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MNGRPdump.txt 293 KB

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  1. <?xml version="1.0" encoding="UTF-8" standalone="no" ?>
  2. <file id=0 seek=0 length=2048>
  3. <string id=0 seek=298>Junction</string>
  4. <string id=1 seek=307>Junction Menu</string>
  5. <string id=2 seek=321>Item</string>
  6. <string id=3 seek=326>Item Menu</string>
  7. <string id=4 seek=336>Magic</string>
  8. <string id=5 seek=342>Magic Menu</string>
  9. <string id=6 seek=353>GF</string>
  10. <string id=7 seek=356>Guardian Force Menu</string>
  11. <string id=8 seek=376>Status</string>
  12. <string id=9 seek=383>Status Menu</string>
  13. <string id=10 seek=395>Card</string>
  14. <string id=11 seek=400>Look at cards</string>
  15. <string id=12 seek=414>Rearrange</string>
  16. <string id=13 seek=424>Rearrange party order</string>
  17. <string id=14 seek=446>Save</string>
  18. <string id=15 seek=451>Save Menu</string>
  19. <string id=16 seek=461>Config</string>
  20. <string id=17 seek=468>Configuration Menu</string>
  21. <string id=18 seek=487>????</string>
  22. <string id=19 seek=492>Past party members</string>
  23. <string id=20 seek=511>PLAY</string>
  24. <string id=21 seek=516>G</string>
  25. <string id=22 seek=518>:</string>
  26. <string id=23 seek=520>Current EXP</string>
  27. <string id=24 seek=532>Next LEVEL</string>
  28. <string id=25 seek=543>/</string>
  29. <string id=26 seek=545>HP</string>
  30. <string id=27 seek=548>LV</string>
  31. <string id=28 seek=551>-</string>
  32. <string id=29 seek=553>%</string>
  33. <string id=30 seek=555>Fire</string>
  34. <string id=31 seek=560>Ice</string>
  35. <string id=32 seek=564>Thunder</string>
  36. <string id=33 seek=572>Earth</string>
  37. <string id=34 seek=578>Poison</string>
  38. <string id=35 seek=585>Wind</string>
  39. <string id=36 seek=590>Water</string>
  40. <string id=37 seek=596>Holy</string>
  41. <string id=38 seek=601>Death</string>
  42. <string id=39 seek=607>Poison</string>
  43. <string id=40 seek=614>Petrify</string>
  44. <string id=41 seek=622>Darkness</string>
  45. <string id=42 seek=631>Silence</string>
  46. <string id=43 seek=639>Berserk</string>
  47. <string id=44 seek=647>Zombie</string>
  48. <string id=45 seek=654>Sleep</string>
  49. <string id=46 seek=660>Slow</string>
  50. <string id=47 seek=665>Stop</string>
  51. <string id=48 seek=670>Curse</string>
  52. <string id=49 seek=676>Confuse</string>
  53. <string id=50 seek=684>Absorb</string>
  54. <string id=51 seek=691>Can`t select</string>
  55. <string id=52 seek=704>Making</string>
  56. <string id=53 seek=711>Shop</string>
  57. <string id=54 seek=716>Load</string>
  58. <string id=55 seek=721>Motel</string>
  59. <string id=56 seek=727>Motel</string>
  60. <string id=57 seek=733>Yes</string>
  61. <string id=58 seek=737>No</string>
  62. <string id=59 seek=740>Junk Shop</string>
  63. <string id=60 seek=750>(</string>
  64. <string id=61 seek=752>)</string>
  65. <string id=62 seek=754>Ability</string>
  66. <string id=63 seek=762>Use GF ability</string>
  67. <string id=64 seek=777>Switch</string>
  68. <string id=65 seek=784>Select party members</string>
  69. <string id=66 seek=805>Haven`t been to a shop!</string>
  70. <string id=67 seek=829>Tutorial</string>
  71. <string id=68 seek=838>Explanation</string>
  72. <string id=69 seek=850>S.LV</string>
  73. <string id=70 seek=855>SeeD rank</string>
  74. <string id=71 seek=865>A</string>
  75. <string id=72 seek=867>Ace</string>
  76. <string id=73 seek=871>Changes current HP
  77. OK?</string>
  78. <string id=74 seek=894>????</string>
  79. <string id=75 seek=899>Information</string>
  80. <string id=76 seek=911>FFVIII Info Corner</string>
  81. <string id=77 seek=928>TEST</string>
  82. <string id=78 seek=933>Take Written Test to raise SeeD rank</string>
  83. <string id=79 seek=970>Review</string>
  84. <string id=80 seek=977>Review SeeD Written Test</string>
  85. <string id=81 seek=1002>Nothing happened</string>
  86. <string id=82 seek=1019>TIME</string>
  87. <string id=83 seek=1024>TIMER</string>
  88. </file>
  89. <file id=1 seek=2048 length=6144>
  90. <string id=0 seek=2382>Vibration function</string>
  91. <string id=1 seek=2401>Set vibration function</string>
  92. <string id=2 seek=2424>ON</string>
  93. <string id=3 seek=2427>OFF</string>
  94. <string id=4 seek=2431>Cannot use vibration function</string>
  95. <string id=5 seek=2461>Vibration function ON</string>
  96. <string id=6 seek=2483>Vibration function OFF</string>
  97. <string id=7 seek=2506>Battle speed</string>
  98. <string id=8 seek=2519>Set battle speed</string>
  99. <string id=9 seek=2536>Battle message</string>
  100. <string id=10 seek=2551>Set battle message speed</string>
  101. <string id=11 seek=2576>Field message</string>
  102. <string id=12 seek=2590>Set field message speed</string>
  103. <string id=13 seek=2614>ANALOG input L/R invert</string>
  104. <string id=14 seek=2638>ANALOG input</string>
  105. <string id=15 seek=2651>Set ANALOG stick response</string>
  106. <string id=16 seek=2677>Camera Movement</string>
  107. <string id=17 seek=2693>Set battle camera movement</string>
  108. <string id=18 seek=2720>Move</string>
  109. <string id=19 seek=2725>Cannot move</string>
  110. <string id=20 seek=2737>ATB</string>
  111. <string id=21 seek=2741>Set ATB</string>
  112. <string id=22 seek=2749>Active</string>
  113. <string id=23 seek=2756>Wait</string>
  114. <string id=24 seek=2761>Cursor</string>
  115. <string id=25 seek=2768>Set cursor</string>
  116. <string id=26 seek=2779>Memory</string>
  117. <string id=27 seek=2786>Initial</string>
  118. <string id=28 seek=2794>Talk/Confirm</string>
  119. <string id=29 seek=2807>Walk/Cancel</string>
  120. <string id=30 seek=2819>Talk</string>
  121. <string id=31 seek=2824>Menu</string>
  122. <string id=32 seek=2829>N/A</string>
  123. <string id=33 seek=2833>N/A</string>
  124. <string id=34 seek=2837>N/A</string>
  125. <string id=35 seek=2841>N/A</string>
  126. <string id=36 seek=2845>Walk</string>
  127. <string id=37 seek=2850>N/A</string>
  128. <string id=38 seek=2854>Confirm</string>
  129. <string id=39 seek=2862>Cancel</string>
  130. <string id=40 seek=2869>View Status</string>
  131. <string id=41 seek=2881>Change Character</string>
  132. <string id=42 seek=2898>Change Select Window</string>
  133. <string id=43 seek=2919>Trigger</string>
  134. <string id=44 seek=2927>Escape (with <Icon_Button: "R2">)</string>
  135. <string id=45 seek=2944>Escape (with <Icon_Button: "L2">)</string>
  136. <string id=46 seek=2961>Move cursor</string>
  137. <string id=47 seek=2973>N/A</string>
  138. <string id=48 seek=2977>On,Off/Examine</string>
  139. <string id=49 seek=2992>Move BACK</string>
  140. <string id=50 seek=3002>Move FWD</string>
  141. <string id=51 seek=3011>Menu</string>
  142. <string id=52 seek=3016>Look left</string>
  143. <string id=53 seek=3026>Look right</string>
  144. <string id=54 seek=3037>N/A</string>
  145. <string id=55 seek=3041>Switch POV</string>
  146. <string id=56 seek=3052>Walk/Direction(Vehicle)</string>
  147. <string id=57 seek=3076>Vehicle FWD/BACK</string>
  148. <string id=58 seek=3093>Field Map Controls</string>
  149. <string id=59 seek=3112>Battle Controls</string>
  150. <string id=60 seek=3128>World Map Controls</string>
  151. <string id=61 seek=3147>Sound</string>
  152. <string id=62 seek=3153>Set sound</string>
  153. <string id=63 seek=3163>Mono</string>
  154. <string id=64 seek=3168>Stereo</string>
  155. <string id=65 seek=3175>Controller</string>
  156. <string id=66 seek=3186>Change controller setting</string>
  157. <string id=67 seek=3212>Normal</string>
  158. <string id=68 seek=3219>Customize</string>
  159. <string id=69 seek=3229><Icon_Button: "Start"> to customize controller setting</string>
  160. <string id=70 seek=3264>Fast</string>
  161. <string id=71 seek=3269>Slow</string>
  162. <string id=72 seek=3274>Scan</string>
  163. <string id=73 seek=3279>Set close-up for Scan</string>
  164. <string id=74 seek=3301>Always</string>
  165. <string id=75 seek=3308>Once</string>
  166. <string id=76 seek=3313><Icon_Button: "Start"> to end, <Icon_Button: 0x538> to default</string>
  167. <string id=77 seek=3338>Button assignment</string>
  168. <string id=78 seek=3356><Icon_Button: 0x525> to switch L/R ANALOG controller</string>
  169. <string id=79 seek=3391>For ANALOG Controller</string>
  170. <string id=80 seek=3413>For DUAL SHOCK™</string>
  171. <string id=81 seek=3429>Left stick</string>
  172. <string id=82 seek=3440>Right stick</string>
  173. <string id=83 seek=3452>0%</string>
  174. <string id=84 seek=3455>100%</string>
  175. <string id=85 seek=3654>Save menu</string>
  176. <string id=86 seek=3664>GAME FOLDER</string>
  177. <string id=87 seek=3676>Slot 1</string>
  178. <string id=88 seek=3683>Slot 2</string>
  179. <string id=89 seek=3690>Choose block to save</string>
  180. <string id=90 seek=3711>Data exists. Overwrite?</string>
  181. <string id=91 seek=3736>Yes</string>
  182. <string id=92 seek=3740>No</string>
  183. <string id=93 seek=3743>Loading data</string>
  184. <string id=94 seek=3756>Saving data</string>
  185. <string id=95 seek=3768>No MEMORY CARD</string>
  186. <string id=96 seek=3783>The MEMORY CARD in slot 1
  187. is not formatted.
  188. Format the GAME FOLDER
  189. in slot 1?</string>
  190. <string id=97 seek=3861>The GAME FOLDER in slot 2
  191. is not formatted.
  192. Format the GAME FOLDER
  193. in slot 2?</string>
  194. <string id=98 seek=3939>Formatting</string>
  195. <string id=99 seek=3950>Formatting complete</string>
  196. <string id=100 seek=3970>Do not remove the controller,
  197. GAME FOLDER from slot 1, 2, or open disc cover.</string>
  198. <string id=101 seek=4048>Checking GAME FOLDER</string>
  199. <string id=102 seek=4069>unused block</string>
  200. <string id=103 seek=4082>Failed to save file</string>
  201. <string id=104 seek=4102>Failed to load file</string>
  202. <string id=105 seek=4122>NEW GAME</string>
  203. <string id=106 seek=4131>Continue</string>
  204. <string id=107 seek=4140>Failed to format GAME FOLDER</string>
  205. <string id=108 seek=4169>Saved data is damaged</string>
  206. <string id=109 seek=4191>No empty blocks.
  207. Need 1 block to save.</string>
  208. <string id=110 seek=4230>Checking GAME FOLDER</string>
  209. <string id=111 seek=4251>Data saved</string>
  210. <string id=112 seek=4262>Can`t load damaged data</string>
  211. <string id=113 seek=4286>No save data</string>
  212. <string id=114 seek=4299>Choose block to load</string>
  213. <string id=115 seek=4320>DISC</string>
  214. <string id=116 seek=4325>FINAL FANTASY VIII</string>
  215. <string id=117 seek=4342>Save for FINAL FANTASY VIII</string>
  216. <string id=118 seek=4368>Chocobo World</string>
  217. <string id=119 seek=4382>'Chocobo World` Menu</string>
  218. <string id=120 seek=4403>Data from another title</string>
  219. <string id=121 seek=4427>GAME FOLDER in use: Slot 1</string>
  220. <string id=122 seek=4454>GAME FOLDER in use: Slot 2</string>
  221. <string id=123 seek=4481>Data is damaged</string>
  222. <string id=124 seek=4497>No 'Chocobo World`</string>
  223. <string id=125 seek=4516>Failed to check GAME FOLDER</string>
  224. <string id=126 seek=4544>'Chocobo World` has changed.
  225. Saving data recommended.</string>
  226. <string id=127 seek=4598>FINAL FANTASY VIII</string>
  227. <string id=128 seek=4615>Load FINAL FANTASY VIII</string>
  228. <string id=129 seek=4637>Not formatted</string>
  229. <string id=130 seek=4651>'Chocobo World` did not download properly</string>
  230. <string id=131 seek=4693>Squall</string>
  231. <string id=132 seek=4700>Rinoa</string>
  232. <string id=133 seek=4706>Angelo</string>
  233. <string id=134 seek=4713>Boko</string>
  234. <string id=135 seek=4718>Griever</string>
  235. <string id=136 seek=4818>Use</string>
  236. <string id=137 seek=4822>Use magic</string>
  237. <string id=138 seek=4832>Exchg.</string>
  238. <string id=139 seek=4839>Exchange magic with members</string>
  239. <string id=140 seek=4867>Rearrange</string>
  240. <string id=141 seek=4877>Organizes magic during battle</string>
  241. <string id=142 seek=4907>Select character</string>
  242. <string id=143 seek=4924>Owns same magic</string>
  243. <string id=144 seek=4940>Give All</string>
  244. <string id=145 seek=4949>Split</string>
  245. <string id=146 seek=4955>Choose magic</string>
  246. <string id=147 seek=4968>Already have 100</string>
  247. <string id=148 seek=4985>Can`t carry <Special: 0xA26></string>
  248. <string id=149 seek=5000>Take All</string>
  249. <string id=150 seek=5009>All</string>
  250. <string id=151 seek=5013>Take all magic from other members</string>
  251. <string id=152 seek=5047>Select member to receive magic</string>
  252. <string id=153 seek=5078>Select member to transfer magic</string>
  253. <string id=154 seek=5110>Discarding all of <Special: 0xA27>`s <Special: 0xA26>
  254. OK?</string>
  255. <string id=155 seek=5140>Manual</string>
  256. <string id=156 seek=5147>Rearrange manually</string>
  257. <string id=157 seek=5166>Attack·Restore·Indirect</string>
  258. <string id=158 seek=5190>Rearrange in order of Attack·Restore·Indirect</string>
  259. <string id=159 seek=5236>Attack·Indirect·Restore</string>
  260. <string id=160 seek=5260>Rearrange in order of Attack·Indirect·Restore</string>
  261. <string id=161 seek=5306>Restore·Attack·Indirect</string>
  262. <string id=162 seek=5330>Rearrange in order of Restore·Attack·Indirect</string>
  263. <string id=163 seek=5376>Restore·Indirect·Attack</string>
  264. <string id=164 seek=5400>Rearrange in order of Restore·Indirect·Attack</string>
  265. <string id=165 seek=5446>Indirect·Attack·Restore</string>
  266. <string id=166 seek=5470>Rearrange in order of Indirect·Attack·Restore</string>
  267. <string id=167 seek=5516>Indirect·Restore·Attack</string>
  268. <string id=168 seek=5540>Rearrange in order of Indirect·Restore·Attack</string>
  269. <string id=169 seek=5646>Empty</string>
  270. <string id=170 seek=5652>??</string>
  271. <string id=171 seek=5655>Elemental</string>
  272. <string id=172 seek=5665>MONSTER</string>
  273. <string id=173 seek=5673>BOSS</string>
  274. <string id=174 seek=5678>GF</string>
  275. <string id=175 seek=5681>PLAYER</string>
  276. <string id=176 seek=5688>TOTAL</string>
  277. <string id=177 seek=5694>MONSTER</string>
  278. <string id=178 seek=5702>AREA</string>
  279. <string id=179 seek=5707>Level <Special: 0xA20> Monster Card</string>
  280. <string id=180 seek=5729>Level <Special: 0xA20> Boss Card</string>
  281. <string id=181 seek=5748>Level <Special: 0xA20> GF Card</string>
  282. <string id=182 seek=5765>Level <Special: 0xA20> Player Card</string>
  283. <string id=183 seek=5786>N/A</string>
  284. <string id=184 seek=5974>Checking 'Chocobo World`</string>
  285. <string id=185 seek=5999>'Chocobo World` not downloaded.
  286. Download? (uses 7 blocks)</string>
  287. <string id=186 seek=6058>'Chocobo World` not downloaded.
  288. 7 blocks needed-not available.</string>
  289. <string id=187 seek=6121>Do not remove 'Chocobo World`
  290. or controller,
  291. or open disc cover in this menu.</string>
  292. <string id=188 seek=6199>Running another title.
  293. Exit the other title.</string>
  294. <string id=189 seek=6244>Need to start up
  295. 'Chocobo World`.
  296. Start?</string>
  297. <string id=190 seek=6285>No empty block space to download 'Chocobo World`.</string>
  298. <string id=191 seek=6335>Failed to download</string>
  299. <string id=192 seek=6354>ChocoboWorld in slot 1
  300. is not formatted.
  301. Format
  302. ChocoboWorld in slot 1?</string>
  303. <string id=193 seek=6426>ChocoboWorld in slot 2
  304. is not formatted.
  305. Format
  306. ChocoboWorld in slot 2?</string>
  307. <string id=194 seek=6498>Failed to read 'Chocobo World`</string>
  308. <string id=195 seek=6529>Exchanging data from 'Chocobo World`.
  309. Do not remove MEMORY CARD from slot 1 or 2,
  310. or open the disc cover.</string>
  311. <string id=196 seek=6635>Failed to exchange data with 'Chocobo World`</string>
  312. <string id=197 seek=6680>World</string>
  313. <string id=198 seek=6686>Send Chicobo to 'Chocobo World`</string>
  314. <string id=199 seek=6718>Home</string>
  315. <string id=200 seek=6723>Return Chicobo to FFVIII</string>
  316. <string id=201 seek=6746>Do over</string>
  317. <string id=202 seek=6754>Start over with new Chicobo</string>
  318. <string id=203 seek=6782>How to Play</string>
  319. <string id=204 seek=6794>How to play 'Chocobo World`</string>
  320. <string id=205 seek=6822>Received following item(s)</string>
  321. <string id=206 seek=6849>Failed to start up 'Chocobo World`</string>
  322. <string id=207 seek=6884>Downloading 'Chocobo World`</string>
  323. <string id=208 seek=6912>'Chocobo World` already has Chicobo</string>
  324. <string id=209 seek=6948>Chicobo roaming the 'World`
  325. won`t be able to return 'Home`.
  326. OK?</string>
  327. <string id=210 seek=7012>Deletes Chicobo in
  328. 'Chocobo World`.
  329. OK?</string>
  330. <string id=211 seek=7052>Chicobo from other save data.
  331. Can`t return 'Home`.</string>
  332. <string id=212 seek=7103>Didn`t have any item(s)</string>
  333. <string id=213 seek=7127>Download complete. <Icon_Button: "Okay"> to activate menu.</string>
  334. <string id=214 seek=7168>'Chocobo World` did not
  335. download properly.
  336. Download again?</string>
  337. <string id=215 seek=7227>Auto-RPG</string>
  338. <string id=216 seek=7236>Auto-RPG Explanation</string>
  339. <string id=217 seek=7257>Operation</string>
  340. <string id=218 seek=7267>Control Key Explanation</string>
  341. <string id=219 seek=7291>Walking</string>
  342. <string id=220 seek=7299>Walk Screen Explanation</string>
  343. <string id=221 seek=7323>Event</string>
  344. <string id=222 seek=7329>Event Screen Explanation</string>
  345. <string id=223 seek=7354>Battle</string>
  346. <string id=224 seek=7361>Battle Explanation</string>
  347. <string id=225 seek=7380>Map/Move</string>
  348. <string id=226 seek=7389>Map/Movement Explanation</string>
  349. <string id=227 seek=7414>Status</string>
  350. <string id=228 seek=7421>Status Explanation</string>
  351. <string id=229 seek=7440>Transmit</string>
  352. <string id=230 seek=7449>Head to Head Explanation</string>
  353. <string id=231 seek=7474>Menu</string>
  354. <string id=232 seek=7479>Menu Explanation</string>
  355. <string id=233 seek=7496><Icon_Button: "Left">/<Icon_Button: "Right"> to scroll, <Icon_Button: "Cancel"> to go to menu screen</string>
  356. <string id=234 seek=7537>Mog</string>
  357. <string id=235 seek=7541>ID</string>
  358. <string id=236 seek=7544>WPN</string>
  359. <string id=237 seek=7548>Failed to format ChocoboWorld</string>
  360. <string id=238 seek=7578>GAMEFOLDERSlot1</string>
  361. <string id=239 seek=7587>GAMEFOLDERSlot2</string>
  362. </file>
  363. <file id=2 seek=8192 length=8192>
  364. <string id=0 seek=8294>No one can carry refined item(s)</string>
  365. <string id=1 seek=8327>Number to refine</string>
  366. <string id=2 seek=8344>Already have 100</string>
  367. <string id=3 seek=8361>No more space</string>
  368. <string id=4 seek=8375>Requirement not met</string>
  369. <string id=5 seek=8395>?</string>
  370. <string id=6 seek=8397>?</string>
  371. <string id=7 seek=8722>Timber Pet Shop</string>
  372. <string id=8 seek=8738>Balamb Shop</string>
  373. <string id=9 seek=8750>Dollet Shop</string>
  374. <string id=10 seek=8762>Timber Shop</string>
  375. <string id=11 seek=8774>Deling City Shop</string>
  376. <string id=12 seek=8791>Winhill Shop</string>
  377. <string id=13 seek=8804>FH Shop</string>
  378. <string id=14 seek=8812>Trabia Shop</string>
  379. <string id=15 seek=8824>Esthar Shop</string>
  380. <string id=16 seek=8836>Balamb Shop</string>
  381. <string id=17 seek=8848>Dollet Shop</string>
  382. <string id=18 seek=8860>Timber Shop</string>
  383. <string id=19 seek=8872>Deling City Shop</string>
  384. <string id=20 seek=8889>Winhill Shop</string>
  385. <string id=21 seek=8902>FH Shop</string>
  386. <string id=22 seek=8910>Trabia Shop</string>
  387. <string id=23 seek=8922>Man from Garden</string>
  388. <string id=24 seek=8938>2</string>
  389. <string id=25 seek=8940>Esthar Pet Shop</string>
  390. <string id=26 seek=8956>3</string>
  391. <string id=27 seek=8958>Esthar Book Store</string>
  392. <string id=28 seek=8976>4</string>
  393. <string id=29 seek=8978>Esthar Shop!!!</string>
  394. <string id=30 seek=8993>5</string>
  395. <string id=31 seek=8995>Balamb Junk Shop</string>
  396. <string id=32 seek=9012>Dollet Junk Shop</string>
  397. <string id=33 seek=9029>Timber Junk Shop</string>
  398. <string id=34 seek=9046>Deling City Junk Shop</string>
  399. <string id=35 seek=9068>Winhill Junk Shop</string>
  400. <string id=36 seek=9086>FH Junk Shop</string>
  401. <string id=37 seek=9099>Trabia Junk Shop</string>
  402. <string id=38 seek=9116>Esthar Junk Shop</string>
  403. <string id=39 seek=9133>Junk Shop Ability</string>
  404. <string id=40 seek=9151>Quantity</string>
  405. <string id=41 seek=9160>Money</string>
  406. <string id=42 seek=9166>Buy</string>
  407. <string id=43 seek=9170>Sell</string>
  408. <string id=44 seek=9175>Exit</string>
  409. <string id=45 seek=9180>Quantity</string>
  410. <string id=46 seek=9189>Price</string>
  411. <string id=47 seek=9195>Atk</string>
  412. <string id=48 seek=9199>Hit</string>
  413. <string id=49 seek=9203>Remodel <Special: 0xA27>`s weapon
  414. to '<Special: 0xA26>`
  415. OK?</string>
  416. <string id=50 seek=9235>
  417. ?</string>
  418. <string id=51 seek=9238>Not enough items,
  419. come back later.</string>
  420. <string id=52 seek=9273>Not enough items</string>
  421. <string id=53 seek=9290>Not enough money</string>
  422. <string id=54 seek=9307>Welcome</string>
  423. <string id=55 seek=9315>What do you want to sell?</string>
  424. <string id=56 seek=9341>What do you want to buy?</string>
  425. <string id=57 seek=9366>Is this OK?</string>
  426. <string id=58 seek=9378>Come back soon!</string>
  427. <string id=59 seek=9394>Welcome! Who needs to remodel?</string>
  428. <string id=60 seek=9426>Buy how many?</string>
  429. <string id=61 seek=9440>Sell how many?</string>
  430. <string id=62 seek=9455>Can`t carry any more</string>
  431. <string id=63 seek=9476>Not enough money</string>
  432. <string id=64 seek=9493>Welcome!</string>
  433. <string id=65 seek=9502>Remodel to which weapon?</string>
  434. <string id=66 seek=9527>You have it already</string>
  435. <string id=67 seek=9547>Come back soon</string>
  436. <string id=68 seek=9562>Can`t remodel your weapon</string>
  437. <string id=69 seek=9588>No Junk Shop</string>
  438. <string id=70 seek=9642>Party Junction</string>
  439. <string id=71 seek=9657>Set junction party</string>
  440. <string id=72 seek=9676>Switch Member</string>
  441. <string id=73 seek=9690>Please make a party of 3</string>
  442. <string id=74 seek=9715>Junction Exchange</string>
  443. <string id=75 seek=9733>Exchanges all that is junctioned</string>
  444. <string id=76 seek=9766>Can`t remove from party</string>
  445. <string id=77 seek=9790>(<Icon_Button: 0x564>)</string>
  446. <string id=78 seek=9795>Can`t include in party</string>
  447. <string id=79 seek=9818>(<Icon_Button: 0x564>)</string>
  448. <string id=80 seek=9823>Exchanges <Special: 0xA27> and <Special: 0xA26>`s junction status.
  449. Are you sure?</string>
  450. <string id=81 seek=9876>(<Icon_Button: 0x564>)</string>
  451. <string id=82 seek=9881>The party has not been set</string>
  452. <string id=83 seek=9908>The junction party has not been set</string>
  453. <string id=84 seek=10272>English</string>
  454. <string id=85 seek=10280>Symbols</string>
  455. <string id=86 seek=10288>Space</string>
  456. <string id=87 seek=10294>Confirm</string>
  457. <string id=88 seek=10302>Delete</string>
  458. <string id=89 seek=10309>Default</string>
  459. <string id=90 seek=10317>Name Input</string>
  460. <string id=91 seek=10328>Name the character</string>
  461. <string id=92 seek=10347>Squall</string>
  462. <string id=93 seek=10354>Rinoa</string>
  463. <string id=94 seek=10360>Angelo</string>
  464. <string id=95 seek=10367>Quezacotl</string>
  465. <string id=96 seek=10377>Shiva</string>
  466. <string id=97 seek=10383>Ifrit</string>
  467. <string id=98 seek=10389>Siren</string>
  468. <string id=99 seek=10395>Brothers</string>
  469. <string id=100 seek=10404>Diablos</string>
  470. <string id=101 seek=10412>Carbuncle</string>
  471. <string id=102 seek=10422>Leviathan</string>
  472. <string id=103 seek=10432>Pandemona</string>
  473. <string id=104 seek=10442>Cerberus</string>
  474. <string id=105 seek=10451>Alexander</string>
  475. <string id=106 seek=10461>Doomtrain</string>
  476. <string id=107 seek=10471>Bahamut</string>
  477. <string id=108 seek=10479>Cactuar</string>
  478. <string id=109 seek=10487>Tonberry</string>
  479. <string id=110 seek=10496>Eden</string>
  480. <string id=111 seek=10501>ABCDEFG</string>
  481. <string id=112 seek=10509>HIJKLMN</string>
  482. <string id=113 seek=10517>OPQRSTU</string>
  483. <string id=114 seek=10525>VWXYZ </string>
  484. <string id=115 seek=10533>abcdefg</string>
  485. <string id=116 seek=10541>hijklmn</string>
  486. <string id=117 seek=10549>opqrstu</string>
  487. <string id=118 seek=10557>vwxyz </string>
  488. <string id=119 seek=10565>.,·:?!_</string>
  489. <string id=120 seek=10573>-() </string>
  490. <string id=121 seek=10581>0123456</string>
  491. <string id=122 seek=10589>789 </string>
  492. <string id=123 seek=10597>ÀÁÂÄÇÈÉ</string>
  493. <string id=124 seek=10605>ÊËÌÍÎÏÑ</string>
  494. <string id=125 seek=10613>ÒÓÔÖÙÚÛ</string>
  495. <string id=126 seek=10621>܌ </string>
  496. <string id=127 seek=10629>àáâäçèé</string>
  497. <string id=128 seek=10637>êëìíîïñ</string>
  498. <string id=129 seek=10645>òóôöùúû</string>
  499. <string id=130 seek=10653>üœƦ </string>
  500. <string id=131 seek=10661>.,·:?!_</string>
  501. <string id=132 seek=10669>-() </string>
  502. <string id=133 seek=10677>0123456</string>
  503. <string id=134 seek=10685>789 </string>
  504. <string id=135 seek=10693>Boko</string>
  505. <string id=136 seek=10698>Griever</string>
  506. <string id=161 seek=10802>Gunblade Auto</string>
  507. <string id=162 seek=10816>Set Gunblade Auto-mode</string>
  508. <string id=163 seek=10839>Duel-Auto</string>
  509. <string id=164 seek=10849>Set Duel Auto mode</string>
  510. <string id=165 seek=10868>ON</string>
  511. <string id=166 seek=10871>OFF</string>
  512. <string id=167 seek=10875>Basic Status</string>
  513. <string id=168 seek=10888>Elem: ST-Atk/Def</string>
  514. <string id=169 seek=10905>Compatibility with GF</string>
  515. <string id=170 seek=10927>Renzokuken Indicator</string>
  516. <string id=171 seek=10948>Set Renzokuken Indicator</string>
  517. <string id=172 seek=10973>Won`t learn anything. OK?</string>
  518. <string id=173 seek=11022>Use</string>
  519. <string id=174 seek=11026>Learn</string>
  520. <string id=175 seek=11032>Select ability to learn</string>
  521. <string id=176 seek=11056>Compatibility</string>
  522. <string id=177 seek=11070>Learning</string>
  523. <string id=178 seek=11079>Don`t learn anything?</string>
  524. <string id=179 seek=11246>Use</string>
  525. <string id=180 seek=11250>Use Item</string>
  526. <string id=181 seek=11259>Battle</string>
  527. <string id=182 seek=11266>Rearrange Items for battle</string>
  528. <string id=183 seek=11293>Rearrange</string>
  529. <string id=184 seek=11303>Rearrange manually</string>
  530. <string id=185 seek=11322>This GF is not an ally</string>
  531. <string id=186 seek=11345>GF annihilated</string>
  532. <string id=187 seek=11360>Can`t use in menu</string>
  533. <string id=188 seek=11378>Can`t select</string>
  534. <string id=189 seek=11391>Changes Chicobo`s name
  535. OK?</string>
  536. <string id=190 seek=11418>Change the pet`s name
  537. OK?</string>
  538. <string id=191 seek=11444>Can`t summon GF</string>
  539. <string id=192 seek=11460>You called upon me?</string>
  540. <string id=193 seek=11480>I am...</string>
  541. <string id=194 seek=11488>I shall become your ally</string>
  542. <string id=195 seek=11513>No more abilities to learn</string>
  543. <string id=196 seek=11540>Ability
  544. </string>
  545. <string id=197 seek=11549><Name: "Character"> learned <Special: 0xA29>!!!</string>
  546. <string id=198 seek=11566><Name: "Character"> already knows <Special: 0xA29></string>
  547. <string id=199 seek=11586>Unlearn?</string>
  548. <string id=200 seek=11595>Remove all GF & magic
  549. OK?</string>
  550. <string id=201 seek=11621>Remove all magic
  551. OK?</string>
  552. <string id=202 seek=11642>Sort</string>
  553. <string id=203 seek=11647>Rearrange automatically</string>
  554. <string id=204 seek=11671><Icon_Button: "Left">·<Icon_Button: "Right"> to scroll/<Icon_Button: "Cancel"> to go to Item screen</string>
  555. <string id=205 seek=11711>Nothing happened......</string>
  556. <string id=206 seek=11734><Special: 0xA24> learned <Special: 0xA25>!!!</string>
  557. <string id=207 seek=11751><Special: 0xA24> already knows <Special: 0xA25></string>
  558. <string id=208 seek=11771><Special: 0xA24> can`t learn anymore abilities</string>
  559. <string id=209 seek=11804><Special: 0xA27>`s compatibility with <Special: 0xA24> went up <Special: 0xA22>!</string>
  560. <string id=210 seek=11843><Special: 0xA27>`s compatibility with <Special: 0xA24> is at max</string>
  561. <string id=211 seek=11880><Special: 0xA27>`s <Special: 0xA28> went up <Special: 0xA22>!!!</string>
  562. <string id=212 seek=11902><Special: 0xA27>`s <Special: 0xA28> won`t go up anymore</string>
  563. <string id=213 seek=11930>Basic <Special: 0xA28> Value</string>
  564. <string id=214 seek=11945><Special: 0xA27> has max compatibility with all GF</string>
  565. <string id=215 seek=11982><Special: 0xA27>`s compatibility with all GF went up <Special: 0xA22>!!!</string>
  566. <string id=216 seek=12027>『<Special: 0xA25>』
  567. </string>
  568. <string id=217 seek=12198>Junction</string>
  569. <string id=218 seek=12207>Junctioning</string>
  570. <string id=219 seek=12219>Off</string>
  571. <string id=220 seek=12223>Removes all junctioned items</string>
  572. <string id=221 seek=12252>Auto</string>
  573. <string id=222 seek=12257>Junctions magic automatically</string>
  574. <string id=223 seek=12287>Ability</string>
  575. <string id=224 seek=12295>Sets ability</string>
  576. <string id=225 seek=12308>HP</string>
  577. <string id=226 seek=12311>Junction to HP</string>
  578. <string id=227 seek=12326>Str</string>
  579. <string id=228 seek=12330>Junction to Str</string>
  580. <string id=229 seek=12346>Vit</string>
  581. <string id=230 seek=12350>Junction to Vit</string>
  582. <string id=231 seek=12366>Mag</string>
  583. <string id=232 seek=12370>Junction to Mag</string>
  584. <string id=233 seek=12386>Spr</string>
  585. <string id=234 seek=12390>Junction to Spr</string>
  586. <string id=235 seek=12406>Spd</string>
  587. <string id=236 seek=12410>Junction to Spd</string>
  588. <string id=237 seek=12426>Luck</string>
  589. <string id=238 seek=12431>Junction to Luck</string>
  590. <string id=239 seek=12448>Eva</string>
  591. <string id=240 seek=12452>Junction to Eva</string>
  592. <string id=241 seek=12468>Hit</string>
  593. <string id=242 seek=12472>Junction to Hit</string>
  594. <string id=243 seek=12488>ST-A</string>
  595. <string id=244 seek=12493>Junction to ST-Atk</string>
  596. <string id=245 seek=12512>ST-D</string>
  597. <string id=246 seek=12517>Junction to ST-Def</string>
  598. <string id=247 seek=12536>EL-A</string>
  599. <string id=248 seek=12541>Junction to Elem-Atk</string>
  600. <string id=249 seek=12562>EL-D</string>
  601. <string id=250 seek=12567>Junction to Elem-Def</string>
  602. <string id=251 seek=12588>ST-A/D</string>
  603. <string id=252 seek=12595>Status Attack/Defense</string>
  604. <string id=253 seek=12617>EL-A/D</string>
  605. <string id=254 seek=12624>Elemental Attack/Defense</string>
  606. <string id=255 seek=12649>Stats</string>
  607. <string id=256 seek=12655>Basic Stat Setting</string>
  608. <string id=257 seek=12674>ST-A</string>
  609. <string id=258 seek=12679>Details displayed in junction</string>
  610. <string id=259 seek=12709>ST-D</string>
  611. <string id=260 seek=12714>EL-A</string>
  612. <string id=261 seek=12719>EL-D</string>
  613. <string id=262 seek=12724>GF</string>
  614. <string id=263 seek=12727>Junction GF</string>
  615. <string id=264 seek=12739>Magic</string>
  616. <string id=265 seek=12745>Junction Magic</string>
  617. <string id=266 seek=12760>----</string>
  618. <string id=267 seek=12765>Are you sure?</string>
  619. <string id=268 seek=12779>Keep previous setting</string>
  620. <string id=269 seek=12801>Atk</string>
  621. <string id=270 seek=12805>Junction magic to up Str</string>
  622. <string id=271 seek=12830>Mag</string>
  623. <string id=272 seek=12834>Junction magic to up Mag</string>
  624. <string id=273 seek=12859>Def</string>
  625. <string id=274 seek=12863>Junction magic to up HP</string>
  626. <string id=275 seek=12887>All</string>
  627. <string id=276 seek=12891>Remove all junctioned GF & magic</string>
  628. <string id=277 seek=12924>Mag</string>
  629. <string id=278 seek=12928>Remove all junctioned magic</string>
  630. <string id=279 seek=12956>Remove all junctioned GF and magic
  631. OK?</string>
  632. <string id=280 seek=12995>Remove all junctioned magic
  633. OK?</string>
  634. <string id=281 seek=13027>Choose GF to junction</string>
  635. <string id=282 seek=13049>Choose slot to junction</string>
  636. <string id=283 seek=13073>Choose magic to junction</string>
  637. <string id=284 seek=13098>Junctioned to <Special: 0xA27></string>
  638. <string id=285 seek=13258>Empty</string>
  639. <string id=286 seek=13264>Basic Operation</string>
  640. <string id=287 seek=13280>Basic Control Explanation in FFVIII</string>
  641. <string id=288 seek=13314>Battle Operation</string>
  642. <string id=289 seek=13331>Battle Explanation</string>
  643. <string id=290 seek=13350>Card Game Rules</string>
  644. <string id=291 seek=13366>Card Game Explanation</string>
  645. <string id=292 seek=13388>Online Help</string>
  646. <string id=293 seek=13400>Explanation of Various Features</string>
  647. <string id=294 seek=13432>GF Junction</string>
  648. <string id=295 seek=13444>Junctioning a GF and setting commands</string>
  649. <string id=296 seek=13482>Magic Junction</string>
  650. <string id=297 seek=13497>Explanation on junctioning magic</string>
  651. <string id=298 seek=13530>Junction to Elements</string>
  652. <string id=299 seek=13551>Explanation of elemental junction</string>
  653. <string id=300 seek=13585>Junction of Status</string>
  654. <string id=301 seek=13604>Explanation of status junction</string>
  655. <string id=302 seek=13635>GF Tutorial</string>
  656. <string id=303 seek=13647>Explanation of GF</string>
  657. <string id=304 seek=13665><Name: "Squall">`s Status Screen</string>
  658. <string id=305 seek=13684>Explanation of <Name: "Squall">`s status screen</string>
  659. <string id=306 seek=13718>Zell`s Status Screen</string>
  660. <string id=307 seek=13739>Explanation of Zell`s status screen</string>
  661. <string id=308 seek=13775><Name: "Riona">`s Status Screen</string>
  662. <string id=309 seek=13794>Explanation of <Name: "Riona">`s status screen</string>
  663. <string id=310 seek=13828>Switch</string>
  664. <string id=311 seek=13835>Explanation of Switch</string>
  665. <string id=312 seek=13857><Icon_Button: "Left"> <Icon_Button: "Right"> cursor, <Icon_Button: "Okay"> to confirm, <Icon_Button: "Cancel"> to cancel</string>
  666. <string id=313 seek=13899>When you can jump</string>
  667. <string id=314 seek=13917><Icon_Button: "Cancel"> to cancel</string>
  668. <string id=315 seek=13930>When you have to go back</string>
  669. <string id=316 seek=13955>Select a heading to search</string>
  670. <string id=317 seek=13982>SeeD Written Test</string>
  671. <string id=318 seek=14000>SeeD Written Test (Trial)</string>
  672. <string id=319 seek=14026>SeeD Written Test Level <Special: 0xA22></string>
  673. <string id=320 seek=14053>SeeD Written Test Review </string>
  674. <string id=321 seek=14079>SeeD Test (Trial) Review</string>
  675. <string id=322 seek=14104>SeeD Test Review Level <Special: 0xA22></string>
  676. <string id=323 seek=14130>SeeD Written Test Level</string>
  677. <string id=324 seek=14154>SeeD Written Test (Trial)</string>
  678. <string id=325 seek=14180>Choose level to review</string>
  679. <string id=326 seek=14203><Icon_Button: "Left"> <Icon_Button: "Right"> cursor, <Icon_Button: "Okay"> to confirm, <Icon_Button: "Cancel">to cancel</string>
  680. <string id=327 seek=14244><Icon_Button: "Left"> <Icon_Button: "Right"> cursor, <Icon_Button: "Okay"> to confirm</string>
  681. <string id=328 seek=14272><Icon_Button: "Left"> <Icon_Button: "Right"> to scroll <Icon_Button: "Cancel"> to go to Tutorial</string>
  682. <string id=329 seek=14309><Icon_Button: "Left"> <Icon_Button: "Right"> cursor, <Icon_Button: "Cancel"> to cancel</string>
  683. <string id=330 seek=14336><Icon_Button: "Left"> <Icon_Button: "Right"> <Icon_Button: "Left"> <Icon_Button: "Right"> cursor, <Icon_Button: "Okay"> to confirm, <Icon_Button: "Cancel">to cancel</string>
  684. <string id=331 seek=14383><Icon_Button: "Left"> <Icon_Button: "Right"> cursor, <Icon_Button: "Cancel"> to cancel</string>
  685. <string id=332 seek=14410><Icon_Button: "Okay"> to quit</string>
  686. <string id=333 seek=14421>Icon Explanation</string>
  687. <string id=334 seek=14438>Explanation About Icons</string>
  688. </file>
  689. <file id=38 seek=1736704 length=12288>
  690. <string id=0 seek=1736928>Items for remodeling</string>
  691. <string id=1 seek=1736952>Weapons Monthly 1st Issue 1/4</string>
  692. <string id=2 seek=1737008>Of all gunblades (a sword-gun weapon), the finest
  693. model is the Lionheart.
  694. It requires rare items to be remodeled to its
  695. highest quality. Good luck!</string>
  696. <string id=3 seek=1737160>Weapons Monthly 1st Issue 2/4</string>
  697. <string id=4 seek=1737216>Next, we show you the finest projectile weapon,
  698. the Shooting Star.
  699. Don`t let the angel wing motif fool you.
  700. It`s a deadly weapon.</string>
  701. <string id=5 seek=1737348>Weapons Monthly 1st Issue 3/4</string>
  702. <string id=6 seek=1737404>Exeter comes to mind when considering high-
  703. powered guns.
  704. Despite its simple design, it`s a fine weapon made
  705. of many rare metals.</string>
  706. <string id=7 seek=1737536>Weapons Monthly 1st Issue 4/4</string>
  707. <string id=8 seek=1737592>This Strange Vision is famous for its ability to hit
  708. a target with perfect accuracy.
  709. It`s also famous for its rarity.</string>
  710. <string id=9 seek=1737712>Weapons Monthly March Issue 1/4</string>
  711. <string id=10 seek=1737768>This time, we introduce a basic weapon.
  712. The gunblade`s original model is this Revolver.
  713. What it lacks in power, it more than makes up for
  714. with its reliability.</string>
  715. <string id=11 seek=1737928>Weapons Monthly March Issue 2/4</string>
  716. <string id=12 seek=1737984>A punch can be a deadly weapon, but it can be
  717. made even more effective by wearing these, the
  718. Metal Knuckle.
  719. These gloves are widely used.</string>
  720. <string id=13 seek=1738124>Weapons Monthly March Issue 3/4</string>
  721. <string id=14 seek=1738180>Even a weakling can cause serious damage
  722. with this type of nunchaku, but they`re
  723. also hard to use. This Flail has long been
  724. a favorite for beginners.</string>
  725. <string id=15 seek=1738332>Weapons Monthly March Issue 4/4</string>
  726. <string id=16 seek=1738388>Whips are effective against enemies that are close
  727. or far away.
  728. This Chain Whip has a simple design, but is very
  729. reliable in battle.</string>
  730. <string id=17 seek=1738524>Weapons Monthly April Issue 1/4</string>
  731. <string id=18 seek=1738580>An improvement in power over the Revolver, Shear
  732. Trigger uses the same blade as the Revolver, but
  733. the gun aspect is now more powerful.</string>
  734. <string id=19 seek=1738716>Weapons Monthly April Issue 2/4</string>
  735. <string id=20 seek=1738772>With the Maverick, the combatant can deliver direct
  736. punching blows to the enemy.
  737. The gloves are made of black leather and have
  738. metal plates on the knuckles.</string>
  739. <string id=21 seek=1738932>Weapons Monthly April Issue 3/4</string>
  740. <string id=22 seek=1738988>Weapons that can be used from a distance have
  741. many advantages.
  742. The Pinwheel is one of the more basic projectile
  743. weapons.</string>
  744. <string id=23 seek=1739112>Weapons Monthly April Issue 4/4</string>
  745. <string id=24 seek=1739168>Guns have the advantage of range, but damage is
  746. less compared to swords.
  747. The Valiant uses powerful bullets to cause damage
  748. comparable to a sword.</string>
  749. <string id=25 seek=1739316>Weapons Monthly May Issue 1/4</string>
  750. <string id=26 seek=1739372>This Cutting Trigger is the latest model of
  751. gunblade, made by replacing the blade of the
  752. Revolver with the powerful Cutting Sword.</string>
  753. <string id=27 seek=1739504>Weapons Monthly May Issue 2/4</string>
  754. <string id=28 seek=1739560>Valkyrie is a projectile weapon that can fly
  755. straight at the enemy using its stabilizing fins.
  756. The blade is extremely deadly.</string>
  757. <string id=29 seek=1739688>Weapons Monthly May Issue 3/4</string>
  758. <string id=30 seek=1739744>The Ulysses lacks style, but is a quality rifle with
  759. tremendous firepower.
  760. The inelegant design was necessary to absorb the
  761. powerful recoil after firing.</string>
  762. <string id=31 seek=1739900>Weapons Monthly May Issue 4/4</string>
  763. <string id=32 seek=1739956>This whip, the Slaying Tail, is known for its
  764. tremendous speed and power.
  765. It is named after Sleipner, the horse of the
  766. legendary GF, Odin.</string>
  767. <string id=33 seek=1740096>Weapons Monthly June Issue 1/4</string>
  768. <string id=34 seek=1740152>The Flame Saber got its name from its red blade.
  769. This gunblade is very similar to the Shear Trigger.
  770. The only difference is that it has the Cutting
  771. Trigger`s handle.</string>
  772. <string id=35 seek=1740320>Weapons Monthly June Issue 2/4</string>
  773. <string id=36 seek=1740376>The Gauntlet is covered with layers of steel.
