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- namespace FF8
- {
- public partial class Kernel_bin
- {
- /// <summary>
- /// 115 abilities. Flags version in AbilityFlags and AbilitiyFlags2
- /// </summary>
- /// <see cref="https://github.com/alexfilth/doomtrain/wiki/Junctionable-Abilities"/>
- public enum Abilities :byte
- {
- // https://github.com/alexfilth/doomtrain/wiki/Junction-abilities
- None,
- /// <summary>
- /// Enables HP junction
- /// </summary>
- HP_J,
- /// <summary>
- /// Enables Strength junction
- /// </summary>
- Str_J,
- /// <summary>
- /// Enables Vitality junction
- /// </summary>
- Vit_J,
- /// <summary>
- /// Enables Magic junction
- /// </summary>
- Mag_J,
- /// <summary>
- /// Enables Spirit junction
- /// </summary>
- Spr_J,
- /// <summary>
- /// Enables Speed junction
- /// </summary>
- Spd_J,
- /// <summary>
- /// Enables Evasion junction
- /// </summary>
- Eva_J,
- /// <summary>
- /// Enables Hit junction
- /// </summary>
- Hit_J,
- /// <summary>
- /// Enables Luck junction
- /// </summary>
- Luck_J,
- /// <summary>
- /// Increased elemental attack slot count to 1
- /// </summary>
- Elem_Atk_J,
- /// <summary>
- /// Increased status attack slot count to 1
- /// </summary>
- ST_Atk_J,
- /// <summary>
- /// Increased elemental defense slot count to 1
- /// </summary>
- Elem_Def_Jx1,
- /// <summary>
- /// Increased status defense slot count to 1
- /// </summary>
- ST_Def_Jx1,
- /// <summary>
- /// Increased elemental defense slot count to 2
- /// </summary>
- Elem_Def_Jx2,
- /// <summary>
- /// Increased elemental defense slot count to 4
- /// </summary>
- Elem_Def_Jx4,
- /// <summary>
- /// Increased status defense slot count to 2
- /// </summary>
- ST_Def_Jx2,
- /// <summary>
- /// Increased status defense slot count to 4
- /// </summary>
- ST_Def_Jx4,
- /// <summary>
- /// Increases ability slot count to 3
- /// </summary>
- Abilityx3,
- /// <summary>
- /// Increases ability slot count to 4
- /// </summary>
- Abilityx4,
- //Equipable commands start here
- // https://github.com/alexfilth/doomtrain/wiki/Command-abilities
- Magic,
- GF,
- Draw,
- Item,
- Empty,
- Card,
- Doom,
- MadRush,
- Treatment,
- Defend,
- Darkside,
- Recover,
- Absorb,
- Revive,
- LVDown,
- LVUp,
- Kamikaze,
- Devour,
- MiniMog,
- //Equipable commands end here
- //Equipable abilities start here
- // https://github.com/alexfilth/doomtrain/wiki/Stat-percentage-increasing-abilities
- HP_20,
- HP_40,
- HP_80,
- STR_20,
- STR_40,
- STR_60,
- VIT_20,
- VIT_40,
- VIT_60,
- MAG_20,
- MAG_40,
- MAG_60,
- SPR_20,
- SPR_40,
- SPR_60,
- SPD_20,
- SPD_40,
- EVA_30,
- LUCK_50,
- //https://github.com/alexfilth/doomtrain/wiki/Character-abilities
- Mug,
- MedData,
- Counter,
- Return_Damage,
- Cover,
- Initiative,
- Move_HPUp,
- HPBonus,
- StrBonus,
- VitBonus,
- MagBonus,
- SprBonus,
- Auto_Protect,
- Auto_Shell,
- Auto_Reflect,
- Auto_Haste,
- AutoPotion,
- Expendx2_1,
- Expendx3_1,
- Ribbon,
- // https://github.com/alexfilth/doomtrain/wiki/Party-abilities
- Alert,
- Move_Find,
- Enc_Half,
- Enc_None,
- RareItem,
- // https://github.com/alexfilth/doomtrain/wiki/GF-abilities
- SumMag_10,
- SumMag_20,
- SumMag_30,
- SumMag_40,
- GFHP_10,
- GFHP_20,
- GFHP_30,
- GFHP_40,
- Boost,
- //Equipable abilities end here
- // https://github.com/alexfilth/doomtrain/wiki/Menu-abilities
- Haggle,
- Sell_High,
- Familiar,
- CallShop,
- JunkShop,
- TMag_RF,
- IMag_RF,
- FMag_RF,
- LMag_RF,
- TimeMag_RF,
- STMag_RF,
- SuptMag_RF,
- ForbidMag_RF,
- RecovMed_RF,
- STMed_RF,
- Ammo_RF,
- Tool_RF,
- ForbidMed_RF,
- GFRecovMed_RF,
- GFAblMed_RF,
- MidMag_RF,
- HighMag_RF,
- MedLVUp,
- CardMod,
- }
- }
- }
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