modifier modifier = type switch
  396. {
  397. nameof(AgeModifier) => ReadAgeModifier(reader),
  398. nameof(DragModifier) => ReadDragModifier(reader),
  399. nameof(LinearGravityModifier) => ReadLinearGravityModifier(reader),
  400. nameof(OpacityFastFadeModifier) => new OpacityFastFadeModifier(),
  401. nameof(RotationModifier) => ReadRotationModifier(reader),
  402. nameof(VelocityColorModifier) => ReadVelocityColorModifier(reader),
  403. nameof(VelocityModifier) => ReadVelocityModifier(reader),
  404. nameof(VortexModifier) => ReadVortexModifier(reader),
  405. nameof(CircleContainerModifier) => ReadCircleContainerModifier(reader),
  406. nameof(RectangleContainerModifier) => ReadRectangleContainerModifier(reader),
  407. nameof(RectangleLoopContainerModifier) => ReadRectangleLoopContainerModifier(reader),
  408. _ => null
  409. };
  410. if (modifier != null)
  411. {
  412. modifier.Name = name;
  413. modifier.Frequency = frequency;
  414. }
  415. return modifier;
  416. }
  417. private Modifier ReadAgeModifier(XmlReader reader)
  418. {
  419. AgeModifier modifier = new AgeModifier();
  420. using XmlReader subtree = reader.ReadSubtree();
  421. while (subtree.Read())
  422. {
  423. if (subtree.NodeType == XmlNodeType.Element && subtree.LocalName == nameof(AgeModifier.Interpolators))
  424. {
  425. ReadInterpolators(subtree, modifier.Interpolators);
  426. }
  427. }
  428. return modifier;
  429. }
  430. private Modifier ReadDragModifier(XmlReader reader)
  431. {
  432. DragModifier modifier = new DragModifier();
  433. modifier.DragCoefficient = reader.GetAttributeFloat(nameof(DragModifier.DragCoefficient));
  434. modifier.Density = reader.GetAttributeFloat(nameof(DragModifier.Density));
  435. return modifier;
  436. }
  437. private LinearGravityModifier ReadLinearGravityModifier(XmlReader reader)
  438. {
  439. LinearGravityModifier modifier = new LinearGravityModifier();
  440. modifier.Direction = reader.GetAttributeVector2(nameof(LinearGravityModifier.Direction));
  441. modifier.Strength = reader.GetAttributeFloat(nameof(LinearGravityModifier.Strength));
  442. return modifier;
  443. }
  444. private Modifier ReadRotationModifier(XmlReader reader)
  445. {
  446. RotationModifier modifier = new RotationModifier();
  447. modifier.RotationRate = reader.GetAttributeFloat(nameof(RotationModifier.RotationRate));
  448. return modifier;
  449. }
  450. private Modifier ReadVelocityColorModifier(XmlReader reader)
  451. {
  452. VelocityColorModifier modifier = new VelocityColorModifier();
  453. Vector3 stationaryColor = reader.GetAttributeVector3(nameof(VelocityColorModifier.StationaryColor));
  454. modifier.StationaryColor = new HslColor(stationaryColor.X, stationaryColor.Y, stationaryColor.Z);
  455. Vector3 velocityColor = reader.GetAttributeVector3(nameof(VelocityColorModifier.VelocityColor));
  456. modifier.VelocityColor = new HslColor(velocityColor.X, velocityColor.Y, velocityColor.Z);
  457. modifier.VelocityThreshold = reader.GetAttributeFloat(nameof(VelocityColorModifier.VelocityThreshold));
  458. return modifier;
  459. }
  460. private Modifier ReadVelocityModifier(XmlReader reader)
  461. {
  462. VelocityModifier modifier = new VelocityModifier();
  463. modifier.VelocityThreshold = reader.GetAttributeFloat(nameof(VelocityModifier.VelocityThreshold));
  464. using XmlReader subtree = reader.ReadSubtree();
  465. while (subtree.Read())
  466. {
  467. if (subtree.NodeType == XmlNodeType.Element && subtree.LocalName == nameof(VelocityModifier.Interpolators))
  468. {
  469. ReadInterpolators(subtree, modifier.Interpolators);
  470. }
  471. }
  472. return modifier;
  473. }
  474. private Modifier ReadVortexModifier(XmlReader reader)
  475. {
  476. VortexModifier modifier = new VortexModifier();
  477. modifier.Position = reader.GetAttributeVector2(nameof(VortexModifier.Position));
  478. modifier.Strength = reader.GetAttributeFloat(nameof(VortexModifier.Strength));
  479. modifier.OuterRadius = reader.GetAttributeFloat(nameof(VortexModifier.OuterRadius));
  480. modifier.InnerRadius = reader.GetAttributeFloat(nameof(VortexModifier.InnerRadius));
  481. modifier.MaxVelocity = reader.GetAttributeFloat(nameof(VortexModifier.MaxVelocity));
  482. modifier.RotationAngle = reader.GetAttributeFloat(nameof(VortexModifier.RotationAngle));
  483. return modifier;
  484. }
  485. private CircleContainerModifier ReadCircleContainerModifier(XmlReader reader)
  486. {
  487. CircleContainerModifier modifier = new CircleContainerModifier();
