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- namespace OpenVIII.Battle
- {
- public partial class Camera
- {
- #region Structs
- /// <summary>
- /// Battle camera settings are about 32 bytes of unknown flags and variables used in whole
- /// stage including geometry
- /// </summary>
- public struct BattleCameraSettings
- {
- #region Fields
- public byte[] unk;
- #endregion Fields
- }
- #endregion Structs
- }
- }
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