  774. It is a fighting glove for delivering heavy rather
  775. than smooth blows.</string>
  776. <string id=37 seek=1740492>Weapons Monthly June Issue 3/4</string>
  777. <string id=38 seek=1740548>The ends of the Morning Star were equipped with
  778. spiked metal balls to cause more damage.
  779. It is a plain weapon, similar to nunchaku, but it is
  780. fairly effective.</string>
  781. <string id=39 seek=1740708>Weapons Monthly June Issue 4/4</string>
  782. <string id=40 seek=1740764>The Red Scorpion is a unique whip made of rare
  783. materials.
  784. It`s strength comes from the dragon skin, while it`s
  785. flexibility comes from the Ochu tentacle.
  786. </string>
  787. <string id=41 seek=1740920>Weapons Monthly July Issue 1/4</string>
  788. <string id=42 seek=1740976>The Twin Lance is a gunblade forged with two
  789. blades. The two blades work synergistically to
  790. inflict severe damage.
  791. The only drawback is its heavy weight.
  792. </string>
  793. <string id=43 seek=1741132>Weapons Monthly July Issue 2/4</string>
  794. <string id=44 seek=1741188>The Rising Sun is similar to a circular saw.
  795. It is made by upgrading the Pinwheel.
  796. It is capable of slicing into enemies like a spinning
  797. saw and dealing a devastating blow.</string>
  798. <string id=45 seek=1741364>Weapons Monthly July Issue 3/4</string>
  799. <string id=46 seek=1741420>Contrary to the Ulysses, the Bismarck has a sleek
  800. look. The rifle is very handy and light, but in turn,
  801. requires more physical strength and energy to
  802. handle its powerful recoil.</string>
  803. <string id=47 seek=1741600>Weapons Monthly July Issue 4/4</string>
  804. <string id=48 seek=1741656>The Crescent Wish is an extremely powerful
  805. nunchaku.
  806. Some rare items are required to forge this weapon.</string>
  807. <string id=49 seek=1741760>Weapons Monthly August Issue 1/4</string>
  808. <string id=50 seek=1741816>The Punishment looks almost identical to the Twin
  809. Lance, but it is lighter and more powerful.
  810. The only gunblade more powerful than this is the
  811. Lionheart.</string>
  812. <string id=51 seek=1741972>Weapons Monthly August Issue 2/4</string>
  813. <string id=52 seek=1742028>Ehrgeiz is the most powerful fighting glove.
  814. It allows the wearer to deliver optimal hits based
  815. on his or her ability.</string>
  816. <string id=53 seek=1742148>Weapons Monthly August Issue 3/4</string>
  817. <string id=54 seek=1742204>The Cardinal is the latest line of projectile weapons.
  818. The wide fins provide more stability and accuracy
  819. compared to the Valkyrie.
  820. Its greater accuracy causes more damage.</string>
  821. <string id=55 seek=1742376>Weapons Monthly August Issue 4/4</string>
  822. <string id=56 seek=1742432>Save the Queen is the most powerful whip in the
  823. world.
  824. It is made with Malboro`s tentacles which are the
  825. most ideal material for making whips.</string>
  826. <string id=57 seek=1742576>Combat King 001 Sea Power! Dolphin Blow</string>
  827. <string id=58 seek=1742628>Do you guys know what a Dolphin is?
  828. It`s an adorable gray mammal that lives in the
  829. ocean.
  830. This skill, called the <Color: "Blue">Dolphin Blow<Color: "White">, draws out the
  831. secret power of the dolphin.
  832. It`ll give the enemy a hell of a show!
  833. </string>
  834. <string id=59 seek=1742844>Dolphin Blow</string>
  835. <string id=60 seek=1742860>Study the skill carefully.
  836. Remember, always use it for a good cause, ok!?
  837. </string>
  838. <string id=61 seek=1742936>Combat King 002 Power Blow! Meteor Strike</string>
  839. <string id=62 seek=1742988>Picking up your enemy and slamming them on the
  840. ground probably does the most damage.
  841. That`s what <Color: "Blue">Meteor Strike<Color: "White"> accomplishes.
  842. And, of course, the bigger they are, the harder
  843. they fall.
  844. </string>
  845. <string id=63 seek=1743180>Meteor Strike</string>
  846. <string id=64 seek=1743196>This is one of the hardest moves to do, but
  847. study it carefully and you`ll eventually get it.
  848. Remember, always use it for a good cause, ok!?
  849. </string>
  850. <string id=65 seek=1743340>Combat King 003 Final blow! Meteor Barret</string>
  851. <string id=66 seek=1743392>As a fighter, you will occasionally encounter near-
  852. death experiences.
  853. Using <Color: "Blue">Meteor Barret<Color: "White"> in these situations may be
  854. your only chance to emerge victorious.
  855. It is a skill that throws all your energy against
  856. the enemy.</string>
  857. <string id=67 seek=1743616>Meteor Barret</string>
  858. <string id=68 seek=1743632>Being a finishing blow, it inflicts tremendous damage
  859. against the enemy.
  860. Remember, always use it for a good cause, ok!?
  861. </string>
  862. <string id=69 seek=1743756>Combat King 004 Aerial Finish! Different Beat</string>
  863. <string id=70 seek=1743812>The enemy can`t do anything if you lift them up in
  864. the air.
  865. With <Color: "Blue">Different Beat<Color: "White">, you can kick the enemy up in
  866. the air and keep kicking them while they remain
  867. completely defenseless.
  868. </string>
  869. <string id=71 seek=1744000>Different Beat</string>
  870. <string id=72 seek=1744016>This is really an efficient skill so it`s worthwhile
  871. to get it down.
  872. Remember, always use it for a good cause, ok!?
  873. </string>
  874. <string id=73 seek=1744136>Combat King 005 Super Dash! My Final Heaven</string>
  875. <string id=74 seek=1744188>E = 1/2 x M x V x V E: Energy. M: Mass.
  876. V: Velocity. Apparently, if you increase the
  877. velocity, the energy goes up.
  878. This skill is based on this physics equation.
  879. At a velocity near the speed of light, you can
  880. do major damage!</string>
  881. <string id=75 seek=1744416>My Final Heaven</string>
  882. <string id=76 seek=1744432>Get this skill, <Color: "Blue">My Final Heaven<Color: "White">, down and check out
  883. the high-speed thrashing!
  884. Remember, always use it for a good cause, ok!?
  885. </string>
  886. <string id=77 seek=1744564>Pet Pals Vol.1</string>
  887. <string id=78 seek=1744580>Welcome to Pet Pals.
  888. We bring the latest pet news to dog
  889. lovers.
  890. Your dog learns a trick to damage
  891. enemies in this issue.
  892. Your dog comes to your rescue when
  893. you are in grave danger.
  894. It`s called...
  895. <Color: "Blue"><Name: "Angelio"> Strike<Color: "White">!
  896. As you dog lovers already know, walk with your
  897. dog to help him learn this trick.</string>
  898. <string id=80 seek=1744880>Pet Pals Vol.2</string>
  899. <string id=81 seek=1744896>Have you ever wished your pet could
  900. rescue you in battle?
  901. This is just the trick for your dog to
  902. learn!
  903. Your dog finds and uses potions and
  904. other cures on a member who`s near
  905. KO with this trick.
  906. It is called
  907. <Color: "Blue"><Name: "Angelio"> Recover<Color: "White">!
  908. A very nice trick, indeed.</string>
  909. <string id=83 seek=1745156>Pet Pals Vol.3</string>
  910. <string id=84 seek=1745172>Research shows a relationship between
  911. the moon and your dog.
  912. Do you know how your dog can use the
  913. power of the moon to help you?
  914. It`s...
  915. <Color: "Blue">Invincible Moon<Color: "White">!
  916. The moon`s mysterious power can
  917. make all allies invincible.
  918. Do a lot of walking with your dog to help him learn
  919. this trick!</string>
  920. <string id=86 seek=1745460>Pet Pals Vol.4</string>
  921. <string id=87 seek=1745476>Have you ever been KO`d by a
  922. monster?
  923. Even reviving doesn`t help, because
  924. you get KO`d right back.
  925. To answer your desperate call for
  926. help,
  927. use
  928. <Color: "Blue"><Name: "Angelio"> Reverse<Color: "White">!
  929. Your dog finds Phoenix Downs to
  930. revive KO`d party members in battle.</string>
  931. <string id=89 seek=1745712>Pet Pals Vol.5</string>
  932. <string id=90 seek=1745728>Item hunting!
  933. Sounds like a daunting task?
  934. But it`s true that you need items to
  935. do anything.
  936. So let`s have your dog learn another
  937. trick.
  938. It`s...
  939. <Color: "Blue"><Name: "Angelio"> Search<Color: "White">!
  940. Your dog finds items while you are fighting.
  941. Be sure to praise your dog when s/he finds an
  942. item!
  943. </string>
  944. <string id=92 seek=1745992>Pet Pals Vol.6</string>
  945. <string id=93 seek=1746008>Have you ever wanted to achieve a
  946. goal together with your pet?
  947. Make it come true, using
  948. <Color: "Blue">Wishing Star<Color: "White">!
  949. Attack enemies together!
  950. The power of love multiplies your
  951. powers by 10 to 20 times to defeat
  952. your enemies.
  953. Try it, you`ll like it!
  954. </string>
  955. <string id=95 seek=1746256>Occult Fan I Exclusive
  956. Mysterious Monster Death!!!</string>
  957. <string id=96 seek=1746336>Odell Burk(67) of Timber was
  958. tending to his field when he
  959. found a dead monster after
  960. hearing a loud impact sound.
  961. </string>
  962. <string id=97 seek=1746452>Mr. Burk said it
  963. occured while he
  964. was making a fence
  965. with steel pipes.
  966. </string>
  967. <string id=98 seek=1746524>An extremely
  968. strange death!</string>
  969. <string id=99 seek=1746552>Occult Fan II Photo Exclusive</string>
  970. <string id=100 seek=1746604>It`s an Unidentified Flying Object!</string>
  971. <string id=101 seek=1746640>On the left is a
  972. photo shot in
  973. Esthar.
  974. Take a look at the
  975. unidentified flying
  976. object in the center.
  977. </string>
  978. <string id=102 seek=1746744>Have you ever seen any monster or airplane
  979. like this!? Some say it may be Esthar`s secret
  980. weapon, but residents of the area say it appears
  981. when there is a major Malboro outbreak.</string>
  982. <string id=103 seek=1746924>Occult Fan III Magic World Exclusive</string>
  983. <string id=104 seek=1746980>Summoning Legend Revealed!</string>
  984. <string id=105 seek=1747008>Look at this picture.
  985. This is a confidential photo of
  986. what is assumed to be a ring
  987. that summons a GF.
  988. Legend goes that it was
  989. a ring that belonged to a royal</string>
  990. <string id=106 seek=1747168> family.
  991. Its name and whereabouts are unknown.
  992. The legend says you must have 666 items to
  993. summon the GF.
  994. </string>
  995. <string id=107 seek=1747276>Occult Fan IV Exclusive Report
  996. Unidentified Flying Object Revealed!?</string>
  997. <string id=108 seek=1747368>Our research on the deadly flying
  998. object revealed that a Devil (left)
  999. may be flying and attacking
  1000. people.
  1001. </string>
  1002. <string id=109 seek=1747476>Another theory
  1003. calls it an alien
  1004. (right).</string>
  1005. <string id=110 seek=1747520>Neither has been proven, but people
  1006. that were attacked all owned ST
  1007. Full Recovery Medicine.
  1008. </string>
  1009. </file>
  1010. <file id=39 seek=1748992 length=2048>
  1011. <string id=0 seek=1749042>Status Window</string>
  1012. <string id=1 seek=1749058> Battle Tutorial 1/8</string>
  1013. <string id=2 seek=1749082> A status window showing the character, HP, and
  1014. ATB gauges is displayed on the battle screen.
  1015. Characters can act once the ATB gauge is full.
  1016. </string>
  1017. <string id=3 seek=1749226>Command Window</string>
  1018. <string id=4 seek=1749242> Battle Tutorial 2/8</string>
  1019. <string id=5 seek=1749266> Commands are displayed when
  1020. the ATB is full.
  1021. Use the directional buttons to
  1022. choose.
  1023. Press <Icon_Button: "Okay"> to confirm the
  1024. command.
  1025. Press <Icon_Button: "Start"> while the cursor
  1026. is on-screen to see a help
  1027. message.
  1028. </string>
  1029. <string id=6 seek=1749450>Using Magic</string>
  1030. <string id=7 seek=1749462> Battle Tutorial 3/8</string>
  1031. <string id=8 seek=1749486> To use <Color: "Blue">Magic<Color: "White">, select one
  1032. magic and choose your
  1033. target.
  1034. The number in stock is
  1035. indicated next to the
  1036. magic`s name.
  1037. The <Icon_Button: 0x541> indicates that the
  1038. magic is junctioned.
  1039. </string>
  1040. <string id=9 seek=1749658>Using Items</string>
  1041. <string id=10 seek=1749670> Battle Tutorial 4/8</string>
  1042. <string id=11 seek=1749694> When <Color: "Blue">Item<Color: "White"> is chosen,
  1043. select the item and its
  1044. target.
  1045. The number next to
  1046. each item shows how
  1047. many items the party
  1048. has.
  1049. </string>
  1050. <string id=12 seek=1749822>Summoning GF</string>
  1051. <string id=13 seek=1749838> Battle Tutorial 5/8</string>
  1052. <string id=14 seek=1749862> <Color: "Blue">GF<Color: "White"> summons a GF
  1053. junctioned to a
  1054. character.
  1055. Select a GF and its
  1056. target.
  1057. The number next
  1058. to the GF`s name
  1059. shows its HP.
  1060. </string>
  1061. <string id=15 seek=1749990>Draw</string>
  1062. <string id=16 seek=1749998> Battle Tutorial 6/8</string>
  1063. <string id=17 seek=1750022> <Color: "Blue">Draw<Color: "White"> extracts magic
  1064. from enemies.
  1065. Choose a target and
  1066. magic, then <Color: "Blue">Stock<Color: "White"> or
  1067. <Color: "Blue">Cast<Color: "White">.
  1068. <Color: "Blue">Stock<Color: "White"> will stock the
  1069. magic and <Color: "Blue">Cast<Color: "White"> will cast
  1070. the magic.
  1071. </string>
  1072. <string id=18 seek=1750186>Limit Break</string>
  1073. <string id=19 seek=1750198> Battle Tutorial 7/8</string>
  1074. <string id=20 seek=1750222> When running low on HP, <Icon_Button: 0x542>
  1075. may appear next to <Color: "Blue">Attack<Color: "White">.
  1076. Press the right directional
  1077. button.
  1078. This new command is more
  1079. powerful than the usual
  1080. <Color: "Blue">Attack<Color: "White">.
  1081. This is a Limit Break.
  1082. </string>
  1083. <string id=21 seek=1750406>Miscellaneous</string>
  1084. <string id=22 seek=1750422> Battle Tutorial 8/8</string>
  1085. <string id=23 seek=1750446>
  1086. -Press <Icon_Button: "L1"> to choose your
  1087. target from a window.
  1088. -Hold <Icon_Button: "L2"> and <Icon_Button: "R2"> to escape,
  1089. though there are some
  1090. battles from which you cannot escape.
  1091. -EXP is gained even if you escape,
  1092. as long as you damaged the enemy.</string>
  1093. </file>
  1094. <file id=40 seek=1751040 length=4096>
  1095. <string id=0 seek=1751152>Introduction</string>
  1096. <string id=1 seek=1751168> Card Rules 1/13</string>
  1097. <string id=2 seek=1751192>The cards originated
  1098. when a psychic named
  1099. Orlan modified these tarot
  1100. cards for games.
  1101. The game became popular
  1102. with soldiers passing time
  1103. between battles.</string>
  1104. <string id=3 seek=1751348>As its popularity spread, each region developed its
  1105. own rules and picture variations.
  1106. </string>
  1107. <string id=4 seek=1751436>Diagram</string>
  1108. <string id=5 seek=1751444> Card Rules 2/13</string>
  1109. <string id=6 seek=1751468>1.Picture
  1110. 2.Numbers
  1111. Correspond to the 4
  1112. sides of the card.
  1113. (1:weak - A:strong)
  1114. 3.Element
  1115. Some rules allow
  1116. the players to use
  1117. its elemental property.
  1118. </string>
  1119. <string id=7 seek=1751632>Battle Area</string>
  1120. <string id=8 seek=1751644> Card Rules 3/13</string>
  1121. <string id=9 seek=1751668>1.Battle area
  1122. Place cards here one at
  1123. a time.
  1124. 2.Elemental
  1125. Some rules indicate
  1126. elements on the board.
  1127. </string>
  1128. <string id=10 seek=1751780>Basic Rules</string>
  1129. <string id=11 seek=1751792> Card Rules 4/13</string>
  1130. <string id=12 seek=1751816>Cards are placed in turn,
  1131. and the player with the
  1132. most cards when all 9
  1133. areas are filled wins.
  1134. </string>
  1135. <string id=13 seek=1751912>Review rules by
  1136. pressing <Icon_Button: 0x525>
  1137. </string>
  1138. <string id=14 seek=1751944>Your Hand</string>
  1139. <string id=15 seek=1751956> Card Rules 5/13</string>
  1140. <string id=16 seek=1751980>Choose 5 cards before
  1141. you begin.
  1142. Pay attention to numbers
  1143. and elements.
  1144. 1.Card name
  1145. 2.# in stock
  1146. 3.Page number
  1147. 4.Card chosen</string>
  1148. <string id=17 seek=1752108>Same</string>
  1149. <string id=18 seek=1752116> Card Rules 6/13</string>
  1150. <string id=19 seek=1752140><Color: "Blue">Same<Color: "White"> turns over cards
  1151. that have same # values
  1152. on 2 or more sides.
  1153. In the example, #s 4 and
  1154. 1 are adjacent to top
  1155. and left sides.
  1156. This turns over the top
  1157. and left cards.</string>
  1158. <string id=20 seek=1752316>Plus</string>
  1159. <string id=21 seek=1752324> Card Rules 7/13</string>
  1160. <string id=22 seek=1752344><Color: "Blue">Plus<Color: "White"> means that cards
  1161. adding to the same # on
  1162. more than 2 adjacent
  1163. sides are turned over.
  1164. In the example, the cards
  1165. placed add up to 7 on the
  1166. top and left sides.
  1167. The cards on top and left
  1168. are turned over.
  1169. </string>
  1170. <string id=23 seek=1752556>Combo</string>
  1171. <string id=24 seek=1752564> Card Rules 8/13</string>
  1172. <string id=25 seek=1752584>Cards turned over using
  1173. <Color: "Blue">Same<Color: "White"> or <Color: "Blue">Plus<Color: "White"> turn over
  1174. adjacent cards in <Color: "Blue">Combo<Color: "White">.
  1175. In the example, red will
  1176. be turned over because
  1177. 1 of the 2 cards turned
  1178. over is a larger #.</string>
  1179. <string id=26 seek=1752764>Same Wall</string>
  1180. <string id=27 seek=1752776> Card Rules 9/13</string>
  1181. <string id=28 seek=1752796><Color: "Blue">Same Wall<Color: "White"> uses Battle
  1182. Area wall (the frame) as
  1183. 1 of card`s 4 sides when
  1184. using <Color: "Blue">Same<Color: "White"> rule.
  1185. Wall is assumed to have
  1186. 'A` value on all sides.</string>
  1187. <string id=29 seek=1752944>Elemental</string>
  1188. <string id=30 seek=1752956> Card Rules 10/13</string>
  1189. <string id=31 seek=1752980><Color: "Blue">Elemental<Color: "White"> changes the #
  1190. value of the card depending
  1191. on the elemental property.
  1192. When a card and slot match
  1193. elemental properties, the
  1194. # value increases by 1.
  1195. If elements don`t match,
  1196. the card loses 1 from the
  1197. original # value.
  1198. </string>
  1199. <string id=32 seek=1753212>Other Rules</string>
  1200. <string id=33 seek=1753224> Card Rules 11/13</string>
  1201. <string id=34 seek=1753248><Color: "Blue">Open<Color: "White">
  1202. All cards face up.
  1203. <Color: "Blue">Random<Color: "White">
  1204. Cards chosen at random.
  1205. <Color: "Blue">Sudden Death<Color: "White">
  1206. Play until someone wins.
  1207. </string>
  1208. <string id=35 seek=1753360>Trade Rule</string>
  1209. <string id=36 seek=1753372> Card Rules 12/13</string>
  1210. <string id=37 seek=1753396>Cards are traded when the game is over.
  1211. The winner takes 1 card from the loser in the
  1212. basic trade rule <Color: "Blue">One<Color: "White">.
  1213. There are many trade rules besides <Color: "Blue">One<Color: "White">.
  1214. Pay attention to trade rules before you begin
  1215. a game.</string>
  1216. <string id=38 seek=1753608>Special Trade Rules</string>
  1217. <string id=39 seek=1753628> Card Rules 13/13</string>
  1218. <string id=40 seek=1753652><Color: "Blue">Direct<Color: "White">
  1219. Take cards you turned over, but lose cards
  1220. turned over by the opponent.
  1221. <Color: "Blue">Diff<Color: "White">
  1222. Winner takes the number of cards by which s/he
  1223. won.
  1224. <Color: "Blue">All<Color: "White">
  1225. The winner takes all the cards from the loser.
  1226. </string>
  1227. <string id=41 seek=1753860>Elements</string>
  1228. <string id=42 seek=1753872>Icon Explanation 1/4</string>
  1229. <string id=43 seek=1753896><Icon_Button: 0x55D> Fire
  1230. <Icon_Button: 0x55E> Ice
  1231. <Icon_Button: 0x55F> Thunder
  1232. <Icon_Button: 0x560> Earth
  1233. <Icon_Button: 0x561> Poison
  1234. <Icon_Button: 0x562> Wind
  1235. <Icon_Button: 0x563> Water
  1236. <Icon_Button: 0x564> Holy
  1237. </string>
  1238. <string id=44 seek=1753976>Status</string>
  1239. <string id=45 seek=1753984>Icon Explanation 2/4</string>
  1240. <string id=46 seek=1754008><Icon_Button: 0x565> Death
  1241. <Icon_Button: 0x566> Poison
  1242. <Icon_Button: 0x567> Petrify
  1243. <Icon_Button: 0x568> Darkness
  1244. <Icon_Button: 0x569> Silence
  1245. <Icon_Button: 0x56A> Berserk
  1246. <Icon_Button: 0x56B> Zombie
  1247. <Icon_Button: 0x56C> Sleep
  1248. </string>
  1249. <string id=47 seek=1754100><Icon_Button: 0x56D> Slow
  1250. <Icon_Button: 0x56E> Stop
  1251. <Icon_Button: 0x56F> Curse
  1252. <Icon_Button: 0x570> Confuse
  1253. <Icon_Button: 0x571> Drain
  1254. </string>
  1255. <string id=48 seek=1754152>Stats</string>
  1256. <string id=49 seek=1754160>Icon Explanation 3/4</string>
  1257. <string id=50 seek=1754184>Hit Points
  1258. Strength
  1259. Vitality
  1260. Magic
  1261. Spirit
  1262. Speed
  1263. Evade
  1264. Hit%
  1265. Luck
  1266. </string>
  1267. <string id=51 seek=1754252>Elemental Attack
  1268. Elemental Defense
  1269. Status Attack
  1270. Status Defense
  1271. </string>
  1272. <string id=52 seek=1754320>Ability</string>
  1273. <string id=53 seek=1754328>Icon Explanation 4/4</string>
  1274. <string id=54 seek=1754352><Icon_Button: 0x545> Junction Ability
  1275. <Icon_Button: 0x546> Command Ability
  1276. <Icon_Button: 0x548> Character Ability
  1277. <Icon_Button: 0x549> Party Ability
  1278. <Icon_Button: 0x54A> GF Ability
  1279. <Icon_Button: 0x54B> Menu Ability
  1280. </string>
  1281. </file>
  1282. <file id=41 seek=1755136 length=4096>
  1283. <string id=0 seek=1755168>Mog, a MiniMog, wants to go
  1284. treasure hunting with his
  1285. friends.
  1286. But the treasure is in the
  1287. 'Scary Mountain`.
  1288. Everybody tells Mog, ”We`re
  1289. not going! It`s too scary!“
  1290. </string>
  1291. <string id=1 seek=1755336>But Mog wants to go so badly.
  1292. No one can stop him now!</string>
  1293. <string id=2 seek=1755392>Mog finally decided to go by
  1294. himself.
  1295. Then... Two days passed...
  1296. Three days passed.
  1297. Mog did not come home.
  1298. Moomba and Cactuar imagined
  1299. Mog being barbecued by the
  1300. </string>
  1301. <string id=3 seek=1755556>Demon King.
  1302. ”We have to go help Mog with Chicobo!“</string>
  1303. <string id=4 seek=1755608>Moomba said, ”I`ll find weapons!“
  1304. Cactuar said, ”I`ll find treasures!“
  1305. What`s Chicobo doing with a TV and Fishing Pole?</string>
  1306. <string id=5 seek=1755728>0xC4 <Color: "Blue">What is Solo-RPG!?<Color: "White"> 1/8
  1307. Chocobo World is a Solo-RPG.
  1308. Just as the word ”Solo“ implies, it is a game all
  1309. by itself.
  1310. Combined with the word RPG, it means it plays an
  1311. RPG by itself.
  1312. So the game can progress on its own.
  1313. Not to worry, though!
  1314. Chicobo awaits your command in wait mode!</string>
  1315. <string id=6 seek=1756052>0xC4 0xC4 <Color: "Blue">Basic Operation<Color: "White"> 2/8
  1316. <Color: "Green">Walk Screen<Color: "White">
  1317. 2,3,4,5: Changes direction
  1318. <Color: "Green">Menu Screen<Color: "White">
  1319. 1: Goes back to Walk Screen
  1320. 2,3: Choose menu option
  1321. 4,5: Scroll menu
  1322. <Color: "Green">Battle Screen<Color: "White">
  1323. 4,5: Push to speed up ATB.
  1324. </string>
  1325. <string id=7 seek=1756268>0xC4 0xC40xC40xC4 <Color: "Blue">Walk Screen<Color: "White"> 3/8
  1326. 1: Game progresses on the Walk Screen
  1327. and stops on the Menu Screen.
  1328. 2: Chicobo wanders off when HP aren`t
  1329. full. Scold it with the enter button!
  1330. 3: Events happen here!
  1331. </string>
  1332. <string id=8 seek=1756492>0xC4 0xC4 <Color: "Blue">Event Screen<Color: "White"> 4/8
  1333. 1: Cactuar gives you an item.
  1334. 2: Acquired items.
  1335. 3: Moomba gives you a weapon.
  1336. 4: Select a weapon.
  1337. 5: Battle is also an event.
  1338. 6: Hope you find Mog!
  1339. 7: ON: You control Chicobo.
  1340. OFF: Chicobo`s on his own.
  1341. </string>
  1342. <string id=9 seek=1756744>0xC4 0xC40xC40xC40xC4 <Color: "Blue">Battle Screen<Color: "White"> 5/8
  1343. 1: HP: Battle ends when HP reads 0.
  1344. 2: ATB: Attacks when this bar reads 0.
  1345. 3: If you find Mog, go to the Menu Screen
  1346. 4: and select STAND BY. He`ll help
  1347. you when you`re in danger!
  1348. 5: Receive magic stones by winning
  1349. battles. Bingo levels you up!
  1350. </string>
  1351. <string id=10 seek=1757048>0xC4 0xC4 <Color: "Blue">Map Screen and Movement<Color: "White"> 6/8
  1352. 1: Map Screen: Dots show events, and
  1353. flickers show Chicobo. Events occur
  1354. when they meet!
  1355. 2: Set direction with up/down buttons.
  1356. 3: Map number: level up to next map.
  1357. 4: Time: ChocoboWorld time.
  1358. 5: Move Screen: Use up/down button to
  1359. set. Higher number covers more ground.
  1360. </string>
  1361. <string id=11 seek=1757376>0xC4 0xC40xC40xC4 <Color: "Blue">Status Screen<Color: "White"> 7/8
  1362. 1: WPN: Randomly chooses 1 of the 4
  1363. damage points in battle.
  1364. 2: Chicobo`s level
  1365. 3: Current HP/Maximum HP
  1366. 4: ID signifies Chicobo`s rank.
  1367. 5: Check number of items collected.
  1368. A is the best of the 4 items.
  1369. Find out what it is back in FFVIII.
  1370. </string>
  1371. <string id=12 seek=1757672>0xC40xC4<Color: "Blue">Optical Communication Screen<Color: "White"> 8/8
  1372. 1: Neutral position.
  1373. 2: Receiver selects the bottom.
  1374. 3: Sender selects the top.
  1375. 4: Operate like any other battle.
  1376. The Chicobo on the right is yours.
  1377. 5: Take your opponent`s ID
  1378. if you win. Compare with your
  1379. own. Select it like a weapon.
  1380. </string>
  1381. <string id=13 seek=1757956>0xC4 0xC40xC4 <Color: "Blue">ChocoboWorld<Color: "White"> 8/8
  1382. </string>
  1383. <string id=14 seek=1758004>1: Select <Color: "Blue">World<Color: "White"> to move Chicobo
  1384. into ChocoboWorld.
  1385. 2: Select <Color: "Blue">Home<Color: "White"> to move Chicobo
  1386. back into FFVIII world.
  1387. 3: If you want to start over
  1388. from where you left off,
  1389. select <Color: "Blue">Do over<Color: "White">.
  1390. 4: <Color: "Blue">How to play<Color: "White">: This tutorial.
  1391. </string>
  1392. </file>
  1393. <file id=42 seek=1759232 length=2048>
  1394. </file>
  1395. <file id=43 seek=1761280 length=2048>
  1396. <string id=1 seek=1761382>Question 2
  1397. GF stands for Garden Fighter.
  1398. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1399. <string id=5 seek=1761686>Question 6
  1400. You can`t assign specific abilities for your GF to
  1401. learn.
  1402. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1403. <string id=6 seek=1761778>Question 7
  1404. Magic uses MP.
  1405. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1406. <string id=8 seek=1761882>Question 9
  1407. You can wear protective gear.
  1408. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1409. <string id=9 seek=1761946>Question 10
  1410. GF level up with AP.
  1411. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1412. </file>
  1413. <file id=44 seek=1763328 length=2048>
  1414. <string id=1 seek=1763434>Question 2
  1415. <Name: "Squall">`s weapon is the Gauntlet.
  1416. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1417. <string id=5 seek=1763766>Question 6
  1418. <Name: "Squall">`s Limit Break is Kenzokuken.
  1419. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1420. <string id=8 seek=1764022>Question 9
  1421. The 8 elements are Fire, Ice, Thunder, Poison,
  1422. Earth, Sorcery, Wind, and Holy.
  1423. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1424. <string id=9 seek=1764134>Question 10
  1425. There is a limit to how much magic you can draw
  1426. from monsters.
  1427. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1428. </file>
  1429. <file id=45 seek=1765376 length=2048>
  1430. <string id=0 seek=1765398>Question 1
  1431. Potions can restore a GF`s HP.
  1432. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1433. <string id=1 seek=1765462>Question 2
  1434. Magic can only be acquired by drawing from enemies.
  1435. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1436. <string id=3 seek=1765618>Question 4
  1437. You only need money to remodel your weapon.
  1438. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1439. <string id=7 seek=1765970>Question 8
  1440. Each party member can have up to 5 Character
  1441. and Party Abilities.
  1442. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1443. <string id=9 seek=1766158>Question 10
  1444. AP means Action Point.
  1445. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1446. </file>
  1447. <file id=46 seek=1767424 length=2048>
  1448. <string id=0 seek=1767446>Question 1
  1449. Only <Name: "Squall"> can use a gunblade.
  1450. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1451. <string id=4 seek=1767766>Question 5
  1452. Blue Magic is learned by being attacked by a
  1453. monster.
  1454. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1455. <string id=5 seek=1767854>Question 6
  1456. The magic Dispel cures Poison.
  1457. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1458. <string id=8 seek=1768150>Question 9
  1459. <Name: "Squall">`s gunblade causes more damage
  1460. by pressing <Icon_Button: "L2"> at the right time.
  1461. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1462. <string id=9 seek=1768250>Question 10
  1463. You can stock up to 255 of each magic.
  1464. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1465. </file>
  1466. <file id=47 seek=1769472 length=2048>
  1467. <string id=0 seek=1769494>Question 1
  1468. <Icon_Button: 0x548> signifies Party Ability.
  1469. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1470. <string id=1 seek=1769558>Question 2
  1471. You can Draw from party members.
  1472. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1473. <string id=2 seek=1769626>Question 3
  1474. You can save the game anywhere.
  1475. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1476. <string id=5 seek=1769878>Question 6
  1477. The higher the Speed stat, the better your chances
  1478. of using a Limit Break.
  1479. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1480. <string id=6 seek=1769986>Question 7
  1481. An Ability is something you learn by gaining EXP.
  1482. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1483. </file>
  1484. <file id=48 seek=1771520 length=2048>
  1485. <string id=1 seek=1771602>Question 2
  1486. You can still summon GF when Silenced.
  1487. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1488. <string id=4 seek=1771902>Question 5
  1489. All status changes return to normal after battle.
  1490. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1491. <string id=5 seek=1771986>Question 6
  1492. You can use the Attack and Draw commands without
  1493. junctioning a GF.
  1494. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1495. <string id=8 seek=1772286>Question 9
  1496. When using Auto to junction, you can only choose
  1497. from Atk or Def.
  1498. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1499. </file>
  1500. <file id=49 seek=1773568 length=2048>
  1501. <string id=6 seek=1774174>Question 7
  1502. Spirit only relates to using Confuse.
  1503. Higher Spr stat increases the likelihood of success
  1504. when using Confuse.
  1505. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1506. <string id=9 seek=1774446>Question 10
  1507. You encounter fewer enemies on the World Map if
  1508. you walk instead of run.
  1509. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1510. </file>
  1511. <file id=50 seek=1775616 length=2048>
  1512. <string id=0 seek=1775638>Question 1
  1513. Galbadian Soldiers don`t use magic.
  1514. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1515. <string id=2 seek=1775814>Question 3
  1516. <Icon_Button: 0x549> signifies Character Ability.
  1517. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1518. <string id=3 seek=1775882>Question 4
  1519. Casting Slow over Haste will cancel Haste and
  1520. return the target`s status to normal.
  1521. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1522. <string id=6 seek=1776210>Question 7
  1523. The Garden exists only in Balamb.
  1524. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1525. <string id=7 seek=1776278>Question 8
  1526. There are no Bombs in the Fire Cavern.
  1527. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1528. <string id=9 seek=1776422>Question 10
  1529. Junk Shops sell weapons.
  1530. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1531. </file>
  1532. <file id=51 seek=1777664 length=2048>
  1533. <string id=0 seek=1777686>Question 1
  1534. You can Cast the GF you drew instead of Stock.
  1535. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1536. <string id=2 seek=1777826>Question 3
  1537. Magic listed in Selphie`s Limit Break is magic she
  1538. owns.
  1539. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1540. <string id=3 seek=1777918>Question 4
  1541. If a GF is hardly used, or has low compatibility
  1542. with party members, it may leave your party.
  1543. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1544. <string id=4 seek=1778046>Question 5
  1545. Party Abilities can be used without setting them as
  1546. abilities.
  1547. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1548. <string id=5 seek=1778142>Question 6
  1549. GF left KO`d too long perish and cannot be revived.
  1550. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1551. <string id=6 seek=1778230>Question 7
  1552. 1 Sharp Spike refines into 5 AP Ammo.
  1553. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1554. <string id=7 seek=1778302>Question 8
  1555. Defeating the enemy who caused a status change
  1556. returns status to normal.
  1557. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1558. </file>
  1559. <file id=52 seek=1779712 length=2048>
  1560. <string id=1 seek=1779830>Question 2
  1561. A Potion restores 100 HP.
  1562. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1563. <string id=2 seek=1779890>Question 3
  1564. Quistis` weapon is a magic sword.
  1565. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1566. <string id=3 seek=1779958>Question 4
  1567. ATB stands for Ability Tone Black.
  1568. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1569. <string id=4 seek=1780026>Question 5
  1570. You are more susceptible to fire under Zombie.
  1571. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1572. <string id=5 seek=1780106>Question 6
  1573. You can refine 1 Tent from 1 Healing Water by
  1574. using the Menu Ability Tool-RF.
  1575. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1576. <string id=6 seek=1780218>Question 7
  1577. EXP are divided equally among all characters
  1578. participating in battle.
  1579. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1580. <string id=7 seek=1780322>Question 8
  1581. Blind sucks out an enemy`s brain to prevent him
  1582. from attacking.
  1583. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1584. <string id=9 seek=1780482>Question 10
  1585. Nothing removes Sleep.
  1586. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1587. </file>
  1588. <file id=53 seek=1781760 length=2048>
  1589. <string id=2 seek=1781942>Question 3
  1590. Limit Breaks always kill enemies.
  1591. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1592. <string id=5 seek=1782150>Question 6
  1593. Adamantine is an item dropped by a Level 10
  1594. Adamantoise.
  1595. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1596. <string id=7 seek=1782338>Question 8
  1597. <Spell_GF: "Shiva"> can learn Doom right after becoming
  1598. an ally.
  1599. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1600. <string id=8 seek=1782418>Question 9
  1601. Drain absorbs HP from enemies, but can`t be used
  1602. to absorb from party members.
  1603. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1604. </file>
  1605. <file id=54 seek=1783808 length=2048>
  1606. <string id=0 seek=1783830>Question 1
  1607. Armadodo absorbs Earth attacks.
  1608. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1609. <string id=2 seek=1783994>Question 3
  1610. You receive EXP after the battle is won even when
  1611. KO`d.
  1612. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1613. <string id=3 seek=1784082>Question 4
  1614. You can only draw GF from an enemy or defeat
  1615. a GF to make them yours.
  1616. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1617. <string id=5 seek=1784298>Question 6
  1618. You can`t steal Sharp Spike from a Grand Mantis.
  1619. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1620. <string id=7 seek=1784470>Question 8
  1621. Magic and GF commands are the only commands
  1622. disabled by Silence.
  1623. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1624. <string id=9 seek=1784638>Question 10
  1625. If you set Poison magic(100%) to ST-Def-J, you
  1626. don`t receive damage from poisonous physical
  1627. attacks.
  1628. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1629. </file>
  1630. <file id=55 seek=1785856 length=2048>
  1631. <string id=1 seek=1785986>Question 2
  1632. You can mug Blue Spikes from a Chimera.
  1633. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1634. <string id=2 seek=1786062>Question 3
  1635. GF abilities must be set to a party member for use,
  1636. or it is ineffective.
  1637. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1638. <string id=3 seek=1786170>Question 4
  1639. You can only Draw once from any Draw Point.
  1640. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1641. <string id=5 seek=1786342>Question 6
  1642. When you fail to Draw a number of times, you can`t
  1643. use the Draw ability for a while.
  1644. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1645. <string id=6 seek=1786462>Question 7
  1646. When a GF is KO`d, its compatibility goes down with
  1647. the junctioned party member.
  1648. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1649. <string id=7 seek=1786578>Question 8
  1650. You can run from any enemy if you take enough
  1651. time.
  1652. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1653. <string id=8 seek=1786666>Question 9
  1654. You must have ammo to pull <Name: "Squall">`s gunblade
  1655. trigger.
  1656. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1657. <string id=9 seek=1786750>Question 10
  1658. When you attack a Fire monster, you always
  1659. receive Fire damage.
  1660. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1661. </file>
  1662. <file id=56 seek=1787904 length=2048>
  1663. <string id=4 seek=1788338>Question 5
  1664. Under Shell, magic damage is reduced to 1/4 of its
  1665. usual amount.
  1666. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1667. <string id=7 seek=1788646>Question 8
  1668. Defeating enemies by physical attacks rather than
  1669. magical attacks gives you more EXP.
  1670. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1671. <string id=9 seek=1788858>Question 10
  1672. Pressing <Icon_Button: 0x527> continuously is the best way to use
  1673. Boost.
  1674. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1675. </file>
  1676. <file id=57 seek=1789952 length=2048>
  1677. <string id=2 seek=1790154>Question 3
  1678. Fastitocalon`s Sand Storm is a Wind attack.
  1679. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1680. <string id=3 seek=1790234>Question 4
  1681. You can use Reflect to reflect magic that has
  1682. already been reflected.
  1683. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1684. <string id=4 seek=1790338>Question 5
  1685. Confuse doesn`t make you attack yourself.
  1686. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1687. <string id=5 seek=1790414>Question 6
  1688. You can refine Arctic Wind into Blizzard by using an
  1689. ability.
  1690. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1691. <string id=6 seek=1790510>Question 7
  1692. GF <Spell_GF: "Cerberus"> can learn the Spd Bonus ability.
  1693. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1694. <string id=8 seek=1790678>Question 9
  1695. Echo Screen cures Petrify.
  1696. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1697. </file>
  1698. <file id=58 seek=1792000 length=2048>
  1699. <string id=1 seek=1792114>Question 2
  1700. When you junction with a GF who learned Elem-Def-J
  1701. and Elem-Defx2, you can junction 3 magic to
  1702. Elem-Def slots.
  1703. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1704. <string id=2 seek=1792258>Question 3
  1705. There is a command to remove GF without losing
  1706. magic on the menu junction screen.
  1707. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1708. <string id=4 seek=1792494>Question 5
  1709. Draw means drawing magic stocked by a monster.
  1710. When it runs out of stock, it can no longer use
  1711. magic.
  1712. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1713. <string id=6 seek=1792706>Question 7
  1714. G-Mega-Potion revives a KO`d GF.
  1715. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1716. <string id=7 seek=1792774>Question 8
  1717. The game is over when all party members are
  1718. afflicted with Death, Zombie, or Petrify.
  1719. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1720. <string id=9 seek=1792958>Question 10
  1721. Walk-Gil is an ability to acquire Gil by walking on
  1722. the field.
  1723. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1724. </file>
  1725. <file id=59 seek=1794048 length=2048>
  1726. <string id=1 seek=1794158>Question 2
  1727. G-Potion, which restores GF`s HP, can also be used
  1728. in battle.
  1729. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1730. <string id=2 seek=1794254>Question 3
  1731. The Med Data ability enables the use of 2 potions
  1732. in 1 turn.
  1733. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1734. <string id=3 seek=1794350>Question 4
  1735. Finishing blows come out more often if you time the
  1736. trigger for <Name: "Squall">`s Renzokuken correctly.
  1737. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1738. <string id=5 seek=1794554>Question 6
  1739. Limit Breaks activate when Berserked.
  1740. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1741. <string id=6 seek=1794626>Question 7
  1742. You can use Potions to cure a zombied party
  1743. members in the menu.
  1744. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1745. <string id=8 seek=1794794>Question 9
  1746. T-Rexaur sometimes drops Dinosaur Fangs.
  1747. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1748. <string id=9 seek=1794870>Question 10
  1749. Under Darkness, you are blinded, and may attack
  1750. party members.
  1751. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1752. </file>
  1753. <file id=60 seek=1796096 length=2048>
  1754. <string id=1 seek=1796214>Question 2
  1755. Reflect can turn away any magic.
  1756. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1757. <string id=2 seek=1796282>Question 3
  1758. There are a total of 30 different statuses.
  1759. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1760. <string id=3 seek=1796362>Question 4
  1761. There is no magic that cures Zombie.
  1762. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1763. <string id=5 seek=1796546>Question 6
  1764. There is 1 ability you can learn by yourself.
  1765. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1766. <string id=6 seek=1796626>Question 7
  1767. After receiving magic damage, Wendigo lands to
  1768. shoot Pulse Ammo from its mouth.
  1769. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1770. <string id=7 seek=1796738>Question 8
  1771. HP is restored slowly in Sleep.
  1772. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1773. <string id=8 seek=1796806>Question 9
  1774. GF <Spell_GF: "Carbuncle"> casts Shell and Protect on all
  1775. party members.
  1776. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1777. <string id=9 seek=1796890>Question 10
  1778. Confuse takes precedence over Berserk when the 2
  1779. are cast simultaneously.
  1780. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1781. </file>
  1782. <file id=61 seek=1798144 length=2048>
  1783. <string id=1 seek=1798262>Question 2
  1784. Zombied party members take damage if they use
  1785. Drain on a Zombie enemy.
  1786. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1787. <string id=2 seek=1798366>Question 3
  1788. Cockatrice bites can sometimes be poisonous.
  1789. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1790. <string id=4 seek=1798530>Question 5
  1791. The Chimera has dragon, frog, goat, bird, and wild
  1792. boar heads.
  1793. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1794. <string id=5 seek=1798626>Question 6
  1795. Protect is not effective while Vitality is zero.
  1796. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1797. <string id=6 seek=1798710>Question 7
  1798. You float higher each time you cast Float.
  1799. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1800. <string id=7 seek=1798786>Question 8
  1801. You must run from X-ATMO92, as it is invincible.
  1802. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1803. <string id=8 seek=1798870>Question 9
  1804. Break turns an enemy`s Spirit to zero, so it has no
  1805. effect on enemies with zero Spirit.
  1806. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1807. </file>
  1808. <file id=62 seek=1800192 length=2048>
  1809. <string id=2 seek=1800366>Question 3
  1810. A Gayla is about 12 meters tall.
  1811. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1812. <string id=4 seek=1800542>Question 5
  1813. When your SeeD level goes up, your Magic power
  1814. and Draw success rates go up.
  1815. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1816. <string id=8 seek=1800946>Question 9
  1817. Setting Str+20% and Str+40% is more effective
  1818. than setting Str+60% alone.
  1819. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1820. <string id=9 seek=1801054>Question 10
  1821. GF <Spell_GF: "Siren">`s attack is physical damage plus
  1822. Confusion.
  1823. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1824. </file>
  1825. <file id=63 seek=1802240 length=2048>
  1826. <string id=4 seek=1802574>Question 5
  1827. Even if afflicted with Stop while summoning a GF,
  1828. summoning continues, because the GF is not
  1829. affected by Stop.
  1830. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1831. <string id=5 seek=1802718>Question 6
  1832. Defend protects you from all physical attacks, but
  1833. magic attacks can still inflict damage.
  1834. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1835. <string id=9 seek=1803118>Question 10
  1836. You can refine 1 Bomb Spirit from 1 Bomb Card.
  1837. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1838. </file>
  1839. <file id=64 seek=1804288 length=2048>
  1840. <string id=0 seek=1804310>Question 1
  1841. Casting Protect over Shell cancels Shell, leaving the
  1842. party member only with Protect.
  1843. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1844. <string id=1 seek=1804430>Question 2
  1845. You may drop Gil and Items if your Luck stat is low.
  1846. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1847. <string id=2 seek=1804518>Question 3
  1848. To defend against Fire attacks, Junction Ice magic
  1849. to Elem-Def-J.
  1850. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1851. <string id=4 seek=1804718>Question 5
  1852. Zombie and Pain are Sorcery elemental magic.
  1853. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1854. <string id=5 seek=1804798>Question 6
  1855. There is an Item called Hi-Potion+ that restores
  1856. 3,000 HP.
  1857. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1858. <string id=6 seek=1804890>Question 7
  1859. When your SeeD level goes up, shops give you a
  1860. discount.
  1861. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1862. <string id=9 seek=1805210>Question 10
  1863. A higher Hit stat affects the success rate of Draw.
  1864. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1865. </file>
  1866. <file id=65 seek=1806336 length=2048>
  1867. <string id=1 seek=1806426>Question 2
  1868. Hold down <Icon_Button: 0x523><Icon_Button: "R2"> simultaneously to escape from
  1869. battle. (But sometimes you can`t run.)
  1870. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1871. <string id=2 seek=1806546>Question 3
  1872. The command ability Recover can revive party
  1873. members from KO.