  488. modifier.Radius = reader.GetAttributeFloat(nameof(CircleContainerModifier.Radius));
  489. modifier.Inside = reader.GetAttributeBool(nameof(CircleContainerModifier.Inside));
  490. modifier.RestitutionCoefficient = reader.GetAttributeFloat(nameof(CircleContainerModifier.RestitutionCoefficient));
  491. return modifier;
  492. }
  493. private Modifier ReadRectangleContainerModifier(XmlReader reader)
  494. {
  495. RectangleContainerModifier modifier = new RectangleContainerModifier();
  496. modifier.Width = reader.GetAttributeInt(nameof(RectangleContainerModifier.Width));
  497. modifier.Height = reader.GetAttributeInt(nameof(RectangleContainerModifier.Height));
  498. modifier.RestitutionCoefficient = reader.GetAttributeFloat(nameof(RectangleContainerModifier.RestitutionCoefficient));
  499. return modifier;
  500. }
  501. private Modifier ReadRectangleLoopContainerModifier(XmlReader reader)
  502. {
  503. RectangleLoopContainerModifier modifier = new RectangleLoopContainerModifier();
  504. modifier.Width = reader.GetAttributeInt(nameof(RectangleLoopContainerModifier.Width));
  505. modifier.Height = reader.GetAttributeInt(nameof(RectangleLoopContainerModifier.Height));
  506. return modifier;
  507. }
  508. private void ReadInterpolators(XmlReader reader, List<Interpolator> interpolators)
  509. {
  510. using XmlReader subtree = reader.ReadSubtree();
  511. while (subtree.Read())
  512. {
  513. if (subtree.NodeType == XmlNodeType.Element && subtree.LocalName == nameof(Interpolator))
  514. {
  515. Interpolator interpolator = ReadInterpolator(subtree);
  516. if (interpolator != null)
  517. {
  518. interpolators.Add(interpolator);
  519. }
  520. }
  521. }
  522. }
  523. private Interpolator ReadInterpolator(XmlReader reader)
  524. {
  525. string type = reader.GetAttribute(nameof(Type));
  526. string name = reader.GetAttribute(nameof(Interpolator.Name));
  527. switch (type)
  528. {
  529. case nameof(ColorInterpolator):
  530. ColorInterpolator colorInterpolator = new ColorInterpolator();
  531. Vector3 startValue = reader.GetAttributeVector3(nameof(ColorInterpolator.StartValue));
  532. Vector3 endValue = reader.GetAttributeVector3(nameof(ColorInterpolator.EndValue));
  533. colorInterpolator.StartValue = new HslColor(startValue.X, startValue.Y, startValue.Z);
  534. colorInterpolator.EndValue = new HslColor(endValue.X, endValue.Y, endValue.Z);
  535. return colorInterpolator;
  536. case nameof(HueInterpolator):
  537. HueInterpolator hueInterpolator = new HueInterpolator();
  538. hueInterpolator.StartValue = reader.GetAttributeFloat(nameof(HueInterpolator.StartValue));
  539. hueInterpolator.EndValue = reader.GetAttributeFloat(nameof(HueInterpolator.EndValue));
  540. return hueInterpolator;
  541. case nameof(OpacityInterpolator):
  542. OpacityInterpolator opacityInterpolator = new OpacityInterpolator();
  543. opacityInterpolator.StartValue = reader.GetAttributeFloat(nameof(OpacityInterpolator.StartValue));
  544. opacityInterpolator.EndValue = reader.GetAttributeFloat(nameof(OpacityInterpolator.EndValue));
  545. return opacityInterpolator;
  546. case nameof(RotationInterpolator):
  547. RotationInterpolator rotationInterpolator = new RotationInterpolator();
  548. rotationInterpolator.StartValue = reader.GetAttributeFloat(nameof(RotationInterpolator.StartValue));
  549. rotationInterpolator.EndValue = reader.GetAttributeFloat(nameof(RotationInterpolator.EndValue));
  550. return rotationInterpolator;
  551. case nameof(ScaleInterpolator):
  552. ScaleInterpolator scaleInterpolator = new ScaleInterpolator();
  553. scaleInterpolator.StartValue = reader.GetAttributeVector2(nameof(ScaleInterpolator.StartValue));
  554. scaleInterpolator.EndValue = reader.GetAttributeVector2(nameof(ScaleInterpolator.EndValue));
  555. return scaleInterpolator;
  556. case nameof(VelocityInterpolator):
  557. VelocityInterpolator velocityInterpolator = new VelocityInterpolator();
  558. velocityInterpolator.StartValue = reader.GetAttributeVector2(nameof(VelocityInterpolator.StartValue));
  559. velocityInterpolator.EndValue = reader.GetAttributeVector2(nameof(VelocityInterpolator.EndValue));
  560. return velocityInterpolator;
  561. default:
  562. return null;
  563. }
  564. }
  565. /// <inheritdoc/>
  566. public void Dispose()
  567. {
  568. if (IsDisposed)
  569. {
  570. return;
  571. }
  572. _reader?.Dispose();
  573. IsDisposed = true;
  574. GC.SuppressFinalize(this);
  575. }
  576. }