Sebanisu 8b7e4ae380 improvment to movie op code dump 1 year ago
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Camera 3fd07bdb88 fixed animation reading uint16 instead of int16 5 years ago
Characters 5a3d26a7d6 i moved all the dat file related objectsinto the dat folder. refactored some more. 6 years ago
Dat 3d0f1c3d79 disabled dumping of data for battledat, removed some unused references. 5 years ago
Encounters 665c35acd4 mass change to var 6 years ago
Enemies df3b05a8b4 Cleaned up memory class and I fixed the errors caused from merge. 6 years ago
Mag 665c35acd4 mass change to var 6 years ago
Menu 8b7e4ae380 improvment to movie op code dump 1 year ago
Stage 570b2505e0 Fix reswizzle (#186) 4 years ago
AnimationSystem.cs 368262860c Moved some classes and structs to own files and Battle namespace. 6 years ago
BattleModule.cs af5feb0e49 wip battledat breakup 6 years ago
BattleSwirl.cs df3b05a8b4 Cleaned up memory class and I fixed the errors caused from merge. 6 years ago
DeadTime.cs 1d6c87b808 fixed laguna in the battle and menus. cleaned some more files. 5 years ago
FPS_Camera.cs b084bba8e4 adjustments 6 years ago
InitDebuggerBattle.cs 665c35acd4 mass change to var 6 years ago
ModuleBattle.cs d214ee5897 wip changes 6 years ago
ModuleBattleDebug.cs 55f3a94a60 tried to move things that modify the camera struct into the struct. and clean up the code. Set more things to read only. when not possible i changed to private set 5 years ago
RegularPyramid.cs df3b05a8b4 Cleaned up memory class and I fixed the errors caused from merge. 6 years ago