  1874. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1875. <string id=3 seek=1806642>Question 4
  1876. Esuna removes status changes, and Dispel removes
  1877. elemental changes.
  1878. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1879. <string id=4 seek=1806742>Question 5
  1880. Under Regen, HP is restored regularly, even if you
  1881. are afflicted with Stop.
  1882. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1883. </file>
  1884. <file id=66 seek=1808384 length=2048>
  1885. <string id=2 seek=1808570>Question 3
  1886. The ATB runs even while a GF is appearing.
  1887. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1888. <string id=3 seek=1808646>Question 4
  1889. Auto Reflect casts Reflect on you as long as you
  1890. don`t fall under KO.
  1891. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1892. <string id=6 seek=1808898>Question 7
  1893. Protect keeps reducing damage with each use.
  1894. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1895. <string id=7 seek=1808978>Question 8
  1896. You get Poison along with HP when using Drain
  1897. against a poisoned target.
  1898. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1899. <string id=8 seek=1809086>Question 9
  1900. A weapon can break after multiple battles.
  1901. (It can be fixed.)
  1902. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1903. </file>
  1904. <file id=67 seek=1810432 length=2048>
  1905. <string id=1 seek=1810546>Question 2
  1906. GF <Spell_GF: "Leviathan">`s skill Tsunami causes a forest
  1907. fire.
  1908. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1909. <string id=5 seek=1810914>Question 6
  1910. It is good to return to Balamb Garden once in a
  1911. while to collect your SeeD salary.
  1912. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1913. <string id=6 seek=1811030>Question 7
  1914. The magic Watera and Waterga are more powerful
  1915. than magic Water.
  1916. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1917. <string id=8 seek=1811230>Question 9
  1918. GF can learn an ability to succeed in every Mug by
  1919. using an Item called Bandit`s Hand.
  1920. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1921. <string id=9 seek=1811350>Question 10
  1922. You can Draw magic that causes Curse.
  1923. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1924. </file>
  1925. <file id=68 seek=1812480 length=2048>
  1926. <string id=2 seek=1812722>Question 3
  1927. The Command Ability, Darkside, inflicts Darkness
  1928. on a target when you make a physical attack.
  1929. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1930. <string id=4 seek=1812922>Question 5
  1931. Even GFs that are not junctioned gain EXP and AP.
  1932. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1933. <string id=6 seek=1813098>Question 7
  1934. With a high Evade stat, you sometimes evade
  1935. attacks even when under Sleep.
  1936. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1937. <string id=8 seek=1813274>Question 9
  1938. Doom continues counting down in the field even after
  1939. you run from battle.
  1940. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1941. <string id=9 seek=1813382>Question 10
  1942. Attack magic is more effective if your Strength,
  1943. rather than Magic stat is high.
  1944. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1945. </file>
  1946. <file id=69 seek=1814528 length=2048>
  1947. <string id=0 seek=1814550>Question 1
  1948. Haste reduces Draw`s success rate.
  1949. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1950. <string id=2 seek=1814714>Question 3
  1951. The Double GF ability summons multiple GF
  1952. simultaneously.
  1953. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1954. <string id=3 seek=1814806>Question 4
  1955. Choose Rearrange in the menu to rearrange items
  1956. automatically.
  1957. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1958. <string id=4 seek=1814902>Question 5
  1959. Every monster has a weakness.
  1960. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1961. <string id=5 seek=1814966>Question 6
  1962. Bio weakens the target`s cell structure to make the
  1963. body more vulnerable.
  1964. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1965. <string id=7 seek=1815146>Question 8
  1966. Flare is a Fire elemental magic.
  1967. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1968. <string id=9 seek=1815302>Question 10
  1969. Party members not participating in battle also
  1970. receive a small amount of EXP.
  1971. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1972. </file>
  1973. <file id=70 seek=1816576 length=2048>
  1974. <string id=1 seek=1816682>Question 2
  1975. You can remove Doom with Esuna.
  1976. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1977. <string id=2 seek=1816750>Question 3
  1978. Magic attack means attacking with any type of
  1979. magic, except for Holy magic.
  1980. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1981. <string id=6 seek=1817150>Question 7
  1982. You can stop <Name: "Squall">`s Renzokuken by pressing
  1983. <Icon_Button: "Okay">.
  1984. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1985. <string id=8 seek=1817326>Question 9
  1986. Petrify wears off after time passes.
  1987. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1988. <string id=9 seek=1817398>Question 10
  1989. Using Soft while Petrifying won`t stop the countdown.
  1990. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1991. </file>
  1992. <file id=71 seek=1818624 length=2048>
  1993. <string id=0 seek=1818646>Question 1
  1994. Phoenix Heart restores party members from KO.
  1995. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  1996. <string id=1 seek=1818726>Question 2
  1997. A GF in KO is revived in the next battle, even if you
  1998. don`t revive it.
  1999. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2000. <string id=2 seek=1818830>Question 3
  2001. Casting Double while under Double turns the status
  2002. into Triple.
  2003. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2004. <string id=5 seek=1819102>Question 6
  2005. The Galbadian soldier Biggs, who was on the
  2006. communication tower, is a colonel.
  2007. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2008. <string id=6 seek=1819214>Question 7
  2009. You need at least 3 magic in stock to use triple.
  2010. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2011. <string id=7 seek=1819298>Question 8
  2012. If 2 party members are under Zombie and you
  2013. become inflicted by Confuse, game is over.
  2014. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2015. <string id=9 seek=1819506>Question 10
  2016. Meltdown is a magic attack that melts enemies.
  2017. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2018. </file>
  2019. <file id=72 seek=1820672 length=2048>
  2020. <string id=0 seek=1820694>Question 1
  2021. It is good to use Float when fighting Thrustaevis,
  2022. who uses Earthquakes.
  2023. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2024. <string id=2 seek=1820918>Question 3
  2025. If you receive 800 HP damage while summoning a
  2026. GF with 500 HP, the difference of 300 HP are
  2027. received by the summoner.
  2028. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2029. <string id=3 seek=1821070>Question 4
  2030. Torama sometimes drops an item called Torama`s
  2031. Beard.
  2032. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2033. <string id=4 seek=1821158>Question 5
  2034. Casting Aura under Curse will bring your status
  2035. back to normal.
  2036. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2037. <string id=5 seek=1821254>Question 6
  2038. There is a monster called GraBia on the Galbadia
  2039. continent.
  2040. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2041. <string id=7 seek=1821422>Question 8
  2042. Reflect always returns magic to the one who cast
  2043. it.
  2044. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2045. <string id=8 seek=1821510>Question 9
  2046. Status can change while under Petrify.
  2047. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2048. <string id=9 seek=1821582>Question 10
  2049. The only way for GF to learn abilities is to gain AP
  2050. (Ability Points).
  2051. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2052. </file>
  2053. <file id=73 seek=1822720 length=2048>
  2054. <string id=0 seek=1822742>Question 1
  2055. It is good to use Float when fighting Thrustaevis,
  2056. who uses Earthquakes.
  2057. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2058. <string id=2 seek=1822966>Question 3
  2059. If you receive 800 HP damage while summoning a
  2060. GF with 500 HP, the difference of 300 HP are
  2061. received by the summoner.
  2062. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2063. <string id=3 seek=1823118>Question 4
  2064. Torama sometimes drops an item called Torama`s
  2065. Beard.
  2066. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2067. <string id=4 seek=1823206>Question 5
  2068. Casting Aura under Curse will bring your status
  2069. back to normal.
  2070. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2071. <string id=5 seek=1823302>Question 6
  2072. There is a monster called GraBia on the Galbadia
  2073. continent.
  2074. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2075. <string id=7 seek=1823470>Question 8
  2076. Reflect always returns magic to the one who cast
  2077. it.
  2078. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2079. <string id=8 seek=1823558>Question 9
  2080. Status can change while under Petrify.
  2081. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2082. <string id=9 seek=1823630>Question 10
  2083. The only way for GF to learn abilities is to gain AP
  2084. (Ability Points).
  2085. <Special: "Option-0xB20">YES <Special: "Option-0xB21">NO</string>
  2086. </file>
  2087. <file id=74 seek=1824768 length=2048>
  2088. </file>
  2089. <file id=75 seek=1826816 length=18432>
  2090. <string id=0 seek=1826824>Select term</string>
  2091. <string id=1 seek=1826836><Special: "Option-0xB21">ÜBasic Terms
  2092. <Special: "Option-0xB22">:Elemental
  2093. <Special: "Option-0xB22">+Status
  2094. <Special: "Option-0xB20">0Menu
  2095. <Special: "Option-0xB20">GBattle System
  2096. <Special: "Option-0xB20">zAbilities
  2097. <Special: "Option-0xB20">dGF
  2098. <Special: "Option-0xB22">OMagic
  2099. <Special: "Option-0xB22">ÉInformation
  2100. <Special: 0xABF><Special: "Option-0xB23">DProof of Omega
  2101. <Special: 0xA3F></string>
  2102. <string id=2 seek=1826980>Select command 0xC40xC40xC4 1/2</string>
  2103. <string id=3 seek=1827020><Special: "Option-0xB20">2Junction
  2104. <Special: "Option-0xB20">?Item
  2105. <Special: "Option-0xB20">*Magic
  2106. <Special: "Option-0xB20">#Status
  2107. <Special: "Option-0xB20">$GF
  2108. <Special: "Option-0xB20">`Ability
  2109. <Special: "Option-0xB20">_Switch
  2110. <Special: "Option-0xB20">CCard
  2111. <Special: "Option-0xB20">FConfig
  2112. </string>
  2113. <string id=4 seek=1827124>Select command 0xC40xC40xC4 2/2</string>
  2114. <string id=5 seek=1827164><Special: "Option-0xB20">DTutorial
  2115. <Special: "Option-0xB20">ESave
  2116. </string>
  2117. <string id=6 seek=1827204>Junction</string>
  2118. <string id=7 seek=1827213>This executes Junction related commands.
  2119. <Special: "Option-0xB20">3Junction Menu
  2120. <Special: "Option-0xB20">4GFJunction
  2121. <Special: "Option-0xB20">5Magic Junction
  2122. <Special: "Option-0xB20">/Off
  2123. <Special: "Option-0xB20">:Auto
  2124. <Special: "Option-0xB20">!Setting Ability
  2125. </string>
  2126. <string id=8 seek=1827356>Junction/Junction Menu</string>
  2127. <string id=9 seek=1827379>There are 2 types of Junction: <Color: "Green">GF Junction<Color: "White"> and
  2128. <Color: "Green">Magic Junction<Color: "White">.
  2129. Choose <Color: "Blue">Junction<Color: "White"> command in the menu and the party
  2130. member to junction.
  2131. The screen switches to the Junction menu.
  2132. Ability setting is done on the same Junction screen.
  2133. </string>
  2134. <string id=10 seek=1827632>Junction/GF Junction</string>
  2135. <string id=11 seek=1827653>Signifies junctioning a GF to an ally.
  2136. Choose <Color: "Blue">Junction<Color: "White"> on the junction menu, then choose
  2137. the <Color: "Blue">GF<Color: "White"> command that appears.
  2138. When <Color: "Blue">GF<Color: "White"> command is selected, a screen shows all GF
  2139. acquired.
  2140. Select a GF.
  2141. More than one GF can be junctioned to one ally.
  2142. GF junctioned to the current character show up in
  2143. gray, while GF junctioned to other allies show up as
  2144. ghost text.
  2145. </string>
  2146. <string id=12 seek=1828032>Junction/Magic Junction</string>
  2147. <string id=13 seek=1828056>Signifies junctioning magic to an ally.
  2148. There are 5 categories:
  2149. <Special: "Option-0xB20">6Stat Junction
  2150. <Special: "Option-0xB20">7Elemental Attack Junction
  2151. <Special: "Option-0xB20">8Elemental Defense Junction
  2152. <Special: "Option-0xB20">9Status Attack Junction
  2153. <Special: "Option-0xB20">%Status Defense Junction
  2154. </string>
  2155. <string id=14 seek=1828264>Stat Junction</string>
  2156. <string id=15 seek=1828278>Signifies junctioning magic to HP, Vit, etc. to raise
  2157. their value.
  2158. The effect is different for each magic spell, but any
  2159. magic can be junctioned.
  2160. </string>
  2161. <string id=16 seek=1828436>Elemental Attack Junction</string>
  2162. <string id=17 seek=1828462>Signifies junctioning magic to Elem-Atk.
  2163. Only magic with an elemental property can be
  2164. junctioned.
  2165. Once junctioned, <Color: "Blue">Attack<Color: "White"> has an elemental property.
  2166. 100% makes the elemental stat perfect.
  2167. When attacking an enemy that receives twice the
  2168. damage by Fire attacks; with fire stat 100%,
  2169. character inflicts twice the damage, but with 50%,
  2170. damage only amounts to 1.5 times.
  2171. </string>
  2172. <string id=18 seek=1828844>Elemental Defense Junction</string>
  2173. <string id=19 seek=1828871>Signifies junctioning magic to Elem-Def.
  2174. Only magic with an elemental property can be
  2175. junctioned.
  2176. This elemental junction has no effect on the magic
  2177. the character is using.
  2178. Defense stat is shown as a %, with a max of 100%
  2179. against that element.
  2180. Once the stat passes 100%, the character absorbs
  2181. the attacks at maximum of 100%.
  2182. </string>
  2183. <string id=20 seek=1829208>Status Attack Junction</string>
  2184. <string id=21 seek=1829231>Signifies junctioning magic to ST-Atk.
  2185. Only magic with status changing effects can be
  2186. junctioned.
  2187. Once junctioned, <Color: "Blue">Attack<Color: "White"> command has a status
  2188. property.
  2189. Status-change stat is shown as a %, with a
  2190. maximum of 100%.
  2191. Status change may occur depending on the enemy`s
  2192. status defense power.</string>
  2193. <string id=22 seek=1829528>Status Defense Junction</string>
  2194. <string id=23 seek=1829552>Signifies junctioning magic to ST-Def.
  2195. Only magic with defense against status changes
  2196. can be junctioned.
  2197. This defense junction has no effect on the magic
  2198. the character is using.
  2199. Junction gives protection from that status change.
  2200. Defense stat is shown as a %, with a max of 100%.
  2201. Certain attacks can bypass even a 100% defense
  2202. stat, so it is not a perfect defense.</string>
  2203. <string id=24 seek=1829924>Junction/Off</string>
  2204. <string id=25 seek=1829937>Signifies taking off magic and GF that are
  2205. junctioned.
  2206. There are two commands to do this.
  2207. <Color: "Blue">Magic<Color: "White">
  2208. Leaves the GF alone, while taking off all magic that
  2209. is junctioned.
  2210. <Color: "Blue">All<Color: "White">
  2211. Takes off all junctioned magic and GF.
  2212. </string>
  2213. <string id=26 seek=1830168>Junction/Auto</string>
  2214. <string id=27 seek=1830182>This junctions magic automatically.
  2215. There are 3 different commands, depending on the
  2216. ability you want to emphasize.
  2217. <Color: "Blue">Atk<Color: "White">
  2218. Emphasizes fighting ability.
  2219. <Color: "Blue">Mag<Color: "White">
  2220. Emphasizes magic ability.
  2221. <Color: "Blue">Def<Color: "White">
  2222. Emphasizes defensive ability.
  2223. </string>
  2224. <string id=28 seek=1830420>Junction/Setting Ability</string>
  2225. <string id=29 seek=1830445>This sets an ability to a character.
  2226. Junctioned GF abilities can also be set.
  2227. Up to 3 command abilities can be set in the
  2228. command box.
  2229. Up to 2 Character or Party abilities can be set in
  2230. the ability box.
  2231. However, there is a GF ability that allows 4 abilities
  2232. to be set.
  2233. </string>
  2234. <string id=30 seek=1830724>Item</string>
  2235. <string id=31 seek=1830729>This executes item-related commands.
  2236. <Special: "Option-0xB20">…Use
  2237. <Special: "Option-0xB20">-Rearrange
  2238. <Special: "Option-0xB20">+Sort
  2239. <Special: "Option-0xB20">=Battle
  2240. </string>
  2241. <string id=32 seek=1830816>Item/Use</string>
  2242. <string id=33 seek=1830825>This allows use of items in menu mode.
  2243. Choose the party member or GF after choosing an
  2244. item.
  2245. Items shown in gray cannot be used in menu.
  2246. </string>
  2247. <string id=34 seek=1830976>Item/Sort</string>
  2248. <string id=35 seek=1830986>This automatically sorts items.
  2249. Items are sorted by type.
  2250. Items missing are ignored in this process.
  2251. </string>
  2252. <string id=36 seek=1831100>Item/Rearrange</string>
  2253. <string id=37 seek=1831115>This allows you to rearrange items by
  2254. preference.
  2255. After choosing an item, select a location for it.
  2256. Items switch place or places themselves in an empty
  2257. space.
  2258. </string>
  2259. <string id=38 seek=1831288>Item/Battle</string>
  2260. <string id=39 seek=1831300>Items are placed according to preference, for use
  2261. in battle.
  2262. It is the same as <Color: "Blue">Rearrange<Color: "White">, the difference being
  2263. that item placement is optimized for battle.
  2264. Items switch place or places with an empty space
  2265. automatically.
  2266. </string>
  2267. <string id=40 seek=1831536>Magic</string>
  2268. <string id=41 seek=1831542> This executes magic-related commands.
  2269. <Special: "Option-0xB20">&Use
  2270. <Special: "Option-0xB20">「Exchg.
  2271. <Special: "Option-0xB20">」All
  2272. <Special: "Option-0xB20">)Rearrange
  2273. </string>
  2274. <string id=42 seek=1831636>Magic/Use</string>
  2275. <string id=43 seek=1831646>This allows you to use magic in the menu screen.
  2276. Choose an ally, then select the magic and a target
  2277. to activate the magic.
  2278. However, magic that causes damage or that would
  2279. have no effect in the menu is not activated.
  2280. KO`d, Petrified, or Silenced allies cannot use magic,
  2281. even in the menu.
  2282. At this time, pressing <Icon_Button: 0x527> after choosing a magic
  2283. discards that magic.
  2284. </string>
  2285. <string id=44 seek=1832016>Magic/Exchg.</string>
  2286. <string id=45 seek=1832029>This exchanges magic between allies.
  2287. Choose an ally, then select the magic and choose a
  2288. character to exchange with.
  2289. If the target already owns the same magic, <Color: "Blue">Give
  2290. All/Take All/Split<Color: "White"> are displayed.
  2291. If the opposite is true, choose magic to switch or
  2292. choose from <Color: "Blue">Give All<Color: "White"> or <Color: "Blue">Split<Color: "White"> when choosing a blank
  2293. slot.
  2294. To discard it, choose magic and press <Icon_Button: 0x527>.
  2295. </string>
  2296. <string id=46 seek=1832400>Magic/All</string>
  2297. <string id=47 seek=1832410>This transfers all magic from one ally to another.
  2298. Choose the ally receiving Magic, then choose the
  2299. one giving, and the command is executed.
  2300. No single type of Magic can have more than 100
  2301. in its stock, nor can a character have more than
  2302. 32 different types of magic at once.
  2303. Excess magic is retained by the ally giving the
  2304. magic.</string>
  2305. <string id=48 seek=1832748>Magic/Battle</string>
  2306. <string id=49 seek=1832761> Allows placement of magic according to
  2307. preference for use in battle.
  2308. Magic switches place with another, or
  2309. sets itself in a blank slot.
  2310. You can also discard magic by pressing
  2311. <Icon_Button: 0x527> after selecting the magic.
  2312. </string>
  2313. <string id=50 seek=1832980>Magic/Rearrange</string>
  2314. <string id=51 seek=1832996>Arrange magic in the Magic Screen for battle.
  2315. <Special: "Option-0xB20">·Manual
  2316. <Special: "Option-0xB20">.Attack·Restore·Indirect
  2317. <Special: "Option-0xB20">,Attack·Indirect·Restore
  2318. <Special: "Option-0xB20">~Restore·Attack·Indirect
  2319. <Special: "Option-0xB20">“Restore·Indirect·Attack
  2320. <Special: "Option-0xB20">”Indirect·Attack·Restore
  2321. <Special: "Option-0xB20">'Indirect·Restore·Attack
  2322. </string>
  2323. <string id=52 seek=1833232>Magic/Rearrange/Manual</string>
  2324. <string id=53 seek=1833255>Allows you to rearrange the magic freely.
  2325. When exchanging magic, they switch places.
  2326. When exchanging magic with a blank slot, they
  2327. switch places, leaving the old slot blank.
  2328. Discard magic by pressing <Icon_Button: 0x527>.
  2329. </string>
  2330. <string id=54 seek=1833472>Rearrange/Attack·Restore·Indirect</string>
  2331. <string id=55 seek=1833506>
  2332. Rearrange magic by type in the following order:
  2333. Attack Magic· Recovery Magic· Indirect Magic.
  2334. </string>
  2335. <string id=56 seek=1833612>Rearrange/Attack·Indirect·Restore</string>
  2336. <string id=57 seek=1833646>
  2337. Rearrange magic by type in the following order:
  2338. Attack Magic· Indirect Magic· Recovery Magic.
  2339. </string>
  2340. <string id=58 seek=1833752>Rearrange/Restore·Attack·Indirect</string>
  2341. <string id=59 seek=1833786>
  2342. Rearrange magic by type in the following order:
  2343. Recovery Magic· Attack Magic· Indirect Magic.
  2344. </string>
  2345. <string id=60 seek=1833892>Rearrange/Restore·Indirect·Attack</string>
  2346. <string id=61 seek=1833926>
  2347. Rearrange magic by type in the following order:
  2348. Recovery Magic· Indirect Magic· Attack Magic.
  2349. </string>
  2350. <string id=62 seek=1834032>Rearrange/Indirect·Attack·Restore</string>
  2351. <string id=63 seek=1834066>
  2352. Rearrange magic by type in the following order:
  2353. Indirect Magic· Attack Magic· Recovery Magic.
  2354. </string>
  2355. <string id=64 seek=1834172>Rearrange/Indirect·Restore·Attack</string>
  2356. <string id=65 seek=1834206>
  2357. Rearrange magic by type in the following order:
  2358. Indirect Magic· Recovery Magic· Attack Magic.
  2359. </string>
  2360. <string id=66 seek=1834312>Status</string>
  2361. <string id=67 seek=1834319> See information on a character.
  2362. 4 status screens will be displayed.
  2363. 1: Shows HP, Level, EXP, and Abilities.
  2364. 2: Elem-Atk, Elem-Def, ST-Atk, ST-Def screen.
  2365. 3: Shows compatibility with GF
  2366. 4: Shows Special Skills.
  2367. This screen differs with each ally.
  2368. Some can choose attack auto function.
  2369. </string>
  2370. <string id=68 seek=1834628>GF</string>
  2371. <string id=69 seek=1834631>See information on GF.
  2372. When selected, a GF`s status screen is displayed
  2373. to show HP, Level, etc.
  2374. Choose <Color: "Blue">Learn<Color: "White"> in the status screen to check which
  2375. abilities have been learned, and choose an ability
  2376. to learn.
  2377. </string>
  2378. <string id=70 seek=1834852>Ability</string>
  2379. <string id=71 seek=1834860>This allows you to use a GF`s <Color: "Green">Menu Ability<Color: "White">.
  2380. When chosen, all learned abilities are shown.
  2381. Choose one to activate.
  2382. </string>
  2383. <string id=72 seek=1834988>Switch</string>
  2384. <string id=73 seek=1834995>Switch party members.
  2385. Also transfers corresponding junctions.
  2386. <Special: "Option-0xB20">ASwitch Member
  2387. <Special: "Option-0xB20">BJunction Exchange
  2388. </string>
  2389. <string id=74 seek=1835108>Switch/Switch Member</string>
  2390. <string id=75 seek=1835129>Switch party members.
  2391. Select characters with the cursor to switch party
  2392. members.
  2393. At times, characters cannot be switched even if
  2394. they are displayed.</string>
  2395. <string id=76 seek=1835288>Switch/Junction Exchange</string>
  2396. <string id=77 seek=1835313>Transfers the characters` magic, junctioned GF,
  2397. and set abilities to the selected character.
  2398. You are free to switch transfers by selecting
  2399. characters that are displayed.
  2400. </string>
  2401. <string id=78 seek=1835496>Card</string>
  2402. <string id=79 seek=1835501>Checks all acquired cards.
  2403. </string>
  2404. <string id=80 seek=1835540>Tutorial</string>
  2405. <string id=81 seek=1835549> See information about the game.
  2406. There are 8 categories:
  2407. <Color: "Green">Basic Operation<Color: "White"> Controller operation.
  2408. <Color: "Green">Battle Operation<Color: "White"> Fighting basics.
  2409. <Color: "Green">Online Help<Color: "White"> Explanation of various features.
  2410. <Color: "Green">Card Game Rules<Color: "White"> Explanation of card game.
  2411. <Color: "Green">TEST<Color: "White"> Take SeeD Written Test to raise Rank.
  2412. <Color: "Green">Review<Color: "White"> Reviews all passed SeeD Tests.
  2413. <Color: "Green">Icon Explanation<Color: "White"> Explanation about icons.
  2414. <Color: "Green">Information<Color: "White"> What you are looking at now.
  2415. </string>
  2416. <string id=82 seek=1835972>Save</string>
  2417. <string id=83 seek=1835977>Saves the game at either a Save Point or on the
  2418. World Map.
  2419. You need a GAME FOLDER with 1 or more empty
  2420. blocks.
  2421. Use the 'Chocobo World` here.
  2422. </string>
  2423. <string id=84 seek=1836132>Config</string>
  2424. <string id=85 seek=1836139>Changes the game configuration.
  2425. </string>
  2426. <string id=86 seek=1836180>Select term</string>
  2427. <string id=87 seek=1836192><Special: "Option-0xB20">HATB Battle
  2428. <Special: "Option-0xB20">IBasic Operation
  2429. <Special: "Option-0xB20">JAttack
  2430. <Special: "Option-0xB20">KItem
  2431. <Special: "Option-0xB20">LMagic
  2432. <Special: "Option-0xB20">MDraw
  2433. <Special: "Option-0xB20">NGF
  2434. <Special: "Option-0xB20">OLimit Break
  2435. <Special: "Option-0xB20">PType of Limit Break
  2436. </string>
  2437. <string id=88 seek=1836328>Battle System/ATB Battle</string>
  2438. <string id=89 seek=1836353>ATB stands for <Color: "Green">Active Time Battle<Color: "White">.
  2439. With time running during battle, enemies keep
  2440. attacking even while the current character waits.
  2441. Thus, it is important to make decisions quickly
  2442. during battle.
  2443. ATB can be set to Wait in the Config screen.
  2444. Wait mode gives more time to decide on a command.
  2445. </string>
  2446. <string id=90 seek=1836656>Battle System/Basic Operation</string>
  2447. <string id=91 seek=1836686>Once the ATB gauge is full, the command window
  2448. opens up.
  2449. Select a command to execute.
  2450. Commands shown are <Color: "Blue">Attack<Color: "White">, and other abilities
  2451. set in Junction.
  2452. Commands like <Color: "Blue">Magic<Color: "White"> , <Color: "Blue">GF<Color: "White">, and <Color: "Blue">Item<Color: "White"> must be set in
  2453. Junction to use in battle.
  2454. </string>
  2455. <string id=92 seek=1836940>Battle System/Attack</string>
  2456. <string id=93 seek=1836961>Attack with a weapon.
  2457. Elem-Atk and ST-Atk effects take place.
  2458. </string>
  2459. <string id=94 seek=1837032>Battle System/Item</string>
  2460. <string id=95 seek=1837051>Uses items in inventory.
  2461. Choose an item to use and select its target to
  2462. activate the item.
  2463. The window only shows items that can be used in
  2464. battle.
  2465. </string>
  2466. <string id=96 seek=1837208>Battle System/Magic</string>
  2467. <string id=97 seek=1837228>Uses magic in inventory.
  2468. Choose magic and select its target to activate.
  2469. Magic decreases with use.
  2470. Junction effects go down if junctioned magic is used.
  2471. </string>
  2472. <string id=98 seek=1837392>Battle System/Draw</string>
  2473. <string id=99 seek=1837411>Draws magic out of enemies.
  2474. Either <Color: "Blue">Stock<Color: "White"> to put in inventory or <Color: "Blue">Cast<Color: "White"> it.</string>
  2475. <string id=100 seek=1837500>Battle System/GF</string>
  2476. <string id=101 seek=1837517>Summons GF.
  2477. When chosen, the character begins summoning, and
  2478. is unable to act until the GF is summoned.
  2479. GF receives all damage while it`s being summoned,
  2480. but when its HP goes down to 0, GF is KO`d and the
  2481. summon stops.
  2482. Status changes affect the character.
  2483. If the character is KO`d while summoning, the
  2484. summoning process also stops.
  2485. The GF appears when summoning is complete.
  2486. </string>
  2487. <string id=102 seek=1837904>Battle System/Limit Break</string>
  2488. <string id=103 seek=1837930>Appears before being KO`d.
  2489. Each ally has a different skill.
  2490. </string>
  2491. <string id=104 seek=1838000>Select one 1/2</string>
  2492. <string id=105 seek=1838042><Special: "Option-0xB20">R<Name: "Squall">`s Limit Break
  2493. <Special: 0xA6D><Special: "Option-0xB20">SZell`s Limit Break<Special: 0xA3F>
  2494. <Special: 0xA70><Special: "Option-0xB20">TSelphie`s Limit Break<Special: 0xA3F>
  2495. <Special: 0xA6E><Special: "Option-0xB20">UQuistis` Limit Break<Special: 0xA3F>
  2496. <Special: 0xA72><Special: "Option-0xB20">XIrvine`s Limit Break<Special: 0xA3F>
  2497. <Special: 0xA71><Special: "Option-0xB20">V<Name: "Riona">`s Limit Break<Special: 0xA3F>
  2498. <Special: 0xA77><Special: "Option-0xB20">W<Name: "Riona">`s Limit Break2<Special: 0xA3F>
  2499. <Special: 0xA6F><Special: "Option-0xB20">YSeifer`s Limit Break<Special: 0xA3F>
  2500. <Special: 0xA73><Special: "Option-0xB20">ZEdea`s Limit Break<Special: 0xA3F>
  2501. </string>
  2502. <string id=106 seek=1838288>Select one 2/2</string>
  2503. <string id=107 seek=1838330><Special: 0xA74><Special: "Option-0xB20">aLaguna`s Limit Break<Special: 0xA3F>
  2504. <Special: 0xA75><Special: "Option-0xB20">bKiros` Limit Break<Special: 0xA3F>
  2505. <Special: 0xA76><Special: "Option-0xB20">cWard`s Limit Break<Special: 0xA3F>
  2506. </string>
  2507. <string id=108 seek=1838420><Name: "Squall">`s Limit Break</string>
  2508. <string id=109 seek=1838437><Color: "Green">Name<Color: "White">
  2509. ·Renzokuken: Attacks an enemy continuously.
  2510. <Color: "Green">Explanation<Color: "White">
  2511. ·Renzokuken activates multiple blows with gunblade.
  2512. Like the <Color: "Blue">Attack<Color: "White"> command, damage is increased
  2513. when pressing <Icon_Button: 0x523> with the blow.
  2514. ·At the end of Renzokuken, he may use the
  2515. finishing blow.
  2516. ·The finishing blow is different for each type of
  2517. gunblade.
  2518. </string>
  2519. <string id=110 seek=1838780>Zell`s Limit Break</string>
  2520. <string id=111 seek=1838799><Color: "Green">Name<Color: "White">
  2521. ·Duel: Pummels an enemy.
  2522. <Color: "Green">Explanation<Color: "White">
  2523. ·During Duel, he can fight continuously until the
  2524. time counter reads 0.
  2525. ·A certain skill may blink to indicate that it`s a
  2526. finishing blow. When chosen, no matter how much
  2527. time is left on the clock, the Limit Break ends.
  2528. ·Learn the skills by reading Combat King.
  2529. </string>
  2530. <string id=112 seek=1839132>Selphie`s Limit Break</string>
  2531. <string id=113 seek=1839154><Color: "Green">Name<Color: "White">
  2532. ·Slot: Uses magic at random.
  2533. <Color: "Green">Explanation<Color: "White">
  2534. ·A window showing magic and a number are shown.
  2535. ·Choose <Color: "Blue">Use<Color: "White"> to activate or <Color: "Blue">Do Over<Color: "White"> to bring up
  2536. other magic.
  2537. ·Selphie doesn`t have to own or use her own stock
  2538. of magic to use this skill.
  2539. ·Sometimes magic only Selphie can use may appear.
  2540. </string>
  2541. <string id=114 seek=1839472>Quistis` Limit Break</string>
  2542. <string id=115 seek=1839493><Color: "Green">Name<Color: "White">
  2543. ·Blue Magic: Uses Blue Magic(Enemy skill).
  2544. <Color: "Green">Explanation<Color: "White">
  2545. ·Choose from a list of learned Blue Magic to
  2546. activate.
  2547. ·She learns Blue Magic using items that were
  2548. dropped or mugged from enemies.
  2549. </string>
  2550. <string id=116 seek=1839712><Name: "Riona">`s Limit Break</string>
  2551. <string id=117 seek=1839729><Color: "Green">Name<Color: "White">
  2552. ·Combine: Attack with <Name: "Angelio">.
  2553. <Color: "Green">Explanation<Color: "White">
  2554. ·<Color: "Blue"><Name: "Angelio"><Color: "White"> appears once selected.
  2555. ·Choose <Color: "Blue"><Name: "Angelio"><Color: "White"> to activate skills it knows.
  2556. ·Read Pet Pals to learn the skills.
  2557. In <Name: "Riona">`s status screen, choose skill to
  2558. learn and make <Name: "Angelio"> walk the field to learn
  2559. the skill.
  2560. </string>
  2561. <string id=118 seek=1840004><Name: "Riona">`s Limit Break2</string>
  2562. <string id=119 seek=1840022><Color: "Green">Name<Color: "White">
  2563. ·Angel Wing: Attacks with sorceress power.
  2564. <Color: "Green">Explanation<Color: "White">
  2565. ·<Color: "Blue">Angel Wing<Color: "White"> appears after choosing <Color: "Blue">Combine<Color: "White">.
  2566. ·Choose <Color: "Blue">Angel Wing<Color: "White"> to make <Name: "Riona"> enter Angel
  2567. Wing.
  2568. </string>
  2569. <string id=120 seek=1840208>Irvine`s Limit Break</string>
  2570. <string id=121 seek=1840229><Color: "Green">Name<Color: "White">
  2571. ·Shot: Snipe target with bullets.
  2572. <Color: "Green">Explanation<Color: "White">
  2573. ·Choose a bullet from the item list.
  2574. ·Use bullets to shoot until the timer reaches 0.
  2575. ·He can`t shoot if there are no bullets.
  2576. </string>
  2577. <string id=122 seek=1840428>Seifer`s Limit Break</string>
  2578. <string id=123 seek=1840449><Color: "Green">Name<Color: "White">
  2579. ·Fire Cross: Attacks using Chi.
  2580. <Color: "Green">Explanation<Color: "White">
  2581. ·Choose a skill from the list.
  2582. </string>
  2583. <string id=124 seek=1840548>Edea`s Limit Break</string>
  2584. <string id=125 seek=1840567><Color: "Green">Name<Color: "White">
  2585. ·Sorcery: Attacks with magical power.
  2586. <Color: "Green">Explanation<Color: "White">
  2587. ·Choose a skill from the list.
  2588. </string>
  2589. <string id=126 seek=1840672>Laguna`s Limit Break</string>
  2590. <string id=127 seek=1840693><Color: "Green">Name<Color: "White">
  2591. ·Limit
  2592. <Color: "Green">Explanation<Color: "White">
  2593. ·Choose a skill from the list.
  2594. </string>
  2595. <string id=128 seek=1840768>Kiros` Limit Break</string>
  2596. <string id=129 seek=1840787><Color: "Green">Name<Color: "White">
  2597. ·Limit
  2598. <Color: "Green">Explanation<Color: "White">
  2599. ·Choose a skill from the list.
  2600. </string>
  2601. <string id=130 seek=1840864>Ward`s Limit Break</string>
  2602. <string id=131 seek=1840883><Color: "Green">Name<Color: "White">
  2603. ·Limit
  2604. <Color: "Green">Explanation<Color: "White">
  2605. ·Choose a skill from the list.
  2606. </string>
  2607. <string id=132 seek=1840960>GF</string>
  2608. <string id=133 seek=1840963><Special: "Option-0xB20">eHow GFs Level Up
  2609. <Special: "Option-0xB20">fGF`s Ability
  2610. <Special: "Option-0xB20">gCompatibility with GF
  2611. <Special: "Option-0xB20">hGF`s Skill
  2612. </string>
  2613. <string id=134 seek=1841048>How GFs Level Up</string>
  2614. <string id=135 seek=1841065>GF gains experience when junctioned allies fight in
  2615. battle.
  2616. GF levels up with EXP gained, just as party
  2617. members do.
  2618. If multiple GF are junctioned to 1 ally, EXP is
  2619. divided among GF, and may slow their levels from
  2620. going up.
  2621. </string>
  2622. <string id=136 seek=1841300>GF`s Ability</string>
  2623. <string id=137 seek=1841313>When you set an ability for a GF to learn in the GF
  2624. screen, that GF gains AP in battle.
  2625. Once the required number of AP is gained, the
  2626. ability is learned.
  2627. GF automatically begins learning the next ability.
  2628. To choose a specific ability, go to the menu GF
  2629. screen.
  2630. GF also learns abilities from items, but it can only
  2631. learn a maximum of 22 abilities.
  2632. </string>
  2633. <string id=138 seek=1841672>Compatibility with GF</string>
  2634. <string id=139 seek=1841694>A higher compatibility stat shortens the summoning
  2635. time.
  2636. Compatibility goes up or down depending on the
  2637. junctioned ally`s actions.
  2638. Sometimes compatibility with a certain GF goes up,
  2639. while it goes down with other GF.
  2640. Some items change the compatibility stat.
  2641. </string>
  2642. <string id=140 seek=1841964>Select GF 1/2</string>
  2643. <string id=141 seek=1842006><Special: "Option-0xB20">j<Spell_GF: "Quezacotl">
  2644. <Special: "Option-0xB20">k<Spell_GF: "Shiva">
  2645. <Special: "Option-0xB20">l<Spell_GF: "Ifrit">
  2646. <Special: "Option-0xB20">m<Spell_GF: "Siren">
  2647. <Special: "Option-0xB20">n<Spell_GF: "Brothers">
  2648. <Special: "Option-0xB20">o<Spell_GF: "Diablos">
  2649. <Special: "Option-0xB20">p<Spell_GF: "Carbuncle">
  2650. <Special: "Option-0xB20">q<Spell_GF: "Leviathan">
  2651. </string>
  2652. <string id=142 seek=1842064>Select GF 2/2</string>
  2653. <string id=143 seek=1842106><Special: "Option-0xB20">r<Spell_GF: "Pandemona">
  2654. <Special: "Option-0xB20">t<Spell_GF: "Cerberus">
  2655. <Special: "Option-0xB20">s<Spell_GF: "Alexander">
  2656. <Special: 0xA94><Special: "Option-0xB20">u<Spell_GF: "Doomtrain">
  2657. <Special: 0xA3F><Special: 0xA95><Special: "Option-0xB20">v<Spell_GF: "Bahamut">
  2658. <Special: 0xA3F><Special: 0xA96><Special: "Option-0xB20">w<Spell_GF: "Cactuar">
  2659. <Special: 0xA3F><Special: 0xA97><Special: "Option-0xB20">x<Spell_GF: "Tonberry">
  2660. <Special: 0xA3F><Special: 0xA98><Special: "Option-0xB20">y<Spell_GF: "Eden">
  2661. <Special: 0xA3F></string>
  2662. <string id=144 seek=1842184><Spell_GF: "Quezacotl"></string>
  2663. <string id=145 seek=1842187><Color: "Green">Skill<Color: "White">
  2664. Thunder Storm
  2665. <Color: "Green">Function<Color: "White">
  2666. Thunder damage to all enemies.
  2667. </string>
  2668. <string id=146 seek=1842272><Spell_GF: "Shiva"></string>
  2669. <string id=147 seek=1842275><Color: "Green">Skill<Color: "White">
  2670. Diamond Dust
  2671. <Color: "Green">Function<Color: "White">
  2672. Ice damage to all enemies.
  2673. </string>
  2674. <string id=148 seek=1842352><Spell_GF: "Ifrit"></string>
  2675. <string id=149 seek=1842355><Color: "Green">Skill<Color: "White">
  2676. Hell Fire
  2677. <Color: "Green">Function<Color: "White">
  2678. Fire damage to all enemies.</string>
  2679. <string id=150 seek=1842432><Spell_GF: "Siren"></string>
  2680. <string id=151 seek=1842435><Color: "Green">Skill<Color: "White">
  2681. Silent Voice
  2682. <Color: "Green">Function<Color: "White">
  2683. Non-elemental damage + Silence to all
  2684. enemies.
  2685. </string>
  2686. <string id=152 seek=1842536><Spell_GF: "Brothers"></string>
  2687. <string id=153 seek=1842539><Color: "Green">Skill<Color: "White">
  2688. Brotherly Love
  2689. <Color: "Green">Function<Color: "White">
  2690. Earth damage to all enemies.
  2691. </string>
  2692. <string id=154 seek=1842620><Spell_GF: "Diablos"></string>
  2693. <string id=155 seek=1842623><Color: "Green">Skill<Color: "White">
  2694. Dark Messenger
  2695. <Color: "Green">Function<Color: "White">
  2696. Non-elemental damage depending on
  2697. enemy`s HP.
  2698. </string>
  2699. <string id=156 seek=1842724><Spell_GF: "Carbuncle"></string>
  2700. <string id=157 seek=1842727><Color: "Green">Skill<Color: "White">
  2701. Ruby Light
  2702. <Color: "Green">Function<Color: "White">
  2703. Casts Reflect on all party members.
  2704. </string>
  2705. <string id=158 seek=1842812><Spell_GF: "Leviathan"></string>
  2706. <string id=159 seek=1842815><Color: "Green">Skill<Color: "White">
  2707. Tsunami
  2708. <Color: "Green">Function<Color: "White">
  2709. Water damage to all enemies.
  2710. </string>
  2711. <string id=160 seek=1842892><Spell_GF: "Pandemona"></string>
  2712. <string id=161 seek=1842895><Color: "Green">Skill<Color: "White">
  2713. Tornado Zone
  2714. <Color: "Green">Function<Color: "White">
  2715. Wind damage to all enemies.
  2716. </string>
  2717. <string id=162 seek=1842976><Spell_GF: "Alexander"></string>
  2718. <string id=163 seek=1842979><Color: "Green">Skill<Color: "White">
  2719. Holy Judgement
  2720. <Color: "Green">Function<Color: "White">
  2721. Holy damage to all enemies.
  2722. </string>
  2723. <string id=164 seek=1843060><Spell_GF: "Cerberus"></string>
  2724. <string id=165 seek=1843063><Color: "Green">Skill<Color: "White">
  2725. Counter Rockets
  2726. <Color: "Green">Function<Color: "White">
  2727. Casts Double and Triple on all allies.
  2728. </string>
  2729. <string id=166 seek=1843156><Spell_GF: "Doomtrain"></string>
  2730. <string id=167 seek=1843159><Color: "Green">Skill<Color: "White">
  2731. Runaway Train
  2732. <Color: "Green">Function<Color: "White">
  2733. Poison damage+ on all enemies:
  2734. Poison, Darkness, Silence, Berserk, Sleep,
  2735. Doom, Curse, Petrify, Confuse, and VIT 0.
  2736. </string>
  2737. <string id=168 seek=1843332><Spell_GF: "Bahamut"></string>
  2738. <string id=169 seek=1843335><Color: "Green">Skill<Color: "White">
  2739. Mega Flare
  2740. <Color: "Green">Function<Color: "White">
  2741. Non-elemental damage to all enemies.
  2742. </string>
  2743. <string id=170 seek=1843420><Spell_GF: "Cactuar"></string>
  2744. <string id=171 seek=1843423><Color: "Green">Skill<Color: "White">
  2745. 1,000 Needles
  2746. <Color: "Green">Function<Color: "White">
  2747. 1000 units of non-elemental damage to
  2748. all enemies.
  2749. </string>
  2750. <string id=172 seek=1843528><Spell_GF: "Tonberry"></string>
  2751. <string id=173 seek=1843531><Color: "Green">Skill<Color: "White">
  2752. Chef`s Knife
  2753. <Color: "Green">Function<Color: "White">
  2754. Non-elemental damage to one enemy at random.
  2755. </string>
  2756. <string id=174 seek=1843628><Spell_GF: "Eden"></string>
  2757. <string id=175 seek=1843631><Color: "Green">Skill<Color: "White">
  2758. Eternal Breath
  2759. <Color: "Green">Function<Color: "White">
  2760. Non-elemental damage to all enemies.
  2761. </string>
  2762. </file>
  2763. <file id=76 seek=1845248 length=16384>
  2764. <string id=0 seek=1845256>Select Ability</string>
  2765. <string id=1 seek=1845271><Special: "Option-0xB20">ÀJunction Ability
  2766. <Special: "Option-0xB20">ÜCommand Ability
  2767. <Special: "Option-0xB21">1Character Ability
  2768. <Special: "Option-0xB21">#Party Ability
  2769. <Special: "Option-0xB21">CGF Ability
  2770. <Special: "Option-0xB21">GMenu Ability
  2771. </string>
  2772. <string id=2 seek=1845396>Select J-Ability 0xC4 1/2</string>
  2773. <string id=3 seek=1845438><Special: "Option-0xB20">ÂHP-J
  2774. <Special: "Option-0xB20">ÄStr-J
  2775. <Special: "Option-0xB20">ÇVit-J
  2776. <Special: "Option-0xB20">ÈMag-J
  2777. <Special: "Option-0xB20">ÉSpr-J
  2778. <Special: "Option-0xB20">ÊSpd-J
  2779. <Special: "Option-0xB20">ËEva-J
  2780. <Special: "Option-0xB20">ÌHit-J
  2781. <Special: "Option-0xB20">ÍLuck-J
  2782. </string>
  2783. <string id=4 seek=1845528>Select J-Ability 0xC4 2/2</string>
  2784. <string id=5 seek=1845570><Special: "Option-0xB20">ÎElem-Atk-J
  2785. <Special: "Option-0xB20">ÏElem-Def-J
  2786. <Special: "Option-0xB20">ÑElem-Defx2
  2787. <Special: "Option-0xB20">ÒElem-Defx4
  2788. <Special: "Option-0xB20">ÓST-Atk-J
  2789. <Special: "Option-0xB20">ÔST-Def-J
  2790. <Special: "Option-0xB20">ÖST-Defx2
  2791. <Special: "Option-0xB20">ÙST-Defx4
  2792. <Special: "Option-0xB20">ÚAbilityx3
  2793. <Special: "Option-0xB20">ÛAbilityx4
  2794. </string>
  2795. <string id=6 seek=1845712>HP-J</string>
  2796. <string id=7 seek=1845717><Color: "Green">Condition for Use<Color: "White">
  2797. ·Junction a GF who has learned the ability.
  2798. <Color: "Green">Function<Color: "White">
  2799. ·Junctions magic to character`s Hit Point stat.
  2800. </string>
  2801. <string id=8 seek=1845856>Str-J</string>
  2802. <string id=9 seek=1845862><Color: "Green">Condition for Use<Color: "White">
  2803. ·Junction a GF who has learned the ability.
  2804. <Color: "Green">Function<Color: "White">
  2805. ·Junctions magic to character`s Strength stat.
