Robert Russell 3d0f1c3d79 disabled dumping of data for battledat, removed some unused references. 5 lat temu
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Abilities.cs 1d6c87b808 fixed laguna in the battle and menus. cleaned some more files. 5 lat temu
Animation.cs 665c35acd4 mass change to var 6 lat temu
AnimationData.cs 665c35acd4 mass change to var 6 lat temu
AnimationFrame.cs 665c35acd4 mass change to var 6 lat temu
AnimationSequence.cs 665c35acd4 mass change to var 6 lat temu
AnimationYOffset.cs e4b1434766 fixed a crash and overloaded ireadonlylist when there was one array in the objects. 6 lat temu
Bone.cs 3dd83714aa refactoring the dat files is done for now. 6 lat temu
CharacterDatFile.cs bee5b1daf9 fix varible names. ran codemaid moved enum to own file. 6 lat temu
CharacterData.cs 5a3d26a7d6 i moved all the dat file related objectsinto the dat folder. refactored some more. 6 lat temu
DatFile.cs fb497c1daa I have the remaster textures loading for the battle except some 6 lat temu
DatHeader.cs 665c35acd4 mass change to var 6 lat temu
EntityType.cs d214ee5897 wip changes 6 lat temu
Flag1.cs 5a3d26a7d6 i moved all the dat file related objectsinto the dat folder. refactored some more. 6 lat temu
Flag2.cs 5a3d26a7d6 i moved all the dat file related objectsinto the dat folder. refactored some more. 6 lat temu
Geometry.cs 7a5c0e1efa added some comments to Section2 objects. 6 lat temu
Information.cs 5a3d26a7d6 i moved all the dat file related objectsinto the dat folder. refactored some more. 6 lat temu
KernelFlag.cs bee5b1daf9 fix varible names. ran codemaid moved enum to own file. 6 lat temu
Magic.cs df3b05a8b4 Cleaned up memory class and I fixed the errors caused from merge. 6 lat temu
MonsterDatFile.cs bee5b1daf9 fix varible names. ran codemaid moved enum to own file. 6 lat temu
Object.cs bee5b1daf9 fix varible names. ran codemaid moved enum to own file. 6 lat temu
Quad.cs 3b2822a2b7 fix rinoa and ward 6 lat temu
Sections.cs d214ee5897 wip changes 6 lat temu
Skeleton.cs bee5b1daf9 fix varible names. ran codemaid moved enum to own file. 6 lat temu
Textures.cs 3d0f1c3d79 disabled dumping of data for battledat, removed some unused references. 5 lat temu
Triangle.cs 3b2822a2b7 fix rinoa and ward 6 lat temu
UV.cs af5feb0e49 wip battledat breakup 6 lat temu
UnkFlag.cs 5a3d26a7d6 i moved all the dat file related objectsinto the dat folder. refactored some more. 6 lat temu
VectorBoneGRP.cs c278281628 fix mass rename of ID to BattleID 6 lat temu
Vertex.cs 3dd83714aa refactoring the dat files is done for now. 6 lat temu
VertexData.cs 7a5c0e1efa added some comments to Section2 objects. 6 lat temu
VertexPositionTexturePointersGRP.cs a0a49e9f6c wip battle.dat things compile again! woohooo. 6 lat temu
VertexPositionTexturePointersGRPExt.cs a0a49e9f6c wip battle.dat things compile again! woohooo. 6 lat temu
WeaponDatFile.cs bee5b1daf9 fix varible names. ran codemaid moved enum to own file. 6 lat temu