  2806. </string>
  2807. <string id=10 seek=1846000>Vit-J</string>
  2808. <string id=11 seek=1846006><Color: "Green">Condition for Use<Color: "White">
  2809. ·Junction a GF who has learned the ability.
  2810. <Color: "Green">Function<Color: "White">
  2811. ·Junctions magic to character`s Vitality stat.
  2812. </string>
  2813. <string id=12 seek=1846144>Mag-J</string>
  2814. <string id=13 seek=1846150><Color: "Green">Condition for Use<Color: "White">
  2815. ·Junction a GF who has learned the ability.
  2816. <Color: "Green">Function<Color: "White">
  2817. ·Junctions magic to character`s Magic stat.
  2818. </string>
  2819. <string id=14 seek=1846288>Spr-J</string>
  2820. <string id=15 seek=1846294><Color: "Green">Condition for Use<Color: "White">
  2821. ·Junction a GF who has learned the ability.
  2822. <Color: "Green">Function<Color: "White">
  2823. ·Junctions magic to character`s Spirit stat.
  2824. </string>
  2825. <string id=16 seek=1846432>Spd-J</string>
  2826. <string id=17 seek=1846438><Color: "Green">Condition for Use<Color: "White">
  2827. ·Junction a GF who has learned the ability.
  2828. <Color: "Green">Function<Color: "White">
  2829. ·Junctions magic to character`s Speed stat.
  2830. </string>
  2831. <string id=18 seek=1846576>Eva-J</string>
  2832. <string id=19 seek=1846582><Color: "Green">Condition for Use<Color: "White">
  2833. ·Junction a GF who has learned the ability.
  2834. <Color: "Green">Function<Color: "White">
  2835. ·Junctions magic to character`s Evade stat.
  2836. </string>
  2837. <string id=20 seek=1846720>Hit-J</string>
  2838. <string id=21 seek=1846726><Color: "Green">Condition for Use<Color: "White">
  2839. ·Junction a GF who has learned the ability.
  2840. <Color: "Green">Function<Color: "White">
  2841. ·Junctions magic to character`s Hit stat.
  2842. </string>
  2843. <string id=22 seek=1846860>Luck-J</string>
  2844. <string id=23 seek=1846867><Color: "Green">Condition for Use<Color: "White">
  2845. ·Junction a GF who has learned the ability.
  2846. <Color: "Green">Function<Color: "White">
  2847. ·Junctions magic to character`s Luck stat.
  2848. </string>
  2849. <string id=24 seek=1847004>Elem-Atk-J</string>
  2850. <string id=25 seek=1847015><Color: "Green">Condition for Use<Color: "White">
  2851. ·Junction a GF who has learned the ability.
  2852. <Color: "Green">Function<Color: "White">
  2853. ·Junctions magic to character`s Elemental Attack.
  2854. ·However, only magic with elemental attributes can
  2855. be junctioned.
  2856. </string>
  2857. <string id=26 seek=1847228>Elem-Def-J</string>
  2858. <string id=27 seek=1847239><Color: "Green">Condition for Use<Color: "White">
  2859. ·Junction a GF who has learned the ability.
  2860. <Color: "Green">Function<Color: "White">
  2861. ·Junctions magic to character`s Elemental Defense.
  2862. ·However, only magic that defends against
  2863. elemental attributes can be junctioned.
  2864. </string>
  2865. <string id=28 seek=1847468>Elem-Defx2</string>
  2866. <string id=29 seek=1847479><Color: "Green">Condition for Use<Color: "White">
  2867. ·Junction a GF who has learned the ability.
  2868. <Color: "Green">Function<Color: "White">
  2869. ·Character is able to junction 2 types of magic to
  2870. Elemental Defense.
  2871. ·Even if you junction a GF with both Elem-Defx2
  2872. and Elem-Def-J, it does not change the number of
  2873. junctionable magic from 2.
  2874. </string>
  2875. <string id=30 seek=1847772>Elem-Defx4</string>
  2876. <string id=31 seek=1847783><Color: "Green">Condition for Use<Color: "White">
  2877. ·Junction a GF who has learned the ability.
  2878. <Color: "Green">Function<Color: "White">
  2879. ·Character is able to junction 4 types of magic to
  2880. Elemental Defense.
  2881. ·Even if you junction a GF with both Elem-Defx4
  2882. and Elem-Defx2, it does not change the number of
  2883. junctionable magic from 4.
  2884. </string>
  2885. <string id=32 seek=1848080>ST-Atk-J</string>
  2886. <string id=33 seek=1848089><Color: "Green">Condition for Use<Color: "White">
  2887. ·Junction a GF who has learned the ability.
  2888. <Color: "Green">Function<Color: "White">
  2889. ·Junctions magic to Status Attack.
  2890. ·However, only attack magic that can induce
  2891. status change can be junctioned.</string>
  2892. <string id=34 seek=1848296>ST-Def-J</string>
  2893. <string id=35 seek=1848305><Color: "Green">Condition for Use<Color: "White">
  2894. ·Junction a GF who has learned the ability.
  2895. <Color: "Green">Function<Color: "White">
  2896. ·Junctions magic to Status Defense.
  2897. ·However, only magic (Atk & Def) that can induce
  2898. status change can be junctioned.
  2899. </string>
  2900. <string id=36 seek=1848520>ST-Defx2</string>
  2901. <string id=37 seek=1848529><Color: "Green">Condition for Use<Color: "White">
  2902. ·Junction a GF who has learned the ability.
  2903. <Color: "Green">Function<Color: "White">
  2904. ·Junctions 2 magic to Status Defense.
  2905. ·Even if you junction a GF with ST-Def-J, it does
  2906. not change the number of junctionable magic from
  2907. 2.
  2908. </string>
  2909. <string id=38 seek=1848768>ST-Defx4</string>
  2910. <string id=39 seek=1848777><Color: "Green">Condition for Use<Color: "White">
  2911. ·Junction a GF who has learned the ability.
  2912. <Color: "Green">Function<Color: "White">
  2913. ·Junctions 4 magics to status Defense, but it
  2914. doesn`t combine with ST-Def-J.
  2915. ·Even if you junction a GF with ST-Defx2, it does
  2916. not change the number of junctionable magic from
  2917. 4.
  2918. </string>
  2919. <string id=40 seek=1849056>Abilityx3</string>
  2920. <string id=41 seek=1849066><Color: "Green">Condition for Use<Color: "White">
  2921. ·Junction a GF who has learned the ability.
  2922. <Color: "Green">Function<Color: "White">
  2923. ·Sets 3 Party and/or Character Abilities to a
  2924. character.
  2925. </string>
  2926. <string id=42 seek=1849216>Abilityx4</string>
  2927. <string id=43 seek=1849226><Color: "Green">Condition for Use<Color: "White">
  2928. ·Junction a GF who has learned the ability.
  2929. <Color: "Green">Function<Color: "White">
  2930. ·Sets 4 Party and/or Character Abilities to a
  2931. character,
  2932. ·Even if you junction a GF with Abilityx3, it does
  2933. not change the number of abilities that can be
  2934. set from 4.
  2935. </string>
  2936. <string id=44 seek=1849492>Select Command Ability 0xC40xC4 1/2</string>
  2937. <string id=45 seek=1849531><Special: "Option-0xB20">ƦMagic
  2938. <Special: "Option-0xB20">àDraw
  2939. <Special: "Option-0xB20">áGF
  2940. <Special: "Option-0xB20">âItem
  2941. <Special: "Option-0xB20">äCard
  2942. <Special: "Option-0xB20">çDoom
  2943. <Special: "Option-0xB20">èMad Rush
  2944. <Special: "Option-0xB20">éTreatment
  2945. <Special: "Option-0xB20">êDefend
  2946. <Special: "Option-0xB20">ëDarkside
  2947. </string>
  2948. <string id=46 seek=1849656>Select Command Ability 0xC40xC4 2/2</string>
  2949. <string id=47 seek=1849695><Special: "Option-0xB20">ìRecover
  2950. <Special: "Option-0xB20">íAbsorb
  2951. <Special: "Option-0xB20">îRevive
  2952. <Special: 0xA97><Special: "Option-0xB20">ïLV Down<Special: 0xA3F>
  2953. <Special: 0xA97><Special: "Option-0xB20">ñLV Up<Special: 0xA3F>
  2954. <Special: 0xA96><Special: "Option-0xB20">òKamikaze<Special: 0xA3F>
  2955. <Special: 0xA96><Special: "Option-0xB21"> Devour<Special: 0xA3F>
  2956. <Special: 0xA88><Special: "Option-0xB21">0MiniMog<Special: 0xA3F>
  2957. </string>
  2958. <string id=48 seek=1849808>Magic</string>
  2959. <string id=49 seek=1849814><Color: "Green">Condition for Use<Color: "White">
  2960. ·Set the ability as a command.
  2961. <Color: "Green">Function<Color: "White">
  2962. ·Enables the use of <Color: "Blue">Magic<Color: "White"> in battle.</string>
  2963. <string id=50 seek=1849932>Draw</string>
  2964. <string id=51 seek=1849937><Color: "Green">Condition for Use<Color: "White">
  2965. ·Set the ability as a command.
  2966. <Color: "Green">Function<Color: "White">
  2967. ·Enables the use of <Color: "Blue">Draw<Color: "White"> in battle.</string>
  2968. <string id=52 seek=1850056>GF</string>
  2969. <string id=53 seek=1850059><Color: "Green">Condition for Use<Color: "White">
  2970. ·Set the ability as a command.
  2971. <Color: "Green">Function<Color: "White">
  2972. ·Enables the use of <Color: "Blue">GF<Color: "White"> in battle.</string>
  2973. <string id=54 seek=1850176>Item</string>
  2974. <string id=55 seek=1850181><Color: "Green">Condition for Use<Color: "White">
  2975. ·Set the ability as a command.
  2976. <Color: "Green">Function<Color: "White">
  2977. ·Enables the use of <Color: "Blue">Item<Color: "White"> in battle.</string>
  2978. <string id=56 seek=1850300>Card</string>
  2979. <string id=57 seek=1850305><Color: "Green">Condition for Use<Color: "White">
  2980. ·Set the ability as a command.
  2981. <Color: "Green">Function<Color: "White">
  2982. ·Enables the use of <Color: "Blue">Card<Color: "White"> in battle.
  2983. ·<Color: "Blue">Card<Color: "White"> transforms an enemy into a card.
  2984. ·<Color: "Blue">Card<Color: "White"> succeeds more often when the enemy`s HP
  2985. are low.</string>
  2986. <string id=58 seek=1850528>Doom</string>
  2987. <string id=59 seek=1850533><Color: "Green">Condition for Use<Color: "White">
  2988. ·Set the ability as a command.
  2989. <Color: "Green">Function<Color: "White">
  2990. ·Enables the use of <Color: "Blue">Doom<Color: "White"> in battle.
  2991. ·<Color: "Blue">Doom<Color: "White"> afflicts an enemy with Death.
  2992. </string>
  2993. <string id=60 seek=1850692>Mad Rush</string>
  2994. <string id=61 seek=1850701><Color: "Green">Condition for Use<Color: "White">
  2995. ·Set the ability as a command.
  2996. <Color: "Green">Function<Color: "White">
  2997. ·Enables the use of <Color: "Blue">Mad Rush<Color: "White"> in battle.
  2998. ·<Color: "Blue">Mad Rush<Color: "White"> adds Berserk, Protect, and Haste to
  2999. all allies.
  3000. ·Even allies protected against Berserk are
  3001. affected.</string>
  3002. <string id=62 seek=1850944>Treatment</string>
  3003. <string id=63 seek=1850954><Color: "Green">Condition for Use<Color: "White">
  3004. ·Set the ability as a command.
  3005. <Color: "Green">Function<Color: "White">
  3006. ·Enables the use of <Color: "Blue">Treatment<Color: "White"> in battle.
  3007. ·<Color: "Blue">Treatment<Color: "White"> cures Poison, Petrify, Darkness,
  3008. Silence, Zombie, Sleep, Berserk, Slow, Stop, Curse,
  3009. Petrifying, Confuse, and Vit 0.</string>
  3010. <string id=64 seek=1851216>Defend</string>
  3011. <string id=65 seek=1851223><Color: "Green">Condition for Use<Color: "White">
  3012. ·Set the ability as a command.
  3013. <Color: "Green">Function<Color: "White">
  3014. ·Enables the use of <Color: "Blue">Defend<Color: "White"> in battle.
  3015. ·<Color: "Blue">Defend<Color: "White"> add the Defend status.
  3016. ·Defend reduces damage from physical attacks
  3017. to 0 and reduces damage from magic attacks
  3018. by half.</string>
  3019. <string id=66 seek=1851480>Darkside</string>
  3020. <string id=67 seek=1851489><Color: "Green">Condition for Use<Color: "White">
  3021. ·Set the ability as a command.
  3022. <Color: "Green">Function<Color: "White">
  3023. ·Enables the use of <Color: "Blue">Darkside<Color: "White"> in battle.
  3024. ·<Color: "Blue">Darkside<Color: "White"> triples damage inflicted by Attack, but
  3025. with each use, the character loses 1/10 of their
  3026. maximum HP.
  3027. </string>
  3028. <string id=68 seek=1851732>Recover</string>
  3029. <string id=69 seek=1851740><Color: "Green">Condition for Use<Color: "White">
  3030. ·Set the ability as a command.
  3031. <Color: "Green">Function<Color: "White">
  3032. ·Enables the use of <Color: "Blue">Recover<Color: "White"> in battle.
  3033. ·<Color: "Blue">Recover<Color: "White"> restores all HP to one party member.</string>
  3034. <string id=70 seek=1851912>Absorb</string>
  3035. <string id=71 seek=1851919><Color: "Green">Condition for Use<Color: "White">
  3036. ·Set the ability as a command.
  3037. <Color: "Green">Function<Color: "White">
  3038. ·Enables the use of <Color: "Blue">Absorb<Color: "White"> in battle.
  3039. ·<Color: "Blue">Absorb<Color: "White"> sucks away HP from a target.
  3040. ·Like Drain, you receive damage if the target is
  3041. under Zombie.</string>
  3042. <string id=72 seek=1852148>Revive</string>
  3043. <string id=73 seek=1852155><Color: "Green">Condition for Use<Color: "White">
  3044. ·Set the ability as a command.
  3045. <Color: "Green">Function<Color: "White">
  3046. ·Enables the use of <Color: "Blue">Revive<Color: "White"> in battle.
  3047. ·<Color: "Blue">Revive<Color: "White"> restores one party member from KO.
  3048. </string>
  3049. <string id=74 seek=1852324>LV Down</string>
  3050. <string id=75 seek=1852332><Color: "Green">Condition for Use<Color: "White">
  3051. ·Set the ability as a command.
  3052. <Color: "Green">Function<Color: "White">
  3053. ·Enables the use of <Color: "Blue">LV Down<Color: "White"> in battle.
  3054. ·<Color: "Blue">LV Down<Color: "White"> command decreases the level of a target.
  3055. </string>
  3056. <string id=76 seek=1852508>LV Up</string>
  3057. <string id=77 seek=1852514><Color: "Green">Condition for Use<Color: "White">
  3058. ·Set the ability as a command
  3059. <Color: "Green">Function<Color: "White">
  3060. ·Enables the use of <Color: "Blue">LV Up<Color: "White"> in battle.
  3061. ·<Color: "Blue">LV Up<Color: "White"> command increases the level of a target.
  3062. </string>
  3063. <string id=78 seek=1852688>Kamikaze</string>
  3064. <string id=79 seek=1852697><Color: "Green">Condition for Use<Color: "White">
  3065. ·Set the ability as a command.
  3066. <Color: "Green">Function<Color: "White">
  3067. ·Enables the use of <Color: "Blue">Kamikaze<Color: "White"> in battle.
  3068. ·<Color: "Blue">Kamikaze<Color: "White"> inflicts major damage, but knocks the
  3069. character out.
  3070. </string>
  3071. <string id=80 seek=1852892>Devour</string>
  3072. <string id=81 seek=1852899><Color: "Green">Condition for Use<Color: "White">
  3073. ·Set the ability as a command.
  3074. <Color: "Green">Function<Color: "White">
  3075. ·Enables the use of <Color: "Blue">Devour<Color: "White"> in battle.
  3076. ·<Color: "Blue">Devour<Color: "White"> allows you to consume your enemy.
  3077. ·The results differ with each target.</string>
  3078. <string id=82 seek=1853104>MiniMog</string>
  3079. <string id=83 seek=1853112><Color: "Green">Condition for Use<Color: "White">
  3080. ·Set the ability as a command.
  3081. <Color: "Green">Function<Color: "White">
  3082. ·Enables the use of <Color: "Blue">MiniMog<Color: "White"> in battle.
  3083. ·<Color: "Blue">MiniMog<Color: "White"> restores HP to a GF.
  3084. ·The character`s average level x 100 Gil are
  3085. needed to execute <Color: "Blue">MiniMog<Color: "White">.
  3086. ·Also, your MiniMog must not be in the
  3087. 'Chocobo World` to use the command.</string>
  3088. <string id=84 seek=1853424>Select Character Ability 1/3</string>
  3089. <string id=85 seek=1853463><Special: "Option-0xB21">4HP+20·40·80%
  3090. <Special: "Option-0xB21">5Str+20·40·60%
  3091. <Special: "Option-0xB21">6Vit+20·40·60%
  3092. <Special: "Option-0xB21">7Mag+20·40·60%
  3093. <Special: "Option-0xB21">8Spr+20·40·60%
  3094. <Special: "Option-0xB21">9Spd+20·40%
  3095. <Special: "Option-0xB21">%Eva+30%
  3096. <Special: "Option-0xB21">/Luck+50%
  3097. <Special: "Option-0xB21">:Mug
  3098. <Special: "Option-0xB21">!Med Data
  3099. </string>
  3100. <string id=86 seek=1853612>Select Character Ability 2/3</string>
  3101. <string id=87 seek=1853651><Special: "Option-0xB21">?Counter
  3102. <Special: "Option-0xB21">…Return Damage
  3103. <Special: "Option-0xB21">+Cover
  3104. <Special: "Option-0xB21">-Expendx2-1
  3105. <Special: "Option-0xB21">=Expendx3-1
  3106. <Special: "Option-0xB21">*HP Bonus
  3107. <Special: "Option-0xB21">&Str Bonus
  3108. <Special: "Option-0xB21">「Vit Bonus
  3109. <Special: "Option-0xB21">」Mag Bonus
  3110. <Special: "Option-0xB21">(Spr Bonus
  3111. </string>
  3112. <string id=88 seek=1853792>Select Character Ability 3/3</string>
  3113. <string id=89 seek=1853831><Special: "Option-0xB21">)Auto-Reflect
  3114. <Special: "Option-0xB21">·Auto-Shell
  3115. <Special: "Option-0xB21">.Auto-Protect
  3116. <Special: "Option-0xB21">,Auto-Haste
  3117. <Special: "Option-0xB21">~Initiative
  3118. <Special: "Option-0xB21">“Move-HP Up
  3119. <Special: "Option-0xB21">”Auto-Potion
  3120. <Special: 0xABB><Special: "Option-0xB21">'Ribbon<Special: 0xA3F>
  3121. </string>
  3122. <string id=90 seek=1853960>HP+20·40·80%</string>
  3123. <string id=91 seek=1853973><Color: "Green">Condition for Use<Color: "White">
  3124. ·Set the ability to a character.
  3125. <Color: "Green">Function<Color: "White">
  3126. ·Increases HP by 20, 40, or 80%.
  3127. ·Set each as a separate ability for a cumulative
  3128. effect.
  3129. ·Setting +20% and +40% makes HP +60%.
  3130. </string>
  3131. <string id=92 seek=1854188>Str+20·40·60%</string>
  3132. <string id=93 seek=1854202><Color: "Green">Condition for Use<Color: "White">
  3133. ·Set the ability to a character.
  3134. <Color: "Green">Function<Color: "White">
  3135. ·Increases Strength by 20, 40, or 60%.
  3136. ·Set each as a separate ability for a cumulative
  3137. effect.
  3138. ·Setting +20% and +40% makes Strength +60%.
  3139. </string>
  3140. <string id=94 seek=1854428>Vit+20·40·60%</string>
  3141. <string id=95 seek=1854442><Color: "Green">Condition for Use<Color: "White">
  3142. ·Set the ability to a character.
  3143. <Color: "Green">Function<Color: "White">
  3144. ·Increases Vitality by 20, 40, or 60%.
  3145. ·Set each as a separate ability for a cumulative
  3146. effect.
  3147. ·Setting +20% and +40% makes Vitality +60%.
  3148. </string>
  3149. <string id=96 seek=1854668>Mag+20·40·60%</string>
  3150. <string id=97 seek=1854682><Color: "Green">Condition for Use<Color: "White">
  3151. ·Set the ability to a character.
  3152. <Color: "Green">Function<Color: "White">
  3153. ·Increases Magic by 20, 40, or 60%.
  3154. ·Set each as a separate ability for a cumulative
  3155. effect.
  3156. ·Setting +20% and +40% makes Magic +60%.
  3157. </string>
  3158. <string id=98 seek=1854900>Spr+20·40·60%</string>
  3159. <string id=99 seek=1854914><Color: "Green">Condition for Use<Color: "White">
  3160. ·Set the ability to a character.
  3161. <Color: "Green">Function<Color: "White">
  3162. ·Increases Spirit by 20, 40, or 60%.
  3163. ·Set each as a separate ability for a cumulative
  3164. effect.
  3165. ·Setting +20% and +40% makes Spirit +60%.
  3166. </string>
  3167. <string id=100 seek=1855136>Spd+20·40%</string>
  3168. <string id=101 seek=1855147><Color: "Green">Condition for Use<Color: "White">
  3169. ·Set the ability to a character.
  3170. <Color: "Green">Function<Color: "White">
  3171. ·Increases Speed by 20 or 40%.
  3172. ·Set each as a separate ability for a cumulative
  3173. effect.
  3174. ·Setting +20% and +40% makes Speed +60%.
  3175. </string>
  3176. <string id=102 seek=1855360>Eva+30%</string>
  3177. <string id=103 seek=1855368><Color: "Green">Condition for Use<Color: "White">
  3178. ·Set the ability to a character.
  3179. <Color: "Green">Function<Color: "White">
  3180. ·Increases Evade by 30%.
  3181. </string>
  3182. <string id=104 seek=1855476>Luck+50%</string>
  3183. <string id=105 seek=1855485><Color: "Green">Condition for Use<Color: "White">
  3184. ·Set the ability to a character.
  3185. <Color: "Green">Function<Color: "White">
  3186. ·Increases Luck by 50%.
  3187. </string>
  3188. <string id=106 seek=1855592>Mug</string>
  3189. <string id=107 seek=1855596><Color: "Green">Condition for Use<Color: "White">
  3190. ·Set the ability to a character.
  3191. <Color: "Green">Function<Color: "White">
  3192. ·Changes <Color: "Blue">Attack<Color: "White"> command into <Color: "Blue">Mug<Color: "White">.
  3193. ·<Color: "Blue">Mug<Color: "White"> adds an item-stealing ability to <Color: "Blue">Attack<Color: "White">.
  3194. </string>
  3195. <string id=108 seek=1855776>Med Data</string>
  3196. <string id=109 seek=1855785><Color: "Green">Condition for Use<Color: "White">
  3197. ·Set the ability to a character.
  3198. <Color: "Green">Function<Color: "White">
  3199. ·HP recovered by use of recovery items doubles
  3200. during battle.</string>
  3201. <string id=110 seek=1855928>Counter</string>
  3202. <string id=111 seek=1855936><Color: "Green">Condition for Use<Color: "White">
  3203. ·Set the ability to a character.
  3204. <Color: "Green">Function<Color: "White">
  3205. ·Character counterattacks when physically
  3206. attacked.
  3207. Doesn`t work if all allies are attacked.
  3208. </string>
  3209. <string id=112 seek=1856116>Return Damage</string>
  3210. <string id=113 seek=1856130><Color: "Green">Condition for Use<Color: "White">
  3211. ·Set the ability to a character.
  3212. <Color: "Green">Function<Color: "White">
  3213. ·When damaged, character returns 1/4 of the
  3214. damage to the opponent.
  3215. </string>
  3216. <string id=114 seek=1856280>Cover</string>
  3217. <string id=115 seek=1856286><Color: "Green">Condition for Use<Color: "White">
  3218. ·Set the ability to a character.
  3219. <Color: "Green">Function<Color: "White">
  3220. ·Take physical damage in the place of an almost
  3221. disabled ally.
  3222. ·The damage is reduced by 1/2.
  3223. ·Doesn`t work if all allies get attacked.
  3224. </string>
  3225. <string id=116 seek=1856508>Expendx2-1</string>
  3226. <string id=117 seek=1856519><Color: "Green">Condition for Use<Color: "White">
  3227. ·Set the ability to a character.
  3228. <Color: "Green">Function<Color: "White">
  3229. ·Reduces the number of magic used in Double from
  3230. the usual cost of 2 to 1.</string>
  3231. <string id=118 seek=1856676>Expendx3-1</string>
  3232. <string id=119 seek=1856687><Color: "Green">Condition for Use<Color: "White">
  3233. ·Set the ability to a character.
  3234. <Color: "Green">Function<Color: "White">
  3235. ·Reduces the number of magic used in Triple from
  3236. the usual cost of 3 to 1.</string>
  3237. <string id=120 seek=1856844>HP Bonus</string>
  3238. <string id=121 seek=1856853><Color: "Green">Condition for Use<Color: "White">
  3239. ·Set the ability to a character.
  3240. <Color: "Green">Function<Color: "White">
  3241. ·Whenever a character levels up, HP gains an
  3242. additional 30 points.</string>
  3243. <string id=122 seek=1857004>Str Bonus</string>
  3244. <string id=123 seek=1857014><Color: "Green">Condition for Use<Color: "White">
  3245. ·Set the ability to a character.
  3246. <Color: "Green">Function<Color: "White">
  3247. ·Whenever a character levels up, Strength gains
  3248. an additional point.</string>
  3249. <string id=124 seek=1857164>Vit Bonus</string>
  3250. <string id=125 seek=1857174><Color: "Green">Condition for Use<Color: "White">
  3251. ·Set the ability to a character.
  3252. <Color: "Green">Function<Color: "White">
  3253. ·Whenever a character levels up, Vitality gains an
  3254. additional point.</string>
  3255. <string id=126 seek=1857324>Mag Bonus</string>
  3256. <string id=127 seek=1857334><Color: "Green">Condition for Use<Color: "White">
  3257. ·Set the ability to a character.
  3258. <Color: "Green">Function<Color: "White">
  3259. ·Whenever a character levels up, Magic gains an
  3260. additional point.</string>
  3261. <string id=128 seek=1857484>Spr Bonus</string>
  3262. <string id=129 seek=1857494><Color: "Green">Condition for Use<Color: "White">
  3263. ·Set the ability to a character.
  3264. <Color: "Green">Function<Color: "White">
  3265. ·Whenever a character levels up, the Spirit gains
  3266. an additional point.</string>
  3267. <string id=130 seek=1857648>Auto-Reflect</string>
  3268. <string id=131 seek=1857661><Color: "Green">Condition for Use<Color: "White">
  3269. ·Set the ability to a character.
  3270. <Color: "Green">Function<Color: "White">
  3271. ·Automatically activates Reflect in battle.
  3272. ·Auto-Reflect doesn`t expire with time or with KO.
  3273. </string>
  3274. <string id=132 seek=1857840>Auto-Shell</string>
  3275. <string id=133 seek=1857851><Color: "Green">Condition for Use<Color: "White">
  3276. ·Set the ability to a character.
  3277. <Color: "Green">Function<Color: "White">
  3278. ·Automatically activates Shell in battle.
  3279. ·Auto-Shell doesn`t expire with time or with KO.
  3280. </string>
  3281. <string id=134 seek=1858024>Auto-Protect</string>
  3282. <string id=135 seek=1858037><Color: "Green">Condition for Use<Color: "White">
  3283. ·Set the ability to a character.
  3284. <Color: "Green">Function<Color: "White">
  3285. ·Automatically activates Protect in battle.
  3286. ·Auto-Protect doesn`t expire with time or with KO.
  3287. </string>
  3288. <string id=136 seek=1858216>Auto-Haste</string>
  3289. <string id=137 seek=1858227><Color: "Green">Condition for Use<Color: "White">
  3290. ·Set the ability to a character.
  3291. <Color: "Green">Function<Color: "White">
  3292. ·Automatically activates Haste in battle.
  3293. ·Auto-Haste doesn`t expire with time or with KO.
  3294. </string>
  3295. <string id=138 seek=1858400>Initiative</string>
  3296. <string id=139 seek=1858411><Color: "Green">Condition for Use<Color: "White">
  3297. ·Set the ability to ability column.
  3298. <Color: "Green">Function<Color: "White">
  3299. ·ATB gauge is always full when battle begins.</string>
  3300. <string id=140 seek=1858540>Move-HP Up</string>
  3301. <string id=141 seek=1858551><Color: "Green">Condition for Use<Color: "White">
  3302. ·Set the ability to a character.
  3303. <Color: "Green">Function<Color: "White">
  3304. ·Recovers HP by walking on the World Map.
  3305. </string>
  3306. <string id=142 seek=1858676>Auto-Potion</string>
  3307. <string id=143 seek=1858688><Color: "Green">Condition for Use<Color: "White">
  3308. ·Set the ability to a character.
  3309. <Color: "Green">Function<Color: "White">
  3310. ·Uses recovery items like Potion, Hi-Potion,
  3311. X-Potion, Potion+, Hi-Potion+, and Elixir
  3312. automatically when damaged in battle.
  3313. ·Uses Potion and Hi-Potion from item stock.</string>
  3314. <string id=144 seek=1858944>Ribbon</string>
  3315. <string id=145 seek=1858951><Color: "Green">Condition for Use<Color: "White">
  3316. ·Set the ability to a character.
  3317. <Color: "Green">Function<Color: "White">
  3318. ·Prevents all status changes.
  3319. </string>
  3320. <string id=146 seek=1859064>Select Party Ability</string>
  3321. <string id=147 seek=1859085><Special: "Option-0xB21">$Alert
  3322. <Special: "Option-0xB21">`Enc-Half
  3323. <Special: "Option-0xB21">_Enc-None
  3324. <Special: "Option-0xB21">ARare Item
  3325. <Special: "Option-0xB21">BMove-Find
  3326. </string>
  3327. <string id=148 seek=1859156>Alert</string>
  3328. <string id=149 seek=1859162><Color: "Green">Condition for Use<Color: "White">
  3329. ·Set the ability to a character.
  3330. <Color: "Green">Function<Color: "White">
  3331. ·Prevents enemy`s Back Attack and First Strike.
  3332. Increases party members` chances of Back
  3333. Attack and First Strike.
  3334. </string>
  3335. <string id=150 seek=1859360>Enc-Half</string>
  3336. <string id=151 seek=1859369><Color: "Green">Condition for Use<Color: "White">
  3337. ·Set the ability to a character.
  3338. <Color: "Green">Function<Color: "White">
  3339. ·Reduces the encounter rate by 1/2.</string>
  3340. <string id=152 seek=1859484>Enc-None</string>
  3341. <string id=153 seek=1859493><Color: "Green">Condition for Use<Color: "White">
  3342. ·Set the ability to a character.
  3343. <Color: "Green">Function<Color: "White">
  3344. ·No random encounters with enemies.</string>
  3345. <string id=154 seek=1859608>Rare Item</string>
  3346. <string id=155 seek=1859618><Color: "Green">Condition for Use<Color: "White">
  3347. ·Set the ability to a character.
  3348. <Color: "Green">Function<Color: "White">
  3349. ·Rare items become easier to find after battle.
  3350. </string>
  3351. <string id=156 seek=1859748>Move-Find</string>
  3352. <string id=157 seek=1859758><Color: "Green">Condition for Use<Color: "White">
  3353. ·Set the ability to a character.
  3354. <Color: "Green">Function<Color: "White">
  3355. ·Previously invisible Save Points and Draw Points
  3356. become visible.</string>
  3357. <string id=158 seek=1859908>Select GF Ability</string>
  3358. <string id=159 seek=1859926><Special: "Option-0xB21">DSumMag+10·20·30·40%
  3359. <Special: "Option-0xB21">EGFHP+10·20·30·40%
  3360. <Special: "Option-0xB21">FBoost
  3361. </string>
  3362. <string id=160 seek=1859988>SumMag+10·20·30·40%</string>
  3363. <string id=161 seek=1860008><Color: "Green">Condition for Use<Color: "White">
  3364. ·GF learns the ability.
  3365. <Color: "Green">Function<Color: "White">
  3366. ·Increases GF`s attack damage by 10, 20, 30, or
  3367. 40%.
  3368. ·Learn multiple abilities for a cumulative effect.
  3369. </string>
  3370. <string id=162 seek=1860188>GFHP+10·20·30·40%</string>
  3371. <string id=163 seek=1860206><Color: "Green">Condition for Use<Color: "White">
  3372. ·GF learns the ability.
  3373. <Color: "Green">Function<Color: "White">
  3374. ·Increases GF`s HP by 10, 20, 30, or 40%.
  3375. ·Learn multiple abilities for a cumulative effect.
  3376. </string>
  3377. <string id=164 seek=1860372>Boost</string>
  3378. <string id=165 seek=1860378><Color: "Green">Condition for Use<Color: "White">
  3379. ·GF learns the ability.
  3380. <Color: "Green">Function<Color: "White">
  3381. ·Increases damage during GF`s attack.
  3382. ·When you press <Icon_Button: 0x538> after GF is summoned,
  3383. an icon and numbers appear.
  3384. ·The number shows the damage value at 75%.
  3385. ·Press <Icon_Button: 0x527> repeatedly to increase it to 250%.
  3386. ·But pressing <Icon_Button: 0x527> while x is displayed returns
  3387. the damage value to 75%.
  3388. </string>
  3389. </file>
  3390. <file id=77 seek=1861632 length=18432>
  3391. <string id=0 seek=1861640>Select Menu Ability 0xC40xC4 1/3</string>
  3392. <string id=1 seek=1861681><Special: "Option-0xB21">JHaggle
  3393. <Special: "Option-0xB21">KSell-High
  3394. <Special: "Option-0xB21">LFamiliar
  3395. <Special: "Option-0xB21">MCall Shop
  3396. <Special: "Option-0xB21">NJunk Shop
  3397. <Special: 0xA99><Special: "Option-0xB21">OT Mag-RF
  3398. <Special: 0xA3F><Special: 0xA9A><Special: "Option-0xB21">PT Mag-RF
  3399. <Special: 0xA3F><Special: 0xA9B><Special: "Option-0xB21">QI Mag-RF
  3400. <Special: 0xA3F><Special: 0xA9C><Special: "Option-0xB21">RI Mag-RF
  3401. <Special: 0xA3F><Special: 0xA9D><Special: "Option-0xB21">SF Mag-RF
  3402. <Special: 0xA3F><Special: 0xA9E><Special: "Option-0xB21">TF Mag-RF
  3403. <Special: 0xA3F><Special: 0xA9F><Special: "Option-0xB21">VL Mag-RF
  3404. <Special: 0xA3F><Special: 0xAA0><Special: "Option-0xB21">WL Mag-RF
  3405. <Special: 0xA3F><Special: 0xAA1><Special: "Option-0xB21">ZTime Mag-RF
  3406. <Special: 0xA3F><Special: 0xAA2><Special: "Option-0xB21">aTime Mag-RF
  3407. <Special: 0xA3F></string>
  3408. <string id=2 seek=1861924>Select Menu Ability 0xC40xC4 2/3</string>
  3409. <string id=3 seek=1861965><Special: 0xAA3><Special: "Option-0xB21">cST Mag-RF
  3410. <Special: 0xA3F><Special: 0xAA4><Special: "Option-0xB21">dST Mag-RF
  3411. <Special: 0xA3F><Special: 0xAA5><Special: "Option-0xB21">gSupt Mag-RF
  3412. <Special: 0xA3F><Special: 0xAA6><Special: "Option-0xB21">hSupt Mag-RF
  3413. <Special: 0xA3F><Special: 0xAA7><Special: "Option-0xB21">kForbid Mag-RF
  3414. <Special: 0xA3F><Special: 0xAA8><Special: "Option-0xB21">lForbid Mag-RF
  3415. <Special: 0xA3F><Special: 0xAA9><Special: "Option-0xB21">mRecov Med-RF
  3416. <Special: 0xA3F><Special: 0xAAA><Special: "Option-0xB21">nRecov Med-RF
  3417. <Special: 0xA3F><Special: 0xAAB><Special: "Option-0xB21">pST Med-RF
  3418. <Special: 0xA3F><Special: 0xAAC><Special: "Option-0xB21">qST Med-RF
  3419. <Special: 0xA3F><Special: 0xAAD><Special: "Option-0xB21">sAmmo-RF
  3420. <Special: 0xA3F><Special: 0xAAE><Special: "Option-0xB21">tAmmo-RF
  3421. <Special: 0xA3F><Special: 0xAAF><Special: "Option-0xB21">vTool-RF
  3422. <Special: 0xA3F><Special: 0xAB0><Special: "Option-0xB21">wTool-RF
  3423. <Special: 0xA3F><Special: 0xAB1><Special: "Option-0xB21">ÀForbid Med-RF
  3424. <Special: 0xA3F><Special: 0xAB2><Special: "Option-0xB21">ÁForbid Med-RF
  3425. <Special: 0xA3F><Special: 0xAB3><Special: "Option-0xB21">ÇGFRecov Med-RF
  3426. <Special: 0xA3F><Special: 0xAB4><Special: "Option-0xB21">ÈGFRecov Med-RF
  3427. <Special: 0xA3F><Special: 0xAB5><Special: "Option-0xB21">ÊGFAbl Med-RF
  3428. <Special: 0xA3F><Special: 0xAB6><Special: "Option-0xB21">ËGFAbl Med-RF
  3429. <Special: 0xA3F></string>
  3430. <string id=4 seek=1862360>Select Menu Ability 0xC40xC4 3/3</string>
  3431. <string id=5 seek=1862401><Special: 0xAB7><Special: "Option-0xB21">ÑMid Mag-RF
  3432. <Special: 0xA3F><Special: 0xAB8><Special: "Option-0xB21">ÒMid Mag-RF
  3433. <Special: 0xA3F><Special: 0xABC><Special: "Option-0xB21">ÓHigh Mag-RF
  3434. <Special: 0xA3F><Special: 0xABD><Special: "Option-0xB21">ÔHigh Mag-RF
  3435. <Special: 0xA3F><Special: 0xAB9><Special: "Option-0xB21">ÖMed LV Up
  3436. <Special: 0xA3F><Special: 0xABA><Special: "Option-0xB21">ÙMed LV Up
  3437. <Special: 0xA3F><Special: "Option-0xB21">ÛCard Mod
  3438. </string>
  3439. <string id=6 seek=1862536>Haggle</string>
  3440. <string id=7 seek=1862543><Color: "Green">Condition for Use<Color: "White">
  3441. ·GF learns the ability.
  3442. <Color: "Green">Function<Color: "White">
  3443. ·Buy items at shops for a discount.
  3444. </string>
  3445. <string id=8 seek=1862652>Sell-High</string>
  3446. <string id=9 seek=1862662><Color: "Green">Condition for Use<Color: "White">
  3447. ·GF learns the ability.
  3448. <Color: "Green">Function<Color: "White">
  3449. ·Sell items to shops for a higher price.
  3450. (Higher price than usual)
  3451. </string>
  3452. <string id=10 seek=1862804>Familiar</string>
  3453. <string id=11 seek=1862813><Color: "Green">Condition for Use<Color: "White">
  3454. ·GF learns the ability.
  3455. <Color: "Green">Function<Color: "White">
  3456. ·Enables you to buy a better variety of items at
  3457. shops.
  3458. </string>
  3459. <string id=12 seek=1862944>Call Shop</string>
  3460. <string id=13 seek=1862954><Color: "Green">Condition for use<Color: "White">
  3461. ·GF learns the ability.
  3462. <Color: "Green">Function<Color: "White">
  3463. ·Call any shops you visited from the menu screen.</string>
  3464. <string id=14 seek=1863076>Junk Shop</string>
  3465. <string id=15 seek=1863086><Color: "Green">Condition for Use<Color: "White">
  3466. ·GF learns the ability.
  3467. <Color: "Green">Function<Color: "White">
  3468. ·Call a junk shop from the menu.
  3469. </string>
  3470. <string id=16 seek=1863192>T Mag-RF</string>
  3471. <string id=17 seek=1863201><Color: "Green">Condition for Use<Color: "White">
  3472. ·GF learns the ability.
  3473. <Color: "Green">Function<Color: "White">
  3474. ·Refine Thunder/Wind magic from an item.
  3475. </string>
  3476. <string id=18 seek=1863316>T Mag-RF</string>
  3477. <string id=19 seek=1863325><Color: "Green">Condition for Use<Color: "White">
  3478. ·GF learns the ability.
  3479. <Color: "Green">Function<Color: "White">
  3480. ·1 M-Stone Piece refines into 5 Thunders.
  3481. ·1 Magic Stone refines into 5 Thundaras.
  3482. ·1 Wizard Stone refines into 5 Thundagas.
  3483. ·1 Coral Fragment refines into 20 Thundaras.
  3484. ·1 Dynamo Stone refines into 20 Thundagas.
  3485. ·1 Shear Feather refines into 20 Aeros.
  3486. ·1 Windmill refines into 20 Tornados.
  3487. </string>
  3488. <string id=20 seek=1863692>I Mag-RF</string>
  3489. <string id=21 seek=1863701><Color: "Green">Condition for Use<Color: "White">
  3490. ·GF learns the ability.
  3491. <Color: "Green">Function<Color: "White">
  3492. ·Refine Ice/Water magic from an item.
  3493. </string>
  3494. <string id=22 seek=1863812>I Mag-RF</string>
  3495. <string id=23 seek=1863821><Color: "Green">Condition for Use<Color: "White">
  3496. ·GF learns the ability.
  3497. <Color: "Green">Function<Color: "White">
  3498. ·1 M-Stone Piece refines into 5 Blizzards.
  3499. ·1 Magic Stone refines into 5 Blizzaras.
  3500. ·1 Wizard Stone refines into 5 Blizzagas.
  3501. ·1 Arctic Wind refines into 20 Blizzaras.
  3502. ·1 North Wind refines into 20 Blizzagas.
  3503. ·1 Fish Fin refines into 20 Waters.
  3504. ·1 Water Crystal refines into 50 Waters.
  3505. </string>
  3506. <string id=24 seek=1864184>F Mag-RF</string>
  3507. <string id=25 seek=1864193><Color: "Green">Condition for Use<Color: "White">
  3508. ·GF learns the ability.
  3509. <Color: "Green">Function<Color: "White">
  3510. ·Refine Fire/Flare magic from an item.
  3511. </string>
  3512. <string id=26 seek=1864304>F Mag-RF 0xC4 1/2</string>
  3513. <string id=27 seek=1864345><Color: "Green">Condition for Use<Color: "White">
  3514. ·GF learns the ability.
  3515. <Color: "Green">Function<Color: "White">
  3516. ·1 M-Stone Piece refines into 5 Fires.
  3517. ·1 Magic Stone refines into 5 Firas.
  3518. ·1 Wizard Stone refines into 5 Firagas.
  3519. ·1 Bomb Fragment refines into 20 Firas.
  3520. ·1 Red Fang refines into 20 Firagas.
  3521. ·1 Bomb Spirit refines into 100 Firagas.
  3522. </string>
  3523. <string id=28 seek=1864656>F Mag-RF 0xC4 2/2</string>
  3524. <string id=29 seek=1864697><Color: "Green">Function<Color: "White">
  3525. ·1 Phoenix Pinion refines into 100 Firagas.
  3526. ·1 Phoenix Spirit refines into 100 Firagas.
  3527. ·1 Flare Stone refines into 1 Flare.
  3528. ·1 Inferno Fang refines into 20 Flares.
  3529. </string>
  3530. <string id=30 seek=1864888>L Mag-RF</string>
  3531. <string id=31 seek=1864897><Color: "Green">Condition for Use<Color: "White">
  3532. ·GF learns the ability.
  3533. <Color: "Green">Function<Color: "White">
  3534. ·Refine Recovery/Life magic from an item.
  3535. </string>
  3536. <string id=32 seek=1865012>L Mag-RF 1/3</string>
  3537. <string id=33 seek=1865053><Color: "Green">Condition for Use<Color: "White">
  3538. ·GF learns the ability.
  3539. <Color: "Green">Function<Color: "White">
  3540. ·1 M-Stone Piece refines into 5 Cures.
  3541. ·1 Magic Stone refines into 5 Curas.
  3542. ·1 Wizard Stone refines into 5 Curagas.
  3543. ·1 Healing Water refines into 20 Curas.
  3544. ·1 Whisper refines into 50 Curagas.
  3545. ·1 Healing Mail refines into 20 Curagas.
  3546. </string>
  3547. <string id=34 seek=1865364>L Mag-RF 2/3</string>
  3548. <string id=35 seek=1865405><Color: "Green">Function<Color: "White">
  3549. ·1 Healing Ring refines into 100 Curagas.
  3550. ·1 Tent refines into 10 Curagas.
  3551. ·1 Cottage refines into 20 Curagas.
  3552. ·1 Mesmerize Blade refines into 20 Regens.
  3553. ·1 Life Ring refines into 20 Lifes.
  3554. ·1 Regen Ring refines into 20 Full-lifes.
  3555. ·1 Phoenix Spirit refines into 100 Full-lifes.
  3556. ·1 Moon Stone refines into 20 Holys.
  3557. ·1 Holy Stone refines into 1 Holy.
  3558. </string>
  3559. <string id=36 seek=1865788>L Mag-RF 3/3</string>
  3560. <string id=37 seek=1865829><Color: "Green">Function<Color: "White">
  3561. ·1 Holy Water refines into 2 Zombies.
  3562. ·1 Zombie Powder refines into 20 Zombies.
  3563. ·1 Saw Blade refines intos 10 Deaths.
  3564. ·1 Dead spirit refines into 20 Deaths.
  3565. ·1 Chef`s Knife refines into 30 Deaths.
  3566. ·1 Death Stone refines into 1 Death.
  3567. </string>
  3568. <string id=38 seek=1866092>Time Mag-RF</string>
  3569. <string id=39 seek=1866104><Color: "Green">Condition for Use<Color: "White">
  3570. ·GF learns the ability.
  3571. <Color: "Green">Function<Color: "White">
  3572. ·Refine Time/Space magic from an item.
  3573. </string>
  3574. <string id=40 seek=1866216>Time Mag-RF 0xC4 1/2</string>
  3575. <string id=41 seek=1866256><Color: "Green">Condition for Use<Color: "White">
  3576. ·GF learns the ability.
  3577. <Color: "Green">Function<Color: "White">
  3578. ·1 M-Stone Piece refines into 5 Slows.
  3579. ·1 Magic Stone refines into 5 Hastes.
  3580. ·1 Wizard Stone refines into 5 Stops.
  3581. ·1 Lightweight refines into 20 Hastes.
  3582. ·1 Spider Web refines into 20 Slows.
  3583. ·1 Aegis Amulet refines into 100 Hastes.
  3584. </string>
  3585. <string id=42 seek=1866564>Time Mag-RF 0xC4 2/2</string>
  3586. <string id=43 seek=1866604><Color: "Green">Function<Color: "White">
  3587. ·1 Accelerator refines into 100 Hastes.
  3588. ·1 Dino Bone refines into 20 Quakes.
  3589. ·1 Steel Orb refines into 15 Demis.
  3590. ·1 Black Hole refines into 30 Demis.
  3591. ·1 Dragon Fin refines into 20 Doubles.
  3592. ·1 Rocket Engine refines into 50 Triples.
  3593. ·1 Samantha Soul refines into 60 Triples.
  3594. ·1 Three Stars refines into 100 Triples.
  3595. </string>
  3596. <string id=44 seek=1866948>ST Mag-RF</string>
  3597. <string id=45 seek=1866958><Color: "Green">Condition for Use<Color: "White">
  3598. ·GF learns the ability.
  3599. <Color: "Green">Function<Color: "White">
  3600. ·Refines Status-change magic from an item.
  3601. </string>
  3602. <string id=46 seek=1867072>ST Mag-RF 1/3</string>
  3603. <string id=47 seek=1867112><Color: "Green">Condition for Use<Color: "White">
  3604. ·GF learns the ability.
  3605. <Color: "Green">Function<Color: "White">
  3606. ·1 M-Stone Piece refines into 5 Silences.
  3607. ·1 Magic Stone refines into 5 Berserks.
  3608. ·1 Wizard Stone refines into 5 Bios.
  3609. ·1 Eye Drops refines into 1 Blind.
  3610. ·1 Ochu Tentacle refines into 30 Blinds.
  3611. ·1 Betrayal Sword refines into 20 Confuses.
  3612. </string>
  3613. <string id=48 seek=1867428>ST Mag-RF 2/3</string>
  3614. <string id=49 seek=1867468><Color: "Green">Function<Color: "White">
  3615. ·1 Sleep Powder refines into 20 Sleeps.
  3616. ·1 Cockatrice Pinion refines into 20 Breaks.
  3617. ·1 Soft refines into 3 Breaks.
  3618. ·1 Steel Pipe refines into 20 Berserks.
  3619. ·1 Silence Powder refines into 20 Silences.
  3620. ·1 Echo Screen refines into 2 Silences.
  3621. ·1 Venom Fang refines into 20 Bios.
  3622. ·1 Antidote refines into 1 Bio.
  3623. ·1 Malboro Tentacle refines into 40 Bios.
  3624. </string>
  3625. <string id=50 seek=1867852>ST Mag-RF 3/3</string>
  3626. <string id=51 seek=1867892><Color: "Green">Function<Color: "White">
  3627. ·1 Curse Spike refines into 10 Pains.
  3628. ·1 Mystery Fluid refines into 10 Meltdowns.
  3629. </string>
  3630. <string id=52 seek=1868000>Supt Mag-RF</string>
  3631. <string id=53 seek=1868012><Color: "Green">Condition for Use<Color: "White">
  3632. ·GF learns the ability.
  3633. <Color: "Green">Function<Color: "White">
  3634. ·Refines support magic from an item.
  3635. </string>
  3636. <string id=54 seek=1868120>Supt Mag-RF 0xC4 1/3</string>
  3637. <string id=55 seek=1868160><Color: "Green">Condition for Use<Color: "White">
  3638. ·GF learns the ability.
  3639. <Color: "Green">Function<Color: "White">
  3640. ·1 M-Stone Piece refines into 5 Esunas.
  3641. ·1 Magic Stone refines into 5 Dispels.
  3642. ·1 Wizard Stone refines into 20 Dispels.
  3643. ·1 Dragon Fang refines into 20 Esunas.
  3644. ·1 Remedy refines into 5 Esunas.
  3645. ·1 Med Kit refines into 100 Esunas.
  3646. </string>
  3647. <string id=56 seek=1868464>Supt Mag-RF 0xC4 2/3</string>
  3648. <string id=57 seek=1868504><Color: "Green">Function<Color: "White">
  3649. ·1 Saw Blade refines into 20 Dispels.
  3650. ·1 Protect Stone refines into 1 Protect.
  3651. ·1 Turtle Shell refines into 30 Protects.
  3652. ·1 Giant Ring refines into 60 Protects.
  3653. ·1 Steel Curtain refines into 100 Protects.
  3654. ·1 Shell Stone refines into 1 Shell.
  3655. ·1 Rune Armlet refines into 40 Shells.
  3656. ·1 Barrier refines into 40 Shells.
  3657. ·1 Moon Curtain refines into 100 Shells.
  3658. </string>
  3659. <string id=58 seek=1868892>Supt Mag-RF 0xC4 3/3</string>
  3660. <string id=59 seek=1868932><Color: "Green">Function<Color: "White">
  3661. ·1 Dragon Skin refines into 20 Reflects.
  3662. ·1 Glow Curtain refines into 100 Reflects.
  3663. ·1 Vampire Fang refines into 20 Drains.
  3664. ·1 Aura Stone refines into 1 Aura.
  3665. ·1 Fury Fragment refines into 5 Auras.
  3666. </string>
  3667. <string id=60 seek=1869160>Forbid Mag-RF</string>
  3668. <string id=61 seek=1869174><Color: "Green">Condition for Use<Color: "White">
  3669. ·GF learns the ability.
  3670. <Color: "Green">Function<Color: "White">
  3671. ·Refines powerful magic from an item.
  3672. </string>
  3673. <string id=62 seek=1869284>Forbid Mag-RF</string>
  3674. <string id=63 seek=1869298><Color: "Green">Condition for Use<Color: "White">
  3675. ·GF learns the ability.
  3676. <Color: "Green">Function<Color: "White">
  3677. ·1 Meteor Stone refines into 1 Meteor.
  3678. ·1 Star Fragment refines into 5 Meteors.
  3679. ·1 Ultima Stone refines into 1 Ultima.
  3680. ·5 Pulse Ammo refine into 1 Ultima.
  3681. ·1 Energy Crystal refines into 3 Ultimas.
  3682. ·1 Dark Matter refines into 100 Ultimas.
  3683. </string>
  3684. <string id=64 seek=1869612>Recov Med-RF</string>
  3685. <string id=65 seek=1869625><Color: "Green">Condition for Use<Color: "White">
  3686. ·GF learns the ability.
  3687. <Color: "Green">Function<Color: "White">
  3688. ·Refines HP recovery medicine from an item.
  3689. </string>
  3690. <string id=66 seek=1869740>Recov Med-RF 0xC40xC40xC4 1/2</string>
  3691. <string id=67 seek=1869780><Color: "Green">Condition for Use<Color: "White">
  3692. ·GF learns the ability.
  3693. <Color: "Green">Function<Color: "White">
  3694. ·1 Healing Mail refines into 6 Hi-Potions.
  3695. ·1 Healing Water refines into 2 Hi-Potions.
  3696. ·4 Tents refine into 1 Mega-Potion.
  3697. ·2 Cottages refine into 1 Mega-Potion.
  3698. ·1 Healing Ring refines into 20 Mega-Potions.
  3699. ·1 Mesmerize Blade refines into 2 Mega-Potions.
  3700. </string>
  3701. <string id=68 seek=1870112>Recov Med-RF 0xC40xC40xC4 2/2</string>
  3702. <string id=69 seek=1870152><Color: "Green">Function<Color: "White">
  3703. ·1 Life Ring refines into 2 Phoenix Downs.
  3704. ·1 Regen Ring refines into 8 Phoenix Downs.
  3705. ·1 Phoenix Spirit refines into 100 Phoenix Downs.
  3706. </string>
  3707. <string id=70 seek=1870316>ST Med-RF</string>
  3708. <string id=71 seek=1870326><Color: "Green">Condition for Use<Color: "White">
  3709. ·GF learns the ability.
  3710. <Color: "Green">Function<Color: "White">
  3711. ·Refine status recovery medicine from an item.
  3712. </string>
  3713. <string id=72 seek=1870444>ST Med-RF 0xC40xC40xC40xC4 1/2</string>
  3714. <string id=73 seek=1870485><Color: "Green">Condition for Use<Color: "White">
  3715. ·GF learns the ability.
  3716. <Color: "Green">Function<Color: "White">
  3717. ·1 Poison Powder refines into 3 Antidotes.
  3718. ·1 Venom Fang refines into 10 Antidotes.
  3719. ·1 Cockatrice Pinion refines into 3 Softs.
  3720. ·1 Ochu Tentacle refines into 3 Eye Drops.
  3721. ·1 Silence Powder refines into 3 Echo Screens.
  3722. ·1 Zombie Powder refines into 3 Holy Waters.
  3723. </string>
  3724. <string id=74 seek=1870824>ST Med-RF 0xC40xC40xC40xC4 2/2</string>
  3725. <string id=75 seek=1870865><Color: "Green">Function<Color: "White">
  3726. ·5 Betrayal Swords refine into 1 Remedy.
  3727. ·5 Sleep Powders refine into 1 Remedy.
  3728. ·1 Dragon Fang refines into 1 Remedy.
  3729. ·1 Curse Spike refines into 1 Remedy.
  3730. ·1 Malboro Tentacle refines into 2 Remedies.
  3731. ·1 Med Kit refines into 20 Remedies.
  3732. </string>
  3733. <string id=76 seek=1871132>Ammo-RF</string>
  3734. <string id=77 seek=1871140><Color: "Green">Condition for Use<Color: "White">
  3735. ·GF learns the ability.
  3736. <Color: "Green">Function<Color: "White">
  3737. ·Refines ammunition from an item.</string>
  3738. <string id=78 seek=1871244>Ammo-RF 0xC40xC4 1/2</string>
  3739. <string id=79 seek=1871285><Color: "Green">Condition for Use<Color: "White">
  3740. ·GF learns the ability.
  3741. <Color: "Green">Function<Color: "White">
  3742. ·1 Screw refines into 8 Normal Ammo.
  3743. ·1 Normal Ammo refines into 1 Fast Ammo.
  3744. ·1 Shotgun Ammo refines into 2 Fast Ammo.
  3745. ·1 Bomb Fragment refines into 20 Fire Ammo.
  3746. ·1 Red Fang refines into 40 Fire Ammo.
  3747. ·1 Fuel refines into 10 Fire Ammo.
  3748. ·1 Poison Powder refines into 10 Dark Ammo.
  3749. </string>
  3750. <string id=80 seek=1871644>Ammo-RF 0xC40xC4 2/2</string>
  3751. <string id=81 seek=1871685><Color: "Green">Function<Color: "White">
  3752. ·1 Venom Fang refines into 20 Dark Ammo.
  3753. ·1 Missile refines into 20 Demolition Ammo.
  3754. ·1 Running Fire refines into 40 Demolition Ammo.
  3755. ·1 Cactus Thorn refines into 40 Demolition Ammo.
  3756. ·1 Sharp Spike refines into 10 AP Ammo.
  3757. ·1 Chef`s Knife refines into 20 AP Ammo.
  3758. ·1 Laser Cannon refines into 5 Pulse Ammo.
  3759. ·1 Energy Crystal refines into 10 Pulse Ammo.
  3760. ·1 Power Generator refines into 20 Pulse Ammo.
  3761. </string>
  3762. <string id=82 seek=1872116>Tool-RF</string>
  3763. <string id=83 seek=1872124><Color: "Green">Condition for Use<Color: "White">
  3764. ·GF learns the ability.
  3765. <Color: "Green">Function<Color: "White">
  3766. ·Refines Tent and Cottage from other items.
  3767. </string>
  3768. <string id=84 seek=1872240>Tool-RF 1/4</string>
  3769. <string id=85 seek=1872282><Color: "Green">Condition for Use<Color: "White">
  3770. ·GF learns the ability.
  3771. <Color: "Green">Function<Color: "White">
  3772. ·1 Healing Water refines into 2 Tents.
  3773. ·1 Regen Ring refines into 5 Tents.
  3774. ·1 Whisper refines into 1 Cottage.
  3775. ·1 Healing Ring refines into 30 Cottages.
  3776. ·1 Diamond Armor refines into 50 Cottages.
  3777. ·1 Rune Armlet refines into 10 Shell Stones.
  3778. </string>
  3779. <string id=86 seek=1872600>Tool-RF 2/4</string>
  3780. <string id=87 seek=1872642><Color: "Green">Function<Color: "White">
  3781. ·1 Force Armlet refines into 30 Shell Stones.
  3782. ·1 Turtle Shell refines into 10 Protect Stones.
  3783. ·1 Orihalcon refines into 30 Protect Stones.
  3784. ·1 Steel Pipe refines into 1 Aura Stone.
  3785. ·1 Fury Fragment refines into 2 Aura Stones.
  3786. ·1 Strength Love refines into 2 Aura Stones.
  3787. ·1 Circlet refines into 2 Aura Stones.
  3788. ·1 Power Wrist refines into 10 Aura Stones.
  3789. ·1 Hypno Crown refines into 10 Aura Stones.
  3790. </string>
  3791. <string id=88 seek=1873072>Tool-RF 3/4</string>
  3792. <string id=89 seek=1873114><Color: "Green">Function<Color: "White">
  3793. ·1 Dead Spirit refines into 2 Death Stones.
  3794. ·1 Inferno Fang refines into 2 Flare Stones.
  3795. ·1 Moon Stone refines into 2 Holy Stones.
  3796. ·1 Star Fragment refines into 2 Meteor Stones.
  3797. ·1 Energy Crystal refines into 2 Ultima Stones.
  3798. ·3 Mega Phoenix refine into 1 Phoenix Pinion.
  3799. ·1 Magic Scroll refines into 10 Wizard Stones.
  3800. ·1 GF Scroll refines into 10 Wizard Stones.
  3801. ·1 Draw Scroll refines into 10 Wizard Stones.
  3802. </string>
  3803. <string id=90 seek=1873556>Tool-RF 4/4</string>
  3804. <string id=91 seek=1873598><Color: "Green">Function<Color: "White">
  3805. ·1 Rosetta Stone refines into 1 Shaman Stone.
  3806. ·1 Item Scroll refines into 10 Wizard Stones.
  3807. ·1 Gambler Spirit refines into 10 Wizard Stones.
  3808. ·1 Hungry Cookpot refines into 1 Shaman Stone.
  3809. ·1 Mog`s Amulet refines into 1 Shaman Stone.
  3810. ·1 Dark Matter refines into 1 Shaman Stone.
  3811. ·1 Shaman Stone refines into 1 LuvLuv G.
  3812. </string>
  3813. <string id=92 seek=1873948>Forbid Med-RF</string>
  3814. <string id=93 seek=1873962><Color: "Green">Condition for Use<Color: "White">
  3815. ·GF learns the ability.
  3816. <Color: "Green">Function<Color: "White">
  3817. ·Refines strong medicine from an item.
  3818. </string>
  3819. <string id=94 seek=1874072>Forbid Med-RF 1/3</string>
  3820. <string id=95 seek=1874112><Color: "Green">Condition for Use<Color: "White">
  3821. ·GF learns the ability.
  3822. <Color: "Green">Function<Color: "White">
  3823. ·20 Mega-Potions refine into 1 Elixir.
  3824. ·1 Elem Atk refines into 4 Elixirs.
  3825. ·1 Elem Guard refines into 4 Elixirs.
  3826. ·1 Status Atk refines into 4 Elixirs.
  3827. ·1 Status Guard refines into 4 Elixirs.
  3828. ·1 Doc`s Code refines into 1 Megalixir.
  3829. </string>
  3830. <string id=96 seek=1874420>Forbid Med-RF 2/3</string>
  3831. <string id=97 seek=1874460><Color: "Green">Function<Color: "White">
  3832. ·1 Med Kit refines into 2 Megalixirs.
  3833. ·1 Gaea`s Ring refines into 1 HP Up.
  3834. ·10 Hyper Wrists refine into 1 Str Up.
  3835. ·1 Monk`s Code refines into 1 Str Up.
  3836. ·5 Adamantines refine into 1 Vit Up.
  3837. ·1 Knight`s Code refines into 1 Vit Up.
  3838. ·10 Royal Crowns refine into 1 Mag Up.
  3839. ·10 Magic Armlets refine into 1 Spr Up.
  3840. ·2 Aegis Amulets refine into 1 Spd Up.
  3841. </string>
  3842. <string id=98 seek=1874840>Forbid Med-RF 3/3</string>
  3843. <string id=99 seek=1874880><Color: "Green">Function<Color: "White">
  3844. ·50 Jet Engines refine into 1 Spd Up.
  3845. ·5 Rocket Engines refine into 1 Spd Up.
  3846. ·1 Hundred Needles refines into 1 Spd Up.
  3847. ·1 Luck-J Scroll refines into 1 Luck Up.
  3848. </string>
  3849. <string id=100 seek=1875068>GFRecov Med-RF</string>
  3850. <string id=101 seek=1875083><Color: "Green">Condition for Use<Color: "White">
  3851. ·GF learns the ability.
  3852. <Color: "Green">Function<Color: "White">
  3853. ·Refines GF recovery item from another item.
  3854. </string>
  3855. <string id=102 seek=1875200>GFRecov Med-RF 0xC40xC40xC40xC4 1/2</string>
  3856. <string id=103 seek=1875239><Color: "Green">Condition for Use<Color: "White">
  3857. ·GF learns the ability.
  3858. <Color: "Green">Function<Color: "White">
  3859. ·1 Healing Water refines into 2 G-Hi-Potions.
  3860. ·1 Mesmerize Blade refines into 2 G-Hi-Potions.
  3861. ·1 Whisper refines into 4 G-Hi-Potions.
  3862. ·1 Healing Ring refines into 20 G-Mega-Potions.
  3863. ·1 Pet House refines into 2 G-Returners.
  3864. ·1 Life Ring refines into 2 G-Returners.
  3865. </string>
  3866. <string id=104 seek=1875580>GFRecov Med-RF 0xC40xC40xC40xC4 2/2</string>
  3867. <string id=105 seek=1875619><Color: "Green">Function<Color: "White">
  3868. ·1 Regen Ring refines into 6 G-Returners.
  3869. ·1 Pheonix Spirit refines into 40 G-Returners.
  3870. ·1 Healing Mail refines into 1 Pet House.
  3871. ·1 Silver Mail refines into 2 Pet Houses.
  3872. ·1 Gold Armor refines into 4 Pet Houses.
  3873. ·1 Diamond Armor refines into 16 Pet Houses.
  3874. </string>
  3875. <string id=106 seek=1875908>GFAbl Med-RF</string>
  3876. <string id=107 seek=1875921><Color: "Green">Condition for Use<Color: "White">
  3877. ·GF learns the ability.
  3878. <Color: "Green">Function<Color: "White">
  3879. ·Refines items for GF to learn ability
  3880. from other items.
  3881. </string>
  3882. <string id=108 seek=1876052>GFAbl Med-RF 0xC4 1/5</string>
  3883. <string id=109 seek=1876092><Color: "Green">Condition for Use<Color: "White">
  3884. ·GF learns the ability.
  3885. <Color: "Green">Function<Color: "White">
  3886. ·2 HP Ups refine into 1 HP-J Scroll.
  3887. ·2 Str Ups refine into 1 Str-J Scroll.
  3888. ·2 Vit Ups refine into 1 Vit-J Scroll.
  3889. ·2 Mag Ups refine into 1 Mag-J Scroll.
  3890. ·2 Spr Ups refine into 1 Spr-J Scroll.
  3891. ·2 Spd Ups refine into 1 Spd-J Scroll.
  3892. </string>
  3893. <string id=110 seek=1876400>GFAbl Med-RF 0xC4 2/5</string>
  3894. <string id=111 seek=1876440><Color: "Green">Function<Color: "White">
  3895. ·2 Luck Ups refine into 1 Luck-J Scroll.
  3896. ·1 Dark Matter refines into 1 Luck-J Scroll.
  3897. ·50 Barriers refine into 1 Aegis Amulet.
  3898. ·20 Royal Crowns refine into 1 Status Atk.
  3899. ·10 Jet Engines refine into 1 Rocket Engine.
  3900. ·100 Lightweights refine into 1 Accelerator.
  3901. ·100 Dragon Skins refine into 1 Glow Curtain.
  3902. ·100 Cactus Thorns refine into 1 Hundred Needles.
  3903. ·10 Giant`s Rings refine into 1 Gaea`s Ring.
  3904. </string>
  3905. <string id=112 seek=1876872>GFAbl Med-RF 0xC4 3/5</string>
  3906. <string id=113 seek=1876912><Color: "Green">Function<Color: "White">
  3907. ·100 Malboro Tentacles refine into 1 Moon Curtain.
  3908. ·10 Elixirs refine into 1 Doc`s Code.
  3909. ·100 Dragon Fangs refine into 1 Med Kit.
  3910. ·5 Holy Wars refine into 1 Knight`s Code.
  3911. ·10 HP-J Scrolls refine into 1 Giant`s Ring.
  3912. ·10 Str-J Scrolls refine into 1 Power Wrist.
  3913. ·10 Vit-J Scrolls refine into 1 Orihalcon.
  3914. ·10 Mag-J Scrolls refine into 1 Force Armlet.
  3915. ·10 Spr-J Scrolls refine into 1 Hypno Crown.
  3916. </string>
  3917. <string id=114 seek=1877340>GFAbl Med-RF 0xC4 4/5</string>
  3918. <string id=115 seek=1877380><Color: "Green">Function<Color: "White">
  3919. ·10 Spd-J Scrolls refine into 1 Jet Engine.
  3920. ·5 Silver Mail refine into 1 Gold Armor.
  3921. ·5 Gold Armors refine into 1 Diamond Armor.
  3922. ·10 Orihalcons refine into 1 Adamantine.
  3923. ·10 Force Armlets refine into 1 Magic Armlet.
  3924. ·2 Glow Curtains refine into 1 Monk`s Code.
  3925. ·1 Ribbon refines into 1 Status Guard.
  3926. ·20 Phoenix Downs refine into 1 Phoenix Spirit.
  3927. ·20 Samantha Souls refine into 1 Elem Attk.
  3928. </string>
  3929. <string id=116 seek=1877804>GFAbl Med-RF 0xC4 5/5</string>
  3930. <string id=117 seek=1877844><Color: "Green">Function<Color: "White">
  3931. ·5 Diamond Armors refine into 1 Elem Guard.
  3932. ·10 Power Wrists refine into 1 Hyper Wrist.
  3933. ·20 Adamantines refine into 1 Steel Curtain.
  3934. ·20 Magic Armlets refine into 1 Moon Curtain.
  3935. ·10 Hypno Crowns refine into 1 Royal Crown.
  3936. ·100 Bomb Fragments refine into 1 Bomb Spirit.
  3937. ·50 Energy Crystals refine into 1 Samantha Soul.
  3938. ·100 Whispers refine into 1 Healing Ring.
  3939. ·1 Shaman Stone refines into 1 Rosetta Stone.
  3940. </string>
  3941. <string id=118 seek=1878284>Mid Mag-RF</string>
  3942. <string id=119 seek=1878295><Color: "Green">Condition for Use<Color: "White">
  3943. ·GF learns the ability.
  3944. <Color: "Green">Function<Color: "White">
  3945. ·Level up existing magic.
  3946. </string>
  3947. <string id=120 seek=1878392>Mid Mag-RF</string>
  3948. <string id=121 seek=1878403><Color: "Green">Condition for Use<Color: "White">
  3949. ·GF learns the ability.
  3950. <Color: "Green">Function<Color: "White">
  3951. ·5 Fires refine into 1 Fira.
  3952. ·5 Thunders refine into 1 Thundara.
  3953. ·5 Blizzards refine into 1 Blizzara.
  3954. ·5 Cures refine into 1 Cura.
  3955. </string>
  3956. <string id=122 seek=1878608>High Mag-RF</string>
  3957. <string id=123 seek=1878620><Color: "Green">Condition for Use<Color: "White">
  3958. ·GF learns the ability.
  3959. <Color: "Green">Function<Color: "White">
  3960. ·Level up existing magic.
  3961. </string>
  3962. <string id=124 seek=1878720>High Mag-RF</string>
  3963. <string id=125 seek=1878732><Color: "Green">Condition for Use<Color: "White">
  3964. ·GF learns the ability.
  3965. <Color: "Green">Function<Color: "White">
  3966. ·5 Firas refine into 1 Firaga.
  3967. ·5 Thundaras refine into 1 Thundaga.
  3968. ·5 Blizzaras refine into 1 Blizzaga.
  3969. ·5 Curas refine into 1 Curaga.
  3970. ·10 Aeros refine into 1 Tornado.
  3971. ·10 Doubles refine into 1 Triple.
  3972. </string>
  3973. <string id=126 seek=1879012>Med LV Up</string>
  3974. <string id=127 seek=1879022><Color: "Green">Condition for Use<Color: "White">
  3975. ·GF learns the ability.
  3976. <Color: "Green">Function<Color: "White">
  3977. ·Level up medicine.
  3978. </string>
  3979. <string id=128 seek=1879116>Med LV Up 1/2</string>
  3980. <string id=129 seek=1879157><Color: "Green">Condition for Use<Color: "White">
  3981. ·GF learns the ability.
  3982. <Color: "Green">Function<Color: "White">
  3983. ·3 Potions refine into 1 Potion+.
  3984. ·3 Potions+ refine into 1 Hi-Potion.
  3985. ·3 Hi-Potions refine into 1 Hi-Potion+.
  3986. ·3 Hi-Potions+ refine into 1 X-Potion.
  3987. ·3 X-Potions refine into 1 Mega-Potion.
  3988. ·50 Phoenix Downs refine into 1 Mega Phoenix.
  3989. </string>
  3990. <string id=130 seek=1879472>Med LV Up 2/2</string>
  3991. <string id=131 seek=1879513><Color: "Green">Function<Color: "White">
  3992. ·10 Remedies refine into 1 Remedy+.
  3993. ·10 Remedies+ refine into 1 Elixir.
  3994. ·10 Hero-trials refine into 1 Hero.
  3995. ·10 Heroes refine into 1 Holy War-trial.
  3996. ·10 Holy War-trials refine into 1 Holy War.
  3997. ·10 Elixirs refine into 1 Megalixir.
  3998. </string>
  3999. <string id=132 seek=1879772>Card Mod</string>
  4000. <string id=133 seek=1879781><Color: "Green">Condition for Use<Color: "White">
  4001. ·GF learns the ability.
  4002. <Color: "Green">Function<Color: "White">
  4003. ·Refines an item from a card.
  4004. </string>
  4005. </file>
  4006. <file id=78 seek=1880064 length=16384>
  4007. <string id=0 seek=1880072>Select term 1/2</string>
  4008. <string id=1 seek=1880113><Special: "Option-0xB21">ƦJunction
  4009. <Special: "Option-0xB21">àGF
  4010. <Special: "Option-0xB21">ìStats
  4011. <Special: "Option-0xB21">íStat Type
  4012. <Special: "Option-0xB21">áEXP
  4013. <Special: "Option-0xB21">âAP
  4014. <Special: "Option-0xB21">äPhysical and Magic Attacks
  4015. <Special: "Option-0xB21">çMagic
  4016. </string>
  4017. <string id=2 seek=1880216>Select term 2/2</string>
  4018. <string id=3 seek=1880257><Special: "Option-0xB21">èDraw
  4019. <Special: "Option-0xB21">éStock
  4020. <Special: "Option-0xB21">êCast
  4021. <Special: "Option-0xB21">ëLimit Break
  4022. <Special: "Option-0xB22">4Ability
  4023. <Special: "Option-0xB22">5Ability Types
  4024. </string>
  4025. <string id=4 seek=1880340>Basic Terms/Junction</string>
  4026. <string id=5 seek=1880361><Color: "Green">Junction<Color: "White"> equips GF and Magic.
  4027. Referred to as: Junctioning GF to a character.
  4028. ”Magic junctioned to a character“ and
  4029. ”GF junctioned to a character“ fall under this
  4030. category.
  4031. Junction enables a character to use Magic and
  4032. summon GF.
  4033. </string>
  4034. <string id=6 seek=1880604>Basic Terms/GF</string>
  4035. <string id=7 seek=1880619><Color: "Green">GF<Color: "White"> signifies <Color: "Green">Guardian Force<Color: "White">.
  4036. As allies, they provide the ability to use magic
  4037. and commands.
  4038. They can also be summoned to fight in a battle.
  4039. GF also gains levels with EXP as you do, and learn
  4040. abilities with AP.
  4041. </string>
  4042. <string id=8 seek=1880848>Basic Terms/EXP</string>
  4043. <string id=9 seek=1880864><Color: "Green">EXP<Color: "White"> signifies experience points gained in battle
  4044. by characters and GF.
  4045. Levels go up after gaining EXP.
  4046. Damaging an enemy gives EXP.
  4047. The amount of EXP received changes according
  4048. to the difference in character and enemy level.
  4049. Higher level enemies are worth more, lower level
  4050. enemies are worth less.
  4051. The character or the GF to give the final blow
  4052. receives bonus EXP.
  4053. </string>
  4054. <string id=10 seek=1881244>Basic Terms/AP</string>
  4055. <string id=11 seek=1881259><Color: "Green">AP<Color: "White"> signifies <Color: "Green">Ability Point<Color: "White">.
  4056. GF receive AP by defeating enemies.
  4057. AP is used by GF to learn abilities.
  4058. Once enough AP are gained, GF learns the ability
  4059. being studied.
  4060. </string>
  4061. <string id=12 seek=1881444>Basic Terms/Phys. & Magic Attacks</string>
  4062. <string id=13 seek=1881478>Attacks are categorized into physical and magic
  4063. attacks.
  4064. Physical attack means damaging an enemy with
  4065. a sword or other physical weapons.
  4066. Magic attack means damaging an enemy with
  4067. magical force.
  4068. These differences come into play in order to
  4069. attack enemies effectively.
  4070. </string>
  4071. <string id=14 seek=1881756>Basic Terms/Magic</string>
  4072. <string id=15 seek=1881774>Every character carries magic.
  4073. Magic stock decreases when used.
  4074. Raise stats by junctioning magic to them.
  4075. There are 3 ways to obtain magic:
  4076. ·Draw it from enemies.
  4077. ·Draw it from draw points.
  4078. ·Refine it from items.
  4079. </string>
  4080. <string id=16 seek=1882000>Basic Terms/Draw</string>
  4081. <string id=17 seek=1882017>One of the battle commands.
  4082. This command allows allies to draw magic from
  4083. enemies.
  4084. When drawing, choose either <Color: "Blue">Stock<Color: "White"> to store the
  4085. magic, or <Color: "Blue">Cast<Color: "White"> to use it.
  4086. A character at a high level can draw magic more
  4087. efficiently than a character at a low level.
  4088. Some magic cannot be drawn unless a character
  4089. is at a high level.
  4090. </string>
  4091. <string id=18 seek=1882352>Basic Terms/Stock</string>
  4092. <string id=19 seek=1882370>Stock is one of the draw commands.
  4093. The command allows characters to store drawn
  4094. magic for future use.
  4095. It is possible to draw up to 9 units of magic per
  4096. draw.
  4097. </string>
  4098. <string id=20 seek=1882540>Basic Terms/Cast</string>
  4099. <string id=21 seek=1882557>Cast is one of the draw commands.
  4100. The command allows casting of drawn magic.
  4101. The effect of the magic on the target is random.
  4102. Draw and cast can only use 1 unit of magic.
  4103. </string>
  4104. <string id=22 seek=1882736>Basic Terms/Limit Break</string>
  4105. <string id=23 seek=1882760>A limit break is a special skill characters can use
  4106. in dire situations.
  4107. Each character has his/her own special attacks.
  4108. These moves do a lot of damage against an enemy.
  4109. </string>
  4110. <string id=24 seek=1882940>Basic Terms/Stats</string>
  4111. <string id=25 seek=1882958>Every character has 9 stats:
  4112. Hit Points, Strength, Vitality, Magic, Spirit, Speed,
  4113. Evade, Hit, and Luck.
  4114. The values assigned to the stats reflect their level.
  4115. </string>
  4116. <string id=26 seek=1883128>Select stat type</string>
  4117. <string id=27 seek=1883145><Special: "Option-0xB21">îHP
  4118. <Special: "Option-0xB21">ïStrength
  4119. <Special: "Option-0xB21">ñVitality
  4120. <Special: "Option-0xB21">òMagic
  4121. <Special: "Option-0xB22"> Spirit
  4122. <Special: "Option-0xB22">0Speed
  4123. <Special: "Option-0xB22">2Evade
  4124. <Special: "Option-0xB22">3Hit
  4125. <Special: "Option-0xB22">1Luck
  4126. </string>
  4127. <string id=28 seek=1883240>HP</string>
  4128. <string id=29 seek=1883243>
  4129. <Color: "Green">HP<Color: "White"> signifies <Color: "Green">Hit Points<Color: "White">.
  4130. HP represents the life force of the character.
  4131. Zero HP represents KO.
  4132. </string>
  4133. <string id=30 seek=1883356>Strength</string>
  4134. <string id=31 seek=1883365>
  4135. The value of Strength determines the degree of
  4136. damage caused by a <Color: "Blue">physical attack<Color: "White">.
  4137. The higher the Strength, the greater the damage
  4138. to the enemy.
  4139. </string>
  4140. <string id=32 seek=1883524>Vitality</string>
  4141. <string id=33 seek=1883533>
  4142. The value of Vitality determines the degree of
  4143. damage a character can endure from a physical
  4144. attack.
  4145. A character with high Vitality suffers less damage
  4146. from physical attacks.
  4147. </string>
  4148. <string id=34 seek=1883720>Magic</string>
  4149. <string id=35 seek=1883726>
  4150. The value of Magic determines the degree of
  4151. damage caused by a magic attack.
  4152. Higher Magic causes more magical damage.
  4153. The chance of successfully casting magic that
  4154. cause status abnormalities becomes higher if your
  4155. magic level is high.
  4156. A high Magic level also allows you to restore more
  4157. HP with healing magic like Cure.
  4158. </string>
  4159. <string id=36 seek=1884056>Spirit</string>
  4160. <string id=37 seek=1884063>
  4161. The value of Spirit determines the degree of
  4162. damage a character can endure from a magic
  4163. attack.
  4164. A character with high Spirit suffers less damage
  4165. from magic attacks.
  4166. </string>
  4167. <string id=38 seek=1884240>Speed</string>
  4168. <string id=39 seek=1884246>
  4169. The value of Speed determines the speed of the
  4170. character`s ATB meter.
  4171. It takes the character a shorter time to act if
  4172. this value is high.
  4173. </string>
  4174. <string id=40 seek=1884396>Luck</string>
  4175. <string id=41 seek=1884401>
  4176. Luck affects numerous actions of the character
  4177. in the game.
  4178. For example, having a higher value for Luck is
  4179. an advantage during battle.
  4180. </string>
  4181. <string id=42 seek=1884548>Evade</string>
  4182. <string id=43 seek=1884554>
  4183. The value for Evade determines the character`s
  4184. ability to dodge physical attacks.
  4185. Characters that have high Evade can dodge
  4186. physical attacks more easily.
  4187. </string>
  4188. <string id=44 seek=1884720>Hit</string>
  4189. <string id=45 seek=1884724>
  4190. The value for Hit determines the accuracy of a
  4191. physical attack.
  4192. Accuracy increases as the Hit level increases.
  4193. However, your target`s evade level can affect the
  4194. accuracy of your physical attack.
  4195. </string>
  4196. <string id=46 seek=1884932>Basic Terms/Ability</string>
  4197. <string id=47 seek=1884952>One of the GF abilities learned through acquiring
  4198. AP.
  4199. Ability enables characters to use commands and
  4200. special powers, but you must junction GF first.
  4201. There are many abilities with different functions,
  4202. in roughly 6 categories.
  4203. </string>
  4204. <string id=48 seek=1885188>Select ability</string>
  4205. <string id=49 seek=1885203><Special: "Option-0xB22">6Junction Abilities
  4206. <Special: "Option-0xB22">7Command Abilities
  4207. <Special: "Option-0xB22">8Character Abilities
  4208. <Special: "Option-0xB22">9Party Abilities
  4209. <Special: "Option-0xB22">%GF Abilities
  4210. <Special: "Option-0xB22">/Menu Abilities
  4211. </string>
  4212. <string id=50 seek=1885332>Junction Abilities</string>
  4213. <string id=51 seek=1885351> ·These abilities allows junctioning of magic to
  4214. stats, elements, and status.
  4215. ·Junction a GF that has learned the ability and
  4216. set character ability to activate it.
  4217. ·Signified by the <Icon_Button: 0x545> icon in the menu.
  4218. </string>
  4219. <string id=52 seek=1885572>Command Abilities</string>
  4220. <string id=53 seek=1885590> ·Allows selection of commands in battle.
  4221. ·Junction a GF that has learned the ability and
  4222. set character ability to activate it.
  4223. ·Signified by the <Icon_Button: 0x546> icon in the menu.</string>
  4224. <string id=54 seek=1885772>Character Abilities</string>
  4225. <string id=55 seek=1885792> ·Abilities that give specialized powers.
  4226. ·Junction a GF that has learned the ability and
  4227. set character ability to activate it.
  4228. ·Signified by the <Icon_Button: 0x548> icon in the menu.</string>
  4229. <string id=56 seek=1885972>Party Abilities</string>
  4230. <string id=57 seek=1885988> ·Abilities that give the party special powers.
  4231. ·Junction a GF that has learned the ability and
  4232. set character ability to activate it.
  4233. ·Signified by the <Icon_Button: 0x549> icon in the menu.
  4234. </string>
  4235. <string id=58 seek=1886176>GF Abilities</string>
  4236. <string id=59 seek=1886189> ·Abilities that power up GF.
  4237. ·Have GF learn the ability to activate it.
  4238. ·Signified by the <Icon_Button: 0x54A> icon in the menu.
  4239. </string>
  4240. <string id=60 seek=1886312>Menu Abilities</string>
  4241. <string id=61 seek=1886327> ·Abilities that take effect in the menu.
  4242. ·Have GF learn the ability to activate it.
  4243. ·Signified by the <Icon_Button: 0x54B> icon on the menu.
  4244. </string>
  4245. <string id=62 seek=1886464>Select term</string>
  4246. <string id=63 seek=1886476><Special: "Option-0xB22">!About Elemental
  4247. <Special: "Option-0xB22">?Elemental Attack (Elem-Atk)
  4248. <Special: "Option-0xB22">…Elemental Defense (Elem-Def)
  4249. </string>
  4250. <string id=64 seek=1886568>Elemental/About Elemental</string>
  4251. <string id=65 seek=1886594><Color: "Green">Elemental<Color: "White"> is a physical attribute.
  4252. There are Fire, Ice, Thunder, Earth, Poison, Wind,
  4253. Water, and Holy elements.
  4254. This means that Fire magic has Fire properties,
  4255. Ice monsters have ice properties, etc.
  4256. Damage varies depending on elemental properties.
  4257. There is also a non-elemental property.
  4258. Non-elemental is not influenced by other elements.
  4259. </string>
  4260. <string id=66 seek=1886948>Elemental/Elem-Atk</string>
  4261. <string id=67 seek=1886967>Signifies junctioning magic to Elem-Atk.
  4262. Only magic with an elemental property can be
  4263. junctioned.
  4264. Once junctioned, <Color: "Blue">Attack<Color: "White"> has an elemental property.
  4265. An elemental stat is at maximum at 100%.
  4266. When attacking an enemy that is susceptible to Fire
  4267. attacks, a character inflicts twice the damage if
  4268. that character`s Fire stat is at 100%.
  4269. But at 50%, damage only amounts to 1.5 times.
  4270. </string>
  4271. <string id=68 seek=1887360>Elemental/Elem-Def</string>
  4272. <string id=69 seek=1887379><Color: "Green">Elem-Def<Color: "White"> signifies Elemental Defense, which sets
  4273. an elemental property to your defense.
  4274. Certain elemental attacks can be defended against
  4275. depending on your Elem-Def element.
  4276. Fire Elem-Def protects against fire attacks.
  4277. Fire attacks can heal characters who are
  4278. completely immune to fire.
  4279. Characters who are weak against fire are easily
  4280. damaged by fire attacks.
  4281. </string>
  4282. <string id=70 seek=1887752>Select term</string>
  4283. <string id=71 seek=1887764><Special: "Option-0xB22">-About Status
  4284. <Special: "Option-0xB22">=ST-Atk
  4285. <Special: "Option-0xB22">*ST-Def
  4286. <Special: "Option-0xB22">&Status Type
  4287. </string>
  4288. <string id=72 seek=1887824>Status/About Status</string>
  4289. <string id=73 seek=1887844><Color: "Green">Status<Color: "White"> signifies status effects, such as Poison
  4290. and Petrify.
  4291. Status Change means change in a character`s
  4292. status.
  4293. Besides status like Poison and Petrify, which have
  4294. negative effects, there are status changes like
  4295. Protect and Double, which benefit the character.
  4296. Status changes occur to both enemies and allies.
  4297. </string>
  4298. <string id=74 seek=1888168>Status/ST-Atk</string>
  4299. <string id=75 seek=1888182><Color: "Green">ST-Atk<Color: "White"> signifies attacks with status change
  4300. or which have status change added to them.
  4301. After setting status change to an attack, the
  4302. attack will change an enemy`s status.
  4303. Most magic has a status change, such as Sleep,
  4304. which causes the Sleep status.
  4305. </string>
  4306. <string id=76 seek=1888444>Status/ST-Def</string>
  4307. <string id=77 seek=1888458><Color: "Green">ST-Def<Color: "White"> signifies status defense, either already
  4308. in use, or actually setting a status to defense.
  4309. This defends against certain status changes.
  4310. If attacked by Petrify while the defense is set
  4311. against Petrify, a status change doesn`t occur.
  4312. </string>
  4313. <string id=78 seek=1888712>Select status 1/3</string>
  4314. <string id=79 seek=1888753><Special: "Option-0xB22">(KO, Death
  4315. <Special: "Option-0xB22">)Poison
  4316. <Special: "Option-0xB22">·Petrify
  4317. <Special: "Option-0xB22">.Darkness
  4318. <Special: "Option-0xB22">,Silence
  4319. <Special: "Option-0xB22">“Zombie
  4320. <Special: "Option-0xB22">”Sleep
  4321. <Special: "Option-0xB22">~Berserk
  4322. <Special: "Option-0xB22">'Haste
  4323. <Special: "Option-0xB22">#Slow
  4324. </string>
  4325. <string id=80 seek=1888868>Select status 2/3</string>
  4326. <string id=81 seek=1888909><Special: "Option-0xB22">$Stop
  4327. <Special: "Option-0xB22">`Regen
  4328. <Special: "Option-0xB22">_Protect
  4329. <Special: "Option-0xB22">AShell
  4330. <Special: "Option-0xB22">BReflect
  4331. <Special: "Option-0xB22">CAura
  4332. <Special: "Option-0xB22">DCurse
  4333. <Special: "Option-0xB22">EDoom
  4334. <Special: "Option-0xB22">FInvincible
  4335. <Special: "Option-0xB22">GPetrifying
  4336. </string>
  4337. <string id=82 seek=1889020>Select status 3/3</string>
  4338. <string id=83 seek=1889061><Special: "Option-0xB22">HFloat
  4339. <Special: "Option-0xB22">IConfuse
  4340. <Special: "Option-0xB22">JDouble
  4341. <Special: "Option-0xB22">KTriple
  4342. <Special: "Option-0xB22">LDefend
  4343. <Special: "Option-0xB22">MVit 0
  4344. <Special: 0xA77><Special: "Option-0xB22">NAngel Wing <Special: 0xA3F>
  4345. </string>
  4346. <string id=84 seek=1889152>KO, Death</string>
  4347. <string id=85 seek=1889162>KO means that the character`s HP is 0 and s/he is
  4348. disabled in battle. Death is KO caused by a status
  4349. change. The status remains after battle.
  4350. <Color: "Green">To Change Status<Color: "White">
  4351. ·Death (Magic)
  4352. ·Death Stone (Item)
  4353. <Color: "Green">To Remove<Color: "White">
  4354. ·Life, Full-life (Magic)
  4355. ·Phoenix Down, Mega Phoenix (Item)
  4356. ·Revive (Command)
  4357. </string>
  4358. <string id=86 seek=1889476>Poison</string>
  4359. <string id=87 seek=1889483>HP decrease with each action.
  4360. The status remains after battle.
  4361. <Color: "Green">To Change Status<Color: "White">
  4362. ·Bio (Magic)
  4363. <Color: "Green">To Remove<Color: "White">
  4364. ·Esuna (Magic)
  4365. ·Antidote, Remedy, Remedy+, Elixir, Megalixir (Item)
  4366. ·Treatment (Command)
  4367. </string>
  4368. <string id=88 seek=1889704>Petrify</string>
  4369. <string id=89 seek=1889712>Turns target into stone.
  4370. Not KO, but if all party members are afflicted, the
  4371. game ends.
  4372. The status remains after battle.
  4373. <Color: "Green">To Change Status<Color: "White">
  4374. ·Break (Magic)
  4375. <Color: "Green">To Remove<Color: "White">
  4376. ·Esuna (Magic)
  4377. ·Soft, Remedy, Remedy+, Elixir, Megalixir (Item)
  4378. ·Treatment (Command)
  4379. </string>
  4380. <string id=90 seek=1889988>Darkness</string>
  4381. <string id=91 seek=1889997>Character becomes blind, and all attacks miss more
  4382. often.
  4383. The status remains after battle.
  4384. <Color: "Green">To Change Status<Color: "White">
  4385. ·Blind (Magic)
  4386. <Color: "Green">To Remove<Color: "White">
  4387. ·Esuna (Magic)
  4388. ·Eye Drops, Remedy, Remedy+, Elixir,
  4389. Megalixir (Item)
  4390. ·Treatment (Command)
  4391. </string>
  4392. <string id=92 seek=1890248>Silence</string>
  4393. <string id=93 seek=1890256>Target becomes mute. Magic, GF, and Draw
  4394. commands are disabled.
  4395. The status remains after battle.
  4396. <Color: "Green">To Change Status<Color: "White">
  4397. ·Silence (Magic)
  4398. <Color: "Green">To Remove<Color: "White">
  4399. ·Esuna (Magic)
  4400. ·Echo Screen, Remedy, Remedy+, Elixir,
  4401. Megalixir (Item)
  4402. ·Treatment (Command)
  4403. </string>
  4404. <string id=94 seek=1890520>Berserk</string>
  4405. <string id=95 seek=1890528>Target`s strength goes up, but commands are
  4406. disabled, and the character fights continuously.
  4407. <Color: "Green">To Change Status<Color: "White">
  4408. ·Berserk (Magic)
  4409. <Color: "Green">To Remove<Color: "White">
  4410. ·End battle
  4411. ·Esuna (Magic)
  4412. ·Remedy, Remedy+, Elixir, Megalixir (Item)
  4413. ·Treatment (Command)
  4414. </string>
  4415. <string id=96 seek=1890784>Zombie</string>
  4416. <string id=97 seek=1890791>Attack power goes up. but recovery magic and
  4417. items cause damage.
  4418. <Color: "Green">To Change Status<Color: "White">
  4419. ·Zombie (Magic)
  4420. <Color: "Green">To Remove<Color: "White">
  4421. ·Esuna (Magic)
  4422. ·Holy Water, Remedy, Remedy+ (Item)
  4423. ·Treatment (Command)
  4424. </string>
  4425. <string id=98 seek=1891000>Sleep</string>
  4426. <string id=99 seek=1891006>Puts target to sleep, and no commands are usable.
  4427. <Color: "Green">To Change Status<Color: "White">
  4428. ·Sleep (Magic)
  4429. <Color: "Green">To Remove<Color: "White">
  4430. ·Receive a physical attack
  4431. ·Time Lapse
  4432. ·End battle
  4433. ·Esuna (Magic)
  4434. ·Remedy, Remedy+, Elixir, Megalixir (Item)
  4435. ·Treatment (Command)
  4436. </string>
  4437. <string id=100 seek=1891260>Haste</string>
  4438. <string id=101 seek=1891266>Speeds up target. ATB gauge fills up quickly.
  4439. Protection status also expire more quickly.
  4440. <Color: "Green">To Change Status<Color: "White">
  4441. ·Haste (Magic)
  4442. <Color: "Green">To Remove<Color: "White">
  4443. ·Time Lapse
  4444. ·End battle
  4445. ·Dispel (Magic)
  4446. </string>
  4447. <string id=102 seek=1891464>Slow</string>
  4448. <string id=103 seek=1891469>Slows down target. Takes more time for the ATB
  4449. gauge to fill up.
  4450. <Color: "Green">To Change Status<Color: "White">
  4451. ·Slow (Magic)
  4452. <Color: "Green">To Remove<Color: "White">
  4453. ·Time Lapse
  4454. ·End battle
  4455. ·Esuna (Magic)
  4456. ·Remedy+, Elixir, Megalixir (Item)
  4457. ·Treatment (Command)
  4458. </string>
  4459. <string id=104 seek=1891700>Stop</string>
  4460. <string id=105 seek=1891705>Stops target and disables commands.
  4461. <Color: "Green">To Change Status<Color: "White">
  4462. ·Stop (Magic)
  4463. <Color: "Green">To Remove<Color: "White">
  4464. ·Time Lapse
  4465. ·End battle
  4466. ·Esuna (Magic)
  4467. ·Remedy+, Elixir, Megalixir (Item)
  4468. ·Treatment (Command)
  4469. </string>
  4470. <string id=106 seek=1891908>Regen</string>
  4471. <string id=107 seek=1891914>Target`s HP recovers slowly during battle.
  4472. <Color: "Green">To Change Status<Color: "White">
  4473. ·Regen (Magic)
  4474. <Color: "Green">To Remove<Color: "White">
  4475. ·Time Lapse
  4476. ·End battle
  4477. ·Dispel (Magic)
  4478. </string>
  4479. <string id=108 seek=1892068>Protect</string>
  4480. <string id=109 seek=1892076>Reduces physical attack damage received by 1/2.
  4481. <Color: "Green">To Change Status<Color: "White">
  4482. ·Protect (Magic)
  4483. ·Protect Stone (Item)
  4484. <Color: "Green">To Remove<Color: "White">
  4485. ·Time Lapse
  4486. ·End battle
  4487. ·Dispel (Magic)
  4488. </string>
  4489. <string id=110 seek=1892260>Shell</string>
  4490. <string id=111 seek=1892266>Reduces magic attack damage by 1/2.
  4491. <Color: "Green">To Change Status<Color: "White">
  4492. ·Shell (Magic)
  4493. ·Shell Stone (Item)
  4494. <Color: "Green">To Remove<Color: "White">
  4495. ·Time lapse
  4496. ·End battle
  4497. ·Dispel (Magic)
  4498. </string>
  4499. <string id=112 seek=1892432>Reflect</string>
  4500. <string id=113 seek=1892440>Reflects magic that targets single enemy, though
  4501. some magic cannot be reflected.
  4502. <Color: "Green">To Change Status<Color: "White">
  4503. ·Reflect (Magic)
  4504. <Color: "Green">To Remove<Color: "White">
  4505. ·Time Lapse
  4506. ·End battle
  4507. ·Dispel (Magic)
  4508. </string>
  4509. <string id=114 seek=1892632>Aura</string>
  4510. <string id=115 seek=1892637>Activates Limit Break more often.
  4511. <Color: "Green">To Change Status<Color: "White">
  4512. ·Aura (Magic)
  4513. ·Aura Stone (Item)
  4514. <Color: "Green">To Remove<Color: "White">
  4515. ·Time Lapse
  4516. ·End battle
  4517. ·Dispel (Magic)
  4518. </string>
  4519. <string id=116 seek=1892800>Curse</string>
  4520. <string id=117 seek=1892806>Disables Limit Break.
  4521. <Color: "Green">To Change Status<Color: "White">
  4522. ·None
  4523. <Color: "Green">To Remove<Color: "White">
  4524. ·Time Lapse
  4525. ·End battle
  4526. ·Holy Water, Remedy, Remedy+, Elixir,
  4527. Megalixir (Item)
  4528. ·Treatment (Command)
  4529. </string>
  4530. <string id=118 seek=1892992>Doom</string>
  4531. <string id=119 seek=1892997>KOs target when timer reads 0.
  4532. <Color: "Green">To Change Status<Color: "White">
  4533. ·Doom (Command)
  4534. <Color: "Green">To Remove<Color: "White">
  4535. ·Time lapse
  4536. ·End battle
  4537. ·Remedy+, Elixir, Megalixir (Item)
  4538. ·Treatment (Command)
  4539. </string>
  4540. <string id=120 seek=1893180>Invincible</string>
  4541. <string id=121 seek=1893191>No damage or status change occurs.
  4542. <Color: "Green">To Change Status<Color: "White">
  4543. ·Hero-trial, Hero, Holy War-trial, Holy War (Item)
  4544. <Color: "Green">To Remove<Color: "White">
  4545. ·Time lapse
  4546. ·End battle
  4547. </string>
  4548. <string id=122 seek=1893352>Petrifying</string>
  4549. <string id=123 seek=1893363>Target petrified when timer reaches 0.
  4550. <Color: "Green">To Change Status<Color: "White">
  4551. ·None
  4552. <Color: "Green">To Remove<Color: "White">
  4553. ·Time lapse
  4554. ·End battle
  4555. ·Esuna (Magic)
  4556. ·Soft, Remedy, Remedy+, Elixir, Megalixir (Item)
  4557. ·Treatment (Command)
  4558. </string>
  4559. <string id=124 seek=1893576>Float</string>
  4560. <string id=125 seek=1893582>Target floats off the ground and receives no
  4561. damage from Earth attacks.
  4562. <Color: "Green">To Change Status<Color: "White">
  4563. ·Float (Magic)
  4564. <Color: "Green">To Remove<Color: "White">
  4565. ·Time lapse
  4566. ·End battle
  4567. ·Dispel (Magic)
  4568. </string>
  4569. <string id=126 seek=1893764>Confuse</string>
  4570. <string id=127 seek=1893772>Disables target`s commands and causes attacks
  4571. against both allies and enemies.
  4572. <Color: "Green">To Change Status<Color: "White">
  4573. ·Confuse (Magic)
  4574. <Color: "Green">To Remove<Color: "White">
  4575. ·Receive physical attack
  4576. ·End battle
  4577. ·Esuna (Magic)
  4578. ·Remedy, Remedy+, Elixir, Megalixir (Item)
  4579. ·Treatment (Command)
  4580. </string>
  4581. <string id=128 seek=1894040>Double</string>
  4582. <string id=129 seek=1894047>Enables use of 2 magic spells simultaneously.
  4583. <Color: "Green">To Change Status<Color: "White">
  4584. ·Double (Magic)
  4585. <Color: "Green">To Remove<Color: "White">
  4586. ·End battle
  4587. ·Dispel (Magic)
  4588. </string>
  4589. <string id=130 seek=1894188>Triple</string>
  4590. <string id=131 seek=1894195>Enables use of 3 magic spells simultaneously.
  4591. <Color: "Green">To Change Status<Color: "White">
  4592. ·Triple (Magic)
  4593. <Color: "Green">To Remove<Color: "White">
  4594. ·End battle
  4595. ·Dispel (Magic)
  4596. </string>
  4597. <string id=132 seek=1894336>Defend</string>
  4598. <string id=133 seek=1894343>Reduces physical damage to 0 and magic damage
  4599. by 1/2.
  4600. <Color: "Green">To Change Status<Color: "White">
  4601. ·Defend (Command)
  4602. <Color: "Green">To Remove<Color: "White">
  4603. ·Confirm next command
  4604. ·End battle
  4605. </string>
  4606. <string id=134 seek=1894500>Vit 0</string>
  4607. <string id=135 seek=1894506>Target`s Vit becomes 0.
  4608. <Color: "Green">To Change Status<Color: "White">
  4609. ·Meltdown (Magic)
  4610. <Color: "Green">To Remove<Color: "White">
  4611. ·End battle
  4612. ·Esuna (Magic)
  4613. ·Remedy+, Elixir, Megalixir (Item)
  4614. ·Treatment (Command)
  4615. </string>
  4616. <string id=136 seek=1894688>Angel Wing</string>
  4617. <string id=137 seek=1894699>Activates sorceress power.
  4618. Disables targets commands, casts and targets
  4619. magic randomly.
  4620. Stock magic isn`t used. Damage is 5 times more
  4621. than usual.
  4622. <Color: "Green">To Change Status<Color: "White">
  4623. ·Angel Wing (Special Skill)
  4624. <Color: "Green">To Remove<Color: "White">
  4625. ·End battle
  4626. </string>
  4627. </file>
  4628. <file id=79 seek=1896448 length=10240>
  4629. <string id=0 seek=1896456>Select magic 0xC40xC40xC4 1/4</string>
  4630. <string id=1 seek=1896498><Special: "Option-0xB22">SFire·Fira·Firaga
  4631. <Special: "Option-0xB22">TBlizzard·Blizzara·Blizzaga
  4632. <Special: "Option-0xB22">UThunder·Thundara·Thundaga
  4633. <Special: "Option-0xB22">VWater
  4634. <Special: "Option-0xB22">WAero
  4635. <Special: "Option-0xB22">XBio
  4636. <Special: "Option-0xB22">YDemi
  4637. <Special: "Option-0xB22">ZHoly
  4638. <Special: "Option-0xB22">aFlare
  4639. <Special: "Option-0xB22">bMeteor
  4640. </string>
  4641. <string id=2 seek=1896648>Select magic 0xC40xC40xC4 2/4</string>
  4642. <string id=3 seek=1896690><Special: "Option-0xB22">cQuake
  4643. <Special: "Option-0xB22">dTornado
  4644. <Special: "Option-0xB22">eUltima
  4645. <Special: "Option-0xB22">fCure·Cura·Curaga
  4646. <Special: "Option-0xB22">gLife·Full-life
  4647. <Special: "Option-0xB22">hRegen
  4648. <Special: "Option-0xB22">iEsuna
  4649. <Special: "Option-0xB22">jDispel
  4650. <Special: "Option-0xB22">kProtect
  4651. <Special: "Option-0xB22">lShell
  4652. </string>
  4653. <string id=4 seek=1896824>Select magic 0xC40xC40xC4 3/4</string>
  4654. <string id=5 seek=1896866><Special: "Option-0xB22">mReflect
  4655. <Special: "Option-0xB22">nAura
  4656. <Special: "Option-0xB22">oDouble
  4657. <Special: "Option-0xB22">pTriple
  4658. <Special: "Option-0xB22">qHaste
  4659. <Special: "Option-0xB22">rSlow
  4660. <Special: "Option-0xB22">sStop
  4661. <Special: "Option-0xB22">tBlind
  4662. <Special: "Option-0xB22">uConfuse
  4663. <Special: "Option-0xB22">vSleep
  4664. </string>
  4665. <string id=6 seek=1896980>Select magic 0xC40xC40xC4 4/4</string>
  4666. <string id=7 seek=1897022><Special: "Option-0xB22">wSilence
  4667. <Special: "Option-0xB22">xBreak
  4668. <Special: "Option-0xB22">yDeath
  4669. <Special: "Option-0xB22">zDrain
  4670. <Special: "Option-0xB22">ÀPain
  4671. <Special: "Option-0xB22">ÁBerserk
  4672. <Special: "Option-0xB22">ÂFloat
  4673. <Special: "Option-0xB22">ÄZombie
  4674. <Special: "Option-0xB22">ÇMeltdown
  4675. <Special: "Option-0xB22">ÈScan
  4676. </string>
  4677. <string id=8 seek=1897140>Fire·Fira·Firaga</string>
  4678. <string id=9 seek=1897157><Color: "Green">Target<Color: "White"> Single
  4679. <Color: "Green">Effect<Color: "White"> Fire damage.
  4680. <Color: "Green">Explanation<Color: "White">
  4681. ·Increasing order of power: Fire·Fira·Firaga.
  4682. ·Make with F Mag-RF.
  4683. <Color: "Green">Junction Effect<Color: "White">
  4684. ·Raises Str and Mag.
  4685. ·Elem-Atk or Elem-Def gains Fire.
  4686. </string>
  4687. <string id=10 seek=1897380>Blizzard·Blizzara·Blizzaga</string>
  4688. <string id=11 seek=1897407><Color: "Green">Target<Color: "White"> Single
  4689. <Color: "Green">Effect<Color: "White"> Ice damage.
  4690. <Color: "Green">Explanation<Color: "White">
  4691. ·Increasing order of power: Blizzard· Blizzara·
  4692. Blizzaga.
  4693. ·Make with I Mag-RF.
  4694. <Color: "Green">Junction Effect<Color: "White">
  4695. ·Raises Str and Mag.
  4696. ·Elem-Atk or Elem-Def gains Ice.
  4697. </string>
  4698. <string id=12 seek=1897644>Thunder·Thundara·Thundaga</string>
  4699. <string id=13 seek=1897670><Color: "Green">Target<Color: "White"> Single
  4700. <Color: "Green">Effect<Color: "White"> Thunder damage.
  4701. <Color: "Green">Explanation<Color: "White">
  4702. ·Increasing order of power: Thunder· Thundara·
  4703. Thundaga.
  4704. ·Make with T Mag-RF.
  4705. <Color: "Green">Junction Effect<Color: "White">
  4706. ·Raises Str and Mag.
  4707. ·Elem-Atk or Elem-Def gains Thunder.
  4708. </string>
  4709. <string id=14 seek=1897912>Water</string>
  4710. <string id=15 seek=1897918><Color: "Green">Target<Color: "White"> Single
  4711. <Color: "Green">Effect<Color: "White"> Water damage.
  4712. <Color: "Green">Explanation<Color: "White">
  4713. ·Make with I Mag-RF.
  4714. <Color: "Green">Junction Effect<Color: "White">
  4715. ·Raises Str and Mag.
  4716. ·Elem-Atk or Elem-Def gains Water.
  4717. </string>
  4718. <string id=16 seek=1898096>Aero</string>
  4719. <string id=17 seek=1898101><Color: "Green">Target<Color: "White"> Single
  4720. <Color: "Green">Effect<Color: "White"> Wind damage.
  4721. <Color: "Green">Explanation<Color: "White">
  4722. ·Make with T Mag-RF.
  4723. <Color: "Green">Junction Effect<Color: "White">
  4724. ·Raises Str and Mag.
  4725. ·Elem-Atk or Elem-Def gains Wind.
  4726. </string>
  4727. <string id=18 seek=1898276>Bio</string>
  4728. <string id=19 seek=1898280><Color: "Green">Target<Color: "White"> Single
  4729. <Color: "Green">Effect<Color: "White"> Poison damage; also adds Poison to target.
  4730. <Color: "Green">Explanation<Color: "White">
  4731. ·Make with ST Mag-RF.
  4732. <Color: "Green">Junction Effect<Color: "White">
  4733. ·Raises Str and Mag.
  4734. ·Elem-Atk, Elem-Def gains Poison.
  4735. ·ST-Atk, ST-Def gains Poison.
  4736. </string>
  4737. <string id=20 seek=1898516>Demi</string>
  4738. <string id=21 seek=1898521><Color: "Green">Target<Color: "White"> Single
  4739. <Color: "Green">Effect<Color: "White"> Reduces enemy`s HP by 1/4.
  4740. <Color: "Green">Explanation<Color: "White">
  4741. ·Make with Time Mag-RF.
  4742. <Color: "Green">Junction Effect<Color: "White">
  4743. ·Raises Str and Mag.
  4744. </string>
  4745. <string id=22 seek=1898676>Holy</string>
  4746. <string id=23 seek=1898681><Color: "Green">Target<Color: "White"> Single
  4747. <Color: "Green">Effect<Color: "White"> Holy damage.
  4748. <Color: "Green">Explanation<Color: "White">
  4749. ·Make with L Mag-RF.
  4750. <Color: "Green">Junction Effect<Color: "White">
  4751. ·Raises Str and Mag.
  4752. ·Elem-Atk or Elem-Def gains Holy.
  4753. ·ST-Def gains Death, Poison, Berserk, Zombie,
  4754. Sleep, Curse, Confuse, and Drain.
  4755. </string>
  4756. <string id=24 seek=1898940>Flare</string>
  4757. <string id=25 seek=1898946><Color: "Green">Target<Color: "White"> Single
  4758. <Color: "Green">Effect<Color: "White"> Non-elemental damage.
  4759. <Color: "Green">Explanation<Color: "White">
  4760. ·Make with F Mag-RF.
  4761. <Color: "Green">Junction Effect<Color: "White">
  4762. ·Raises Str and Mag.
  4763. ·Elem-Def gains Fire, Ice, and Thunder.
  4764. </string>
  4765. <string id=26 seek=1899136>Meteor</string>
  4766. <string id=27 seek=1899143><Color: "Green">Target<Color: "White"> Random
  4767. <Color: "Green">Effect<Color: "White"> Non-elemental damage.
  4768. <Color: "Green">Explanation<Color: "White">
  4769. ·Make with Forbid Mag-RF.
  4770. <Color: "Green">Junction Effect<Color: "White">
  4771. ·Raises Str and Mag.
  4772. ·Elem-Def gains Wind and Earth.
  4773. </string>
  4774. <string id=28 seek=1899328>Quake</string>
  4775. <string id=29 seek=1899334><Color: "Green">Target<Color: "White"> All
  4776. <Color: "Green">Effect<Color: "White"> Earth damage.
  4777. <Color: "Green">Explanation<Color: "White">
  4778. ·Make with Time Mag-RF.
  4779. <Color: "Green">Junction Effect<Color: "White">
  4780. ·Raises Str and Mag.
  4781. ·Elem-Atk or Elem-Def gains Earth.
  4782. </string>
  4783. <string id=30 seek=1899512>Tornado</string>
  4784. <string id=31 seek=1899520><Color: "Green">Target<Color: "White"> All
  4785. <Color: "Green">Effect<Color: "White"> Wind damage.
  4786. <Color: "Green">Explanation<Color: "White">
  4787. ·Make with T Mag-RF.
  4788. <Color: "Green">Junction Effect<Color: "White">
  4789. ·Raises Str and Mag.
  4790. ·Elem-Atk or Elem-Def gains Wind.
  4791. </string>
  4792. <string id=32 seek=1899692>Ultima</string>
  4793. <string id=33 seek=1899699><Color: "Green">Target<Color: "White"> All
  4794. <Color: "Green">Effect<Color: "White"> Non-elemental damage.
  4795. <Color: "Green">Explanation<Color: "White">
  4796. ·Make with Forbid Mag-RF.
  4797. <Color: "Green">Junction Effect<Color: "White">
  4798. ·Raises all stats.
  4799. ·Elem-Def gains all elements.
  4800. </string>
  4801. <string id=34 seek=1899880>Cure·Cura·Curaga</string>
  4802. <string id=35 seek=1899897><Color: "Green">Target<Color: "White"> Single
  4803. <Color: "Green">Effect<Color: "White"> Restores HP.
  4804. <Color: "Green">Explanation<Color: "White">
  4805. ·Increasing order of HP recovery: Cure· Cura·
  4806. Curaga.
  4807. ·Causes damage to enemies with Zombie and
  4808. undead monsters.
  4809. ·Make with L Mag-RF.
  4810. <Color: "Green">Junction Effect<Color: "White">
  4811. ·Raises HP and Vit.
  4812. </string>
  4813. <string id=36 seek=1900156>Life·Full-life</string>
  4814. <string id=37 seek=1900171><Color: "Green">Target<Color: "White"> Single
  4815. <Color: "Green">Effect<Color: "White"> Revives allies from KO.
  4816. <Color: "Green">Explanation<Color: "White">
  4817. ·Life restores 1/4 of maximum HP.
  4818. ·Full-life restores all HP.
  4819. ·Make with L Mag-RF.
  4820. <Color: "Green">Junction Effect<Color: "White">
  4821. ·Raises Vit and Spr.
  4822. ·ST-Def gains Death.
  4823. ·Elem-Def gains all elements.
  4824. </string>
  4825. <string id=38 seek=1900440>Regen</string>
  4826. <string id=39 seek=1900446><Color: "Green">Target<Color: "White"> Single
  4827. <Color: "Green">Effect<Color: "White"> Causes Regen.
  4828. <Color: "Green">Explanation<Color: "White">
  4829. ·Regen restores HP at a regular interval.
  4830. ·Make with L Mag-RF.
  4831. <Color: "Green">Junction Effect<Color: "White">
  4832. ·Raises Vit and Spr.
  4833. </string>
  4834. <string id=40 seek=1900628>Esuna</string>
  4835. <string id=41 seek=1900634><Color: "Green">Target<Color: "White"> Single
  4836. <Color: "Green">Effect<Color: "White"> Removes status abnormalities.
  4837. <Color: "Green">Explanation<Color: "White"> ·Removes Poison, Petrify, Darkness,
  4838. Silence, Berserk, Sleep, Curse, Slow, Stop,
  4839. Petrifying, Confuse, Zombie, and Vit 0.
  4840. ·Make with Supt Mag-RF.
  4841. <Color: "Green">Junction Effect<Color: "White">
  4842. ·Raises Vit and Spr.
  4843. ·ST-Def gains Poison, Petrify, Silence, Berserk,
  4844. Sleep, Curse, Slow, Stop, Confuse, and Darkness.
  4845. </string>
  4846. <string id=42 seek=1901020>Dispel</string>
  4847. <string id=43 seek=1901027><Color: "Green">Target<Color: "White"> Single
  4848. <Color: "Green">Effect<Color: "White"> Removes status abnormality.
  4849. <Color: "Green">Explanation<Color: "White">
  4850. ·Removes Haste, Regen, Protect, Shell, Aura,
  4851. Reflect, Float, Double, and Triple.
  4852. ·Make with Supt Mag-RF.
  4853. <Color: "Green">Junction Effect<Color: "White">
  4854. ·Raises Vit and Spr.
  4855. ·ST-Def gains Drain.
  4856. </string>
  4857. <string id=44 seek=1901292>Protect </string>
  4858. <string id=45 seek=1901301><Color: "Green">Target<Color: "White"> Single
  4859. <Color: "Green">Effect<Color: "White"> Causes Protect.
  4860. <Color: "Green">Explanation<Color: "White">
  4861. ·Reduces physical damage by 1/2.
  4862. ·Make with Supt Mag-RF.
  4863. <Color: "Green">Junction Effect<Color: "White">
  4864. ·Raises Vit.
  4865. ·Elem-Def gains Fire, Ice, and Thunder.
  4866. </string>
  4867. <string id=46 seek=1901516>Shell</string>
  4868. <string id=47 seek=1901522><Color: "Green">Target<Color: "White"> Single
  4869. <Color: "Green">Effect<Color: "White"> Causes Shell.
  4870. <Color: "Green">Explanation<Color: "White">
  4871. ·Reduces magic damage by 1/2.
  4872. ·Make with Supt Mag-RF.
  4873. <Color: "Green">Junction Effect<Color: "White">
  4874. ·Raises Spr.
  4875. ·Elem-Def gains all elements.
  4876. </string>
  4877. <string id=48 seek=1901720>Reflect</string>
  4878. <string id=49 seek=1901728><Color: "Green">Target<Color: "White"> Single
  4879. <Color: "Green">Effect<Color: "White"> Causes Reflect.
  4880. <Color: "Green">Explanation<Color: "White">
  4881. ·Reflects magic.
  4882. ·Make with Supt Mag-RF.
  4883. <Color: "Green">Junction Effect<Color: "White">
  4884. ·Raises Spr.
  4885. ·ST-Def gains Poison, Petrify, Darkness, Silence,
  4886. Sleep, Slow, Stop, Berserk and Confuse.
  4887. </string>
  4888. <string id=50 seek=1901980>Aura</string>
  4889. <string id=51 seek=1901985><Color: "Green">Target<Color: "White"> Single
  4890. <Color: "Green">Effect<Color: "White"> Causes Aura.
  4891. <Color: "Green">Explanation<Color: "White">
  4892. ·Limit Break can be used more often.
  4893. ·Make with Supt Mag-RF.
  4894. <Color: "Green">Junction Effect<Color: "White">
  4895. ·Raises Str.
  4896. ·ST-Def gains Curse.
  4897. </string>
  4898. <string id=52 seek=1902180>Double</string>
  4899. <string id=53 seek=1902187><Color: "Green">Target<Color: "White"> Single
  4900. <Color: "Green">Effect<Color: "White"> Causes Double.
  4901. <Color: "Green">Explanation<Color: "White">
  4902. ·Use 2 magic spells consecutively.
  4903. ·Make with Time Mag-RF.
  4904. <Color: "Green">Junction Effect<Color: "White">
  4905. ·Raises Str.
  4906. </string>
  4907. <string id=54 seek=1902360>Triple</string>
  4908. <string id=55 seek=1902367><Color: "Green">Target<Color: "White"> Single
  4909. <Color: "Green">Effect<Color: "White"> Causes Triple.
  4910. <Color: "Green">Explanation<Color: "White">
  4911. ·Use 3 magic spells consecutively.
  4912. ·Make with Time Mag-RF.
  4913. <Color: "Green">Junction Effect<Color: "White">
  4914. ·Raises Str, Spd, Hit, and Eva.
  4915. </string>
  4916. <string id=56 seek=1902560>Haste</string>
  4917. <string id=57 seek=1902566><Color: "Green">Target<Color: "White"> Single
  4918. <Color: "Green">Effect<Color: "White"> Causes Haste.
  4919. <Color: "Green">Explanation<Color: "White">
  4920. ·Speeds up ATB Gauge.
  4921. ·Make with Time Mag-RF.
  4922. <Color: "Green">Junction Effect<Color: "White">
  4923. ·Raises Spd.
  4924. </string>
  4925. <string id=58 seek=1902724>Slow</string>
  4926. <string id=59 seek=1902729><Color: "Green">Target<Color: "White"> Single
  4927. <Color: "Green">Effect<Color: "White"> Causes Slow.
  4928. <Color: "Green">Explanation<Color: "White">
  4929. ·Slows down ATB Gauge.
  4930. ·Make with Time Mag-RF.
  4931. <Color: "Green">Junction Effect<Color: "White">
  4932. ·Raises Spd.
  4933. ·ST-Atk or ST-Def gains Slow.
  4934. </string>
  4935. <string id=60 seek=1902920>Stop</string>
  4936. <string id=61 seek=1902925><Color: "Green">Target<Color: "White"> Single
  4937. <Color: "Green">Effect<Color: "White"> Causes Stop.
  4938. <Color: "Green">Explanation<Color: "White">
  4939. ·Stop disables targets from taking any action.
  4940. ·Make with Time Mag-RF.
  4941. <Color: "Green">Junction Effect<Color: "White">
  4942. ·Raises Spd.
  4943. ·ST-Atk or ST-Def gains Stop.
  4944. </string>
  4945. <string id=62 seek=1903140>Blind</string>
  4946. <string id=63 seek=1903146><Color: "Green">Target<Color: "White"> Single
  4947. <Color: "Green">Effect<Color: "White"> Causes Darkness.
  4948. <Color: "Green">Explanation<Color: "White">
  4949. ·Impairs accuracy of physical attacks such as
  4950. Attack.
  4951. ·Make with ST Mag-RF.
  4952. <Color: "Green">Junction Effect<Color: "White">
  4953. ·Raises Mag and Spr.
  4954. ·ST-Atk or ST-Def gains Darkness.
  4955. </string>
  4956. <string id=64 seek=1903384>Confuse</string>
  4957. <string id=65 seek=1903392><Color: "Green">Target<Color: "White"> Single
  4958. <Color: "Green">Effect<Color: "White"> Causes Confuse.
  4959. <Color: "Green">Explanation<Color: "White">
  4960. ·Target chooses random commands and may
  4961. attack party members.
  4962. ·Make with ST Mag-RF.
  4963. <Color: "Green">Junction Effect<Color: "White">
  4964. ·Raises Mag and Spr.
  4965. ·ST-Atk or ST-Def gains Confuse.
  4966. </string>
  4967. <string id=66 seek=1903636>Sleep</string>
  4968. <string id=67 seek=1903642><Color: "Green">Target<Color: "White"> Single
  4969. <Color: "Green">Effect<Color: "White"> Causes Sleep.
  4970. <Color: "Green">Explanation<Color: "White">
  4971. ·Disables target from making commands.
  4972. ·Make with ST Mag-RF.
  4973. <Color: "Green">Junction Effect<Color: "White">
  4974. ·Raises Mag and Spr.
  4975. ·ST-Atk or ST-Def gains Sleep.
  4976. </string>
  4977. <string id=68 seek=1903856>Silence</string>
  4978. <string id=69 seek=1903864><Color: "Green">Target<Color: "White"> Single
  4979. <Color: "Green">Effect<Color: "White"> Causes Silence.
  4980. <Color: "Green">Explanation<Color: "White">
  4981. ·Disables target from using Magic, Draw, and GF
  4982. commands.
  4983. ·Make with ST Mag-RF.
  4984. <Color: "Green">Junction Effect<Color: "White">
  4985. ·Raises Mag and Spr.
  4986. ·ST-Atk or ST-Def gains Silence.
  4987. </string>
  4988. <string id=70 seek=1904104>Break</string>
  4989. <string id=71 seek=1904110><Color: "Green">Target<Color: "White"> Single
  4990. <Color: "Green">Effect<Color: "White"> Causes Petrify.
  4991. <Color: "Green">Explanation<Color: "White">
  4992. ·Petrify is considered a KO.
  4993. ·Make with ST Mag-RF.
  4994. <Color: "Green">Junction Effect<Color: "White">
  4995. ·Raises Mag and Spr.
  4996. ·ST-Atk or ST-Def gains Petrify.
  4997. </string>
  4998. <string id=72 seek=1904320>Death</string>
  4999. <string id=73 seek=1904326><Color: "Green">Target<Color: "White"> Single
  5000. <Color: "Green">Effect<Color: "White"> Causes KO.
  5001. <Color: "Green">Explanation<Color: "White">
  5002. ·Make with L Mag-RF.
  5003. <Color: "Green">Junction Effect<Color: "White">
  5004. ·Raises Mag and Spr.
  5005. ·ST-Atk or ST-Def gains Death.
  5006. </string>
  5007. <string id=74 seek=1904496>Drain</string>
  5008. <string id=75 seek=1904502><Color: "Green">Target<Color: "White"> Single <Color: "Green">Effect<Color: "White"> Absorbs HP.
  5009. <Color: "Green">Explanation<Color: "White">
  5010. ·Draining from Zombies and Undead monsters
  5011. can inflict damage.
  5012. ·Target takes no damage if the character is also
  5013. Undead.
  5014. ·Make with Supt Mag-RF.
  5015. <Color: "Green">Junction Effect<Color: "White">
  5016. ·Raises Vit and Spr.
  5017. ·ST-Atk or ST-Def gains Drain.
  5018. </string>
  5019. <string id=76 seek=1904808>Pain</string>
  5020. <string id=77 seek=1904813><Color: "Green">Target<Color: "White"> Single
  5021. <Color: "Green">Effect<Color: "White"> Causes Poison, Silence, Darkness.
  5022. <Color: "Green">Explanation<Color: "White">
  5023. ·Make with ST Mag-RF.
  5024. <Color: "Green">Junction Effect<Color: "White">
  5025. ·Raises Str and Mag.
  5026. ·ST-Atk gains Poison, Silence, Darkness.
  5027. ·ST-Def gains Poison, Silence, Darkness, and
  5028. Curse.
  5029. </string>
  5030. <string id=78 seek=1905072>Berserk</string>
  5031. <string id=79 seek=1905080><Color: "Green">Target<Color: "White"> Single
  5032. <Color: "Green">Effect<Color: "White"> Causes Berserk.
  5033. <Color: "Green">Explanation<Color: "White">
  5034. ·Attack command is chosen automatically, and
  5035. target continues fighting.
  5036. ·Make with ST Mag-RF.
  5037. <Color: "Green">Junction Effect<Color: "White">
  5038. ·Raises Str and Mag.
  5039. ·ST-Atk or ST-Def gains Berserk.
  5040. </string>
  5041. <string id=80 seek=1905336>Float</string>
  5042. <string id=81 seek=1905342><Color: "Green">Target<Color: "White"> Single
  5043. <Color: "Green">Effect<Color: "White"> Causes Float.
  5044. <Color: "Green">Explanation<Color: "White">
  5045. ·Target evades Earth damage.
  5046. <Color: "Green">Junction Effect<Color: "White">
  5047. ·Raises Vit and Spr.
  5048. ·Elem-Def gains Earth.
  5049. </string>
  5050. <string id=82 seek=1905516>Zombie</string>
  5051. <string id=83 seek=1905523><Color: "Green">Target<Color: "White"> Single
  5052. <Color: "Green">Effect<Color: "White"> Causes Zombie.
  5053. <Color: "Green">Explanation<Color: "White">
  5054. ·During Zombie, Potion and Cure have no effect.
  5055. ·Make with L Mag-RF.
  5056. <Color: "Green">Junction Effect<Color: "White">
  5057. ·Raises Vit and Spr.
  5058. ·ST-Atk or ST-Def gains Zombie.
  5059. </string>
  5060. <string id=84 seek=1905748>Meltdown</string>
  5061. <string id=85 seek=1905757><Color: "Green">Target<Color: "White"> Single
  5062. <Color: "Green">Effect<Color: "White"> Non-elemental damage; also causes Vit 0.
  5063. <Color: "Green">Explanation<Color: "White">
  5064. ·Target receives damage under Vit 0.
  5065. ·Make with ST Mag-RF.
  5066. <Color: "Green">Junction Effect<Color: "White">
  5067. ·Raises Vit.
  5068. </string>
  5069. <string id=86 seek=1905956>Scan</string>
  5070. <string id=87 seek=1905961><Color: "Green">Target<Color: "White"> Single
  5071. <Color: "Green">Effect<Color: "White"> Scans target`s information.
  5072. <Color: "Green">Explanation<Color: "White">
  5073. ·If you select <Color: "Blue">Once<Color: "White"> in Config, it will show the
  5074. complete scan screen only once.
  5075. ·If you select <Color: "Blue">Always<Color: "White"> in Config, it will always show
  5076. the complete scan screen.
  5077. <Color: "Green">Junction Effect<Color: "White">
  5078. ·Small junction effect.</string>
  5079. </file>
  5080. <file id=80 seek=1906688 length=18432>
  5081. <string id=0 seek=1906696>Information</string>
  5082. <string id=1 seek=1906708><Special: "Option-0xB22">ÊLocation Name
  5083. <Special: "Option-0xB22">êTerm
  5084. <Special: "Option-0xB23">「Person
  5085. <Special: 0xA7B><Special: "Option-0xB23">“Battle Report
  5086. <Special: 0xA3F><Special: 0xA7C><Special: "Option-0xB23">”Character Report
  5087. <Special: 0xA3F><Special: 0xA7D><Special: "Option-0xB23">$GF Report
  5088. <Special: 0xA3F></string>
  5089. <string id=2 seek=1906816>Select location 0xC40xC4 1/3</string>
  5090. <string id=3 seek=1906858><Special: "Option-0xB22">ÍBalamb
  5091. <Special: 0xA40><Special: "Option-0xB22">ÎFire Cavern
  5092. <Special: 0xA3F><Special: 0xA41><Special: "Option-0xB22">ÏDollet
  5093. <Special: 0xA3F><Special: 0xA42><Special: "Option-0xB22">ÑTimber
  5094. <Special: 0xA3F><Special: 0xA43><Special: "Option-0xB22">ÒTimber TV Station
  5095. <Special: 0xA3F><Special: 0xA44><Special: "Option-0xB22">ÓGalbadia
  5096. <Special: 0xA3F><Special: 0xA45><Special: "Option-0xB22">ÔTomb of the Unknown King
  5097. <Special: 0xA3F><Special: 0xA46><Special: "Option-0xB22">ÖWinhill
  5098. <Special: 0xA3F><Special: 0xA47><Special: "Option-0xB22">ÙD-District Prison
  5099. <Special: 0xA3F>
  5100. </string>
  5101. <string id=4 seek=1907040>Select location 0xC40xC4 2/3</string>
  5102. <string id=5 seek=1907082><Special: 0xA48><Special: "Option-0xB22">ÚMissile Base
  5103. <Special: 0xA3F><Special: 0xA49><Special: "Option-0xB22">ÛHorizon Bridge
  5104. <Special: 0xA3F><Special: 0xA4A><Special: "Option-0xB22">ÜFishermans Horizon
  5105. <Special: 0xA3F><Special: 0xA4B><Special: "Option-0xB22">ŒTrabia
  5106. <Special: 0xA3F><Special: 0xA4C><Special: "Option-0xB22">ƦEsthar (1)
  5107. <Special: 0xA3F><Special: 0xA4D><Special: "Option-0xB22">àEsthar (2)
  5108. <Special: 0xA3F><Special: 0xA4E><Special: "Option-0xB22">áEsthar (3)
  5109. <Special: 0xA3F><Special: 0xA4F><Special: "Option-0xB22">âSeaside Station
  5110. <Special: 0xA3F><Special: 0xA50><Special: "Option-0xB22">äGreat Salt Lake
  5111. <Special: 0xA3F></string>
  5112. <string id=6 seek=1907276>Select location 0xC40xC4 3/3</string>
  5113. <string id=7 seek=1907318><Special: 0xA51><Special: "Option-0xB22">çMoon
  5114. <Special: 0xA3F><Special: 0xA52><Special: "Option-0xB22">èDeep Sea Research Center
  5115. <Special: 0xA3F><Special: 0xA53><Special: "Option-0xB22">éDeep Sea Deposit
  5116. <Special: 0xA3F>
  5117. </string>
  5118. <string id=8 seek=1907396>Balamb</string>
  5119. <string id=9 seek=1907403>A country on the world`s smallest continent.
  5120. Known for its temperate climate and warm people.
  5121. Balamb Garden adds a school-town feel to this
  5122. country.
  5123. </string>
  5124. <string id=10 seek=1907564>Fire Cavern</string>
  5125. <string id=11 seek=1907576>A cavern near Balamb Garden where a Fire element
  5126. GF lives.
  5127. </string>
  5128. <string id=12 seek=1907644>Dollet</string>
  5129. <string id=13 seek=1907651>A small country on the eastern coast of Galbadia
  5130. continent (formerly Dollet).
  5131. Remnants of an ancient empire.
  5132. </string>
  5133. <string id=14 seek=1907772>Timber</string>
  5134. <string id=15 seek=1907779>A city located south of Dollet in the forest area.
  5135. It was an independent country before neighboring
  5136. country Galbadia invaded 18 years ago.
  5137. There are numerous resistance groups fighting for
  5138. independence to this day.
  5139. </string>
  5140. <string id=16 seek=1908004>Timber TV Station</string>
  5141. <string id=17 seek=1908022>All forms of communication now use HD cables.
  5142. No radio transmissions are used.
  5143. Timber TV Station keeps its radio systems, waiting
  5144. for the day radio transmission is restored.
  5145. </string>
  5146. <string id=18 seek=1908208>Galbadia</string>
  5147. <string id=19 seek=1908217>Ruled under the military dictatorship of President
  5148. Vinzer Deling, this country continues to expand its
  5149. territory.
  5150. Countless invasions of other countries are
  5151. attempted, but most are deterred by SeeD.
  5152. Deling City is its capital.
  5153. </string>
  5154. <string id=20 seek=1908456>Tomb of the Unknown King</string>
  5155. <string id=21 seek=1908481>Located north of Deling City; the burial place of
  5156. Dollet Empire`s last emperor.
  5157. The tomb remains nameless due to the ancient
  5158. belief that calling a dead king by his name brings
  5159. bad luck.
  5160. There are uncomfirmed reports that a GF resides
  5161. inside, as well as other monsters.
  5162. </string>
  5163. <string id=22 seek=1908760>Winhill</string>
  5164. <string id=23 seek=1908768>A small town outside of Galbadia.
  5165. It is actually a small village.
  5166. Sorceress Adel of Esthar ordered attacks on this
  5167. village several times.
  5168. </string>
  5169. <string id=24 seek=1908916>D-District Prison</string>
  5170. <string id=25 seek=1908934>Located in the desert south of Deling City,
  5171. all people deemed dangerous by the government
  5172. are sent to this facility.
  5173. It has become a symbol of President Deling`s
  5174. fascist policies.
  5175. </string>
  5176. <string id=26 seek=1909124>Missile Base</string>
  5177. <string id=27 seek=1909137>Galbadia`s long-range missile base.
  5178. As the only country to own long range missiles with
  5179. the exception of Esthar, they pose a major security
  5180. threat to the world.
  5181. It is believed that the missiles are armed with a
  5182. target-lock mechanism.
  5183. The details are unknown.
  5184. </string>
  5185. <string id=28 seek=1909408>Horizon Bridge</string>
  5186. <string id=29 seek=1909423>A railroad that connected the East and West
  5187. continents.
  5188. Completed about the time war broke out, it was only
  5189. in use a short time.
  5190. Since then it has been derelict.
  5191. </string>
  5192. <string id=30 seek=1909596>Fishermans Horizon</string>
  5193. <string id=31 seek=1909615>A station located in the center of Horizon Bridge.
  5194. It`s now a haven for expatriates who refused to
  5195. have their skills exploited by the government.
  5196. </string>
  5197. <string id=32 seek=1909772>Trabia</string>
  5198. <string id=33 seek=1909779>A country on the northern continent.
  5199. Due to the harsh climate, Moombas and the Shumi
  5200. tribe are the only occupants.
  5201. Trabia Garden students and faculty also reside
  5202. here.
  5203. </string>
  5204. <string id=34 seek=1909956>Esthar (1)</string>
  5205. <string id=35 seek=1909967>Founded by people who immigrated to a continent
  5206. east of Centra around the same time Dollet Empire
  5207. was founded.
  5208. The mild climate and temperament of the people
  5209. soon gave way to scientific advancement.
  5210. </string>
  5211. <string id=36 seek=1910176>Esthar (2)</string>
  5212. <string id=37 seek=1910187>Started the Sorceress War and fought against the
  5213. world under Adel`s rule.
  5214. Their sorceress and their scientific powers posed
  5215. a worldwide threat.
  5216. After abruptly declaring an end to the war, Esthar
  5217. closed its borders and has kept its silence ever
  5218. since.
  5219. No details are known.
  5220. </string>
  5221. <string id=38 seek=1910472>Esthar (3)</string>
  5222. <string id=39 seek=1910483>Governed by President Laguna and his aides.
  5223. Due to their concern over Dr. Odine`s inventions
  5224. having a negative effect on the state of world
  5225. security, they closed off their country for 17
  5226. years.
  5227. It is very likely that President Laguna will be
  5228. criticized for keeping silent for so long.
  5229. </string>
  5230. <string id=40 seek=1910780>Seaside Station</string>
  5231. <string id=41 seek=1910796>A station on the Esthar side of Horizon Bridge.
  5232. It is currently abandoned.
  5233. </string>
  5234. <string id=42 seek=1910880>Great Salt Lake</string>
  5235. <string id=43 seek=1910896>A lake on the Esthar continent.
  5236. What used to be a beautiful lake is now a barren
  5237. field.
  5238. It`s speculated that Esthar`s experiments led to
  5239. the lake`s destruction.
  5240. </string>
  5241. <string id=44 seek=1911068>Moon</string>
  5242. <string id=45 seek=1911073>A world of monsters.
  5243. Many works of art and epics about the moon
  5244. throughout history are evidence of its mystical
  5245. powers.
  5246. </string>
  5247. <string id=46 seek=1911204>Deep Sea Research Center</string>
  5248. <string id=47 seek=1911229>A man-made mobile island for marine life research.
  5249. Disappeared mysteriously after much wandering.
  5250. Since the facility members are still alive, it is
  5251. assumed to be concealed intentionally.
  5252. 3015 Found a strong energy field
  5253. 4141 Call this place Deep Sea Deposit
  5254. 4242 Seal off Deep Sea Deposit
  5255. </string>
  5256. <string id=48 seek=1911528>Deep Sea Deposit</string>
  5257. <string id=49 seek=1911545>Marine Research Island`s last excavation site.
  5258. Believed to be an ocean floor ruin.
  5259. There is a note saying:
  5260. 4127 Travel by Underwater Tower.
  5261. </string>
  5262. <string id=50 seek=1911696>Select term 0xC40xC4 1/3</string>
  5263. <string id=51 seek=1911738><Special: "Option-0xB22">íDraw Points
  5264. <Special: 0xA54><Special: "Option-0xB22">îTime Compression
  5265. <Special: 0xA3F><Special: "Option-0xB22">ïGarden
  5266. <Special: "Option-0xB22">ñSeeD (1)
  5267. <Special: "Option-0xB22">òSeeD (2)
  5268. <Special: "Option-0xB23"> SeeD (3)
  5269. <Special: "Option-0xB23">0SeeD Rank
  5270. <Special: "Option-0xB23">1SeeD Written Test
  5271. <Special: 0xA55><Special: "Option-0xB23">2The truth about the Garden
  5272. <Special: 0xA3F><Special: 0xA56><Special: "Option-0xB23">3Radio Interference (1)
  5273. <Special: 0xA3F></string>
  5274. <string id=52 seek=1911932>Select term 0xC40xC4 2/3</string>
  5275. <string id=53 seek=1911974><Special: 0xA57><Special: "Option-0xB23">4Radio Interference (2)
  5276. <Special: 0xA3F><Special: 0xA58><Special: "Option-0xB23">5Lunar Cry
  5277. <Special: 0xA3F><Special: "Option-0xB23">6Monsters
  5278. <Special: 0xA59><Special: "Option-0xB23">7Centra Civilization
  5279. <Special: 0xA3F><Special: 0xA5A><Special: "Option-0xB23">8Odine Items
  5280. <Special: 0xA3F><Special: 0xA5B><Special: "Option-0xB23">9Sorceress
  5281. <Special: 0xA3F><Special: 0xA5C><Special: "Option-0xB23">%Sorceress Power & Embodiment
  5282. <Special: 0xA3F><Special: 0xA7A><Special: "Option-0xB23">/Succession of Sorceress Power
  5283. <Special: 0xA3F><Special: 0xA5D><Special: "Option-0xB23">:Crystal Pillar
  5284. <Special: 0xA3F><Special: 0xA5E><Special: "Option-0xB23">!Lunatic Pandora
  5285. <Special: 0xA3F></string>
  5286. <string id=54 seek=1912224>Select term 0xC40xC4 3/3</string>
  5287. <string id=55 seek=1912266><Special: 0xA5F><Special: "Option-0xB23">?Tears` Point
  5288. <Special: 0xA3F><Special: 0xA60><Special: "Option-0xB23">…Adel`s Tomb<Special: 0xA3F>
  5289. <Special: 0xA61><Special: "Option-0xB23">+Spaceship Ragnarok<Special: 0xA3F>
  5290. <Special: 0xA62><Special: "Option-0xB23">-MD Level<Special: 0xA3F>
  5291. <Special: 0xA63><Special: "Option-0xB23">=Centra Shelter<Special: 0xA3F>
  5292. <Special: 0xA64><Special: "Option-0xB23">*Timber Maniacs<Special: 0xA3F>
  5293. <Special: 0xA65><Special: "Option-0xB23">&Eyes On Me<Special: 0xA3F>
  5294. </string>
  5295. <string id=56 seek=1912420>Draw Points</string>
  5296. <string id=57 seek=1912432>By examining the Draw Points in the field and on
  5297. the world map, you can draw magic.
  5298. The Draw Points on the World Map are completely
  5299. hidden.
  5300. Examine odd-looking areas carefully.
  5301. </string>
  5302. <string id=58 seek=1912620>Time Compression</string>
  5303. <string id=59 seek=1912637>A complete mystery. Various states of ”present“
  5304. are believed to become compressed.
  5305. Sorceress` power from many generations may cross
  5306. over to give 1 sorceress great strength.
  5307. No one knows what effect this may have on regular
  5308. human beings.
  5309. </string>
  5310. <string id=60 seek=1912884>Garden</string>
  5311. <string id=61 seek=1912891>Balamb Garden was founded 12 years ago, followed
  5312. by Galbadia and Trabia Gardens.
  5313. Each Garden has an administrator, called Master,
  5314. and a headmaster.
  5315. Balamb Garden`s Headmaster Cid was the founder
  5316. of the Garden.
  5317. </string>
  5318. <string id=62 seek=1913112>SeeD (1)</string>
  5319. <string id=63 seek=1913121>Balamb Garden`s mercenary force.
  5320. Students 15 and older can participate in the
  5321. written and field exams.
  5322. They must pass both exams to become SeeD.
  5323. SeeD members are paid by the Garden according to
  5324. their rank.
  5325. In the Garden, their status is no different from
  5326. that of the other students.
  5327. </string>
  5328. <string id=64 seek=1913416>SeeD (2)</string>
  5329. <string id=65 seek=1913425>SeeD conducts missions around the world.
  5330. Most missions involve battle support and undercover
  5331. work.
  5332. SeeD is in high demand by groups requiring a small
  5333. force of undercover specialists.
  5334. Commissions made through such dispatches are an
  5335. important part of Balamb Garden`s income.
  5336. </string>
  5337. <string id=66 seek=1913708>SeeD (3)</string>
  5338. <string id=67 seek=1913717>SeeD battle operations are noted for their skillful
  5339. use of para-magic.
  5340. Balamb Garden researches the use of GF in
  5341. conjunction with para-magic.
  5342. For this, Balamb Garden SeeD members master the
  5343. most powerful forms of para-magic.
  5344. </string>
  5345. <string id=68 seek=1913952>SeeD Rank</string>
  5346. <string id=69 seek=1913962>Shows your skill level as a SeeD.
  5347. Higher ranks command a higher salary.
  5348. </string>
  5349. <string id=70 seek=1914044>SeeD Written Test</string>
  5350. <string id=71 seek=1914062>Exam to test your SeeD knowledge.
  5351. After becoming a SeeD, you can take the tests in
  5352. the Tutorial.
  5353. There are up to 30 levels, with 10 questions each.
  5354. All answers must be correct to go up a rank.
  5355. However, you can only takes tests up to
  5356. <Name: "Squall">`s level.
  5357. </string>
  5358. <string id=72 seek=1914316>The truth about the Garden</string>
  5359. <string id=73 seek=1914343>A haven for orphans founded by Sorceress Edea
  5360. and Headmaster Cid.
  5361. Named for their wish to raise the seeds of the
  5362. future in their garden.
  5363. </string>
  5364. <string id=74 seek=1914492>Radio Interference (1)</string>
  5365. <string id=75 seek=1914515>A phenomenon beginning with Esthar`s silence 17
  5366. years ago.
  5367. Almost all radio communication facilities were shut
  5368. down because of noise across all frequencies.
  5369. However, short transmissions are still possible.
  5370. Believed to have some relation to the moon, but
  5371. details are unknown.
  5372. </string>
  5373. <string id=76 seek=1914800>Radio Interference (2)</string>
  5374. <string id=77 seek=1914823>Most countries now communicate through the use
  5375. of HD cables running underground.
  5376. However, many of these cables are cut off by
  5377. monsters or in battle.
  5378. Many countries are left without any means to
  5379. communicate with each other.
  5380. </string>
  5381. <string id=78 seek=1915056>Lunar Cry</string>
  5382. <string id=79 seek=1915066>Refers to monsters falling from the moon.
  5383. Completely destroyed the cities of Centra.
  5384. Occurs when monsters reach a saturation point on
  5385. the moon.
  5386. It`s believed that there are factors on the planet
  5387. that cause this phenomenon.
  5388. This phenonmenon has occured many times in
  5389. history and will reoccur in the future.
  5390. </string>
  5391. <string id=80 seek=1915384>Monsters</string>
  5392. <string id=81 seek=1915393>Creatures on the moon. Monsters fall to earth at
  5393. regular intervals.
  5394. This phenomenon is called the Lunar Cry.
  5395. The monsters bred on the planet since the last
  5396. Lunar Cry make up those roaming the planet at this
  5397. time.
  5398. The Lunar Cry phenomenon also transformed some
  5399. animals into monsters.
  5400. </string>
  5401. <string id=82 seek=1915688>Centra Civilization</string>
  5402. <string id=83 seek=1915708>A civilization in Centra 4000 years ago.
  5403. These Centra people immigrated to other continents
  5404. and founded the Dollet Empire to the west and
  5405. Esthar to the east.
  5406. Centra was destroyed 80 years ago by the Lunar
  5407. Cry.
  5408. </string>
  5409. <string id=84 seek=1915928>Odine Items</string>
  5410. <string id=85 seek=1915940>A device to restrain sorceresses` power.
  5411. Dr. Odine, afraid of Sorceress Adel`s power,
  5412. created it.
  5413. It looks like beautiful jewelry.
  5414. </string>
  5415. <string id=86 seek=1916080>Sorceress</string>
  5416. <string id=87 seek=1916090>The legend goes that the Great Hyne created
  5417. people.
  5418. The sorceresses were given a fragment of Hyne`s
  5419. own power.
  5420. It`s hard to determine how many sorceresses exist
  5421. today, for many keep their powers concealed.
  5422. However, it is believed that they avoid spreading
  5423. their power too thin.
  5424. </string>
  5425. <string id=88 seek=1916380>Sorceress Power & Embodiment</string>
  5426. <string id=89 seek=1916409>Sorceress power has been passed throughout
  5427. history by the process of embodiment.
  5428. Any person who has the capacity to embody the
  5429. great sorceress power is a candidate.
  5430. </string>
  5431. <string id=90 seek=1916584>Succession of Sorceress Power</string>
  5432. <string id=91 seek=1916614>When a sorceress is about to die, she gives her
  5433. power to the next person who 'inherits` her
  5434. sorceress powers.
  5435. According to Odine`s research, the power tends to
  5436. weaken with each succession.
  5437. </string>
  5438. <string id=92 seek=1916812>Crystal Pillar</string>
  5439. <string id=93 seek=1916827>A crystal that causes the Lunar Cry by producing
  5440. a strong energy field between the planet and the
  5441. moon.
  5442. It`s believed to have originated in the moon.
  5443. The Crystal Pillar responds to a specific location
  5444. on the planet, and sends a strong directional signal.
  5445. More research is required to analyze this process
  5446. in detail.
  5447. </string>
  5448. <string id=94 seek=1917152>Lunatic Pandora</string>
  5449. <string id=95 seek=1917168>An enclosure for Crystal Pillar made by Esthar.
  5450. 3 miles tall and 1.5 miles wide, the enormous
  5451. enclosure boasts a high-tech facility.
  5452. It floats by causing a reaction with the Crystal
  5453. Pillar.
  5454. A stone from the moon is sealed inside.
  5455. It was probably built to cause the Lunar Cry
  5456. through artificial means.
  5457. </string>
  5458. <string id=96 seek=1917480>Tears` Point</string>
  5459. <string id=97 seek=1917493>Lunar Cry`s point of origin determined by Esthar
  5460. scientists.
  5461. A security box restraining the power of the Crystal
  5462. Pillar and ground energy field is set up.
  5463. It is sealed to prevent the Crystal Pillar from
  5464. entering the area.
  5465. </string>
  5466. <string id=98 seek=1917724>Adel`s Tomb</string>
  5467. <string id=99 seek=1917736>A high-tech device intended for weakening and
  5468. confining a sorceress` power.
  5469. Shot into the moon`s orbit after going through a
  5470. special sealing process.
  5471. Used to confine Sorceress Adel.
  5472. It is the main cause of radio interference on the
  5473. planet.
  5474. </string>
  5475. <string id=100 seek=1917988>Spaceship Ragnarok</string>
  5476. <string id=101 seek=1918007>Esthar`s space shuttle.
  5477. Based on an ancient Centra legend of the Dragon
  5478. Ship,
  5479. Esthar`s finest scientific technology was used to
  5480. build it.
  5481. Esthar`s flagship, until it was used to send Adel`s
  5482. Tomb into space.
  5483. </string>
  5484. <string id=102 seek=1918224>MD Level</string>
  5485. <string id=103 seek=1918233>Balamb Garden`s foundation.
  5486. The original structure of Centra Shelter remains
  5487. almost entirely intact.
  5488. Entry is strictly forbidden.
  5489. </string>
  5490. <string id=104 seek=1918372>Centra Shelter</string>
  5491. <string id=105 seek=1918387>(Later became the Garden building.)
  5492. Ancient Centra people spread around the world
  5493. after Centra was destroyed by the Lunar Cry.
  5494. People used mobile Centra Shelters to move around
  5495. the world.
  5496. Many ruined shelters are found around the world.
  5497. </string>
  5498. <string id=106 seek=1918636>Timber Maniacs</string>
  5499. <string id=107 seek=1918651>A magazine representing the people`s voice.
  5500. It was popular among aspiring young journalists.
  5501. Shut down after Galbadia deemed the publication
  5502. dangerous.
  5503. </string>
  5504. <string id=108 seek=1918812>Eyes On Me</string>
  5505. <string id=109 seek=1918823>Julia Heartilly`s song.
  5506. Julia married the Galbadian General Caraway after
  5507. releasing “Eyes On Me“.
  5508. Gave birth to a girl one year later.
  5509. Julia died in a car crash at age 28, right before
  5510. her daughter turned 5.
  5511. </string>
  5512. <string id=110 seek=1919040>Select name</string>
  5513. <string id=111 seek=1919052><Special: 0xA66><Special: "Option-0xB23">」Dr. Odine
  5514. <Special: 0xA3F><Special: 0xA67><Special: "Option-0xB23">(The Great Hyne
  5515. <Special: 0xA3F><Special: 0xA68><Special: "Option-0xB23">)White SeeD
  5516. <Special: 0xA3F><Special: 0xA69><Special: "Option-0xB23">·Moomba
  5517. <Special: 0xA3F><Special: 0xA6A><Special: "Option-0xB23">.Shumi Tribe
  5518. <Special: 0xA3F><Special: 0xA6B><Special: "Option-0xB23">,Chocobo
  5519. <Special: 0xA3F><Special: 0xA6C><Special: "Option-0xB23">~Mayor Dobe
  5520. <Special: 0xA3F></string>
  5521. <string id=112 seek=1919188>Dr. Odine</string>
  5522. <string id=113 seek=1919198>Started as a monster researcher.
  5523. Discovered Guardian Forces (GF).
  5524. With the cooperation of a sorceress, became
  5525. the first sorceress researcher.
  5526. Analyzed the sorceress` magic, and created a
  5527. method enabling a regular human being to use
  5528. para-magic.
  5529. Balamb Garden uses the principle of para-magic,
  5530. combining it with GF`s power.
  5531. </string>
  5532. <string id=114 seek=1919532>The Great Hyne</string>
  5533. <string id=115 seek=1919547>Creator of mankind, and believed to be the first
  5534. sorceress.
  5535. Calling a sorceress the Great Hyne`s descendant
  5536. shows great respect.
  5537. </string>
  5538. <string id=116 seek=1919688>White SeeD</string>
  5539. <string id=117 seek=1919699>Orphans formerly in the care of Sorceress Edea.
  5540. They often travel on their ship, and are veiled
  5541. in secrecy.
  5542. </string>
  5543. <string id=118 seek=1919816>Moomba</string>
  5544. <string id=119 seek=1919823>A mutation of some unknown animal.
  5545. Details are unclear.
  5546. Remembers people by licking their blood.
  5547. </string>
  5548. <string id=120 seek=1919932>Shumi Tribe</string>
  5549. <string id=121 seek=1919944>A small tribe living in the northern region.
  5550. Basically gentle in temperament, they maintain
  5551. a relaxed lifestyle.
  5552. Shumis have big, long arms that change as they
  5553. grow.
  5554. The results vary depending on their environment.
  5555. </string>
  5556. <string id=122 seek=1920168>Chocobo</string>
  5557. <string id=123 seek=1920176>They live in the 7 Chocobo forests around the World.
  5558. Adults and children are called Chocobos and
  5559. Chicobos respectively.
  5560. Chicobos are spotted often, whereas Chocobos are
  5561. rarely seen.
  5562. Loved for their gentle nature, Chocobos respond
  5563. quickly to Chicobos in danger.
  5564. </string>
  5565. <string id=124 seek=1920448>Mayor Dobe</string>
  5566. <string id=125 seek=1920459>The leader of Fishermans Horizon.
  5567. A strict pacifist.
  5568. Before coming to FH, used to be a scientist
  5569. conducting energy research in Esthar.
  5570. </string>
  5571. <string id=126 seek=1920604>Battle Report</string>
  5572. <string id=127 seek=1920618>Information regarding your party
  5573. <Color: "Green">Walked<Color: "White"> 0xC40xC40xC40xC40xC4 <Special: 0xAC0>
  5574. <Color: "Green">Battles<Color: "White"> 0xC40xC40xC40xC4 <Special: 0xAC1>
  5575. <Color: "Green">Won<Color: "White"> 0xC40xC4 <Special: 0xAC2>
  5576. <Color: "Green">Escaped<Color: "White"> <Special: 0xAC3>
  5577. </string>
  5578. <string id=128 seek=1920756>Character Report 1/3</string>
  5579. <string id=129 seek=1920795><Color: "Green"><Name: "Squall"><Color: "White">
  5580. Enemies Killed <Special: 0xAD0>
  5581. KO`d 0xC40xC40xC4 <Special: 0xAD8>
  5582. <Special: 0xA6D><Color: "Green">Zell<Color: "White">
  5583. <Special: 0xA3F><Special: 0xA6D> Enemies Killed <Special: 0xAD1>
  5584. <Special: 0xA3F><Special: 0xA6D> KO`d 0xC40xC40xC4 <Special: 0xAD9>
  5585. <Special: 0xA3F><Special: 0xA6E><Color: "Green">Quistis<Color: "White">
  5586. <Special: 0xA3F><Special: 0xA6E> Enemies Killed <Special: 0xAD3>
  5587. <Special: 0xA3F><Special: 0xA6E> KO`d 0xC40xC40xC4 <Special: 0xADB>
  5588. <Special: 0xA3F></string>
  5589. <string id=130 seek=1920996>Character Report 2/3</string>
  5590. <string id=131 seek=1921035><Special: 0xA6F><Color: "Green">Seifer<Color: "White">
  5591. <Special: 0xA3F><Special: 0xA6F> Enemies Killed <Special: 0xAD6>
  5592. <Special: 0xA3F><Special: 0xA6F> KO`d 0xC40xC40xC4 <Special: 0xADE>
  5593. <Special: 0xA3F><Special: 0xA70><Color: "Green">Selphie<Color: "White">
  5594. <Special: 0xA3F><Special: 0xA70> Enemies Killed <Special: 0xAD5>
  5595. <Special: 0xA3F><Special: 0xA70> KO`d 0xC40xC40xC4 <Special: 0xADD>
  5596. <Special: 0xA3F><Special: 0xA71><Color: "Green"><Name: "Riona"><Color: "White">
  5597. <Special: 0xA3F><Special: 0xA71> Enemies Killed <Special: 0xAD4>
  5598. <Special: 0xA3F><Special: 0xA71> KO`d 0xC40xC40xC4 <Special: 0xADC>
  5599. <Special: 0xA3F></string>
  5600. <string id=132 seek=1921248>Character Report 3/3</string>
  5601. <string id=133 seek=1921287><Special: 0xA72><Color: "Green">Irvine<Color: "White">
  5602. <Special: 0xA3F><Special: 0xA72> Enemies Killed <Special: 0xAD2>
  5603. <Special: 0xA3F><Special: 0xA72> KO`d 0xC40xC40xC4 <Special: 0xADA>
  5604. <Special: 0xA3F><Special: 0xA73><Color: "Green">Edea<Color: "White">
  5605. <Special: 0xA3F><Special: 0xA73> Enemies Killed <Special: 0xAD7>
  5606. <Special: 0xA3F><Special: 0xA73> KO`d 0xC40xC40xC4 <Special: 0xADF>
  5607. <Special: 0xA3F></string>
  5608. <string id=134 seek=1921432>GF Report 0xC40xC40xC4 1/6</string>
  5609. <string id=135 seek=1921474><Special: 0xA89><Color: "Green"><Spell_GF: "Quezacotl"><Color: "White">
  5610. <Special: 0xA3F><Special: 0xA89> Enemies Killed <Special: 0xAE0>
  5611. <Special: 0xA3F><Special: 0xA89> KO`d 0xC40xC40xC4 <Special: 0xAF0>
  5612. <Special: 0xA3F><Special: 0xA8A><Color: "Green"><Spell_GF: "Shiva"><Color: "White">
  5613. <Special: 0xA3F><Special: 0xA8A> Enemies Killed <Special: 0xAE1>
  5614. <Special: 0xA3F><Special: 0xA8A> KO`d 0xC40xC40xC4 <Special: 0xAF1>
  5615. <Special: 0xA3F><Special: 0xA8B><Color: "Green"><Spell_GF: "Ifrit"><Color: "White">
  5616. <Special: 0xA3F><Special: 0xA8B> Enemies Killed <Special: 0xAE2>
  5617. <Special: 0xA3F><Special: 0xA8B> KO`d 0xC40xC40xC4 <Special: 0xAF2>
  5618. <Special: 0xA3F></string>
  5619. <string id=136 seek=1921680>GF Report 0xC40xC40xC4 2/6</string>
  5620. <string id=137 seek=1921722><Special: 0xA8C><Color: "Green"><Spell_GF: "Siren"><Color: "White">
  5621. <Special: 0xA3F><Special: 0xA8C> Enemies Killed <Special: 0xAE3>
  5622. <Special: 0xA3F><Special: 0xA8C> KO`d 0xC40xC40xC4 <Special: 0xAF3>
  5623. <Special: 0xA3F><Special: 0xA8D><Color: "Green"><Spell_GF: "Brothers"><Color: "White">
  5624. <Special: 0xA3F><Special: 0xA8D> Enemies Killed <Special: 0xAE4>
  5625. <Special: 0xA3F><Special: 0xA8D> KO`d 0xC40xC40xC4 <Special: 0xAF4>
  5626. <Special: 0xA3F><Special: 0xA8E><Color: "Green"><Spell_GF: "Diablos"><Color: "White">
  5627. <Special: 0xA3F><Special: 0xA8E> Enemies Killed <Special: 0xAE5>
  5628. <Special: 0xA3F><Special: 0xA8E> KO`d 0xC40xC40xC4 <Special: 0xAF5>
  5629. <Special: 0xA3F></string>
  5630. <string id=138 seek=1921928>GF Report 0xC40xC40xC4 3/6</string>
  5631. <string id=139 seek=1921970><Special: 0xA8F><Color: "Green"><Spell_GF: "Carbuncle"><Color: "White">
  5632. <Special: 0xA3F><Special: 0xA8F> Enemies Killed <Special: 0xAE6>
  5633. <Special: 0xA3F><Special: 0xA8F> KO`d 0xC40xC40xC4 <Special: 0xAF6>
  5634. <Special: 0xA3F><Special: 0xA90><Color: "Green"><Spell_GF: "Leviathan"><Color: "White">
  5635. <Special: 0xA3F><Special: 0xA90> Enemies Killed <Special: 0xAE7>
  5636. <Special: 0xA3F><Special: 0xA90> KO`d 0xC40xC40xC4 <Special: 0xAF7>
  5637. <Special: 0xA3F><Special: 0xA91><Color: "Green"><Spell_GF: "Pandemona"><Color: "White">
  5638. <Special: 0xA3F><Special: 0xA91> Enemies Killed <Special: 0xAE8>
  5639. <Special: 0xA3F><Special: 0xA91> KO`d 0xC40xC40xC4 <Special: 0xAF8>
  5640. <Special: 0xA3F></string>
  5641. <string id=140 seek=1922176>GF Report 0xC40xC40xC4 4/6</string>
  5642. <string id=141 seek=1922218><Special: 0xA92><Color: "Green"><Spell_GF: "Cerberus"><Color: "White">
  5643. <Special: 0xA3F><Special: 0xA92> Enemies Killed <Special: 0xAE9>
  5644. <Special: 0xA3F><Special: 0xA92> KO`d 0xC40xC40xC4 <Special: 0xAF9>
  5645. <Special: 0xA3F><Special: 0xA93><Color: "Green"><Spell_GF: "Alexander"><Color: "White">
  5646. <Special: 0xA3F><Special: 0xA93> Enemies Killed <Special: 0xAEA>
  5647. <Special: 0xA3F><Special: 0xA93> KO`d 0xC40xC40xC4 <Special: 0xAFA>
  5648. <Special: 0xA3F><Special: 0xA94><Color: "Green"><Spell_GF: "Doomtrain"><Color: "White">
  5649. <Special: 0xA3F><Special: 0xA94> Enemies Killed <Special: 0xAEB>
  5650. <Special: 0xA3F><Special: 0xA94> KO`d 0xC40xC40xC4 <Special: 0xAFB>
  5651. <Special: 0xA3F></string>
  5652. <string id=142 seek=1922424>GF Report 0xC40xC40xC4 5/6</string>
  5653. <string id=143 seek=1922466><Special: 0xA95><Color: "Green"><Spell_GF: "Bahamut"><Color: "White">
  5654. <Special: 0xA3F><Special: 0xA95> Enemies Killed <Special: 0xAEC>
  5655. <Special: 0xA3F><Special: 0xA95> KO`d 0xC40xC40xC4 <Special: 0xAFC>
  5656. <Special: 0xA3F><Special: 0xA96><Color: "Green"><Spell_GF: "Cactuar"><Color: "White">
  5657. <Special: 0xA3F><Special: 0xA96> Enemies Killed <Special: 0xAED>
  5658. <Special: 0xA3F><Special: 0xA96> KO`d 0xC40xC40xC4 <Special: 0xAFD>
  5659. <Special: 0xA3F><Special: 0xA97><Color: "Green"><Spell_GF: "Tonberry"><Color: "White">
  5660. <Special: 0xA3F><Special: 0xA97> Enemies Killed <Special: 0xAEE>
  5661. <Special: 0xA3F><Special: 0xA97> KO`d 0xC40xC40xC4 <Special: 0xAFE>
  5662. <Special: 0xA3F></string>
  5663. <string id=144 seek=1922672>GF Report 0xC40xC40xC4 6/6</string>
  5664. <string id=145 seek=1922714><Special: 0xA98><Color: "Green"><Spell_GF: "Eden"><Color: "White">
  5665. <Special: 0xA3F><Special: 0xA98> Enemies Killed <Special: 0xAEF>
  5666. <Special: 0xA3F><Special: 0xA98> KO`d 0xC40xC40xC4 <Special: 0xAFF>
  5667. <Special: 0xA3F></string>
  5668. <string id=146 seek=1922788>Proof of Omega</string>
  5669. <string id=147 seek=1922803><Color: 0x62B>Congratulations!<Color: "White"> <Color: 0x62B>Congratulations!<Color: "White">
  5670. You defeated the world`s strongest
  5671. monster, Omega Weapon
  5672. in Ultimecia Castle!
  5673. You are the finest fighter in the world!
  5674. <Color: 0x62B>Congratulations!!<Color: "White"> <Color: 0x62B>Congratulations!!<Color: "White">
  5675. </string>
  5676. </file>
  5677. <file id=81 seek=1925120 length=4096>
  5678. <string id=0 seek=1925222>Junction Tutorial</string>
  5679. <string id=1 seek=1925242>Junction enables
  5680. characters to power up
  5681. and use abilities.</string>
  5682. <string id=2 seek=1925302>This means</string>
  5683. <string id=3 seek=1925314>A GF must be junctioned
  5684. in order to power up
  5685. and use abilities.</string>
  5686. <string id=4 seek=1925378>Let`s begin by
  5687. junctioning a GF.</string>
  5688. <string id=5 seek=1925414>Right now, no GF is junctioned.</string>
  5689. <string id=6 seek=1925446>All other commands in gray
  5690. cannot be selected yet.</string>
  5691. <string id=7 seek=1925498>Once Junction is selected,</string>
  5692. <string id=8 seek=1925526>the GF and Magic commands appear.</string>
  5693. <string id=9 seek=1925562>Since no GF is junctioned,
  5694. Magic is displayed in gray.</string>
  5695. <string id=10 seek=1925618>Let`s junction a GF.</string>
  5696. <string id=11 seek=1925642>By selecting GF,</string>
  5697. <string id=12 seek=1925662>a GF list appears.</string>
  5698. <string id=13 seek=1925682>Press <Icon_Button: 0x527> to see abilities
  5699. possessed by a GF.</string>
  5700. <string id=14 seek=1925730>The abilities are
  5701. HP Junction,
  5702. Vitality Junction, etc.</string>
  5703. <string id=15 seek=1925786>Let`s choose a GF.</string>
  5704. <string id=16 seek=1925806>When GF <Spell_GF: "Quezacotl"> is selected,</string>
  5705. <string id=17 seek=1925830>its abilities,</string>
  5706. <string id=18 seek=1925846>HP-J and Vit-J make the stats
  5707. HP and Vit appear in white.</string>
  5708. <string id=19 seek=1925906>Magic can now be
  5709. junctioned to HP and Vit.</string>
  5710. <string id=20 seek=1925950>But, since there is currently
  5711. no magic, we will move onto</string>
  5712. <string id=21 seek=1926010>setting abilities.</string>
  5713. <string id=22 seek=1926030>There are 3 command abilities</string>
  5714. <string id=23 seek=1926062>and 2 non-command abilities
  5715. for characters and party.</string>
  5716. <string id=24 seek=1926118>A total of 5 abilities can be set.</string>
  5717. <string id=25 seek=1926154>Depending on the GF`s
  5718. abilities, the maximum is
  5719. 4 non-command abilities.</string>
  5720. <string id=26 seek=1926230>This means that up to 7
  5721. abilities can be set.</string>
  5722. <string id=27 seek=1926278>Let`s set some abilities.</string>
  5723. <string id=28 seek=1926306>First, select a slot.</string>
  5724. <string id=29 seek=1926330>The top window is for Command
  5725. abilities used during battle.</string>
  5726. <string id=30 seek=1926390>The bottom window is for
  5727. character and party abilities.</string>
  5728. <string id=31 seek=1926446>Selecting the top window
  5729. displays command abilities,</string>
  5730. <string id=32 seek=1926502>and selecting the bottom window displays
  5731. character and party abilities.</string>
  5732. <string id=33 seek=1926574>Since there is currently
  5733. no magic,</string>
  5734. <string id=34 seek=1926610>let`s set the command ability,
  5735. Draw, to get some magic.</string>
  5736. <string id=35 seek=1926666>When an empty slot is chosen,</string>
  5737. <string id=36 seek=1926698>the cursor moves to the right.</string>
  5738. <string id=37 seek=1926730>Select Draw to set
  5739. the command, Draw.</string>
  5740. <string id=38 seek=1926770>This is how command abilities
  5741. used during battle are set.</string>
  5742. <string id=39 seek=1926830>Let`s add GF and Item to
  5743. the list of command abilities.</string>
  5744. <string id=40 seek=1926886>Now GF and Item are set.</string>
  5745. <string id=41 seek=1926914>Let`s set a non-command ability.</string>
  5746. <string id=42 seek=1926950>By moving the cursor down,</string>
  5747. <string id=43 seek=1926978>a character ability is displayed.</string>
  5748. <string id=44 seek=1927014>Now, to set Mag+20%,</string>
  5749. <string id=45 seek=1927038>select an empty slot,</string>
  5750. <string id=46 seek=1927062>and select Mag+20%.</string>
  5751. <string id=47 seek=1927082>Mag+20% is now set.</string>
  5752. <string id=48 seek=1927102>Abilities have now been set.</string>
  5753. <string id=49 seek=1927134>This concludes the tutorial.
  5754. Thank you, and good luck.</string>
  5755. </file>
  5756. <file id=82 seek=1929216 length=2048>
  5757. <string id=0 seek=1929274>Junctioning Magic</string>
  5758. <string id=1 seek=1929294>By junctioning magic, you
  5759. can raise the character`s stats.</string>
  5760. <string id=2 seek=1929354>If the GF has learned the ability</string>
  5761. <string id=3 seek=1929390>to junction onto stats, that
  5762. particular stat will be
  5763. displayed in white.</string>
  5764. <string id=4 seek=1929466>By selecting Junction here,</string>
  5765. <string id=5 seek=1929494>the GF and Magic commands will appear.</string>
  5766. <string id=6 seek=1929534>You are able to junction magic
  5767. by selecting Magic.</string>
  5768. <string id=7 seek=1929586>When Magic is selected,</string>
  5769. <string id=8 seek=1929610>a list of magic appears.</string>
  5770. <string id=9 seek=1929638>Use the cursor to select
  5771. which stat to junction.</string>
  5772. <string id=10 seek=1929690>When Str is selected,</string>
  5773. <string id=11 seek=1929714>choose a magic with the cursor.</string>
  5774. <string id=12 seek=1929746>You can see how the stat value
  5775. changes with each magic.</string>
  5776. <string id=13 seek=1929802>When a magic is selected,</string>
  5777. <string id=14 seek=1929830>the magic will be displayed next
  5778. to the stat and the value will change.</string>
  5779. <string id=15 seek=1929902>Only one magic can be
  5780. assigned to each stat.</string>
  5781. <string id=16 seek=1929950>However,</string>
  5782. <string id=17 seek=1929962>there is no need to junction
  5783. magic manually, one by one.</string>
  5784. <string id=18 seek=1930022>Select Auto
  5785. after junctioning.</string>
  5786. <string id=19 seek=1930054>`Auto` junctions magic
  5787. automatically.</string>
  5788. <string id=20 seek=1930094>There are 3 commands to
  5789. choose from.</string>
  5790. <string id=21 seek=1930134>Atk favors Strength,</string>
  5791. <string id=22 seek=1930158>Mag favors magic,</string>
  5792. <string id=23 seek=1930178>and Def favors
  5793. raising HP.</string>
  5794. <string id=24 seek=1930206>Thus, magic can be junctioned
  5795. easily by using Auto.</string>
  5796. <string id=25 seek=1930258>For example, let`s select
  5797. the Atk junction.</string>
  5798. <string id=26 seek=1930302>Magic has been junctioned
  5799. to favor Strength.</string>
  5800. <string id=27 seek=1930350>This concludes the
  5801. Magic Junction tutorial.</string>
  5802. </file>
  5803. <file id=83 seek=1931264 length=2048>
  5804. <string id=0 seek=1931324>Junction can change basic
  5805. parameters such as Strength
  5806. and Magic, as well as</string>
  5807. <string id=1 seek=1931400>elemental parameters.</string>
  5808. <string id=2 seek=1931424>By junctioning a GF with
  5809. elemental junction ability,</string>
  5810. <string id=3 seek=1931480>as magic is junctioned,</string>
  5811. <string id=4 seek=1931504>the EL-A/D slot above HP turns white,
  5812. indicating an elemental junction.</string>
  5813. <string id=5 seek=1931576>When <Icon_Button: "Left"> is selected,</string>
  5814. <string id=6 seek=1931600>the elemental junction screen appears.</string>
  5815. <string id=7 seek=1931640>Elemental junction works
  5816. like other junctions.</string>
  5817. <string id=8 seek=1931688>First, select a stat to junction,</string>
  5818. <string id=9 seek=1931724>then choose a magic to
  5819. finish the junction.</string>
  5820. <string id=10 seek=1931768>However, non-elemental magic
  5821. like Cure cannot be junctioned.</string>
  5822. <string id=11 seek=1931832>Elemental junction affects
  5823. attack and defense differently.</string>
  5824. <string id=12 seek=1931892>Junctioning to Elem-Atk</string>
  5825. <string id=13 seek=1931916>links that element to a character`s Attack.</string>
  5826. <string id=14 seek=1931960>The % indicates how much of the attack`s
  5827. damage is linked to that element.</string>
  5828. <string id=15 seek=1932036>At the maximum value of 100%,
  5829. the Attack becomes entirely elemental.</string>
  5830. <string id=16 seek=1932108>In the example, Ice is at 50%; this
  5831. means that damage only increases by 50%.</string>
  5832. <string id=17 seek=1932188>When junctioned to Elem-Def,</string>
  5833. <string id=18 seek=1932220>the damage from that element is reduced.</string>
  5834. <string id=19 seek=1932264>Reduction of damage is shown in %.
  5835. At 100%, damage is reduced to 0.</string>
  5836. <string id=20 seek=1932332>In the example, fire damage is
  5837. reduced to 20%, because Elem-Def
  5838. is at 80%.</string>
  5839. <string id=21 seek=1932408><Icon_Button: 0x543> is displayed when the value goes over
  5840. 100%, indicating that damage is absorbed.</string>
  5841. <string id=22 seek=1932492>In this state, you can absorb the
  5842. amount of damage indicated in %.</string>
  5843. <string id=23 seek=1932560>In the example, 50% of fire
  5844. damage is absorbed.</string>
  5845. <string id=24 seek=1932608>Multiple magic types can be junctioned
  5846. to Elem-Def, depending on the GF`s ability.</string>
  5847. <string id=25 seek=1932692>Junction multiple magic types with the
  5848. same elemental for a cumulative effect.</string>
  5849. <string id=26 seek=1932772>Try junctioning different
  5850. magic to check the effect.</string>
  5851. <string id=27 seek=1932828>You can also select Auto to
  5852. automatically junction the most
  5853. effective elemental magic.</string>
  5854. <string id=28 seek=1932916>This concludes the Elemental
  5855. Junction Tutorial.</string>
  5856. </file>
  5857. <file id=84 seek=1933312 length=2048>
  5858. <string id=0 seek=1933368>Status Junction Explanation</string>
  5859. <string id=1 seek=1933396>By junctioning a GF with
  5860. status junction ability,</string>
  5861. <string id=2 seek=1933448>as magic is junctioned,</string>
  5862. <string id=3 seek=1933472>the ST-A/D slot above HP turns
  5863. white, indicating a status junction.</string>
  5864. <string id=4 seek=1933540>Press <Icon_Button: "Left"> here twice to</string>
  5865. <string id=5 seek=1933564>see the Status Junction screen.</string>
  5866. <string id=6 seek=1933596>Status junction works the same
  5867. way as elemental junction.</string>
  5868. <string id=7 seek=1933656>First, select a stat to junction,</string>
  5869. <string id=8 seek=1933692>then select a magic to
  5870. complete the junction.</string>
  5871. <string id=9 seek=1933740>However,</string>
  5872. <string id=10 seek=1933752>magic with no status change,
  5873. like Fire, cannot be junctioned.</string>
  5874. <string id=11 seek=1933816>Status junction affects
  5875. attack and defense differently.</string>
  5876. <string id=12 seek=1933872>Junctioning to ST-Atk</string>
  5877. <string id=13 seek=1933896>gives that status change to Attack.</string>
  5878. <string id=14 seek=1933932>The status change probability is
  5879. indicated in %.</string>
  5880. <string id=15 seek=1933984>In the example, there is a 90% chance
  5881. of afflicting an enemy with Darkness.</string>
  5882. <string id=16 seek=1934060>100% is the maximum value, but there
  5883. are enemies who may not be affected,
  5884. even with 100% ST-Atk.</string>
  5885. <string id=17 seek=1934160>Junctioning to ST-Def</string>
  5886. <string id=18 seek=1934184>reduces the probability of status change.</string>
  5887. <string id=19 seek=1934228>Probability is displayed in %.
  5888. No status change will occur at 100%.</string>
  5889. <string id=20 seek=1934296>In the example, the effect of Sleep
  5890. attack is reduced by 80%.</string>
  5891. <string id=21 seek=1934360>However, depending on the enemy attack,
  5892. status change may still occur at 100%.</string>
  5893. <string id=22 seek=1934440>You can junction multiple magic types
  5894. to ST-Def, depending on the GF`s ability.</string>
  5895. <string id=23 seek=1934520>Some magic, like Esuna, will
  5896. defend against multiple status changes.</string>
  5897. <string id=24 seek=1934592>Try junctioning different
  5898. magic to check the effect.</string>
  5899. <string id=25 seek=1934648>Select Auto to junction
  5900. the most effective status
  5901. magic automatically.</string>
  5902. <string id=26 seek=1934720>This concludes the Status
  5903. Junction Tutorial.</string>
  5904. </file>
  5905. <file id=85 seek=1935360 length=2048>
  5906. <string id=0 seek=1935430>GF Tutorial</string>
  5907. <string id=1 seek=1935442>A GF will level up
  5908. as it gains experience (EXP),</string>
  5909. <string id=2 seek=1935494>and learn new abilities
  5910. by gaining AP (Ability Points).</string>
  5911. <string id=3 seek=1935550>From EXP and AP:</string>
  5912. <string id=4 seek=1935570>EXP gained from battles
  5913. automatically levels up the GF,</string>
  5914. <string id=5 seek=1935626>while AP gained
  5915. during battle</string>
  5916. <string id=6 seek=1935658>can be distributed, to
  5917. learn different abilities.</string>
  5918. <string id=7 seek=1935710>Decide how to distribute the points.</string>
  5919. <string id=8 seek=1935750>Let`s go over how
  5920. a GF can learn
  5921. different abilities.</string>
  5922. <string id=9 seek=1935806>Select GF from the menu
  5923. to display the GF acquired.</string>
  5924. <string id=10 seek=1935858>When <Spell_GF: "Shiva"> is selected,</string>
  5925. <string id=11 seek=1935882><Spell_GF: "Shiva">`s stats are shown.</string>
  5926. <string id=12 seek=1935906>This displays its EXP, LV,
  5927. and compatibility between
  5928. characters, etc., but</string>
  5929. <string id=13 seek=1935982>by selecting Learn,</string>
  5930. <string id=14 seek=1936002><Spell_GF: "Shiva">`s ability list
  5931. is displayed.</string>
  5932. <string id=15 seek=1936034>Abilities in white, such as
  5933. Str-J are abilities already learned,</string>
  5934. <string id=16 seek=1936102>while abilities in gray
  5935. have not been learned yet.</string>
  5936. <string id=17 seek=1936154>The first number in gray</string>
  5937. <string id=18 seek=1936182>shows the AP spent towards learning,</string>
  5938. <string id=19 seek=1936222>and the second number shows
  5939. the AP required to complete.</string>
  5940. <string id=20 seek=1936282>Vit-J shows that 50 AP
  5941. are required, of which 0 AP
  5942. has been spent.</string>
  5943. <string id=21 seek=1936350>In order to learn the
  5944. ability Elem-Atk-J,</string>
  5945. <string id=22 seek=1936394>move the cursor to Elem-Atk-J</string>
  5946. <string id=23 seek=1936426>and confirm.</string>
  5947. <string id=24 seek=1936442>Elem-Atk-J will then be displayed
  5948. to the left, under Learning.</string>
  5949. <string id=25 seek=1936506>From here on, all AP gained
  5950. will be used for Elem-Atk-J.</string>
  5951. <string id=26 seek=1936566>When all 160 AP are gained,
  5952. Elem-Atk-J is learned.</string>
  5953. <string id=27 seek=1936618>Once an ability is
  5954. learned, AP will</string>
  5955. <string id=28 seek=1936654>automatically move to an
  5956. ability not yet learned.</string>
  5957. <string id=29 seek=1936706>With each learned ability
  5958. comes a different set of
  5959. abilities to learn. </string>
  5960. <string id=30 seek=1936778>The order of learning
  5961. affects the GF`s powers.</string>
  5962. <string id=31 seek=1936826>Therefore,</string>
  5963. <string id=32 seek=1936838>it is recommended to
  5964. return to this screen to
  5965. set the next ability.</string>
  5966. <string id=33 seek=1936906>This concludes the tutorial.
  5967. Thank you, and good luck.</string>
  5968. </file>
  5969. <file id=86 seek=1937408 length=2048>
  5970. <string id=0 seek=1937444>The Status Screen displays
  5971. each character`s basic
  5972. data.</string>
  5973. <string id=1 seek=1937500>The first status screen shows
  5974. stats such as HP, Str, etc.</string>
  5975. <string id=2 seek=1937560>The second screen shows all the status
  5976. and elemental-related information.</string>
  5977. <string id=3 seek=1937636>The third status screen shows
  5978. GF-related information.</string>
  5979. <string id=4 seek=1937692>The fourth status screen shows
  5980. Limit Break information.</string>
  5981. <string id=5 seek=1937748><Name: "Squall">`s gunblade settings can be changed
  5982. in the Limit Break screen.</string>
  5983. <string id=6 seek=1937816>There are two settings:
  5984. Gunblade Auto
  5985. Renzokuken Indicator</string>
  5986. <string id=7 seek=1937876>If you select
  5987. Gunblade Auto to ON,</string>
  5988. <string id=8 seek=1937912>Renzokuken hits automatically
  5989. without having to press <Icon_Button: 0x523>.</string>
  5990. <string id=9 seek=1937972>However, a 'Perfect` may not be possible
  5991. with this option. You must select OFF</string>
  5992. <string id=10 seek=1938052>and press <Icon_Button: 0x523> manually at the right time.</string>
  5993. <string id=11 seek=1938096>If the Renzokuken Indicator</string>
  5994. <string id=12 seek=1938124>is turned OFF,</string>
  5995. <string id=13 seek=1938140>the indicator will not be
  5996. displayed during Renzokuken.</string>
  5997. <string id=14 seek=1938196>If the Gunblade Auto option
  5998. is turned ON, the Renzokuken Indicator</string>
  5999. <string id=15 seek=1938264>is turned OFF automatically.</string>
  6000. <string id=16 seek=1938296>That`s all for
  6001. <Name: "Squall">`s Limit Break.</string>
  6002. </file>
  6003. <file id=87 seek=1939456 length=2048>
  6004. <string id=0 seek=1939470>Zell`s Limit Break settings can
  6005. also be changed in the Status screen.</string>
  6006. <string id=1 seek=1939542>If Duel-Auto</string>
  6007. <string id=2 seek=1939558>is turned ON,</string>
  6008. <string id=3 seek=1939574>the Limit Break Duel
  6009. will execute automatically.</string>
  6010. <string id=4 seek=1939626>The Limit Break moves listed on the
  6011. screen are selected randomly.</string>
  6012. <string id=5 seek=1939694>That`s all for
  6013. Zell`s Limit Break.</string>
  6014. </file>
  6015. <file id=88 seek=1941504 length=2048>
  6016. <string id=0 seek=1941536><Name: "Riona">`s Limit Break uses <Name: "Angelio">.</string>
  6017. <string id=1 seek=1941564>The tricks <Name: "Angelio"> can learn are
  6018. listed on the Status screen.</string>
  6019. <string id=2 seek=1941624>The fourth status screen lists all the
  6020. tricks that <Name: "Angelio"> can learn.</string>
  6021. <string id=3 seek=1941692>The gauge on the right indicates
  6022. how much has been learned.</string>
  6023. <string id=4 seek=1941752>When the gauge is full,
  6024. the trick has been learned.</string>
  6025. <string id=5 seek=1941804>If the gauge is not full,
  6026. the trick has yet to be learned.</string>
  6027. <string id=6 seek=1941864>To learn
  6028. a new trick,</string>
  6029. <string id=7 seek=1941888>move the cursor to the trick
  6030. name and press <Icon_Button: "Okay">.</string>
  6031. <string id=8 seek=1941936>Now as <Name: "Riona"> walks around, the gauge
  6032. will fill up, and <Name: "Angelio"> will learn the trick.</string>
  6033. <string id=9 seek=1942016>If you select a trick
  6034. that has already been learned,</string>
  6035. <string id=10 seek=1942072>there will be a message
  6036. before you close this screen.</string>
  6037. <string id=11 seek=1942128>If there is still a trick to
  6038. learn, be sure to select it.</string>
  6039. <string id=12 seek=1942188>You can learn new tricks
  6040. by reading a magazine called
  6041. Pet Pals.</string>
  6042. <string id=13 seek=1942252>After reading Pet Pals, access
  6043. this screen to change the settings.</string>
  6044. <string id=14 seek=1942320>That`s all for
  6045. <Name: "Riona">`s Limit Breaks.</string>
  6046. </file>
  6047. <file id=106 seek=2224128 length=2048>
  6048. <string id=0 seek=2234368>Coral Fragment:
  6049. 1 will refine
  6050. into 20 Thundaras</string>
  6051. <string id=1 seek=2234417>Dynamo Stone:
  6052. 1 will refine
  6053. into 20 Thundagas</string>
  6054. <string id=2 seek=2234464>M-Stone Piece:
  6055. 1 will refine
  6056. into 5 Thunders</string>
  6057. <string id=3 seek=2234510>Magic Stone:
  6058. 1 will refine
  6059. into 5 Thundaras</string>
  6060. <string id=4 seek=2234555>Wizard Stone:
  6061. 1 will refine
  6062. into 5 Thundagas</string>
  6063. <string id=5 seek=2234601>Shear Feather:
  6064. 1 will refine
  6065. into 20 Aeros</string>
  6066. <string id=6 seek=2234645>Windmill:
  6067. 1 will refine
  6068. into 20 Tornados</string>
  6069. <string id=7 seek=2234687>Arctic Wind:
  6070. 1 will refine
  6071. into 20 Blizzaras</string>
  6072. <string id=8 seek=2234733>North Wind:
  6073. 1 will refine
  6074. into 20 Blizzagas</string>
  6075. <string id=9 seek=2234778>M-Stone Piece:
  6076. 1 will refine
  6077. into 5 Blizzards</string>
  6078. <string id=10 seek=2234825>Magic Stone:
  6079. 1 will refine
  6080. into 5 Blizzaras</string>
  6081. <string id=11 seek=2234870>Wizard Stone:
  6082. 1 will refine
  6083. into 5 Blizzagas</string>
  6084. <string id=12 seek=2234916>Fish Fin:
  6085. 1 will refine
  6086. into 20 Waters</string>
  6087. <string id=13 seek=2234956>Water Crystal:
  6088. 1 will refine
  6089. into 50 Waters</string>
  6090. <string id=14 seek=2235000>Bomb Fragment:
  6091. 1 will refine
  6092. into 20 Firas</string>
  6093. <string id=15 seek=2235044>Red Fang:
  6094. 1 will refine
  6095. into 20 Firagas</string>
  6096. <string id=16 seek=2235085>M-Stone Piece:
  6097. 1 will refine
  6098. into 5 Fires</string>
  6099. <string id=17 seek=2235128>Magic Stone:
  6100. 1 will refine
  6101. into 5 Firas</string>
  6102. <string id=18 seek=2235169>Wizard Stone:
  6103. 1 will refine
  6104. into 5 Firagas</string>
  6105. <string id=19 seek=2235213>Bomb Spirit:
  6106. 1 will refine
  6107. into 100 Firagas</string>
  6108. <string id=20 seek=2235258>Phoenix Pinion:
  6109. 1 will refine
  6110. into 100 Firagas</string>
  6111. <string id=21 seek=2235306>Phoenix Spirit:
  6112. 1 will refine
  6113. into 100 Firagas</string>
  6114. <string id=22 seek=2235354>Flare Stone:
  6115. 1 will refine
  6116. into 1 Flare</string>
  6117. <string id=23 seek=2235395>Inferno Fang:
  6118. 1 will refine
  6119. into 20 Flares</string>
  6120. <string id=24 seek=2235439>Life Ring:
  6121. 1 will refine
  6122. into 20 Lifes</string>
  6123. <string id=25 seek=2235479>Regen Ring:
  6124. 1 will refine
  6125. into 20 Full-lifes</string>
  6126. <string id=26 seek=2235525>Phoenix Spirit:
  6127. 1 will refine
  6128. into 100 Full-lifes</string>
  6129. <string id=27 seek=2235576>Mesmerize Blade:
  6130. 1 will refine
  6131. into 20 Regens</string>
  6132. <string id=28 seek=2235623>Moon Stone:
  6133. 1 will refine
  6134. into 20 Holys</string>
  6135. <string id=29 seek=2235664>Holy Stone:
  6136. 1 will refine
  6137. into 1 Holy</string>
  6138. <string id=30 seek=2235703>Dead Spirit:
  6139. 1 will refine
  6140. into 20 Deaths</string>
  6141. <string id=31 seek=2235746>Saw Blade:
  6142. 1 will refine
  6143. into 10 Deaths</string>
  6144. <string id=32 seek=2235787>Zombie Powder:
  6145. 1 will refine
  6146. into 20 Zombies</string>
  6147. <string id=33 seek=2235833>Holy Water:
  6148. 1 will refine
  6149. into 2 Zombies</string>
  6150. <string id=34 seek=2235875>M-Stone Piece:
  6151. 1 will refine
  6152. into 5 Cures</string>
  6153. <string id=35 seek=2235918>Magic Stone:
  6154. 1 will refine
  6155. into 5 Curas</string>
  6156. <string id=36 seek=2235959>Wizard Stone:
  6157. 1 will refine
  6158. into 5 Curagas</string>
  6159. <string id=37 seek=2236003>Chef`s Knife:
  6160. 1 will refine
  6161. into 30 Deaths</string>
  6162. <string id=38 seek=2236047>Whisper:
  6163. 1 will refine
  6164. into 50 Curagas</string>
  6165. <string id=39 seek=2236087>Healing Water:
  6166. 1 will refine
  6167. into 20 Curas</string>
  6168. <string id=40 seek=2236131>Healing Mail:
  6169. 1 will refine
  6170. into 20 Curagas</string>
  6171. <string id=41 seek=2236176>Healing Ring:
  6172. 1 will refine
  6173. into 100 Curagas</string>
  6174. <string id=42 seek=2236222>Tent:
  6175. 1 will refine
  6176. into 10 Curagas</string>
  6177. <string id=43 seek=2236259>Cottage:
  6178. 1 will refine
  6179. into 20 Curagas</string>
  6180. <string id=44 seek=2236299>Death Stone:
  6181. 1 will refine
  6182. into 1 Death</string>
  6183. <string id=45 seek=2236340>Dragon Fin:
  6184. 1 will refine
  6185. into 20 Doubles</string>
  6186. <string id=46 seek=2236383>Steel Orb:
  6187. 1 will refine
  6188. into 15 Demis</string>
  6189. <string id=47 seek=2236423>Black Hole:
  6190. 1 will refine
  6191. into 30 Demis</string>
  6192. <string id=48 seek=2236464>Dino Bone:
  6193. 1 will refine
  6194. into 20 Quakes</string>
  6195. <string id=49 seek=2236505>Lightweight:
  6196. 1 will refine
  6197. into 20 Hastes</string>
  6198. <string id=50 seek=2236548>Accelerator:
  6199. 1 will refine
  6200. into 100 Hastes</string>
  6201. <string id=51 seek=2236592>Spider Web:
  6202. 1 will refine
  6203. into 20 Slows</string>
  6204. <string id=52 seek=2236633>M-Stone Piece:
  6205. 1 will refine
  6206. into 5 Slows</string>
  6207. <string id=53 seek=2236676>Magic Stone:
  6208. 1 will refine
  6209. into 5 Hastes</string>
  6210. <string id=54 seek=2236718>Wizard Stone:
  6211. 1 will refine
  6212. into 5 Stops</string>
  6213. <string id=55 seek=2236760>Aegis Amulet:
  6214. 1 will refine
  6215. into 100 Hastes</string>
  6216. <string id=56 seek=2236805>Rocket Engine:
  6217. 1 will refine
  6218. into 50 Triples</string>
  6219. <string id=57 seek=2236851>Three Stars:
  6220. 1 will refine
  6221. into 100 Triples</string>
  6222. <string id=58 seek=2236896>Samantha Soul:
  6223. 1 will refine
  6224. into 60 Triples</string>
  6225. <string id=59 seek=2236942>Ochu Tentacle:
  6226. 1 will refine
  6227. into 30 Blinds</string>
  6228. <string id=60 seek=2236987>Eye Drops:
  6229. 1 will refine
  6230. into 1 Blind</string>
  6231. <string id=61 seek=2237026>Betrayal Sword:
  6232. 1 will refine
  6233. into 20 Confuses</string>
  6234. <string id=62 seek=2237074>Sleep Powder:
  6235. 1 will refine
  6236. into 20 Sleeps</string>
  6237. <string id=63 seek=2237118>Mystery Fluid:
  6238. 1 will refine
  6239. into 10 Meltdowns</string>
  6240. <string id=64 seek=2237166>Cockatrice Pinion:
  6241. 1 will refine
  6242. into 20 Breaks</string>
  6243. <string id=65 seek=2237215>Soft:
  6244. 1 will refine
  6245. into 3 Breaks</string>
  6246. <string id=66 seek=2237250>Steel Pipe:
  6247. 1 will refine
  6248. into 20 Berserks</string>
  6249. <string id=67 seek=2237294>Silence Powder:
  6250. 1 will refine
  6251. into 20 Silences</string>
  6252. <string id=68 seek=2237342>Echo Screen:
  6253. 1 will refine
  6254. into 2 Silences</string>
  6255. <string id=69 seek=2237386>Curse Spike:
  6256. 1 will refine
  6257. into 10 Pains</string>
  6258. <string id=70 seek=2237428>Venom Fang:
  6259. 1 will refine
  6260. into 20 Bios</string>
  6261. <string id=71 seek=2237468>Antidote:
  6262. 1 will refine
  6263. into 1 Bio</string>
  6264. <string id=72 seek=2237504>Malboro Tentacle:
  6265. 1 will refine
  6266. into 40 Bios</string>
  6267. <string id=73 seek=2237550>M-Stone Piece:
  6268. 1 will refine
  6269. into 5 Silences</string>
  6270. <string id=74 seek=2237596>Magic Stone:
  6271. 1 will refine
  6272. into 5 Berserks</string>
  6273. <string id=75 seek=2237640>Wizard Stone:
  6274. 1 will refine
  6275. into 5 Bios</string>
  6276. <string id=76 seek=2237681>Dragon Fang:
  6277. 1 will refine
  6278. into 20 Esunas</string>
  6279. <string id=77 seek=2237724>Remedy:
  6280. 1 will refine
  6281. into 5 Esunas</string>
  6282. <string id=78 seek=2237761>Med Kit:
  6283. 1 will refine
  6284. into 100 Esunas</string>
  6285. <string id=79 seek=2237801>Saw Blade:
  6286. 1 will refine
  6287. into 20 Dispels</string>
  6288. <string id=80 seek=2237843>M-Stone Piece:
  6289. 1 will refine
  6290. into 5 Esunas</string>
  6291. <string id=81 seek=2237887>Magic Stone:
  6292. 1 will refine
  6293. into 5 Dispels</string>
  6294. <string id=82 seek=2237930>Wizard Stone:
  6295. 1 will refine
  6296. into 20 Dispels</string>
  6297. <string id=83 seek=2237975>Dragon Skin:
  6298. 1 will refine
  6299. into 20 Reflects</string>
  6300. <string id=84 seek=2238020>Glow Curtain:
  6301. 1 will refine
  6302. into 100 Reflects</string>
  6303. <string id=85 seek=2238067>Giant`s Ring:
  6304. 1 will refine
  6305. into 60 Protects</string>
  6306. <string id=86 seek=2238113>Turtle Shell:
  6307. 1 will refine
  6308. into 30 Protects</string>
  6309. <string id=87 seek=2238159>Barrier:
  6310. 1 will refine
  6311. into 40 Shells</string>
  6312. <string id=88 seek=2238198>Steel Curtain:
  6313. 1 will refine
  6314. into 100 Protects</string>
  6315. <string id=89 seek=2238246>Rune Armlet:
  6316. 1 will refine
  6317. into 40 Shells</string>
  6318. <string id=90 seek=2238289>Moon Curtain:
  6319. 1 will refine
  6320. into 100 Shells</string>
  6321. <string id=91 seek=2238334>Vampire Fang:
  6322. 1 will refine
  6323. into 20 Drains</string>
  6324. <string id=92 seek=2238378>Fury Fragment:
  6325. 1 will refine
  6326. into 5 Auras</string>
  6327. <string id=93 seek=2238421>Aura Stone:
  6328. 1 will refine
  6329. into 1 Aura</string>
  6330. <string id=94 seek=2238460>Shell Stone:
  6331. 1 will refine
  6332. into 1 Shell</string>
  6333. <string id=95 seek=2238501>Protect Stone:
  6334. 1 will refine
  6335. into 1 Protect</string>
  6336. <string id=96 seek=2238546>Energy Crystal:
  6337. 1 will refine
  6338. into 3 Ultimas</string>
  6339. <string id=97 seek=2238592>Dark Matter:
  6340. 1 will refine
  6341. into 100 Ultimas</string>
  6342. <string id=98 seek=2238637>Ultima Stone:
  6343. 1 will refine
  6344. into 1 Ultima</string>
  6345. <string id=99 seek=2238680>Pulse Ammo:
  6346. 5 will refine
  6347. into 1 Ultima</string>
  6348. <string id=100 seek=2238721>Meteor Stone:
  6349. 1 will refine
  6350. into 1 Meteor</string>
  6351. <string id=101 seek=2238764>Star Fragment:
  6352. 1 will refine
  6353. into 5 Meteors</string>
  6354. </file>
  6355. <file id=107 seek=2226176 length=2048>
  6356. <string id=0 seek=2240512>Tent:
  6357. 4 will refine
  6358. into 1 Mega-Potion</string>
  6359. <string id=1 seek=2240552>Cottage:
  6360. 2 will refine
  6361. into 1 Mega-Potion</string>
  6362. <string id=2 seek=2240595>Healing Ring:
  6363. 1 will refine
  6364. into 20 Mega-Potions</string>
  6365. <string id=3 seek=2240645>Healing Mail:
  6366. 1 will refine
  6367. into 6 Hi-Potions</string>
  6368. <string id=4 seek=2240692>Healing Water:
  6369. 1 will refine
  6370. into 2 Hi-Potions</string>
  6371. <string id=5 seek=2240740>Mesmerize Blade:
  6372. 1 will refine
  6373. into 2 Mega-Potions</string>
  6374. <string id=6 seek=2240792>Life Ring:
  6375. 1 will refine
  6376. into 2 Phoenix Downs</string>
  6377. <string id=7 seek=2240839>Regen Ring:
  6378. 1 will refine
  6379. into 8 Phoenix Downs</string>
  6380. <string id=8 seek=2240887>Phoenix Spirit:
  6381. 1 will refine
  6382. into 100 Phoenix Downs</string>
  6383. <string id=9 seek=2240941>Poison Powder:
  6384. 1 will refine
  6385. into 3 Antidotes</string>
  6386. <string id=10 seek=2240988>Venom Fang:
  6387. 1 will refine
  6388. into 10 Antidotes</string>
  6389. <string id=11 seek=2241033>Cockatris Pinion:
  6390. 1 will refine
  6391. into 3 Softs</string>
  6392. <string id=12 seek=2241079>Ochu Tentacle:
  6393. 1 will refine
  6394. into 3 Eye Drops</string>
  6395. <string id=13 seek=2241126>Silence Powder:
  6396. 1 will refine
  6397. into 3 Echo Screens</string>
  6398. <string id=14 seek=2241177>Zombie Powder:
  6399. 1 will refine
  6400. into 3 Holy Waters</string>
  6401. <string id=15 seek=2241226>Betrayal Sword:
  6402. 5 will refine
  6403. into 1 Remedy</string>
  6404. <string id=16 seek=2241271>Sleep Powder:
  6405. 5 will refine
  6406. into 1 Remedy</string>
  6407. <string id=17 seek=2241314>Dragon Fang:
  6408. 1 will refine
  6409. into 1 Remedy</string>
  6410. <string id=18 seek=2241356>Curse Spike:
  6411. 1 will refine
  6412. into 1 Remedy</string>
  6413. <string id=19 seek=2241398>Malboro Tentacle:
  6414. 1 will refine
  6415. into 2 Remedies</string>
  6416. <string id=20 seek=2241447>Med Kit:
  6417. 1 will refine
  6418. into 20 Remedies</string>
  6419. <string id=21 seek=2241488>Screw:
  6420. 1 will refine
  6421. into 8 Normal Ammo</string>
  6422. <string id=22 seek=2241529>Normal Ammo:
  6423. 1 will refine
  6424. into 1 Fast Ammo</string>
  6425. <string id=23 seek=2241574>Shotgun Ammo:
  6426. 1 will refine
  6427. into 2 Fast Ammo</string>
  6428. <string id=24 seek=2241620>Bomb Fragment:
  6429. 1 will refine
  6430. into 20 Fire Ammo</string>
  6431. <string id=25 seek=2241668>Red Fang:
  6432. 1 will refine
  6433. into 40 Fire Ammo</string>
  6434. <string id=26 seek=2241711>Fuel:
  6435. 1 will refine
  6436. into 10 Fire Ammo</string>
  6437. <string id=27 seek=2241750>Poison Powder:
  6438. 1 will refine
  6439. into 10 Dark Ammo</string>
  6440. <string id=28 seek=2241798>Venom Fang:
  6441. 1 will refine
  6442. into 20 Dark Ammo</string>
  6443. <string id=29 seek=2241843>Missile:
  6444. 1 will refine
  6445. into 20 Demolition Ammo</string>
  6446. <string id=30 seek=2241891>Running Fire:
  6447. 1 will refine
  6448. into 40 Demolition Ammo</string>
  6449. <string id=31 seek=2241944>Cactus Thorn:
  6450. 1 will refine
  6451. into 40 Demolition Ammo</string>
  6452. <string id=32 seek=2241997>Sharp Spike:
  6453. 1 will refine
  6454. into 10 AP Ammo</string>
  6455. <string id=33 seek=2242041>Chef`s Knife:
  6456. 1 will refine
  6457. into 20 AP Ammo</string>
  6458. <string id=34 seek=2242086>Laser Cannon:
  6459. 1 will refine
  6460. into 5 Pulse Ammo</string>
  6461. <string id=35 seek=2242133>Power Generator:
  6462. 1 will refine
  6463. into 20 Pulse Ammo</string>
  6464. <string id=36 seek=2242184>Energy Crystal:
  6465. 1 will refine
  6466. into 10 Pulse Ammo</string>
  6467. <string id=37 seek=2242234>Gaea`s Ring:
  6468. 1 will refine
  6469. into 1 HP Up</string>
  6470. <string id=38 seek=2242275>Mega-Potion:
  6471. 20 will refine
  6472. into 1 Elixir</string>
  6473. <string id=39 seek=2242318>Elem Atk:
  6474. 1 will refine
  6475. into 4 Elixirs</string>
  6476. <string id=40 seek=2242358>Elem Guard:
  6477. 1 will refine
  6478. into 4 Elixirs</string>
  6479. <string id=41 seek=2242400>Status Atk:
  6480. 1 will refine
  6481. into 4 Elixirs</string>
  6482. <string id=42 seek=2242442>Status Guard:
  6483. 1 will refine
  6484. into 4 Elixirs</string>
  6485. <string id=43 seek=2242486>Adamantine:
  6486. 5 will refine
  6487. into 1 Vit Up</string>
  6488. <string id=44 seek=2242527>Knight`s Code:
  6489. 1 will refine
  6490. into 1 Vit Up</string>
  6491. <string id=45 seek=2242571>Aegis Amulet:
  6492. 2 will refine
  6493. into 1 Spd Up</string>
  6494. <string id=46 seek=2242614>Jet Engine:
  6495. 50 will refine
  6496. into 1 Spd Up</string>
  6497. <string id=47 seek=2242656>Rocket Engine:
  6498. 5 will refine
  6499. into 1 Spd Up</string>
  6500. <string id=48 seek=2242700>Hundred Needles:
  6501. 1 will refine
  6502. into 1 Spd Up</string>
  6503. <string id=49 seek=2242746>Hyper Wrist:
  6504. 10 will refine
  6505. into 1 Str Up</string>
  6506. <string id=50 seek=2242789>Monk`s Code:
  6507. 1 will refine
  6508. into 1 Str Up</string>
  6509. <string id=51 seek=2242831>Magic Armlet:
  6510. 10 will refine
  6511. into 1 Spr Up</string>
  6512. <string id=52 seek=2242875>Royal Crown:
  6513. 10 will refine
  6514. into 1 Mag Up</string>
  6515. <string id=53 seek=2242918>Med Kit:
  6516. 1 will refine
  6517. into 2 Megalixirs</string>
  6518. <string id=54 seek=2242960>Doc`s Code:
  6519. 1 will refine
  6520. into 1 Megalixir</string>
  6521. <string id=55 seek=2243004>Luck-J Scroll:
  6522. 1 will refine
  6523. into 1 Luck Up</string>
  6524. <string id=56 seek=2243049>Shaman Stone:
  6525. 10 will refine
  6526. into 1 Hero-trial</string>
  6527. <string id=57 seek=2243097>Pet House:
  6528. 1 will refine
  6529. into 2 G-Returners</string>
  6530. <string id=58 seek=2243142>Life Ring:
  6531. 1 will refine
  6532. into 2 G-Returners</string>
  6533. <string id=59 seek=2243187>Regen Ring:
  6534. 1 will refine
  6535. into 6 G-Returners</string>
  6536. <string id=60 seek=2243233>Silver Mail:
  6537. 1 will refine
  6538. into 2 Pet Houses</string>
  6539. <string id=61 seek=2243279>Gold Armor:
  6540. 1 will refine
  6541. into 4 Pet Houses</string>
  6542. <string id=62 seek=2243324>Diamond Armor:
  6543. 1 will refine
  6544. into 16 Pet Houses</string>
  6545. <string id=63 seek=2243373>Healing Mail:
  6546. 1 will refine
  6547. into 1 Pet House</string>
  6548. <string id=64 seek=2243419>Healing Water:
  6549. 1 will refine
  6550. into 2 G-Hi-Potions</string>
  6551. <string id=65 seek=2243469>Mesmerize Blade:
  6552. 1 will refine
  6553. into 2 G-Hi-Potions</string>
  6554. <string id=66 seek=2243521>Whisper:
  6555. 1 will refine
  6556. into 4 G-Hi-Potions</string>
  6557. <string id=67 seek=2243565>Healing Ring:
  6558. 1 will refine
  6559. into 20 G-Mega-Potions</string>
  6560. <string id=68 seek=2243617>Phoenix Spirit:
  6561. 1 will refine
  6562. into 40 G-Returners</string>
  6563. <string id=69 seek=2243668>Dragon Fang:
  6564. 100 will refine
  6565. into 1 Med Kit</string>
  6566. <string id=70 seek=2243713>Holy War:
  6567. 5 will refine
  6568. into 1 Knight`s Code</string>
  6569. <string id=71 seek=2243759>HP-J Scroll:
  6570. 10 will refine
  6571. into 1 Giant`s Ring</string>
  6572. <string id=72 seek=2243808>Str-J Scroll:
  6573. 10 will refine
  6574. into 1 Power Wrist</string>
  6575. <string id=73 seek=2243857>Vit-J Scroll:
  6576. 10 will refine
  6577. into 1 Orihalcon</string>
  6578. <string id=74 seek=2243904>Mag-J Scroll:
  6579. 10 will refine
  6580. into 1 Force Armlet</string>
  6581. <string id=75 seek=2243954>Spr Scroll:
  6582. 10 will refine
  6583. into 1 Hypno Crown</string>
  6584. <string id=76 seek=2244001>Spd-J Scroll:
  6585. 10 will refine
  6586. into 1 Jet Engine</string>
  6587. <string id=77 seek=2244049>Silver Mail:
  6588. 10 will refine
  6589. into 1 Gold Armor</string>
  6590. <string id=78 seek=2244096>Gold Armor:
  6591. 5 will refine
  6592. into 1 Diamond Armor</string>
  6593. <string id=79 seek=2244144>Orihalcon:
  6594. 10 will refine
  6595. into 1 Adamantine</string>
  6596. <string id=80 seek=2244189>Force Armlet:
  6597. 10 will refine
  6598. into 1 Magic Armlet</string>
  6599. <string id=81 seek=2244239>Glow Curtain:
  6600. 2 will refine
  6601. into 1 Monk`s Code</string>
  6602. <string id=82 seek=2244287>Ribbon:
  6603. 1 will refine
  6604. into 1 Status Guard</string>
  6605. <string id=83 seek=2244330>Phoenix Pinion:
  6606. 20 will refine
  6607. into 1 Phoenix Spirit</string>
  6608. <string id=84 seek=2244383>Samantha Soul:
  6609. 20 will refine
  6610. into 1 Elem Atk</string>
  6611. <string id=85 seek=2244430>Diamond Armor:
  6612. 5 will refine
  6613. into 1 Elem Guard</string>
  6614. <string id=86 seek=2244478>Power Wrist:
  6615. 10 will refine
  6616. into 1 Hyper Wrist</string>
  6617. <string id=87 seek=2244526>Adamantine:
  6618. 20 will refine
  6619. into 1 Steel Curtain</string>
  6620. <string id=88 seek=2244575>Magic Armlet:
  6621. 20 will refine
  6622. into 1 Moon Curtain</string>
  6623. <string id=89 seek=2244625>Hypno Crown:
  6624. 10 will refine
  6625. into 1 Royal Crown</string>
  6626. <string id=90 seek=2244673>Royal Crown:
  6627. 20 will refine
  6628. into 1 Status Atk</string>
  6629. <string id=91 seek=2244720>Jet Engine:
  6630. 10 will refine
  6631. into 1 Rocket Engine</string>
  6632. <string id=92 seek=2244769>Lightweight:
  6633. 100 will refine
  6634. into 1 Accelerator</string>
  6635. <string id=93 seek=2244818>Dragon Skin:
  6636. 100 will refine
  6637. into 1 Glow Curtain</string>
  6638. <string id=94 seek=2244868>Cactus Thorn:
  6639. 100 will refine
  6640. into Hundred Needles</string>
  6641. <string id=95 seek=2244920>Giant`s Ring:
  6642. 10 will refine
  6643. into 1 Gaea`s Ring</string>
  6644. <string id=96 seek=2244969>Malboro Tentacle:
  6645. 100 will refine
  6646. into 1 Moon Curtain</string>
  6647. <string id=97 seek=2245024>Barrier:
  6648. 50 will refine
  6649. into 1 Aegis Amulet</string>
  6650. <string id=98 seek=2245069>Dark Matter:
  6651. 1 will refine
  6652. into 1 Luck-J Scroll</string>
  6653. <string id=99 seek=2245118>Bomb Fragment:
  6654. 100 will refine
  6655. into 1 Bomb Spirit</string>
  6656. <string id=100 seek=2245169>Energy Crystal:
  6657. 50 will refine
  6658. into 1 Samantha Soul</string>
  6659. <string id=101 seek=2245222>Whisper:
  6660. 100 will refine
  6661. into 1 Healing Ring</string>
  6662. <string id=102 seek=2245268>Shaman Stone:
  6663. 1 will refine
  6664. into 1 Rosetta Stone</string>
  6665. <string id=103 seek=2245318>HP Up :
  6666. 2 will refine
  6667. into 1 HP-J Scroll</string>
  6668. <string id=104 seek=2245360>Str Up:
  6669. 2 will refine
  6670. into 1 Str-J Scroll</string>
  6671. <string id=105 seek=2245403>Vit Up:
  6672. 2 will refine
  6673. into 1 Vit-J Scroll</string>
  6674. <string id=106 seek=2245446>Mag Up:
  6675. 2 will refine
  6676. into 1 Mag-J Scroll</string>
  6677. <string id=107 seek=2245489>Spr Up:
  6678. 2 will refine
  6679. into 1 Spr-J Scroll</string>
  6680. <string id=108 seek=2245532>Spd Up:
  6681. 2 will refine
  6682. into 1 Spd-J Scroll</string>
  6683. <string id=109 seek=2245575>Luck Up:
  6684. 2 will refine
  6685. into 1 Luck-J Scroll</string>
  6686. <string id=110 seek=2245620>Elixir:
  6687. 10 will refine
  6688. into 1 Doc`s Code</string>
  6689. <string id=111 seek=2245662>Strength Love:
  6690. 1 will refine
  6691. into 2 Aura Stones</string>
  6692. <string id=112 seek=2245711>Power Wrist:
  6693. 1 will refine
  6694. into 10 Aura Stones</string>
  6695. <string id=113 seek=2245759>Circlet:
  6696. 1 will refine
  6697. into 2 Aura Stones</string>
  6698. <string id=114 seek=2245802>Hypno Crown:
  6699. 1 will refine
  6700. into 10 Aura Stones</string>
  6701. <string id=115 seek=2245850>Rune Armlet:
  6702. 1 will refine
  6703. into 10 Shell Stones</string>
  6704. <string id=116 seek=2245899>Force Armlet:
  6705. 1 will refine
  6706. into 30 Shell Stones</string>
  6707. <string id=117 seek=2245949>Turtle Shell:
  6708. 1 will refine
  6709. into 10 Protect Stones</string>
  6710. <string id=118 seek=2246001>Orihalcon:
  6711. 1 will refine
  6712. into 30 Protect Stones</string>
  6713. <string id=119 seek=2246050>Energy Crystal:
  6714. 1 will refine
  6715. into 2 Ultima Stones</string>
  6716. <string id=120 seek=2246102>Steel Pipe:
  6717. 1 will refine
  6718. into 1 Aura Stone</string>
  6719. <string id=121 seek=2246147>Fury Fragment:
  6720. 1 will refine
  6721. into 2 Aura Stones</string>
  6722. <string id=122 seek=2246196>Whisper:
  6723. 1 will refine
  6724. into 1 Cottage</string>
  6725. <string id=123 seek=2246235>Regen Ring:
  6726. 1 will refine
  6727. into 5 Tents</string>
  6728. <string id=124 seek=2246275>Healing Ring:
  6729. 1 will refine
  6730. into 30 Cottages</string>
  6731. <string id=125 seek=2246321>Diamond Armor:
  6732. 1 will refine
  6733. into 50 Cottages</string>
  6734. <string id=126 seek=2246368>Healing Water:
  6735. 1 will refine
  6736. into 2 Tents</string>
  6737. <string id=127 seek=2246411>Dead Spirit:
  6738. 1 will refine
  6739. into 2 Death Stones</string>
  6740. <string id=128 seek=2246459>Mega Phoenix:
  6741. 3 will refine
  6742. into 1 Phoenix Pinion</string>
  6743. <string id=129 seek=2246510>Inferno Fang:
  6744. 1 will refine
  6745. into 2 Flare Stones</string>
  6746. <string id=130 seek=2246559>Moon Stone:
  6747. 1 will refine
  6748. into 2 Holy Stones</string>
  6749. <string id=131 seek=2246605>Star Fragment:
  6750. 1 will refine
  6751. into 2 Meteor Stones</string>
  6752. <string id=132 seek=2246656>Rosetta Stone:
  6753. 1 will refine
  6754. into 1 Shaman Stone</string>
  6755. <string id=133 seek=2246706>Magic Scroll:
  6756. 1 will refine
  6757. into 10 Wizard Stones</string>
  6758. <string id=134 seek=2246757>GF Scroll:
  6759. 1 will refine
  6760. into 10 Wizard Stones</string>
  6761. <string id=135 seek=2246805>Draw Scroll:
  6762. 1 will refine
  6763. into 10 Wizard Stones</string>
  6764. <string id=136 seek=2246855>Item Scroll:
  6765. 1 will refine
  6766. into 10 Wizard Stones</string>
  6767. <string id=137 seek=2246905>Gambler Spirit:
  6768. 1 will refine
  6769. into 10 Wizard Stones</string>
  6770. <string id=138 seek=2246958>Hungry Cookpot:
  6771. 1 will refine
  6772. into 1 Shaman Stone</string>
  6773. <string id=139 seek=2247009>Mog`s Amulet:
  6774. 1 will refine
  6775. into 1 Shaman Stone</string>
  6776. <string id=140 seek=2247058>Dark Matter:
  6777. 1 will refine
  6778. into 1 Shaman Stone</string>
  6779. <string id=141 seek=2247106>Curse Spike:
  6780. 100 will refine
  6781. into 1 Dark Matter</string>
  6782. <string id=142 seek=2247155>Shaman Stone:
  6783. 1 will refine
  6784. into 1 LuvLuvG</string>
  6785. </file>
  6786. <file id=108 seek=2228224 length=2048>
  6787. <string id=0 seek=2248704>Fire:
  6788. 5 will refine
  6789. into 1 Fira</string>
  6790. <string id=1 seek=2248737>Thunder:
  6791. 5 will refine
  6792. into 1 Thundara</string>
  6793. <string id=2 seek=2248777>Blizzard:
  6794. 5 will refine
  6795. into 1 Blizzara</string>
  6796. <string id=3 seek=2248818>Cure:
  6797. 5 will refine
  6798. into 1 Cura</string>
  6799. <string id=4 seek=2248851>Fira:
  6800. 5 will refine
  6801. into 1 Firaga</string>
  6802. <string id=5 seek=2248886>Thundara:
  6803. 5 will refine
  6804. into 1 Thundaga</string>
  6805. <string id=6 seek=2248927>Blizzara:
  6806. 5 will refine
  6807. into 1 Blizzaga</string>
  6808. <string id=7 seek=2248968>Cura:
  6809. 5 will refine
  6810. into 1 Curaga</string>
  6811. <string id=8 seek=2249003>Aero:
  6812. 10 will refine
  6813. into 1 Tornado</string>
  6814. <string id=9 seek=2249040>Double:
  6815. 10 will refine
  6816. into 1 Triple</string>
  6817. </file>
  6818. <file id=109 seek=2230272 length=2048>
  6819. <string id=0 seek=2250752>Potion:
  6820. 3 will refine
  6821. into 1 Potion+</string>
  6822. <string id=1 seek=2250790>Potion+:
  6823. 3 will refine
  6824. into 1 Hi-Potion</string>
  6825. <string id=2 seek=2250831>Hi-Potion:
  6826. 3 will refine
  6827. into 1 Hi-Potion+</string>
  6828. <string id=3 seek=2250875>Hi-Potion+:
  6829. 3 will refine
  6830. into 1 X-Potion</string>
  6831. <string id=4 seek=2250918>X-Potion:
  6832. 3 will refine
  6833. into 1 Mega-Potion</string>
  6834. <string id=5 seek=2250962>Phoenix Down:
  6835. 50 will refine
  6836. into 1 Mega Phoenix</string>
  6837. <string id=6 seek=2251012>Hero-trial:
  6838. 10 will refine
  6839. into 1 Hero</string>
  6840. <string id=7 seek=2251052>Hero:
  6841. 10 will refine
  6842. into 1 Holy War-trial</string>
  6843. <string id=8 seek=2251096>Holy War-trial:
  6844. 10 will refine
  6845. into 1 Holy War</string>
  6846. <string id=9 seek=2251144>Elixir:
  6847. 10 will refine
  6848. into 1 Megalixir</string>
  6849. <string id=10 seek=2251185>Remedy:
  6850. 10 will refine
  6851. into 1 Remedy+</string>
  6852. <string id=11 seek=2251224>Remedy+:
  6853. 10 will refine
  6854. into 1 Elixir</string>
  6855. </file>
  6856. <file id=110 seek=2232320 length=2048>
  6857. <string id=0 seek=2252800>Geezard Card:
  6858. 1 will refine
  6859. into 5 Screws</string>
  6860. <string id=1 seek=2252843>Funguar Card:
  6861. 1 will refine
  6862. into 1 M-Stone Piece</string>
  6863. <string id=2 seek=2252893>Bite Bug Card:
  6864. 1 will refine
  6865. into 1 M-Stone Piece</string>
  6866. <string id=3 seek=2252944>Red Bat Card:
  6867. 1 will refine
  6868. into 1 Vampire Fang</string>
  6869. <string id=4 seek=2252993>Blobra Card:
  6870. 4 will refine
  6871. into 1 Rune Armlet</string>
  6872. <string id=5 seek=2253040>Gayla Card:
  6873. 1 will refine
  6874. into 1 Mystery Fluid</string>
  6875. <string id=6 seek=2253088>Gesper Card:
  6876. 1 will refine
  6877. into 1 Black Hole</string>
  6878. <string id=7 seek=2253134>Fastitocalon-F Card:
  6879. 5 will refine
  6880. into 1 Water Crystal</string>
  6881. <string id=8 seek=2253191>Blood Soul Card:
  6882. 1 will refine
  6883. into 1 Zombie Powder</string>
  6884. <string id=9 seek=2253244>Caterchipillar Card:
  6885. 1 will refine
  6886. into 1 Spider Web</string>
  6887. <string id=10 seek=2253298>Cockatris Card:
  6888. 1 will refine
  6889. into 1 Cockatrice Pinion</string>
  6890. <string id=11 seek=2253354>Grat Card:
  6891. 1 will refine
  6892. into 1 Magic Stone</string>
  6893. <string id=12 seek=2253399>Buel Card:
  6894. 1 will refine
  6895. into 1 Magic Stone</string>
  6896. <string id=13 seek=2253444>Mesmerize Card:
  6897. 1 will refine
  6898. into 1 Mesmerize Blade</string>
  6899. <string id=14 seek=2253498>Glacial Eye Card:
  6900. 1 will refine
  6901. into 1 Arctic Wind</string>
  6902. <string id=15 seek=2253550>Belhelmel Card:
  6903. 1 will refine
  6904. into 1 Saw Blade</string>
  6905. <string id=16 seek=2253598>Thrustaevis Card:
  6906. 1 will refine
  6907. into 1 Shear Feather</string>
  6908. <string id=17 seek=2253652>Anacondaur Card:
  6909. 1 will refine
  6910. into 1 Venom Fang</string>
  6911. <string id=18 seek=2253702>Creeps Card:
  6912. 1 will refine
  6913. into 1 Coral Fragment</string>
  6914. <string id=19 seek=2253752>Grendel Card:
  6915. 1 will refine
  6916. into 1 Dragon Fin</string>
  6917. <string id=20 seek=2253799>Jelleye Card:
  6918. 1 will refine
  6919. into 1 Magic Stone</string>
  6920. <string id=21 seek=2253847>Grand Mantis Card:
  6921. 1 will refine
  6922. into 1 Sharp Spike</string>
  6923. <string id=22 seek=2253900>Forbidden Card:
  6924. 1 will refine
  6925. into 1 Betrayal Sword</string>
  6926. <string id=23 seek=2253953>Armadodo Card:
  6927. 1 will refine
  6928. into 1 Dino Bone</string>
  6929. <string id=24 seek=2254000>Tri-Face Card:
  6930. 1 will refine
  6931. into 1 Curse Spike</string>
  6932. <string id=25 seek=2254049>Fastitocalon Card:
  6933. 1 will refine
  6934. into 1 Water Crystal</string>
  6935. <string id=26 seek=2254104>Snow Lion Card:
  6936. 1 will refine
  6937. into 1 North Wind</string>
  6938. <string id=27 seek=2254153>Ochu Card:
  6939. 1 will refine
  6940. into 1 Ochu Tentacle</string>
  6941. <string id=28 seek=2254200>SAM08G Card:
  6942. 1 will refine
  6943. into 1 Running Fire</string>
  6944. <string id=29 seek=2254248>Death Claw:
  6945. 1 will refine
  6946. into 1 Sharp Spike</string>
  6947. <string id=30 seek=2254294>Cactuar Card:
  6948. 1 will refine
  6949. into 1 Cactus Thorn</string>
  6950. <string id=31 seek=2254343>Tonberry Card:
  6951. 1 will refine
  6952. into 1 Chef`s Knife</string>
  6953. <string id=32 seek=2254393>Abyss Worm Card:
  6954. 1 will refine
  6955. into 1 Windmill</string>
  6956. <string id=33 seek=2254441>Turtapod Card:
  6957. 5 will refine
  6958. into 1 Healing Mail</string>
  6959. <string id=34 seek=2254491>Vysage Card:
  6960. 1 will refine
  6961. into 1 Wizard Stone</string>
  6962. <string id=35 seek=2254539>T-Rexaur Card:
  6963. 2 will refine
  6964. into 1 Dino Bone</string>
  6965. <string id=36 seek=2254586>Bomb Card:
  6966. 1 will refine
  6967. into 1 Bomb Fragment</string>
  6968. <string id=37 seek=2254633>Blitz Card:
  6969. 1 will refine
  6970. into 1 Dynamo Stone</string>
  6971. <string id=38 seek=2254680>Wendigo Card:
  6972. 1 will refine
  6973. into 1 Steel Orb</string>
  6974. <string id=39 seek=2254726>Torama Card:
  6975. 5 will refine
  6976. into 1 Life Ring</string>
  6977. <string id=40 seek=2254771>Imp Card:
  6978. 1 will refine
  6979. into 1 Wizard Stone</string>
  6980. <string id=41 seek=2254816>Blue Dragon Card:
  6981. 4 will refine
  6982. into 1 Fury Fragment</string>
  6983. <string id=42 seek=2254870>Adamantoise Card:
  6984. 3 will refine
  6985. into 1 Turtle Shell</string>
  6986. <string id=43 seek=2254923>Hexadragon Card:
  6987. 3 will refine
  6988. into 1 Red Fang</string>
  6989. <string id=44 seek=2254971>Iron Giant Card:
  6990. 3 will refine
  6991. into 1 Star Fragment</string>
  6992. <string id=45 seek=2255024>Behemoth Card:
  6993. 10 will refine
  6994. into 1 Barrier</string>
  6995. <string id=46 seek=2255070>Chimera Card:
  6996. 10 will refine
  6997. into 1 Regen Ring</string>
  6998. <string id=47 seek=2255118>PuPu Card:
  6999. 1 will refine
  7000. into 1 Hungry Cookpot</string>
  7001. <string id=48 seek=2255166>Elastoid Card:
  7002. 1 will refine
  7003. into 1 Steel Pipe</string>
  7004. <string id=49 seek=2255214>GIM47N Card:
  7005. 1 will refine
  7006. into 10 Fast Ammo</string>
  7007. <string id=50 seek=2255260>Malboro Card:
  7008. 4 will refine
  7009. into 1 Malboro Tentacle</string>
  7010. <string id=51 seek=2255313>Ruby Dragon Card:
  7011. 10 will refine
  7012. into 1 Inferno Fang</string>
  7013. <string id=52 seek=2255367>Elnoyle Card:
  7014. 10 will refine
  7015. into 1 Energy Crystal</string>
  7016. <string id=53 seek=2255419>Tonberry King Card:
  7017. 1 will refine
  7018. into 1 Chef`s Knife</string>
  7019. <string id=54 seek=2255474>Wedge, Biggs Card:
  7020. 1 will refine
  7021. into 1 X-Potion</string>
  7022. <string id=55 seek=2255524>Fujin, Raijin Card:
  7023. 1 will refine
  7024. into 1 X-Potion</string>
  7025. <string id=56 seek=2255575>Elvoret Card:
  7026. 1 will refine
  7027. into 10 Death Stones</string>
  7028. <string id=57 seek=2255625>X-ATM092 Card:
  7029. 2 will refine
  7030. into 1 Turtle Shell</string>
  7031. <string id=58 seek=2255675>Granaldo Card:
  7032. 1 will refine
  7033. into 1 G-Returner</string>
  7034. <string id=59 seek=2255723>Gerogero Card:
  7035. 10 will refine
  7036. into 1 Circlet</string>
  7037. <string id=60 seek=2255769>Iguion Card:
  7038. 1 will refine
  7039. into 1 Cockatrice Pinion</string>
  7040. <string id=61 seek=2255822>Abadon Card:
  7041. 1 will refine
  7042. into 30 Dark Ammo</string>
  7043. <string id=62 seek=2255868>Trauma Card:
  7044. 1 will refine
  7045. into 30 Demolition Ammo</string>
  7046. <string id=63 seek=2255920>Oilboyle Card:
  7047. 1 will refine
  7048. into 30 Fire Ammo</string>
  7049. <string id=64 seek=2255968>Shumi Tribe Card:
  7050. 5 will refine
  7051. into 1 Gambler Spirit</string>
  7052. <string id=65 seek=2256023>Krysta Card:
  7053. 1 will refine
  7054. into 10 Holy Stones</string>
  7055. <string id=66 seek=2256071>Propagator Card:
  7056. 1 will refine
  7057. into 1 G-Mega-Potion</string>
  7058. <string id=67 seek=2256124>Jumbo Cactuar Card:
  7059. 1 will refine
  7060. into 1 Cactus Thorn</string>
  7061. <string id=68 seek=2256179>Tri-Point Card:
  7062. 40 will refine
  7063. into 1 Jet Engine</string>
  7064. <string id=69 seek=2256229>Gargantua Card:
  7065. 10 will refine
  7066. into 1 Strength Love</string>
  7067. <string id=70 seek=2256282>Mobile Type 8 Card:
  7068. 1 will refine
  7069. into 10 Shell Stones</string>
  7070. <string id=71 seek=2256338>Sphinxara Card:
  7071. 1 will refine
  7072. into 1 G-Mega-Potion</string>
  7073. <string id=72 seek=2256390>Tiamat Card:
  7074. 1 will refine
  7075. into 10 Flare Stones</string>
  7076. <string id=73 seek=2256439>BGH251F2 Card:
  7077. 1 will refine
  7078. into 10 Protect Stones</string>
  7079. <string id=74 seek=2256492>Red Giant Card:
  7080. 1 will refine
  7081. into 5 Meteor Stones</string>
  7082. <string id=75 seek=2256544>Catoblepas:
  7083. 1 will refine
  7084. into 1 Rename Card</string>
  7085. <string id=76 seek=2256590>Ultima Weapon Card:
  7086. 1 will refine
  7087. into 1 Ultima Stone</string>
  7088. <string id=77 seek=2256645>Chubby Chocobo Card:
  7089. 1 will refine
  7090. into 100 LuvLuvGs</string>
  7091. <string id=78 seek=2256699>Angelo Card:
  7092. 1 will refine
  7093. into 100 Elixirs</string>
  7094. <string id=79 seek=2256744>Gilgamesh Card:
  7095. 1 will refine
  7096. into 10 Holy Wars</string>
  7097. <string id=80 seek=2256793>MiniMog Card:
  7098. 1 will refine
  7099. into 100 Pet Houses</string>
  7100. <string id=81 seek=2256842>Chicobo Card:
  7101. 1 will refine
  7102. into 100 Gysahl Greens</string>
  7103. <string id=82 seek=2256894>Quezacotl Card:
  7104. 1 will refine
  7105. into 100 Dynamo Stones</string>
  7106. <string id=83 seek=2256948>Shiva Card:
  7107. 1 will refine
  7108. into 100 North Winds</string>
  7109. <string id=84 seek=2256996>Ifrit Card:
  7110. 1 will refine
  7111. into 3 Elem Atks</string>
  7112. <string id=85 seek=2257040>Siren Card:
  7113. 1 will refine
  7114. into 3 Status Atks</string>
  7115. <string id=86 seek=2257086>Sacred Card:
  7116. 1 will refine
  7117. into 100 Dino Bones</string>
  7118. <string id=87 seek=2257134>Minotaur Card:
  7119. 1 will refine
  7120. into 10 Adamantines</string>
  7121. <string id=88 seek=2257184>Carbuncle Card:
  7122. 1 will refine
  7123. into 3 Glow Curtains</string>
  7124. <string id=89 seek=2257236>Diablos Card:
  7125. 1 will refine
  7126. into 100 Black Holes</string>
  7127. <string id=90 seek=2257286>Leviathan Card:
  7128. 1 will refine
  7129. into 3 Doc`s Codes</string>
  7130. <string id=91 seek=2257336>Odin Card:
  7131. 1 will refine
  7132. into 100 Dead Spirits</string>
  7133. <string id=92 seek=2257384>Pandemona Card:
  7134. 1 will refine
  7135. into 100 Windmills</string>
  7136. <string id=93 seek=2257434>Cerberus Card:
  7137. 1 will refine
  7138. into 100 Lightweights</string>
  7139. <string id=94 seek=2257486>Alexander Card:
  7140. 1 will refine
  7141. into 3 Moon Curtains</string>
  7142. <string id=95 seek=2257538>Phoenix Card:
  7143. 1 will refine
  7144. into 3 Phoenix Spirits</string>
  7145. <string id=96 seek=2257590>Bahamut Card:
  7146. 1 will refine
  7147. into 100 Megalixirs</string>
  7148. <string id=97 seek=2257639>Doomtrain Card:
  7149. 1 will refine
  7150. into 3 Status Guards</string>
  7151. <string id=98 seek=2257691>Eden Card:
  7152. 1 will refine
  7153. into 3 Monk`s Codes</string>
  7154. <string id=99 seek=2257737>Ward Card:
  7155. 1 will refine
  7156. into 3 Gaea`s Rings</string>
  7157. <string id=100 seek=2257783>Kiros Card:
  7158. 1 will refine
  7159. into 3 Accelerators</string>
  7160. <string id=101 seek=2257830>Laguna Card:
  7161. 1 will refine
  7162. into 100 Heroes</string>
  7163. <string id=102 seek=2257874>Selphie Card:
  7164. 1 will refine
  7165. into 3 Elem Guards</string>
  7166. <string id=103 seek=2257922>Quistis Card:
  7167. 1 will refine
  7168. into 3 Samantha Souls</string>
  7169. <string id=104 seek=2257973>Irvine Card:
  7170. 1 will refine
  7171. into 3 Rocket Engines</string>
  7172. <string id=105 seek=2258023>Zell Card:
  7173. 1 will refine
  7174. into 3 Hyper Wrists</string>
  7175. <string id=106 seek=2258069>Rinoa Card:
  7176. 1 will refine
  7177. into 3 Magic Armlets</string>
  7178. <string id=107 seek=2258117>Edea Card:
  7179. 1 will refine
  7180. into 3 Royal Crowns</string>
  7181. <string id=108 seek=2258163>Seifer Card:
  7182. 1 will refine
  7183. into 3 Diamond Armors</string>
  7184. <string id=109 seek=2258213>Squall Card:
  7185. 1 will refine
  7186. into 3 Three Stars</string>
  7187. </file>
  7188. <file id=116 seek=2258944 length=2048>
  7189. <string id=0 seek=2258992>At the Switch,</string>
  7190. <string id=1 seek=2259008>party members and junction
  7191. can be switched.</string>
  7192. <string id=2 seek=2259052>To change party members,</string>
  7193. <string id=3 seek=2259080>select Switch Member,</string>
  7194. <string id=4 seek=2259104>choose a replacement,</string>
  7195. <string id=5 seek=2259128>then select member being replaced.</string>
  7196. <string id=6 seek=2259164>The members will switch places.</string>
  7197. <string id=7 seek=2259196>However, please note that</string>
  7198. <string id=8 seek=2259224>there are times
  7199. when certain characters</string>
  7200. <string id=9 seek=2259264>cannot join the party.</string>
  7201. <string id=10 seek=2259288>The other command,
  7202. Junction Exchange</string>
  7203. <string id=11 seek=2259328>exchanges the</string>
  7204. <string id=12 seek=2259344>magic, GF,</string>
  7205. <string id=13 seek=2259356>junctioned magic,
  7206. and abilities</string>
  7207. <string id=14 seek=2259388>between characters.</string>
  7208. <string id=15 seek=2259408>This way, the replacing member
  7209. can take over all abilities at once.</string>
  7210. <string id=16 seek=2259476>The process is the same as Switch Member.</string>
  7211. <string id=17 seek=2259520>Select a replacement,</string>
  7212. <string id=18 seek=2259544>then the member to be replaced,</string>
  7213. <string id=19 seek=2259576>to activate the command.</string>
  7214. <string id=20 seek=2259604>Please note that
  7215. this process may change the</string>
  7216. <string id=21 seek=2259652>member`s current HP.</string>
  7217. <string id=22 seek=2259676>This concludes the Switch explanation.</string>
  7218. </file>